Very simple cooperative round-robin task scheduler. See examples.
Diff: Examples/example3.h
- Revision:
- 1:f043501c4bed
- Child:
- 4:49652acb6806
diff -r 564dd7a5d307 -r f043501c4bed Examples/example3.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Examples/example3.h Fri Mar 04 12:15:38 2011 +0000 @@ -0,0 +1,87 @@ +/* + Copyright (c) 2011 Andy Kirkham + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. + + @file example3.h + @purpose Simple round-robin cooperative scheduler example + @date Mar 2011 + @author Andy Kirkham +*/ + +/* + SimpleScheduler is a cooperative scheduler. What that means is YOU, the + programmer MUST cooperate with it. SimpleScheduler will call your task + functions based on the schedule you provide. However, it's not a guarenteed + scheduled time. It's on a "best effort". However, no tasks are called until + the currently executing task completes. What that means is your task function + must return before another task can be called. + + Your tasks therefore should execute as fast as possible and return as soon as + they can. But when Mbed's wait API is used you stall your entire system. This + example shows how you can wait() in a task without actually waiting at all. In + order to do this we use the "Ton" (Timer ON) library. You will need to import + this library into your project to use this example:- + + http://mbed.org/users/AjK/libraries/Ton/latest + + What follows is basically example1. However, we are going to flash LED1 by + "waiting" 1second in the task. + +*/ + +#include "mbed.h" +#include "SimpleScheduler.h" +#include "Ton.h" + +Ton t1(1000); // Timer ON delay of one second. + +DigitalOut led1(LED1); +DigitalOut led2(LED2); +DigitalOut led3(LED3); +DigitalOut led4(LED4); + +void f1(SimpleTask *task) { + // wait(1); + t1 = Ton::On; + if (t1) { + led1 = !led1; + t1.reset(); + } +} +void f2(SimpleTask *task) { led2 = !led2; } +void f3(SimpleTask *task) { led3 = !led3; } +void f4(SimpleTask *task) { led4 = !led4; } + +SimpleScheduler *scheduler; + +int main() { + + scheduler = new SimpleScheduler; + + scheduler + ->addTask( new SimpleTask(0, f1) ) + ->addTask( new SimpleTask(200, f2) ) + ->addTask( new SimpleTask(300, f3) ) + ->addTask( new SimpleTask(0.4, f4) ) + ; + + scheduler->run(); +} +