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Revision 0:fcfb13f40846, committed 2011-01-18
- Comitter:
- AjK
- Date:
- Tue Jan 18 17:31:19 2011 +0000
- Child:
- 1:d7803001a259
- Commit message:
- 1.0 Initial release
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ChangeLog.h Tue Jan 18 17:31:19 2011 +0000 @@ -0,0 +1,26 @@ +/* + Copyright (c) 2010 Andy Kirkham + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. + + + 1.0 18/Jan/2011 + Initial release + +*/ \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/FPointer.h Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,137 @@
+/*
+ Copyright (c) 2011 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifndef AJK_FPOINTER_H
+#define AJK_FPOINTER_H
+
+namespace AjK {
+
+class FPointerDummy;
+
+/** FPointer - Adds callbacks that take and return a 32bit uint32_t data type.
+ *
+ * The Mbed library supplies a callback using the FunctionPointer object as
+ * defined in FunctionPointer.h However, this callback system does not allow
+ * the caller to pass a value to the callback. Likewise, the callback itself
+ * cannot return a value.
+ *
+ * FPointer operates in the same way but allows the callback function to be
+ * passed one arg, a uint32_t value. Additionally, the callback can return
+ * a single uint32_t value. The reason for using uint32_t is that the Mbed
+ * and the microcontroller (LPC1768) have a natural data size of 32bits and
+ * this means we can use the uint32_t as a pointer. See example1.h for more
+ * information. This example passes an "int" by passing a pointer to that
+ * int as a 32bit value. Using this technique you can pass any value you like.
+ * All you have to do is pass a pointer to your value cast to (uint32_t). Your
+ * callback can the deference it to get the original value.
+ *
+ * example2.h shows how to do the same thing but demostrates how to specify
+ * the callback into a class object/method.
+ *
+ * Finally, example3.h shows how to pass multiple values. In this example we
+ * define a data structure and in the callback we pass a pointer to that
+ * data structure thus allowing the callback to again get the values.
+ *
+ * Note, when passing pointers to variables to the callback, if the callback
+ * function/method changes that variables value then it will also change the
+ * value the caller sees. If C pointers are new to you, you are strongly
+ * advised to read up on the subject. It's pointers that often get beginners
+ * into trouble when mis-used.
+ *
+ * @see example1.h
+ * @see example2.h
+ * @see example3.h
+ * @see http://mbed.org/handbook/C-Data-Types
+ * @see http://mbed.org/projects/libraries/svn/mbed/trunk/FunctionPointer.h
+ */
+class FPointer {
+
+protected:
+
+ // C callback function pointer for to pass read data to.
+ uint32_t (*c_callback)(uint32_t);
+
+ // C++ callback object/method pointer for to pass read data to.
+ FPointerDummy *obj_callback;
+ uint32_t (FPointerDummy::*method_callback)(uint32_t);
+
+public:
+
+ /** Constructor
+ */
+ FPointer() {
+ c_callback = NULL;
+ obj_callback = NULL;
+ method_callback = NULL;
+ }
+
+ /** attach - Overloaded attachment function.
+ *
+ * Attach a C type function pointer as the callback.
+ *
+ * Note, the callback function prototype must be:-
+ * @code
+ * uint32_t myCallbackFunction(uint32_t);
+ * @endcode
+ * @param A C function pointer to call.
+ */
+ void attach(uint32_t (*function)(uint32_t) = 0) { c_callback = function; }
+
+ /** attach - Overloaded attachment function.
+ *
+ * Attach a C++ type object/method pointer as the callback.
+ *
+ * Note, the callback method prototype must be:-
+ * @code
+ * public:
+ * uint32_t myCallbackFunction(uint32_t);
+ * @endcode
+ * @param A C++ object pointer.
+ * @param A C++ method within the object to call.
+ */
+ template<class T>
+ void attach(T* item, uint32_t (T::*method)(uint32_t)) {
+ obj_callback = (FPointerDummy *)item;
+ method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method;
+ }
+
+ /** call
+ *
+ * call the callback function.
+ * @param uint32_t The value to pass to the callback.
+ * @return uint32_t The value the callback returns.
+ */
+ uint32_t call(uint32_t arg) {
+ if (c_callback != NULL) return (*c_callback)(arg);
+ else {
+ if (obj_callback != NULL && method_callback != NULL)
+ return (obj_callback->*method_callback)(arg);
+ }
+ return 0;
+ }
+};
+
+}; // namespace AjK ends
+
+using namespace AjK;
+
+#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/example1.h Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,71 @@
+/*
+ Copyright (c) 2010 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE1
+
+#include "mbed.h"
+#include "FPointer.h"
+
+DigitalOut led1(LED1);
+DigitalOut led2(LED2);
+DigitalOut led3(LED3);
+DigitalOut led4(LED4);
+
+uint32_t myCallback(uint32_t value) {
+ // Get the value of the count in main
+ // (deference it) so we know what it is.
+ int i = *((int *)value);
+
+ // Then display the bottom four bits of
+ // the count value on the LEDs.
+ led4 = (i & 1) ? 1 : 0;
+ led3 = (i & 2) ? 1 : 0;
+ led2 = (i & 4) ? 1 : 0;
+ led1 = (i & 8) ? 1 : 0;
+
+ // What we return doesn't matter as it's
+ // not used in this example but we return
+ // "something" (zero in this case) to keep
+ // teh compiler happy as it expects us to
+ // return something.
+ return 0;
+}
+
+int main() {
+ FPointer myPointer;
+ int count = 0;
+
+ // Attach a C function pointer as the callback.
+ myPointer.attach(&myCallback);
+
+ while(1) {
+ wait(0.5);
+
+ // Make the callback passing a pointer
+ // to the int count variable.
+ myPointer.call((uint32_t)&count);
+
+ count++;
+ }
+}
+
+#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/example2.h Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,74 @@
+/*
+ Copyright (c) 2010 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE2
+
+#include "mbed.h"
+#include "FPointer.h"
+
+class FOO {
+protected:
+ DigitalOut *led1;
+ DigitalOut *led2;
+ DigitalOut *led3;
+ DigitalOut *led4;
+
+public:
+ FOO() {
+ led1 = new DigitalOut(LED1);
+ led2 = new DigitalOut(LED2);
+ led3 = new DigitalOut(LED3);
+ led4 = new DigitalOut(LED4);
+ }
+
+ uint32_t myCallback(uint32_t value) {
+ int i = *((int *)value);
+ led4->write( (i & 1) ? 1 : 0 );
+ led3->write( (i & 2) ? 1 : 0 );
+ led2->write( (i & 4) ? 1 : 0 );
+ led1->write( (i & 8) ? 1 : 0 );
+ return 0;
+ }
+};
+
+// Create an instance of FOO called foo.
+FOO foo;
+
+int main() {
+ FPointer myPointer;
+ int count = 0;
+
+ // Attach a C++ object/method pointer as the callback.
+ myPointer.attach(&foo, &FOO::myCallback);
+
+ while(1) {
+ wait(0.5);
+
+ // Make the callback passing a pointer
+ // to the int count variable.
+ myPointer.call((uint32_t)&count);
+
+ count++;
+ }
+}
+
+#endif
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/example3.h Tue Jan 18 17:31:19 2011 +0000
@@ -0,0 +1,92 @@
+/*
+ Copyright (c) 2010 Andy Kirkham
+
+ Permission is hereby granted, free of charge, to any person obtaining a copy
+ of this software and associated documentation files (the "Software"), to deal
+ in the Software without restriction, including without limitation the rights
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ copies of the Software, and to permit persons to whom the Software is
+ furnished to do so, subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be included in
+ all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ THE SOFTWARE.
+*/
+
+#ifdef AJK_COMPILE_EXAMPLE3
+
+#include "mbed.h"
+#include "FPointer.h"
+
+DigitalOut led1(LED1);
+DigitalOut led2(LED2);
+DigitalOut led3(LED3);
+DigitalOut led4(LED4);
+
+// Create a data structure that matches what you need.
+// In this example the structure just holds an int and
+// a float. Your own data structure can be constructed
+// however you need.
+typedef struct {
+ int i_value;
+ float f_value;
+} MYDATA;
+
+// The call back function.
+uint32_t myCallback(uint32_t value) {
+
+ // Get the value of the count in main
+ // (deference it) so we know what it is.
+ // Note, Mbed/LPC17xx pointers are 32bit
+ // values. So we can "cast" a value back
+ // into a pointer.
+ MYDATA *q = (MYDATA *)value;
+
+ // Then display the bottom four bits of
+ // the i_value on the LEDs.
+ led4 = (q->i_value & 1) ? 1 : 0;
+ led3 = (q->i_value & 2) ? 1 : 0;
+ led2 = (q->i_value & 4) ? 1 : 0;
+ led1 = (q->i_value & 8) ? 1 : 0;
+
+ // Note, f_value isn't used but we could access
+ // it's value with q->f_value if we needed to.
+
+ // What we return doesn't matter as it's
+ // not used in this example but we return
+ // "something" (zero in this case) to keep
+ // teh compiler happy as it expects us to
+ // return something.
+ return 0;
+}
+
+int main() {
+ FPointer myPointer;
+ MYDATA data;
+
+ data.i_value = 0;
+ data.f_value = 0.0;
+
+ // Attach a C function pointer as the callback.
+ myPointer.attach(&myCallback);
+
+ while(1) {
+ wait(0.5);
+
+ // Make the callback passing a pointer
+ // to the data structure "data".
+ myPointer.call((uint32_t)&data);
+
+ // Increment the i_value by one.
+ data.i_value++;
+ }
+}
+
+#endif