Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
95:b068b0735f45
Parent:
94:4e603bd6c381
Child:
96:1ab67b3e6898
diff -r 4e603bd6c381 -r b068b0735f45 GameObjects/Barriers/Barriers.h
--- a/GameObjects/Barriers/Barriers.h	Wed May 08 23:36:12 2019 +0000
+++ b/GameObjects/Barriers/Barriers.h	Thu May 09 08:35:02 2019 +0000
@@ -40,7 +40,6 @@
     * @brief This function obtains the coordinates of the top-left pixel in the Barriers sprites.
     * @returns Vector2D barrierpos @details this is a struct that saves the x and y psition of the origin of the barriers sprite to be read.
     */
-
     Vector2D get_pos();
 
     /**