Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: GameObjects/Barriers/Barriers.h
- Revision:
- 95:b068b0735f45
- Parent:
- 94:4e603bd6c381
- Child:
- 96:1ab67b3e6898
--- a/GameObjects/Barriers/Barriers.h Wed May 08 23:36:12 2019 +0000 +++ b/GameObjects/Barriers/Barriers.h Thu May 09 08:35:02 2019 +0000 @@ -40,7 +40,6 @@ * @brief This function obtains the coordinates of the top-left pixel in the Barriers sprites. * @returns Vector2D barrierpos @details this is a struct that saves the x and y psition of the origin of the barriers sprite to be read. */ - Vector2D get_pos(); /**