Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
96:1ab67b3e6898
Parent:
95:b068b0735f45
--- a/GameObjects/Barriers/Barriers.h	Thu May 09 08:35:02 2019 +0000
+++ b/GameObjects/Barriers/Barriers.h	Thu May 09 09:23:57 2019 +0000
@@ -37,8 +37,8 @@
     void update(int blockgap);
 
     /**
-    * @brief This function obtains the coordinates of the top-left pixel in the Barriers sprites.
-    * @returns Vector2D barrierpos @details this is a struct that saves the x and y psition of the origin of the barriers sprite to be read.
+    * @brief This function returns the coordinates of the top-left pixel in the Barriers sprites.
+    * @returns Vector2D barrierpos @details this is a struct that returns the x and y psition of the origin of the barriers sprite to be read.
     */
     Vector2D get_pos();