Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of GameEngine/WinLoose/WinLoose.cpp

Revision Date Message Actions
87:871d9fecb593 2019-05-08 I have changed some variable names so that they have more meaning, and also added some more comments File  Diff  Annotate
85:d50ba0994676 2019-05-06 I Think the tutorial needs no more content work... But i know i cant help but improvise ;) File  Diff  Annotate
83:329da564799a 2019-05-06 Now, I have put gamepad and lcd objects from the main() in a pointer, so that i can declare them in init() in every class i use them in and use them as global objects for each class, without having to send their addresses to all of the functions. File  Diff  Annotate
63:205f0ca48473 2019-05-01 Sorted out some functions, specifically related to their functionality File  Diff  Annotate
62:ebf6ecf8a6d5 2019-04-30 Cleaned the code style of the Block Side Collision File  Diff  Annotate
61:f3c402bc2ad0 2019-04-30 Fixed an issue with the gamepad library that made it remember the previous button pressed, also removed pad.init() because of this File  Diff  Annotate
59:c65a2e933c47 2019-04-29 Changed Winning criteria and level progression in general, also fixed an error with motion control in menu and joystick misbehavior problem, next is tutorials. File  Diff  Annotate
55:df0825049171 2019-04-27 Converted menus from if implementation to case structures File  Diff  Annotate
51:387249f9b333 2019-04-26 Sorted my game classes into folders to make it more organized File  Diff  Annotate | base