Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
Diff: GameEngine/WinLoose/WinLoose.cpp
- Revision:
- 59:c65a2e933c47
- Parent:
- 55:df0825049171
- Child:
- 61:f3c402bc2ad0
--- a/GameEngine/WinLoose/WinLoose.cpp Sun Apr 28 19:40:50 2019 +0000 +++ b/GameEngine/WinLoose/WinLoose.cpp Mon Apr 29 12:09:31 2019 +0000 @@ -18,7 +18,6 @@ lcd.printString("Press Start",10,3); lcd.printString("to Proceed",12,4); lcd.refresh(); - pad.init(); //to fix an issue with debouncing. while (pad.check_event(Gamepad::START_PRESSED) == false) { pad.leds_on(); pad.tone(rand()%1001,0.1); //helps to set max freq for random sound