test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

models.h

Committer:
th_mbed
Date:
2016-12-05
Revision:
8:2fd3eedcde64
Parent:
7:defdc7cb4e0b
Child:
9:a2195ad200fa

File content as of revision 8:2fd3eedcde64:

#include "point.h"
#ifndef models_h
#define models_h

#define DEFAULT_X  2
#define DEFAULT_Y  25  //31-7+1
#define MAX_JUMP_TIME 7
#define MAX_JUMP_COUNT 2
#define JUMP_SIZE 2
#define GAME_OVER -1

class Person
{
private:
    point p;
    int jump_count;
    int jump_time;
    bool isGround(int height);

public:
    Person();
    point update(int height);
    point jump();
};

class Bullet
{
private:
    point p;
    int v;
public:
    Bullet(point p, int v);
    point update();
};

#endif