test avoid bulled game
Dependencies: C12832_lcd LCD_fonts mbed mbed-rtos
Diff: models.h
- Revision:
- 8:2fd3eedcde64
- Parent:
- 7:defdc7cb4e0b
- Child:
- 9:a2195ad200fa
--- a/models.h Mon Dec 05 07:34:15 2016 +0000 +++ b/models.h Mon Dec 05 08:09:45 2016 +0000 @@ -3,9 +3,11 @@ #define models_h #define DEFAULT_X 2 -#define DEFAULT_Y 26 //31-6+1 +#define DEFAULT_Y 25 //31-7+1 #define MAX_JUMP_TIME 7 #define MAX_JUMP_COUNT 2 +#define JUMP_SIZE 2 +#define GAME_OVER -1 class Person { @@ -13,11 +15,11 @@ point p; int jump_count; int jump_time; + bool isGround(int height); public: Person(); - point ground(); - point update(); + point update(int height); point jump(); };