test avoid bulled game

Dependencies:   C12832_lcd LCD_fonts mbed mbed-rtos

Revision:
8:2fd3eedcde64
Parent:
7:defdc7cb4e0b
Child:
9:a2195ad200fa
--- a/models.h	Mon Dec 05 07:34:15 2016 +0000
+++ b/models.h	Mon Dec 05 08:09:45 2016 +0000
@@ -3,9 +3,11 @@
 #define models_h
 
 #define DEFAULT_X  2
-#define DEFAULT_Y  26  //31-6+1
+#define DEFAULT_Y  25  //31-7+1
 #define MAX_JUMP_TIME 7
 #define MAX_JUMP_COUNT 2
+#define JUMP_SIZE 2
+#define GAME_OVER -1
 
 class Person
 {
@@ -13,11 +15,11 @@
     point p;
     int jump_count;
     int jump_time;
+    bool isGround(int height);
 
 public:
     Person();
-    point ground();
-    point update();
+    point update(int height);
     point jump();
 };