Mochu Yao explorer game

Dependencies:   mbed

Revision:
35:3d4dd92bc82b
Parent:
34:66e37a0d59c3
diff -r 66e37a0d59c3 -r 3d4dd92bc82b item/item.h
--- a/item/item.h	Wed Apr 29 13:43:20 2020 +0000
+++ b/item/item.h	Fri May 08 07:49:32 2020 +0000
@@ -36,7 +36,7 @@
     
     // becasue the module of the player is big so it has to be make sure that 
     //the item will be collected when the edge of the module collide with the item
-    if ((_player_x - _item.get_item_x()) < 5) && ((_player_y - _item.get_item_y()) < 5)) {  
+    if ((_player_x == _item.get_item_x() - 5) && (_player_y == _item.get_item_y() - 5)) {  
     _collision_flag = true;
     _player_score++;
     _item.set_item(((rand()%80)+ 5) , ((rand()%80)+ 5));  // use the rand()%m function to generate a number from 80 to 1