serial arduino controller
Dependents: serial_arduino 300_PS3Dribbler 300_PS3com Quadrifoglio_PS3COM
Diff: SerialArduino.cpp
- Revision:
- 0:a591557e4771
- Child:
- 1:36350a60662e
diff -r 000000000000 -r a591557e4771 SerialArduino.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/SerialArduino.cpp Tue Jun 07 04:10:16 2022 +0000 @@ -0,0 +1,96 @@ +#include "SerialArduino.h" + +SerialArduino::SerialArduino(PinName TX,PinName RX, int baud) +: mini(TX,RX,baud) +{ + mini.attach(callback(this,&SerialArduino::serialLoop), SerialBase::RxIrq); + state=0; +} + +void SerialArduino::serialLoop() +{ + mini.read(&hedder1,1); + mini.read(&hedder2,1); +// mini.read(buff,1); +// checkSum = atoi(&buff[2]); + if(hedder1==0xff + && hedder2==0xee + ) + { +// mini.read(&button,2); + mini.read(&b0,1); + mini.read(&b1,1); + mini.read(&trigger[0],1); + mini.read(&trigger[1],1); + mini.read(&stick[0],1); + mini.read(&stick[1],1); + mini.read(&stick[2],1); + mini.read(&stick[3],1); +// mini.read(&checkSum,1); + mini.read(&timeout,1); + + } + mini.write(CRLF,2); + +} + +bool SerialArduino::getState() +{ + + //button + button = b0 << 8 | b1; + for(i=11;i>=0;i--) + { + b[i] = button & high; + button = button >> 1; + } + //timeout + if(timeout == past) + { + if(state) timeoutCount++; + } + else + { + timeoutCount = 0; + state=1; + } + if(timeoutCount > 20) + { + state=0; + } + past = timeout; + + return(state); +} + +uint8_t SerialArduino::getHedder1() +{ + return(hedder1); +} + +uint8_t SerialArduino::getHedder2() +{ + return(hedder2); +} + +bool SerialArduino::getButton(int num) +{ + return(b[num]); +} + +uint8_t SerialArduino::getTrigger(int num) +{ + return(trigger[num]); +} + +uint8_t SerialArduino::getStick(int num) +{ + return(stick[num]); +} + +uint16_t SerialArduino::getTimeoutCount() +{ + return(timeout); +} + +