serial arduino controller

Dependents:   serial_arduino 300_PS3Dribbler 300_PS3com Quadrifoglio_PS3COM

Revision:
0:a591557e4771
Child:
1:36350a60662e
diff -r 000000000000 -r a591557e4771 SerialArduino.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/SerialArduino.cpp	Tue Jun 07 04:10:16 2022 +0000
@@ -0,0 +1,96 @@
+#include "SerialArduino.h"
+
+SerialArduino::SerialArduino(PinName TX,PinName RX, int baud)
+: mini(TX,RX,baud)
+{
+    mini.attach(callback(this,&SerialArduino::serialLoop), SerialBase::RxIrq);
+    state=0;
+}
+
+void SerialArduino::serialLoop()
+{
+    mini.read(&hedder1,1);
+    mini.read(&hedder2,1);
+//    mini.read(buff,1);
+//    checkSum = atoi(&buff[2]);
+    if(hedder1==0xff 
+    && hedder2==0xee 
+    )
+    {
+//        mini.read(&button,2);
+        mini.read(&b0,1);
+        mini.read(&b1,1);
+        mini.read(&trigger[0],1);
+        mini.read(&trigger[1],1);
+        mini.read(&stick[0],1);
+        mini.read(&stick[1],1);
+        mini.read(&stick[2],1);
+        mini.read(&stick[3],1);
+//        mini.read(&checkSum,1);
+        mini.read(&timeout,1);
+
+    }
+    mini.write(CRLF,2);
+
+}
+
+bool SerialArduino::getState()
+{
+
+    //button
+    button = b0 << 8 | b1;
+    for(i=11;i>=0;i--)
+    {
+        b[i] = button & high;
+        button = button >> 1;
+    }
+    //timeout    
+    if(timeout == past)
+    {
+        if(state) timeoutCount++;    
+    }
+    else
+    {
+        timeoutCount = 0;
+        state=1;
+    }
+    if(timeoutCount > 20)
+    {
+        state=0;
+    }
+    past = timeout;
+
+    return(state);
+}
+
+uint8_t SerialArduino::getHedder1()
+{
+    return(hedder1);
+}
+
+uint8_t SerialArduino::getHedder2()
+{
+    return(hedder2);
+}
+
+bool SerialArduino::getButton(int num)
+{
+    return(b[num]);
+}
+
+uint8_t SerialArduino::getTrigger(int num)
+{
+    return(trigger[num]);
+}
+
+uint8_t SerialArduino::getStick(int num)
+{
+    return(stick[num]);
+}
+
+uint16_t SerialArduino::getTimeoutCount()
+{
+    return(timeout);
+}
+
+