plays a fucking annoying sound for 10 seconds and loops.
Dependencies: mbed
Fork of song_demo_PWM by
main.cpp
- Committer:
- mganseij
- Date:
- 2015-10-27
- Revision:
- 3:89b8dea1cf17
- Parent:
- 2:2cca82c058fc
- Child:
- 4:64c31855f0be
File content as of revision 3:89b8dea1cf17:
#include "mbed.h" #include "tones.h" #include "SongPlayer.h" // I apologize in advance for this fucking mess of a code DigitalIn input(D15); PwmOut speaker(A5); SongPlayer mySpeaker(A5); Timer songTimer; bool playbuzz; void evalbuzz() { if(input == 1) { playbuzz = true; } else { playbuzz = false; } } void buzz() { for (int i=0; i<26; i=i+2) { evalbuzz(); if(playbuzz == true) { speaker.period(1.0/3800.0); speaker = float(i)/50.0; wait(.2); speaker.period(1.0/4200.0); wait(.2); } else { songTimer.reset(); mySpeaker.PlaySong(note,duration); break; } } } int main() { songTimer.start(); mySpeaker.PlaySong(note,duration); while(1) { if(input == 0) { keepplaying = true; } else { keepplaying = false; } if(input == 1) { playbuzz = true; buzz(); } if(songTimer.read() > 9.2) { songTimer.reset(); mySpeaker.PlaySong(note,duration); } wait(.1); } }