Check refresh speed by transfermode 4bit,3bit,1bit with MIP8F_SPI_Ver50
Dependencies: MIP8F_SPI_Ver50 MIP8f_FRDM_LineBuffer_sample mbed
Dependents: MIP8f_FRDM_Animation_sample
Introduction
this sample is checking the refresh display speed between 4bit,3bit and 1bit transfer mode.
- spi-transfer to Display has 3 mode. 4bit mode is color display, this bit arrange is R,G,B,x. R,G,B = R,G,B subpixel bit. x bit is Dummy. 3bit mode is color display, this bit arrange is R,G,B. R,G,B = R,G,B subpixel bit. No bit is Dummy. 1bit mode is monocrome display,high speed refresh mode. a only Green subpixel of bitmap data is transfered.
Other information , please refer to https://os.mbed.com/teams/JapanDisplayInc/code/MIP8f_FRDM_sample/
Usage
Copy Setting File and Image to micro SD-CARD. you can NOT use same sample color images of OTHER VERSION SAMPLE.
a) Download the following file corresponding to the target panel, and rename file identifier (.bin -> .zip), and unzip the file on micro SD Card's root directory.
LPM027M128x (400x240) :/media/uploads/JDI_Mbed_Team/400x240_ver30.bin
b) Insert micro SD-CARD to FRDM-K64F. c) Upload binary file to FRDM-K64F.and push Reset Button.
Other information
refer to Usage on https://os.mbed.com/teams/JapanDisplayInc/code/MIP8f_FRDM_sample/
this Sample Code (.bin)
/media/uploads/JDI_Mbed_Team/mip8f_frdm_transfermode_sample.k64f.bin
SDFileSystem/FATFileSystem/MemFileSystem.h
- Committer:
- JDI_Mbed_Team
- Date:
- 2018-11-12
- Revision:
- 16:7c472f8a81a5
- Parent:
- 0:33fe30a2b785
File content as of revision 16:7c472f8a81a5:
/* mbed Microcontroller Library - MemFileSystem * Copyright (c) 2008, sford */ #ifndef MBED_MEMFILESYSTEM_H #define MBED_MEMFILESYSTEM_H #include "FATFileSystem.h" namespace mbed { class MemFileSystem : public FATFileSystem { public: // 2000 sectors, each 512 bytes (malloced as required) char *sectors[2000]; MemFileSystem(const char* name) : FATFileSystem(name) { memset(sectors, 0, sizeof(sectors)); } virtual ~MemFileSystem() { for(int i = 0; i < 2000; i++) { if(sectors[i]) { free(sectors[i]); } } } // read a sector in to the buffer, return 0 if ok virtual int disk_read(char *buffer, int sector) { if(sectors[sector] == 0) { // nothing allocated means sector is empty memset(buffer, 0, 512); } else { memcpy(buffer, sectors[sector], 512); } return 0; } // write a sector from the buffer, return 0 if ok virtual int disk_write(const char *buffer, int sector) { // if buffer is zero deallocate sector char zero[512]; memset(zero, 0, 512); if(memcmp(zero, buffer, 512)==0) { if(sectors[sector] != 0) { free(sectors[sector]); sectors[sector] = 0; } return 0; } // else allocate a sector if needed, and write if(sectors[sector] == 0) { char *sec = (char*)malloc(512); if(sec==0) { return 1; // out of memory } sectors[sector] = sec; } memcpy(sectors[sector], buffer, 512); return 0; } // return the number of sectors virtual int disk_sectors() { return sizeof(sectors)/sizeof(sectors[0]); } }; } #endif