Snake game on nokia N5110 LCD

Dependencies:   mbed

Snake game on nokia N5110 LCD and Keyes Syos Joystick. You control snake using joystick. Start/pause game ba using button on joystick or by pressing p on your keyboard (serial communication). More info on my blog: http://sdizdarevic.com/post/94147065625/frdm-k64f-project

Committer:
sdizdarevic
Date:
Fri Aug 08 06:44:50 2014 +0000
Revision:
0:5bdb67970267
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Who changed what in which revision?

UserRevisionLine numberNew contents of line
sdizdarevic 0:5bdb67970267 1 /**
sdizdarevic 0:5bdb67970267 2 @file N5110.h
sdizdarevic 0:5bdb67970267 3
sdizdarevic 0:5bdb67970267 4 @brief Header file containing member functions and variables
sdizdarevic 0:5bdb67970267 5
sdizdarevic 0:5bdb67970267 6 */
sdizdarevic 0:5bdb67970267 7
sdizdarevic 0:5bdb67970267 8 #ifndef N5110_H
sdizdarevic 0:5bdb67970267 9 #define N5110_H
sdizdarevic 0:5bdb67970267 10
sdizdarevic 0:5bdb67970267 11 // Command Bytes - taken from Chris Yan's library
sdizdarevic 0:5bdb67970267 12 // More information can be found in the display datasheet
sdizdarevic 0:5bdb67970267 13 // H = 0 - Basic instructions
sdizdarevic 0:5bdb67970267 14 #define CMD_DC_CLEAR_DISPLAY 0x08
sdizdarevic 0:5bdb67970267 15 #define CMD_DC_NORMAL_MODE 0x0C
sdizdarevic 0:5bdb67970267 16 #define CMD_DC_FILL_DISPLAY 0x09
sdizdarevic 0:5bdb67970267 17 #define CMD_DC_INVERT_VIDEO 0x0D
sdizdarevic 0:5bdb67970267 18 #define CMD_FS_HORIZONTAL_MODE 0x00
sdizdarevic 0:5bdb67970267 19 #define CMD_FS_VERTICAL_MODE 0x02
sdizdarevic 0:5bdb67970267 20 #define CMD_FS_BASIC_MODE 0x00
sdizdarevic 0:5bdb67970267 21 #define CMD_FS_EXTENDED_MODE 0x01
sdizdarevic 0:5bdb67970267 22 #define CMD_FS_ACTIVE_MODE 0x00
sdizdarevic 0:5bdb67970267 23 #define CMD_FS_POWER_DOWN_MODE 0x04
sdizdarevic 0:5bdb67970267 24 // H = 1 - Extended instructions
sdizdarevic 0:5bdb67970267 25 #define CMD_TC_TEMP_0 0x04
sdizdarevic 0:5bdb67970267 26 #define CMD_TC_TEMP_1 0x05
sdizdarevic 0:5bdb67970267 27 #define CMD_TC_TEMP_2 0x06
sdizdarevic 0:5bdb67970267 28 #define CMD_TC_TEMP_3 0x07
sdizdarevic 0:5bdb67970267 29 #define CMD_BI_MUX_24 0x15
sdizdarevic 0:5bdb67970267 30 #define CMD_BI_MUX_48 0x13
sdizdarevic 0:5bdb67970267 31 #define CMD_BI_MUX_100 0x10
sdizdarevic 0:5bdb67970267 32 #define CMD_VOP_6V06 0xB2
sdizdarevic 0:5bdb67970267 33 #define CMD_VOP_7V38 0xC8
sdizdarevic 0:5bdb67970267 34
sdizdarevic 0:5bdb67970267 35 #include "mbed.h"
sdizdarevic 0:5bdb67970267 36
sdizdarevic 0:5bdb67970267 37 /**
sdizdarevic 0:5bdb67970267 38 @brief Simple library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
sdizdarevic 0:5bdb67970267 39 @brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin).
sdizdarevic 0:5bdb67970267 40 @brief Can print characters and strings to the display using the included 5x7 font.
sdizdarevic 0:5bdb67970267 41 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
sdizdarevic 0:5bdb67970267 42
sdizdarevic 0:5bdb67970267 43 @brief Acknowledgements to Chris Yan's Nokia_5110 Library.
sdizdarevic 0:5bdb67970267 44
sdizdarevic 0:5bdb67970267 45 @brief Revision 1.0
sdizdarevic 0:5bdb67970267 46
sdizdarevic 0:5bdb67970267 47 @author Craig A. Evans
sdizdarevic 0:5bdb67970267 48 @date January 2014
sdizdarevic 0:5bdb67970267 49 *
sdizdarevic 0:5bdb67970267 50 * Example:
sdizdarevic 0:5bdb67970267 51 * @code
sdizdarevic 0:5bdb67970267 52
sdizdarevic 0:5bdb67970267 53 #include "mbed.h"
sdizdarevic 0:5bdb67970267 54 #include "N5110.h"
sdizdarevic 0:5bdb67970267 55
sdizdarevic 0:5bdb67970267 56 // VCC,SCE,RST,D/C,MOSI,SCLK,LED
sdizdarevic 0:5bdb67970267 57 N5110 lcd(p7,p8,p9,p10,p11,p13,p26);
sdizdarevic 0:5bdb67970267 58
sdizdarevic 0:5bdb67970267 59 int main() {
sdizdarevic 0:5bdb67970267 60
sdizdarevic 0:5bdb67970267 61 // initialise display
sdizdarevic 0:5bdb67970267 62 lcd.init();
sdizdarevic 0:5bdb67970267 63 // print a string in top-left corner
sdizdarevic 0:5bdb67970267 64 lcd.printString("Hello, World!",0,0);
sdizdarevic 0:5bdb67970267 65 // move cursor to 4th row
sdizdarevic 0:5bdb67970267 66 lcd.setXYAddress(0,3);
sdizdarevic 0:5bdb67970267 67 // print character
sdizdarevic 0:5bdb67970267 68 lcd.printChar('X');
sdizdarevic 0:5bdb67970267 69
sdizdarevic 0:5bdb67970267 70 while(1);
sdizdarevic 0:5bdb67970267 71 }
sdizdarevic 0:5bdb67970267 72
sdizdarevic 0:5bdb67970267 73 * @endcode
sdizdarevic 0:5bdb67970267 74 */
sdizdarevic 0:5bdb67970267 75 class N5110
sdizdarevic 0:5bdb67970267 76 {
sdizdarevic 0:5bdb67970267 77
sdizdarevic 0:5bdb67970267 78 public:
sdizdarevic 0:5bdb67970267 79 /** Create a N5110 object connected to the specified pins
sdizdarevic 0:5bdb67970267 80 *
sdizdarevic 0:5bdb67970267 81 * @param pwr Pin connected to Vcc on the LCD display (pin 1)
sdizdarevic 0:5bdb67970267 82 * @param sce Pin connected to chip enable (pin 3)
sdizdarevic 0:5bdb67970267 83 * @param rst Pin connected to reset (pin 4)
sdizdarevic 0:5bdb67970267 84 * @param dc Pin connected to data/command select (pin 5)
sdizdarevic 0:5bdb67970267 85 * @param mosi Pin connected to data input (MOSI) (pin 6)
sdizdarevic 0:5bdb67970267 86 * @param sclk Pin connected to serial clock (SCLK) (pin 7)
sdizdarevic 0:5bdb67970267 87 * @param led Pin connected to LED backlight (must be PWM) (pin 8)
sdizdarevic 0:5bdb67970267 88 *
sdizdarevic 0:5bdb67970267 89 */
sdizdarevic 0:5bdb67970267 90 N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
sdizdarevic 0:5bdb67970267 91
sdizdarevic 0:5bdb67970267 92 /** Initialise display
sdizdarevic 0:5bdb67970267 93 *
sdizdarevic 0:5bdb67970267 94 * Powers up the display and turns on backlight (50% brightness default).
sdizdarevic 0:5bdb67970267 95 * Sets the display up in horizontal addressing mode and with normal video mode.
sdizdarevic 0:5bdb67970267 96 */
sdizdarevic 0:5bdb67970267 97 void init();
sdizdarevic 0:5bdb67970267 98
sdizdarevic 0:5bdb67970267 99 /** Turn off
sdizdarevic 0:5bdb67970267 100 *
sdizdarevic 0:5bdb67970267 101 * Powers down the display and turns of the backlight.
sdizdarevic 0:5bdb67970267 102 * Needs to be reinitialised before being re-used.
sdizdarevic 0:5bdb67970267 103 */
sdizdarevic 0:5bdb67970267 104 void turnOff();
sdizdarevic 0:5bdb67970267 105
sdizdarevic 0:5bdb67970267 106 /** Clears
sdizdarevic 0:5bdb67970267 107 *
sdizdarevic 0:5bdb67970267 108 * Clears the screen.
sdizdarevic 0:5bdb67970267 109 */
sdizdarevic 0:5bdb67970267 110 void clear();
sdizdarevic 0:5bdb67970267 111
sdizdarevic 0:5bdb67970267 112 /** Turn on normal video mode (default)
sdizdarevic 0:5bdb67970267 113 * Black on white
sdizdarevic 0:5bdb67970267 114 */
sdizdarevic 0:5bdb67970267 115 void normalMode();
sdizdarevic 0:5bdb67970267 116
sdizdarevic 0:5bdb67970267 117 /** Turn on inverse video mode (default)
sdizdarevic 0:5bdb67970267 118 * White on black
sdizdarevic 0:5bdb67970267 119 */
sdizdarevic 0:5bdb67970267 120 void inverseMode();
sdizdarevic 0:5bdb67970267 121
sdizdarevic 0:5bdb67970267 122 /** Set Brightness
sdizdarevic 0:5bdb67970267 123 *
sdizdarevic 0:5bdb67970267 124 * Sets brightness of LED backlight.
sdizdarevic 0:5bdb67970267 125 * @param brightness - float in range 0.0 to 1.0
sdizdarevic 0:5bdb67970267 126 */
sdizdarevic 0:5bdb67970267 127 void setBrightness(float brightness);
sdizdarevic 0:5bdb67970267 128
sdizdarevic 0:5bdb67970267 129 /** Set XY Address
sdizdarevic 0:5bdb67970267 130 *
sdizdarevic 0:5bdb67970267 131 * Sets the X and Y address of where the next data sent to the displa will be written in RAM.
sdizdarevic 0:5bdb67970267 132 * @param x - the column number (0 to 83) - is automatically incremented after data is written
sdizdarevic 0:5bdb67970267 133 * @param y - the row number (0 to 5) - the diplay is split into 6 banks - each bank can be considered a row
sdizdarevic 0:5bdb67970267 134 */
sdizdarevic 0:5bdb67970267 135 void setXYAddress(int x, int y);
sdizdarevic 0:5bdb67970267 136
sdizdarevic 0:5bdb67970267 137 /** Print String
sdizdarevic 0:5bdb67970267 138 *
sdizdarevic 0:5bdb67970267 139 * Prints a string of characters to the display.
sdizdarevic 0:5bdb67970267 140 * @param x - the column number (0 to 83)
sdizdarevic 0:5bdb67970267 141 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
sdizdarevic 0:5bdb67970267 142 */
sdizdarevic 0:5bdb67970267 143 void printString(const char * str,int x,int y);
sdizdarevic 0:5bdb67970267 144
sdizdarevic 0:5bdb67970267 145 /** Print Character
sdizdarevic 0:5bdb67970267 146 *
sdizdarevic 0:5bdb67970267 147 * Sends a character to the display. Will be printed at the current address.
sdizdarevic 0:5bdb67970267 148 * X address is autoincremented by 1 to leave a pixel between successive characters.
sdizdarevic 0:5bdb67970267 149 * @param c - the character to print. Can print ASCII as so printChar('C').
sdizdarevic 0:5bdb67970267 150 */
sdizdarevic 0:5bdb67970267 151 void printChar(char c);
sdizdarevic 0:5bdb67970267 152
sdizdarevic 0:5bdb67970267 153 /** Set a Pixel
sdizdarevic 0:5bdb67970267 154 *
sdizdarevic 0:5bdb67970267 155 * This function sets a pixel in the display. A call to refresh() must be made
sdizdarevic 0:5bdb67970267 156 * to update the display to reflect the change in pixels.
sdizdarevic 0:5bdb67970267 157 * @param x - the x co-ordinate of the pixel (0 to 83)
sdizdarevic 0:5bdb67970267 158 * @param y - the y co-ordinate of the pixel (0 to 47)
sdizdarevic 0:5bdb67970267 159 */
sdizdarevic 0:5bdb67970267 160 void setPixel(int x, int y);
sdizdarevic 0:5bdb67970267 161
sdizdarevic 0:5bdb67970267 162 /** Clear a Pixel
sdizdarevic 0:5bdb67970267 163 *
sdizdarevic 0:5bdb67970267 164 * This function clears pixel in the display. A call to refresh() must be made
sdizdarevic 0:5bdb67970267 165 * to update the display to reflect the change in pixels.
sdizdarevic 0:5bdb67970267 166 * @param x - the x co-ordinate of the pixel (0 to 83)
sdizdarevic 0:5bdb67970267 167 * @param y - the y co-ordinate of the pixel (0 to 47)
sdizdarevic 0:5bdb67970267 168 */
sdizdarevic 0:5bdb67970267 169 void clearPixel(int x, int y);
sdizdarevic 0:5bdb67970267 170
sdizdarevic 0:5bdb67970267 171 /** Get a Pixel
sdizdarevic 0:5bdb67970267 172 *
sdizdarevic 0:5bdb67970267 173 * This function gets the status of a pixel in the display.
sdizdarevic 0:5bdb67970267 174 * @param x - the x co-ordinate of the pixel (0 to 83)
sdizdarevic 0:5bdb67970267 175 * @param y - the y co-ordinate of the pixel (0 to 47)
sdizdarevic 0:5bdb67970267 176 * @returns
sdizdarevic 0:5bdb67970267 177 * 0 - pixel is clear
sdizdarevic 0:5bdb67970267 178 * non-zero - pixel is set
sdizdarevic 0:5bdb67970267 179 */
sdizdarevic 0:5bdb67970267 180 unsigned char getPixel(int x, int y);
sdizdarevic 0:5bdb67970267 181
sdizdarevic 0:5bdb67970267 182 /** Refresh display
sdizdarevic 0:5bdb67970267 183 *
sdizdarevic 0:5bdb67970267 184 * This functions refreshes the display to reflect the current data in the buffer.
sdizdarevic 0:5bdb67970267 185 */
sdizdarevic 0:5bdb67970267 186 void refresh();
sdizdarevic 0:5bdb67970267 187
sdizdarevic 0:5bdb67970267 188 /** Randomise buffer
sdizdarevic 0:5bdb67970267 189 *
sdizdarevic 0:5bdb67970267 190 * This function fills the buffer with random data. Can be used to test the display.
sdizdarevic 0:5bdb67970267 191 * A call to refresh() must be made to update the display to reflect the change in pixels.
sdizdarevic 0:5bdb67970267 192 * The seed is not set and so the generated pattern will probably be the same each time.
sdizdarevic 0:5bdb67970267 193 * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
sdizdarevic 0:5bdb67970267 194 */
sdizdarevic 0:5bdb67970267 195 void randomiseBuffer();
sdizdarevic 0:5bdb67970267 196
sdizdarevic 0:5bdb67970267 197 private:
sdizdarevic 0:5bdb67970267 198 void initSPI();
sdizdarevic 0:5bdb67970267 199 void turnOn();
sdizdarevic 0:5bdb67970267 200 void reset();
sdizdarevic 0:5bdb67970267 201 void clearRAM();
sdizdarevic 0:5bdb67970267 202 void clearBuffer();
sdizdarevic 0:5bdb67970267 203 void sendCommand(unsigned char command);
sdizdarevic 0:5bdb67970267 204 void sendData(unsigned char data);
sdizdarevic 0:5bdb67970267 205
sdizdarevic 0:5bdb67970267 206 public:
sdizdarevic 0:5bdb67970267 207 unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits;
sdizdarevic 0:5bdb67970267 208
sdizdarevic 0:5bdb67970267 209 private: // private variables
sdizdarevic 0:5bdb67970267 210 SPI* spi;
sdizdarevic 0:5bdb67970267 211 PwmOut* led;
sdizdarevic 0:5bdb67970267 212 DigitalOut* pwr;
sdizdarevic 0:5bdb67970267 213 DigitalOut* sce;
sdizdarevic 0:5bdb67970267 214 DigitalOut* rst;
sdizdarevic 0:5bdb67970267 215 DigitalOut* dc;
sdizdarevic 0:5bdb67970267 216
sdizdarevic 0:5bdb67970267 217 };
sdizdarevic 0:5bdb67970267 218
sdizdarevic 0:5bdb67970267 219 const unsigned char font5x7[480] = {
sdizdarevic 0:5bdb67970267 220 0x00, 0x00, 0x00, 0x00, 0x00,// (space)
sdizdarevic 0:5bdb67970267 221 0x00, 0x00, 0x5F, 0x00, 0x00,// !
sdizdarevic 0:5bdb67970267 222 0x00, 0x07, 0x00, 0x07, 0x00,// "
sdizdarevic 0:5bdb67970267 223 0x14, 0x7F, 0x14, 0x7F, 0x14,// #
sdizdarevic 0:5bdb67970267 224 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
sdizdarevic 0:5bdb67970267 225 0x23, 0x13, 0x08, 0x64, 0x62,// %
sdizdarevic 0:5bdb67970267 226 0x36, 0x49, 0x55, 0x22, 0x50,// &
sdizdarevic 0:5bdb67970267 227 0x00, 0x05, 0x03, 0x00, 0x00,// '
sdizdarevic 0:5bdb67970267 228 0x00, 0x1C, 0x22, 0x41, 0x00,// (
sdizdarevic 0:5bdb67970267 229 0x00, 0x41, 0x22, 0x1C, 0x00,// )
sdizdarevic 0:5bdb67970267 230 0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
sdizdarevic 0:5bdb67970267 231 0x08, 0x08, 0x3E, 0x08, 0x08,// +
sdizdarevic 0:5bdb67970267 232 0x00, 0x50, 0x30, 0x00, 0x00,// ,
sdizdarevic 0:5bdb67970267 233 0x08, 0x08, 0x08, 0x08, 0x08,// -
sdizdarevic 0:5bdb67970267 234 0x00, 0x60, 0x60, 0x00, 0x00,// .
sdizdarevic 0:5bdb67970267 235 0x20, 0x10, 0x08, 0x04, 0x02,// /
sdizdarevic 0:5bdb67970267 236 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
sdizdarevic 0:5bdb67970267 237 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
sdizdarevic 0:5bdb67970267 238 0x42, 0x61, 0x51, 0x49, 0x46,// 2
sdizdarevic 0:5bdb67970267 239 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
sdizdarevic 0:5bdb67970267 240 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
sdizdarevic 0:5bdb67970267 241 0x27, 0x45, 0x45, 0x45, 0x39,// 5
sdizdarevic 0:5bdb67970267 242 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
sdizdarevic 0:5bdb67970267 243 0x01, 0x71, 0x09, 0x05, 0x03,// 7
sdizdarevic 0:5bdb67970267 244 0x36, 0x49, 0x49, 0x49, 0x36,// 8
sdizdarevic 0:5bdb67970267 245 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
sdizdarevic 0:5bdb67970267 246 0x00, 0x36, 0x36, 0x00, 0x00,// :
sdizdarevic 0:5bdb67970267 247 0x00, 0x56, 0x36, 0x00, 0x00,// ;
sdizdarevic 0:5bdb67970267 248 0x00, 0x08, 0x14, 0x22, 0x41,// <
sdizdarevic 0:5bdb67970267 249 0x14, 0x14, 0x14, 0x14, 0x14,// =
sdizdarevic 0:5bdb67970267 250 0x41, 0x22, 0x14, 0x08, 0x00,// >
sdizdarevic 0:5bdb67970267 251 0x02, 0x01, 0x51, 0x09, 0x06,// ?
sdizdarevic 0:5bdb67970267 252 0x32, 0x49, 0x79, 0x41, 0x3E,// @
sdizdarevic 0:5bdb67970267 253 0x7E, 0x11, 0x11, 0x11, 0x7E,// A
sdizdarevic 0:5bdb67970267 254 0x7F, 0x49, 0x49, 0x49, 0x36,// B
sdizdarevic 0:5bdb67970267 255 0x3E, 0x41, 0x41, 0x41, 0x22,// C
sdizdarevic 0:5bdb67970267 256 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
sdizdarevic 0:5bdb67970267 257 0x7F, 0x49, 0x49, 0x49, 0x41,// E
sdizdarevic 0:5bdb67970267 258 0x7F, 0x09, 0x09, 0x01, 0x01,// F
sdizdarevic 0:5bdb67970267 259 0x3E, 0x41, 0x41, 0x51, 0x32,// G
sdizdarevic 0:5bdb67970267 260 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
sdizdarevic 0:5bdb67970267 261 0x00, 0x41, 0x7F, 0x41, 0x00,// I
sdizdarevic 0:5bdb67970267 262 0x20, 0x40, 0x41, 0x3F, 0x01,// J
sdizdarevic 0:5bdb67970267 263 0x7F, 0x08, 0x14, 0x22, 0x41,// K
sdizdarevic 0:5bdb67970267 264 0x7F, 0x40, 0x40, 0x40, 0x40,// L
sdizdarevic 0:5bdb67970267 265 0x7F, 0x02, 0x04, 0x02, 0x7F,// M
sdizdarevic 0:5bdb67970267 266 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
sdizdarevic 0:5bdb67970267 267 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
sdizdarevic 0:5bdb67970267 268 0x7F, 0x09, 0x09, 0x09, 0x06,// P
sdizdarevic 0:5bdb67970267 269 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
sdizdarevic 0:5bdb67970267 270 0x7F, 0x09, 0x19, 0x29, 0x46,// R
sdizdarevic 0:5bdb67970267 271 0x46, 0x49, 0x49, 0x49, 0x31,// S
sdizdarevic 0:5bdb67970267 272 0x01, 0x01, 0x7F, 0x01, 0x01,// T
sdizdarevic 0:5bdb67970267 273 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
sdizdarevic 0:5bdb67970267 274 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
sdizdarevic 0:5bdb67970267 275 0x7F, 0x20, 0x18, 0x20, 0x7F,// W
sdizdarevic 0:5bdb67970267 276 0x63, 0x14, 0x08, 0x14, 0x63,// X
sdizdarevic 0:5bdb67970267 277 0x03, 0x04, 0x78, 0x04, 0x03,// Y
sdizdarevic 0:5bdb67970267 278 0x61, 0x51, 0x49, 0x45, 0x43,// Z
sdizdarevic 0:5bdb67970267 279 0x00, 0x00, 0x7F, 0x41, 0x41,// [
sdizdarevic 0:5bdb67970267 280 0x02, 0x04, 0x08, 0x10, 0x20,// "\"
sdizdarevic 0:5bdb67970267 281 0x41, 0x41, 0x7F, 0x00, 0x00,// ]
sdizdarevic 0:5bdb67970267 282 0x04, 0x02, 0x01, 0x02, 0x04,// ^
sdizdarevic 0:5bdb67970267 283 0x40, 0x40, 0x40, 0x40, 0x40,// _
sdizdarevic 0:5bdb67970267 284 0x00, 0x01, 0x02, 0x04, 0x00,// `
sdizdarevic 0:5bdb67970267 285 0x20, 0x54, 0x54, 0x54, 0x78,// a
sdizdarevic 0:5bdb67970267 286 0x7F, 0x48, 0x44, 0x44, 0x38,// b
sdizdarevic 0:5bdb67970267 287 0x38, 0x44, 0x44, 0x44, 0x20,// c
sdizdarevic 0:5bdb67970267 288 0x38, 0x44, 0x44, 0x48, 0x7F,// d
sdizdarevic 0:5bdb67970267 289 0x38, 0x54, 0x54, 0x54, 0x18,// e
sdizdarevic 0:5bdb67970267 290 0x08, 0x7E, 0x09, 0x01, 0x02,// f
sdizdarevic 0:5bdb67970267 291 0x08, 0x14, 0x54, 0x54, 0x3C,// g
sdizdarevic 0:5bdb67970267 292 0x7F, 0x08, 0x04, 0x04, 0x78,// h
sdizdarevic 0:5bdb67970267 293 0x00, 0x44, 0x7D, 0x40, 0x00,// i
sdizdarevic 0:5bdb67970267 294 0x20, 0x40, 0x44, 0x3D, 0x00,// j
sdizdarevic 0:5bdb67970267 295 0x00, 0x7F, 0x10, 0x28, 0x44,// k
sdizdarevic 0:5bdb67970267 296 0x00, 0x41, 0x7F, 0x40, 0x00,// l
sdizdarevic 0:5bdb67970267 297 0x7C, 0x04, 0x18, 0x04, 0x78,// m
sdizdarevic 0:5bdb67970267 298 0x7C, 0x08, 0x04, 0x04, 0x78,// n
sdizdarevic 0:5bdb67970267 299 0x38, 0x44, 0x44, 0x44, 0x38,// o
sdizdarevic 0:5bdb67970267 300 0x7C, 0x14, 0x14, 0x14, 0x08,// p
sdizdarevic 0:5bdb67970267 301 0x08, 0x14, 0x14, 0x18, 0x7C,// q
sdizdarevic 0:5bdb67970267 302 0x7C, 0x08, 0x04, 0x04, 0x08,// r
sdizdarevic 0:5bdb67970267 303 0x48, 0x54, 0x54, 0x54, 0x20,// s
sdizdarevic 0:5bdb67970267 304 0x04, 0x3F, 0x44, 0x40, 0x20,// t
sdizdarevic 0:5bdb67970267 305 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
sdizdarevic 0:5bdb67970267 306 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
sdizdarevic 0:5bdb67970267 307 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
sdizdarevic 0:5bdb67970267 308 0x44, 0x28, 0x10, 0x28, 0x44,// x
sdizdarevic 0:5bdb67970267 309 0x0C, 0x50, 0x50, 0x50, 0x3C,// y
sdizdarevic 0:5bdb67970267 310 0x44, 0x64, 0x54, 0x4C, 0x44,// z
sdizdarevic 0:5bdb67970267 311 0x00, 0x08, 0x36, 0x41, 0x00,// {
sdizdarevic 0:5bdb67970267 312 0x00, 0x00, 0x7F, 0x00, 0x00,// |
sdizdarevic 0:5bdb67970267 313 0x00, 0x41, 0x36, 0x08, 0x00,// }
sdizdarevic 0:5bdb67970267 314 0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
sdizdarevic 0:5bdb67970267 315 0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
sdizdarevic 0:5bdb67970267 316 };
sdizdarevic 0:5bdb67970267 317
sdizdarevic 0:5bdb67970267 318 #endif