A basic graphics package for the LPC4088 Display Module.
Dependents: lpc4088_displaymodule_demo_sphere sampleGUI sampleEmptyGUI lpc4088_displaymodule_fs_aid ... more
Fork of DMBasicGUI by
Application/App.h
- Committer:
- embeddedartists
- Date:
- 2014-12-11
- Revision:
- 1:46c8df4608c8
- Parent:
- 0:4977187e90c7
- Child:
- 10:651861441108
File content as of revision 1:46c8df4608c8:
/* * Copyright 2014 Embedded Artists AB * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APP_H #define APP_H /** * Base class for all Apps. The idea is that you can have multiple * Apps in your program. Each App has three funtions: * * setup() is called to let the App load all needed resources * * runToCompletion() is called and will not return until the App exits * * teardown() is called to let the App free allocated resources * * For an example of Apps in use, see the AppLauncher class */ class App { public: /** Prepare the App before it is started. * * This function can be implemented to allocate memory, load startup * images or other time consuming preparations. * * The return value is to let the caller now if the application can * be started or not. * * @param x the touched x coordinate * @param y the touched y coordinate * @param pressed true if the user pressed the display * * @returns * true if the app can be started * false if the setup failed */ virtual bool setup() { return true; } /** Runs the App to completion * * This function should not return until the App has finished. */ virtual void runToCompletion() = 0; /** Cleanup * * Implement to free up the memory allocated in setup(). * * @returns * true if the teardown finished successfully * false if the teardown failed */ virtual bool teardown() { return true; } }; #endif