ESP8266 driver using the NodeMCU interface

Dependencies:   BufferedSerial

Dependents:   esp8266_nodeMCU1 esp8266_2_thingspeak1 Solarator_0-0-2 IoTBurglar_and_Fire_AlarmSystem ... more

Fork of ESP8266Interface by ESP8266

This is an alternative implementation of the ESP8266 driver that uses the NodeMCU firmware. The NodeMCU firmware provides a slightly larger feature set than the default firmware through a Lua interpreter.

Note

This library is currently in Alpha. It is not feature complete and has some bugs, proceed with caution. Fixes and patches are welcome!

Interface changes

  • SSID and passphrase moved out of ESP8266Interface constructor and to ESP8266Interface::connect
  • ESP8266Interface constructor provides optional timeout parameter to specify how long to wait for network operations

Note

NodeMCU defaults to a baud rate of 9600 instead of 115200 used by the default firmware.

Firmware

To install the NodeMCU firmware, follow the instructions on the Firmware Update wiki page using the nodemcu_integer_0.9.6-dev_20150406.bin binary at address 0x00000 instead of boot_v1.1.bin and user1.bin.

Since the NodeMCU firmware defaults to a baud rate of 9600, the Serial Passthrough program can be used to get direct access to the Lua interpreter running on the ESP8266.

Status

Working features:

  • TCP Client
  • UDP Client Transmit (Currently only UDP Server can recieve messages)
  • Single Connection at a time
  • Station Mode (Connects to AP)
  • DNS Lookups

To be implemented:

  • TCP Server
  • UDP Server
  • UDP Client recieve
  • Multiple Connections tracked through Lua variables
  • AP Mode (Act as access point)
  • IPV6 support (Existing issue with NodeMCU)

Socket/Endpoint.cpp

Committer:
michaeljkoster
Date:
2014-12-01
Revision:
16:3f0efaa57a12
Parent:
13:41098c907200
Child:
17:d11fa4c3ac65

File content as of revision 16:3f0efaa57a12:

/* Copyright (C) 2012 mbed.org, MIT License
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software
 * and associated documentation files (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge, publish, distribute,
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
 * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include "Socket/Socket.h"
#include "Socket/Endpoint.h"
#include <cstring>

using std::memset;

Endpoint::Endpoint()  {
    ESP8266 = ESP8266::getInstance();
    if (ESP8266 == NULL)
        error("Endpoint constructor error: no ESP8266 instance available!\r\n");
    reset_address();
}
Endpoint::~Endpoint() {}

void Endpoint::reset_address(void) {
    _ipAddress[0] = '\0';
    _port = 0;
}

int Endpoint::set_address(const char* host, const int port) {
    //Resolve DNS address or populate hard-coded IP address
    ESP8266->gethostbyname(host, _ipAddress);
    _port = port;
    //Start the UDP Endpoint 
    ESP8266->startUDP(_ipAddress,_port);
    return 0;
}

char* Endpoint::get_address() {
    return _ipAddress;
}

int   Endpoint::get_port() {
    return _port;
}