
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Diff: Interface/Interface.h
- Revision:
- 11:494cc44777fe
- Child:
- 12:009895f6b6e4
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Interface/Interface.h Mon May 11 09:09:31 2020 +0000 @@ -0,0 +1,56 @@ +#ifndef INTERFACE_H +#define INTERFACE_H + +#include "mbed.h" +#include "Gamepad.h" +#include "N5110.h" + +/** Interface class + @welcome,meun,pause interface + @author Zeyu Feng + @10 MAY 2020 + */ +struct State{ + int option; + int next_state[2]; +}; + +class Interface { + +public: + + Interface();//Constructor + + ~Interface();//Destructor + + void init(); + + //set a welcome interface for my game + void Welcome(N5110 &lcd,Gamepad &pad); + + //set an option menu + int menu(N5110 &lcd,Gamepad &pad,int option_flag); + + //if health of people is zero, game over~ + void game_over(N5110 &lcd,Gamepad &pad); + + //check pause for start botton + int check_pause(N5110 &lcd,Gamepad &pad,int paused_flag); + + //count down and draw in lcd + int count_down(N5110 &lcd,int count_flag); + + //Exit interface + void exit(N5110 &lcd,Gamepad &pad); + + //Victory interface + void victory(N5110 &lcd,Gamepad &pad); + +private: + + Timer _timer; + + Direction _d; + +}; +#endif \ No newline at end of file