Matis Requis 201241242

Dependencies:   mbed

Tempest Game

Game Screen

https://os.mbed.com/media/uploads/MatisRequis/tempest_board_wiki.png The board is made of 12 columns. The Hero stays at the top of the column

Game Controls

https://os.mbed.com/media/uploads/MatisRequis/gamepad_buttons.png

To control the hero spaceship point the joystick to the column you want the hero to go to.

Press the A button to shoot a bullet in the column you are currently in.

Revision:
2:d59a92e65bd9
Child:
3:54132cf073d7
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Board/Board.h	Tue May 19 10:18:06 2020 +0000
@@ -0,0 +1,36 @@
+#ifndef BOARD_H
+#define BOARD_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+
+class Board {
+public:
+    Board();
+    ~Board();
+    void draw(N5110 &lcd);
+    void path();
+    void drawpath(int x0, int y0, int x1, int y1, Vector2D array[]);
+    Vector2D column0[];
+    Vector2D column1[];
+    Vector2D column2[];
+    
+    Vector2D column3[];
+    Vector2D column4[];
+    Vector2D column5[];
+    
+    Vector2D column6[];
+    Vector2D column7[];
+    Vector2D column8[];
+    
+    Vector2D column9[];
+    Vector2D column10[];
+    Vector2D column11[];
+    
+    
+private:
+
+
+};
+#endif
\ No newline at end of file