Matis Requis 201241242

Dependencies:   mbed

Tempest Game

Game Screen

https://os.mbed.com/media/uploads/MatisRequis/tempest_board_wiki.png The board is made of 12 columns. The Hero stays at the top of the column

Game Controls

https://os.mbed.com/media/uploads/MatisRequis/gamepad_buttons.png

To control the hero spaceship point the joystick to the column you want the hero to go to.

Press the A button to shoot a bullet in the column you are currently in.

Board/Board.h

Committer:
MatisRequis
Date:
2020-05-19
Revision:
2:d59a92e65bd9
Child:
3:54132cf073d7

File content as of revision 2:d59a92e65bd9:

#ifndef BOARD_H
#define BOARD_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"

class Board {
public:
    Board();
    ~Board();
    void draw(N5110 &lcd);
    void path();
    void drawpath(int x0, int y0, int x1, int y1, Vector2D array[]);
    Vector2D column0[];
    Vector2D column1[];
    Vector2D column2[];
    
    Vector2D column3[];
    Vector2D column4[];
    Vector2D column5[];
    
    Vector2D column6[];
    Vector2D column7[];
    Vector2D column8[];
    
    Vector2D column9[];
    Vector2D column10[];
    Vector2D column11[];
    
    
private:


};
#endif