ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el18jkeo

Dependencies:   mbed

Revisions of SpaceInvaderEngine/SpaceInvaderEngine.cpp

Revision Date Message Actions
24:ff5af5a013b5 2020-05-14 Added difficulty selection and difficulty progression with levels. FInishing touches now File  Diff  Annotate
23:aa86e32b6a74 2020-05-14 Main game completed. Now to add difficulty selection and difficulty progression as a function of level File  Diff  Annotate
22:3e978b1d7958 2020-05-13 Level progression programmed. Need to figure out how to delete objects when a new level commences. File  Diff  Annotate
21:970807533b10 2020-05-12 Alien ship and alien cover collisions programmed; File  Diff  Annotate
20:0b6f1cfc5be6 2020-05-01 Aliens now return fire. Alien bullets now interact with ship and cover. Next to set levels and menus. File  Diff  Annotate
18:828e9f6ddfdb 2020-05-01 aliens return fire File  Diff  Annotate
16:987f72d9bb8f 2020-05-01 Ship bullet timer added File  Diff  Annotate
15:dde4ce4bf7fe 2020-04-06 Cover for ship completed. Next task is to add timeout to the ship bullet File  Diff  Annotate
14:e88bcf5c0887 2020-04-03 Bullet and aliens now functioning correctly. Collision function completed using get_position method instead of checking if pixels were black (finally). Space invaders must use this method as we want alien bullets to go through aliens without collsion File  Diff  Annotate
12:be491ab6e742 2020-04-01 Created armada, need to make ships move in 1 unit File  Diff  Annotate
11:c174d84e4866 2020-04-01 Bullet vector completed File  Diff  Annotate
10:9189419fda68 2020-03-27 adding "death" functionality to alien and ship File  Diff  Annotate
9:8e695df3cc36 2020-03-27 1 alien moving from left to right File  Diff  Annotate
8:86cb9a9f8a73 2020-03-26 6 hours of debugging later.... Have a functioning simple ship File  Diff  Annotate
7:06a2558155f0 2020-03-24 Need to stop trying to write whole game at once. Going to get each object working first, starting with the ship. File  Diff  Annotate