ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el18jkeo

Dependencies:   mbed

Committer:
josh_ohara
Date:
Thu May 14 08:33:06 2020 +0000
Revision:
23:aa86e32b6a74
Parent:
22:3e978b1d7958
Child:
24:ff5af5a013b5
Main game completed. Now to add difficulty selection and difficulty progression as a function of level

Who changed what in which revision?

UserRevisionLine numberNew contents of line
josh_ohara 7:06a2558155f0 1
josh_ohara 7:06a2558155f0 2 #include "SpaceInvaderEngine.h"
josh_ohara 7:06a2558155f0 3
josh_ohara 7:06a2558155f0 4 SpaceInvaderEngine::SpaceInvaderEngine()
josh_ohara 7:06a2558155f0 5 {
josh_ohara 7:06a2558155f0 6
josh_ohara 7:06a2558155f0 7 }
josh_ohara 7:06a2558155f0 8
josh_ohara 8:86cb9a9f8a73 9 SpaceInvaderEngine::~SpaceInvaderEngine()
josh_ohara 8:86cb9a9f8a73 10 {
josh_ohara 8:86cb9a9f8a73 11
josh_ohara 8:86cb9a9f8a73 12 }
josh_ohara 8:86cb9a9f8a73 13
josh_ohara 15:dde4ce4bf7fe 14 void SpaceInvaderEngine::init(int ship_height, int ship_width, int alien_size, int no_aliens, int armada_column_size, int armada_row_size, int cover_y, int cover1_x, int cover2_x, int cover3_x, int no_rocks) {
josh_ohara 7:06a2558155f0 15
josh_ohara 7:06a2558155f0 16 S1_height = ship_height;
josh_ohara 7:06a2558155f0 17 S1_width = ship_width;
josh_ohara 9:8e695df3cc36 18 A1_size = alien_size;
josh_ohara 8:86cb9a9f8a73 19
josh_ohara 11:c174d84e4866 20 Vector2D ship_pos = S1.get_position();
josh_ohara 14:e88bcf5c0887 21 S1x = ship_pos.x;
josh_ohara 14:e88bcf5c0887 22 S1y = ship_pos.y;
josh_ohara 7:06a2558155f0 23
josh_ohara 12:be491ab6e742 24 N = no_aliens;
josh_ohara 15:dde4ce4bf7fe 25 CS = armada_column_size;
josh_ohara 15:dde4ce4bf7fe 26 RS = armada_row_size;
josh_ohara 15:dde4ce4bf7fe 27
josh_ohara 15:dde4ce4bf7fe 28 Cy = cover_y;
josh_ohara 15:dde4ce4bf7fe 29 C1x = cover1_x;
josh_ohara 15:dde4ce4bf7fe 30 C2x = cover2_x;
josh_ohara 15:dde4ce4bf7fe 31 C3x = cover3_x;
josh_ohara 15:dde4ce4bf7fe 32 NR = no_rocks;
josh_ohara 12:be491ab6e742 33
josh_ohara 12:be491ab6e742 34 A1.init(N,A1_size,CS,RS);
josh_ohara 7:06a2558155f0 35 S1.init(S1_height,S1_width);
josh_ohara 15:dde4ce4bf7fe 36 C1.init(C1x,Cy,NR);
josh_ohara 15:dde4ce4bf7fe 37 C2.init(C2x,Cy,NR);
josh_ohara 15:dde4ce4bf7fe 38 C3.init(C3x,Cy,NR);
josh_ohara 8:86cb9a9f8a73 39
josh_ohara 7:06a2558155f0 40 }
josh_ohara 7:06a2558155f0 41
josh_ohara 7:06a2558155f0 42 void SpaceInvaderEngine::read_input(Gamepad &pad)
josh_ohara 7:06a2558155f0 43 {
josh_ohara 7:06a2558155f0 44 D = pad.get_direction();
josh_ohara 7:06a2558155f0 45 Mag = pad.get_mag();
josh_ohara 7:06a2558155f0 46 }
josh_ohara 8:86cb9a9f8a73 47
josh_ohara 8:86cb9a9f8a73 48 void SpaceInvaderEngine::render(N5110 &lcd)
josh_ohara 8:86cb9a9f8a73 49 {
josh_ohara 8:86cb9a9f8a73 50 S1.render(lcd);
josh_ohara 9:8e695df3cc36 51 A1.render(lcd);
josh_ohara 15:dde4ce4bf7fe 52 C1.render(lcd);
josh_ohara 15:dde4ce4bf7fe 53 C2.render(lcd);
josh_ohara 15:dde4ce4bf7fe 54 C3.render(lcd);
josh_ohara 8:86cb9a9f8a73 55 }
josh_ohara 8:86cb9a9f8a73 56
josh_ohara 16:987f72d9bb8f 57 void SpaceInvaderEngine::update(Gamepad &pad, N5110 &lcd, int counter)
josh_ohara 14:e88bcf5c0887 58 {
josh_ohara 14:e88bcf5c0887 59 get_ship_pos();
josh_ohara 21:970807533b10 60 S1.update(D,Mag,pad,lcd,counter);
josh_ohara 18:828e9f6ddfdb 61 A1.update(pad, counter);
josh_ohara 14:e88bcf5c0887 62 ship_bullet_alien_collision(pad, lcd);
josh_ohara 15:dde4ce4bf7fe 63 ship_bullet_cover1_collision(pad, lcd);
josh_ohara 15:dde4ce4bf7fe 64 ship_bullet_cover2_collision(pad, lcd);
josh_ohara 15:dde4ce4bf7fe 65 ship_bullet_cover3_collision(pad, lcd);
josh_ohara 20:0b6f1cfc5be6 66 alien_bullet_ship_collision(pad, lcd);
josh_ohara 20:0b6f1cfc5be6 67 alien_bullet_cover1_collision(pad, lcd);
josh_ohara 20:0b6f1cfc5be6 68 alien_bullet_cover2_collision(pad, lcd);
josh_ohara 20:0b6f1cfc5be6 69 alien_bullet_cover3_collision(pad, lcd);
josh_ohara 21:970807533b10 70 alien_ship_collision(pad, lcd);
josh_ohara 21:970807533b10 71 alien_cover1_collision(pad, lcd);
josh_ohara 21:970807533b10 72 alien_cover2_collision(pad, lcd);
josh_ohara 21:970807533b10 73 alien_cover3_collision(pad, lcd);
josh_ohara 8:86cb9a9f8a73 74 }
josh_ohara 8:86cb9a9f8a73 75
josh_ohara 11:c174d84e4866 76 void SpaceInvaderEngine::get_ship_pos()
josh_ohara 11:c174d84e4866 77 {
josh_ohara 11:c174d84e4866 78 Vector2D ship_pos = S1.get_position();
josh_ohara 14:e88bcf5c0887 79 S1x = ship_pos.x;
josh_ohara 14:e88bcf5c0887 80 S1y = ship_pos.y;
josh_ohara 11:c174d84e4866 81 }
josh_ohara 14:e88bcf5c0887 82
josh_ohara 14:e88bcf5c0887 83 void SpaceInvaderEngine::ship_bullet_alien_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 14:e88bcf5c0887 84 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 85 vector<Bullet> bullet_vector = S1.get_bullet_vector();
josh_ohara 14:e88bcf5c0887 86 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 14:e88bcf5c0887 87 Vector2D alien_position = alien_vector[i].get_position();
josh_ohara 14:e88bcf5c0887 88 int alien_x = alien_position.x;
josh_ohara 14:e88bcf5c0887 89 int alien_y = alien_position.y;
josh_ohara 15:dde4ce4bf7fe 90 bool alien_life = alien_vector[i].get_life();
josh_ohara 14:e88bcf5c0887 91 for (int n = 0; n < bullet_vector.size(); n++){
josh_ohara 14:e88bcf5c0887 92 Vector2D bullet_position = bullet_vector[n].get_position();
josh_ohara 14:e88bcf5c0887 93 int bullet_x = bullet_position.x;
josh_ohara 14:e88bcf5c0887 94 int bullet_y = bullet_position.y;
josh_ohara 15:dde4ce4bf7fe 95 bool hit = bullet_vector[n].get_hit();
josh_ohara 15:dde4ce4bf7fe 96 if((alien_x <= bullet_x) &&
josh_ohara 15:dde4ce4bf7fe 97 (bullet_x <= alien_x + A1_size - 1)&&
josh_ohara 15:dde4ce4bf7fe 98 (alien_y <= bullet_y) &&
josh_ohara 15:dde4ce4bf7fe 99 (bullet_y <= alien_y + A1_size - 1)&&
josh_ohara 15:dde4ce4bf7fe 100 (hit==false)&&
josh_ohara 15:dde4ce4bf7fe 101 (alien_life == true)) {
josh_ohara 14:e88bcf5c0887 102 bool T = true;
josh_ohara 14:e88bcf5c0887 103 bool F = false;
josh_ohara 14:e88bcf5c0887 104 A1.set_life(i,F);
josh_ohara 21:970807533b10 105 S1.set_bullet_hit(n,T);
josh_ohara 14:e88bcf5c0887 106 }
josh_ohara 14:e88bcf5c0887 107 }
josh_ohara 14:e88bcf5c0887 108 }
josh_ohara 14:e88bcf5c0887 109 }
josh_ohara 14:e88bcf5c0887 110
josh_ohara 15:dde4ce4bf7fe 111 void SpaceInvaderEngine::ship_bullet_cover1_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 15:dde4ce4bf7fe 112 vector<Rock> cover_vector_1 = C1.get_vector();
josh_ohara 21:970807533b10 113 vector<Bullet> bullet_vector = S1.get_bullet_vector();
josh_ohara 15:dde4ce4bf7fe 114 for(int i = 0; i < cover_vector_1.size(); i++){
josh_ohara 15:dde4ce4bf7fe 115 Vector2D rock_position = cover_vector_1[i].get_position();
josh_ohara 15:dde4ce4bf7fe 116 int rock_x = rock_position.x;
josh_ohara 15:dde4ce4bf7fe 117 int rock_y = rock_position.y;
josh_ohara 15:dde4ce4bf7fe 118 bool rock_life = cover_vector_1[i].get_life();
josh_ohara 15:dde4ce4bf7fe 119 for (int n = 0; n < bullet_vector.size(); n++){
josh_ohara 15:dde4ce4bf7fe 120 Vector2D bullet_position = bullet_vector[n].get_position();
josh_ohara 15:dde4ce4bf7fe 121 int bullet_x = bullet_position.x;
josh_ohara 15:dde4ce4bf7fe 122 int bullet_y = bullet_position.y;
josh_ohara 15:dde4ce4bf7fe 123 bool hit = bullet_vector[n].get_hit();
josh_ohara 15:dde4ce4bf7fe 124 if((rock_x <= bullet_x) &&
josh_ohara 15:dde4ce4bf7fe 125 (bullet_x <= rock_x + 2)&&
josh_ohara 15:dde4ce4bf7fe 126 (rock_y <= bullet_y) &&
josh_ohara 15:dde4ce4bf7fe 127 (bullet_y <= rock_y + 2)&&
josh_ohara 15:dde4ce4bf7fe 128 (hit==false)&&
josh_ohara 15:dde4ce4bf7fe 129 (rock_life==true)){
josh_ohara 15:dde4ce4bf7fe 130 bool T = true;
josh_ohara 15:dde4ce4bf7fe 131 bool F = false;
josh_ohara 15:dde4ce4bf7fe 132 C1.set_life(i,F);
josh_ohara 21:970807533b10 133 S1.set_bullet_hit(n,T);
josh_ohara 15:dde4ce4bf7fe 134 }
josh_ohara 15:dde4ce4bf7fe 135 }
josh_ohara 15:dde4ce4bf7fe 136 }
josh_ohara 15:dde4ce4bf7fe 137 }
josh_ohara 15:dde4ce4bf7fe 138
josh_ohara 15:dde4ce4bf7fe 139 void SpaceInvaderEngine::ship_bullet_cover2_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 15:dde4ce4bf7fe 140 vector<Rock> cover_vector_2 = C2.get_vector();
josh_ohara 21:970807533b10 141 vector<Bullet> bullet_vector = S1.get_bullet_vector();
josh_ohara 15:dde4ce4bf7fe 142 for(int i = 0; i < cover_vector_2.size(); i++){
josh_ohara 15:dde4ce4bf7fe 143 Vector2D rock_position = cover_vector_2[i].get_position();
josh_ohara 15:dde4ce4bf7fe 144 int rock_x = rock_position.x;
josh_ohara 15:dde4ce4bf7fe 145 int rock_y = rock_position.y;
josh_ohara 15:dde4ce4bf7fe 146 bool rock_life = cover_vector_2[i].get_life();
josh_ohara 15:dde4ce4bf7fe 147 for (int n = 0; n < bullet_vector.size(); n++){
josh_ohara 15:dde4ce4bf7fe 148 Vector2D bullet_position = bullet_vector[n].get_position();
josh_ohara 15:dde4ce4bf7fe 149 int bullet_x = bullet_position.x;
josh_ohara 15:dde4ce4bf7fe 150 int bullet_y = bullet_position.y;
josh_ohara 15:dde4ce4bf7fe 151 bool hit = bullet_vector[n].get_hit();
josh_ohara 15:dde4ce4bf7fe 152 if((rock_x <= bullet_x) &&
josh_ohara 15:dde4ce4bf7fe 153 (bullet_x <= rock_x + 2)&&
josh_ohara 15:dde4ce4bf7fe 154 (rock_y <= bullet_y) &&
josh_ohara 15:dde4ce4bf7fe 155 (bullet_y <= rock_y + 2)&&
josh_ohara 15:dde4ce4bf7fe 156 (hit==false)&&
josh_ohara 15:dde4ce4bf7fe 157 (rock_life==true)){
josh_ohara 15:dde4ce4bf7fe 158 bool T = true;
josh_ohara 15:dde4ce4bf7fe 159 bool F = false;
josh_ohara 15:dde4ce4bf7fe 160 C2.set_life(i,F);
josh_ohara 21:970807533b10 161 S1.set_bullet_hit(n,T);
josh_ohara 15:dde4ce4bf7fe 162 }
josh_ohara 15:dde4ce4bf7fe 163 }
josh_ohara 15:dde4ce4bf7fe 164 }
josh_ohara 15:dde4ce4bf7fe 165 }
josh_ohara 15:dde4ce4bf7fe 166
josh_ohara 15:dde4ce4bf7fe 167 void SpaceInvaderEngine::ship_bullet_cover3_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 15:dde4ce4bf7fe 168 vector<Rock> cover_vector_3 = C3.get_vector();
josh_ohara 21:970807533b10 169 vector<Bullet> bullet_vector = S1.get_bullet_vector();
josh_ohara 15:dde4ce4bf7fe 170 for(int i = 0; i < cover_vector_3.size(); i++){
josh_ohara 15:dde4ce4bf7fe 171 Vector2D rock_position = cover_vector_3[i].get_position();
josh_ohara 15:dde4ce4bf7fe 172 int rock_x = rock_position.x;
josh_ohara 15:dde4ce4bf7fe 173 int rock_y = rock_position.y;
josh_ohara 15:dde4ce4bf7fe 174 bool rock_life = cover_vector_3[i].get_life();
josh_ohara 15:dde4ce4bf7fe 175 for (int n = 0; n < bullet_vector.size(); n++){
josh_ohara 15:dde4ce4bf7fe 176 Vector2D bullet_position = bullet_vector[n].get_position();
josh_ohara 15:dde4ce4bf7fe 177 int bullet_x = bullet_position.x;
josh_ohara 15:dde4ce4bf7fe 178 int bullet_y = bullet_position.y;
josh_ohara 15:dde4ce4bf7fe 179 bool hit = bullet_vector[n].get_hit();
josh_ohara 15:dde4ce4bf7fe 180 if((rock_x <= bullet_x) &&
josh_ohara 15:dde4ce4bf7fe 181 (bullet_x <= rock_x + 2)&&
josh_ohara 15:dde4ce4bf7fe 182 (rock_y <= bullet_y) &&
josh_ohara 15:dde4ce4bf7fe 183 (bullet_y <= rock_y + 2)&&
josh_ohara 15:dde4ce4bf7fe 184 (hit==false)&&
josh_ohara 15:dde4ce4bf7fe 185 (rock_life==true)){
josh_ohara 15:dde4ce4bf7fe 186 bool T = true;
josh_ohara 15:dde4ce4bf7fe 187 bool F = false;
josh_ohara 15:dde4ce4bf7fe 188 C3.set_life(i,F);
josh_ohara 21:970807533b10 189 S1.set_bullet_hit(n,T);
josh_ohara 15:dde4ce4bf7fe 190 }
josh_ohara 15:dde4ce4bf7fe 191 }
josh_ohara 15:dde4ce4bf7fe 192 }
josh_ohara 15:dde4ce4bf7fe 193 }
josh_ohara 15:dde4ce4bf7fe 194
josh_ohara 20:0b6f1cfc5be6 195 void SpaceInvaderEngine::alien_bullet_ship_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 20:0b6f1cfc5be6 196 Vector2D ship_position = S1.get_position();
josh_ohara 20:0b6f1cfc5be6 197 int ship_x = ship_position.x;
josh_ohara 20:0b6f1cfc5be6 198 int ship_y = ship_position.y;
josh_ohara 20:0b6f1cfc5be6 199 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 20:0b6f1cfc5be6 200 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 20:0b6f1cfc5be6 201 vector<AlienBullet> alien_bullets = A1.get_alien_bullet_vector(i);
josh_ohara 20:0b6f1cfc5be6 202 for(int n = 0; n < alien_bullets.size(); n++){
josh_ohara 20:0b6f1cfc5be6 203 Vector2D bullet_position = alien_bullets[n].get_position();
josh_ohara 20:0b6f1cfc5be6 204 bool hit = alien_bullets[n].get_hit();
josh_ohara 20:0b6f1cfc5be6 205 int bullet_x = bullet_position.x;
josh_ohara 20:0b6f1cfc5be6 206 int bullet_y = bullet_position.y;
josh_ohara 20:0b6f1cfc5be6 207 if((ship_x <= bullet_x) &&
josh_ohara 23:aa86e32b6a74 208 (bullet_x <= ship_x + 8)&&
josh_ohara 20:0b6f1cfc5be6 209 (ship_y <= bullet_y) &&
josh_ohara 20:0b6f1cfc5be6 210 (bullet_y <= ship_y + 2)&&
josh_ohara 20:0b6f1cfc5be6 211 (hit==false)){
josh_ohara 20:0b6f1cfc5be6 212 S1.set_life(false);
josh_ohara 20:0b6f1cfc5be6 213 alien_bullets[n].set_hit(true);
josh_ohara 20:0b6f1cfc5be6 214 }
josh_ohara 20:0b6f1cfc5be6 215 }
josh_ohara 20:0b6f1cfc5be6 216 }
josh_ohara 20:0b6f1cfc5be6 217 }
josh_ohara 20:0b6f1cfc5be6 218
josh_ohara 20:0b6f1cfc5be6 219 void SpaceInvaderEngine::alien_bullet_cover3_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 20:0b6f1cfc5be6 220 vector<Rock> cover_vector_3 = C3.get_vector();
josh_ohara 20:0b6f1cfc5be6 221 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 20:0b6f1cfc5be6 222 for(int q = 0; q < cover_vector_3.size(); q++){
josh_ohara 20:0b6f1cfc5be6 223 Vector2D rock_position = cover_vector_3[q].get_position();
josh_ohara 20:0b6f1cfc5be6 224 int rock_x = rock_position.x;
josh_ohara 20:0b6f1cfc5be6 225 int rock_y = rock_position.y;
josh_ohara 20:0b6f1cfc5be6 226 bool rock_life = cover_vector_3[q].get_life();
josh_ohara 20:0b6f1cfc5be6 227 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 20:0b6f1cfc5be6 228 vector<AlienBullet> alien_bullets = A1.get_alien_bullet_vector(i);
josh_ohara 20:0b6f1cfc5be6 229 for(int n = 0; n < alien_bullets.size(); n++){
josh_ohara 20:0b6f1cfc5be6 230 Vector2D bullet_position = alien_bullets[n].get_position();
josh_ohara 20:0b6f1cfc5be6 231 bool hit = alien_bullets[n].get_hit();
josh_ohara 20:0b6f1cfc5be6 232 int bullet_x = bullet_position.x;
josh_ohara 20:0b6f1cfc5be6 233 int bullet_y = bullet_position.y;
josh_ohara 20:0b6f1cfc5be6 234 if((rock_x <= bullet_x) &&
josh_ohara 20:0b6f1cfc5be6 235 (bullet_x <= rock_x + 2)&&
josh_ohara 20:0b6f1cfc5be6 236 (rock_y <= bullet_y) &&
josh_ohara 20:0b6f1cfc5be6 237 (bullet_y <= rock_y + 2)&&
josh_ohara 20:0b6f1cfc5be6 238 (hit==false)&&
josh_ohara 20:0b6f1cfc5be6 239 (rock_life==true)){
josh_ohara 20:0b6f1cfc5be6 240 C3.set_life(q,false);
josh_ohara 20:0b6f1cfc5be6 241 A1.set_bullet_hit(i,n,true);
josh_ohara 20:0b6f1cfc5be6 242 }
josh_ohara 20:0b6f1cfc5be6 243 }
josh_ohara 20:0b6f1cfc5be6 244 }
josh_ohara 20:0b6f1cfc5be6 245 }
josh_ohara 20:0b6f1cfc5be6 246 }
josh_ohara 20:0b6f1cfc5be6 247
josh_ohara 20:0b6f1cfc5be6 248 void SpaceInvaderEngine::alien_bullet_cover1_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 20:0b6f1cfc5be6 249 vector<Rock> cover_vector_1 = C1.get_vector();
josh_ohara 20:0b6f1cfc5be6 250 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 20:0b6f1cfc5be6 251 for(int q = 0; q < cover_vector_1.size(); q++){
josh_ohara 20:0b6f1cfc5be6 252 Vector2D rock_position = cover_vector_1[q].get_position();
josh_ohara 20:0b6f1cfc5be6 253 int rock_x = rock_position.x;
josh_ohara 20:0b6f1cfc5be6 254 int rock_y = rock_position.y;
josh_ohara 20:0b6f1cfc5be6 255 bool rock_life = cover_vector_1[q].get_life();
josh_ohara 20:0b6f1cfc5be6 256 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 20:0b6f1cfc5be6 257 vector<AlienBullet> alien_bullets = A1.get_alien_bullet_vector(i);
josh_ohara 20:0b6f1cfc5be6 258 for(int n = 0; n < alien_bullets.size(); n++){
josh_ohara 20:0b6f1cfc5be6 259 Vector2D bullet_position = alien_bullets[n].get_position();
josh_ohara 20:0b6f1cfc5be6 260 bool hit = alien_bullets[n].get_hit();
josh_ohara 20:0b6f1cfc5be6 261 int bullet_x = bullet_position.x;
josh_ohara 20:0b6f1cfc5be6 262 int bullet_y = bullet_position.y;
josh_ohara 20:0b6f1cfc5be6 263 if((rock_x <= bullet_x) &&
josh_ohara 20:0b6f1cfc5be6 264 (bullet_x <= rock_x + 2)&&
josh_ohara 20:0b6f1cfc5be6 265 (rock_y <= bullet_y) &&
josh_ohara 20:0b6f1cfc5be6 266 (bullet_y <= rock_y + 2)&&
josh_ohara 20:0b6f1cfc5be6 267 (hit==false)&&
josh_ohara 20:0b6f1cfc5be6 268 (rock_life==true)){
josh_ohara 20:0b6f1cfc5be6 269 C1.set_life(q,false);
josh_ohara 20:0b6f1cfc5be6 270 A1.set_bullet_hit(i,n,true);
josh_ohara 20:0b6f1cfc5be6 271 }
josh_ohara 20:0b6f1cfc5be6 272 }
josh_ohara 20:0b6f1cfc5be6 273 }
josh_ohara 20:0b6f1cfc5be6 274 }
josh_ohara 20:0b6f1cfc5be6 275 }
josh_ohara 20:0b6f1cfc5be6 276
josh_ohara 20:0b6f1cfc5be6 277 void SpaceInvaderEngine::alien_bullet_cover2_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 20:0b6f1cfc5be6 278 vector<Rock> cover_vector_2 = C2.get_vector();
josh_ohara 20:0b6f1cfc5be6 279 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 280 for(int q = 0; q < cover_vector_2.size(); q++){
josh_ohara 20:0b6f1cfc5be6 281 Vector2D rock_position = cover_vector_2[q].get_position();
josh_ohara 20:0b6f1cfc5be6 282 int rock_x = rock_position.x;
josh_ohara 20:0b6f1cfc5be6 283 int rock_y = rock_position.y;
josh_ohara 20:0b6f1cfc5be6 284 bool rock_life = cover_vector_2[q].get_life();
josh_ohara 21:970807533b10 285 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 21:970807533b10 286 vector<AlienBullet> alien_bullets = A1.get_alien_bullet_vector(i);
josh_ohara 21:970807533b10 287 for(int n = 0; n < alien_bullets.size(); n++){
josh_ohara 21:970807533b10 288 Vector2D bullet_position = alien_bullets[n].get_position();
josh_ohara 21:970807533b10 289 bool hit = alien_bullets[n].get_hit();
josh_ohara 21:970807533b10 290 int bullet_x = bullet_position.x;
josh_ohara 21:970807533b10 291 int bullet_y = bullet_position.y;
josh_ohara 21:970807533b10 292 if((rock_x <= bullet_x) &&
josh_ohara 21:970807533b10 293 (bullet_x <= rock_x + 2)&&
josh_ohara 21:970807533b10 294 (rock_y <= bullet_y) &&
josh_ohara 21:970807533b10 295 (bullet_y <= rock_y + 2)&&
josh_ohara 21:970807533b10 296 (hit==false)&&
josh_ohara 21:970807533b10 297 (rock_life==true)){
josh_ohara 21:970807533b10 298 C2.set_life(q,false);
josh_ohara 21:970807533b10 299 A1.set_bullet_hit(i,n,true);
josh_ohara 21:970807533b10 300 }
josh_ohara 21:970807533b10 301 }
josh_ohara 21:970807533b10 302 }
josh_ohara 21:970807533b10 303 }
josh_ohara 21:970807533b10 304 }
josh_ohara 21:970807533b10 305
josh_ohara 21:970807533b10 306 void SpaceInvaderEngine::alien_ship_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 21:970807533b10 307 Vector2D ship_position = S1.get_position();
josh_ohara 21:970807533b10 308 int ship_x = ship_position.x;
josh_ohara 21:970807533b10 309 int ship_y = ship_position.y;
josh_ohara 21:970807533b10 310 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 311 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 21:970807533b10 312 Vector2D alien_position = alien_vector[i].get_position();
josh_ohara 21:970807533b10 313 int alien_x = alien_position.x;
josh_ohara 21:970807533b10 314 int alien_y = alien_position.y;
josh_ohara 21:970807533b10 315 for(int q = 0; q < 4; q++){
josh_ohara 21:970807533b10 316 for(int n = 0; n < 4; n++){
josh_ohara 21:970807533b10 317 if((ship_x - 1 < alien_x + q) &&
josh_ohara 21:970807533b10 318 (ship_x + 9 > alien_x + q)&&
josh_ohara 21:970807533b10 319 (ship_y - 1 < alien_y + n)&&
josh_ohara 21:970807533b10 320 (S1.get_life()==true)&&
josh_ohara 21:970807533b10 321 (A1.get_life(i)==true)){
josh_ohara 21:970807533b10 322 S1.set_life(false);
josh_ohara 21:970807533b10 323 A1.set_life(i,false);
josh_ohara 21:970807533b10 324 }
josh_ohara 21:970807533b10 325 }
josh_ohara 21:970807533b10 326 }
josh_ohara 21:970807533b10 327 }
josh_ohara 21:970807533b10 328 }
josh_ohara 21:970807533b10 329
josh_ohara 22:3e978b1d7958 330
josh_ohara 21:970807533b10 331 void SpaceInvaderEngine::alien_cover1_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 21:970807533b10 332 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 333 vector<Rock> cover1 = C1.get_vector();
josh_ohara 21:970807533b10 334 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 21:970807533b10 335 Vector2D alien_position = alien_vector[i].get_position();
josh_ohara 21:970807533b10 336 int alien_x = alien_position.x;
josh_ohara 21:970807533b10 337 int alien_y = alien_position.y;
josh_ohara 21:970807533b10 338 for(int p = 0; p < cover1.size(); p++){
josh_ohara 21:970807533b10 339 Vector2D rock_position = cover1[p].get_position();
josh_ohara 21:970807533b10 340 int rock_x = rock_position.x;
josh_ohara 21:970807533b10 341 int rock_y = rock_position.y;
josh_ohara 21:970807533b10 342 for(int q = 0; q < 4; q++){
josh_ohara 21:970807533b10 343 for(int s = 0; s < 4; s++){
josh_ohara 21:970807533b10 344 if((rock_x < alien_x + q) &&
josh_ohara 21:970807533b10 345 (rock_x + 2 > alien_x + q)&&
josh_ohara 21:970807533b10 346 (rock_y < alien_y + s)&&
josh_ohara 21:970807533b10 347 (rock_y + 2 > alien_y + s)&&
josh_ohara 21:970807533b10 348 (C1.get_life(p)==true)&&
josh_ohara 21:970807533b10 349 (A1.get_life(i)==true)){
josh_ohara 21:970807533b10 350 C1.set_life(p,false);
josh_ohara 21:970807533b10 351 A1.set_life(i,false);
josh_ohara 21:970807533b10 352 }
josh_ohara 21:970807533b10 353 }
josh_ohara 21:970807533b10 354 }
josh_ohara 21:970807533b10 355 }
josh_ohara 21:970807533b10 356 }
josh_ohara 21:970807533b10 357 }
josh_ohara 21:970807533b10 358
josh_ohara 21:970807533b10 359 void SpaceInvaderEngine::alien_cover2_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 21:970807533b10 360 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 361 vector<Rock> cover2 = C2.get_vector();
josh_ohara 21:970807533b10 362 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 21:970807533b10 363 Vector2D alien_position = alien_vector[i].get_position();
josh_ohara 21:970807533b10 364 int alien_x = alien_position.x;
josh_ohara 21:970807533b10 365 int alien_y = alien_position.y;
josh_ohara 21:970807533b10 366 for(int p = 0; p < cover2.size(); p++){
josh_ohara 21:970807533b10 367 Vector2D rock_position = cover2[p].get_position();
josh_ohara 21:970807533b10 368 int rock_x = rock_position.x;
josh_ohara 21:970807533b10 369 int rock_y = rock_position.y;
josh_ohara 21:970807533b10 370 for(int q = 0; q < 4; q++){
josh_ohara 21:970807533b10 371 for(int s = 0; s < 4; s++){
josh_ohara 21:970807533b10 372 if((rock_x < alien_x + q) &&
josh_ohara 21:970807533b10 373 (rock_x + 2 > alien_x + q)&&
josh_ohara 21:970807533b10 374 (rock_y < alien_y + s)&&
josh_ohara 21:970807533b10 375 (rock_y + 2 > alien_y + s)&&
josh_ohara 21:970807533b10 376 (C2.get_life(p)==true)&&
josh_ohara 21:970807533b10 377 (A1.get_life(i)==true)){
josh_ohara 21:970807533b10 378 C2.set_life(p,false);
josh_ohara 21:970807533b10 379 A1.set_life(i,false);
josh_ohara 21:970807533b10 380 }
josh_ohara 21:970807533b10 381 }
josh_ohara 21:970807533b10 382 }
josh_ohara 21:970807533b10 383 }
josh_ohara 21:970807533b10 384 }
josh_ohara 21:970807533b10 385 }
josh_ohara 21:970807533b10 386
josh_ohara 21:970807533b10 387 void SpaceInvaderEngine::alien_cover3_collision(Gamepad &pad, N5110 &lcd){
josh_ohara 21:970807533b10 388 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 21:970807533b10 389 vector<Rock> cover3 = C3.get_vector();
josh_ohara 21:970807533b10 390 for(int i = 0; i < alien_vector.size(); i++){
josh_ohara 21:970807533b10 391 Vector2D alien_position = alien_vector[i].get_position();
josh_ohara 21:970807533b10 392 int alien_x = alien_position.x;
josh_ohara 21:970807533b10 393 int alien_y = alien_position.y;
josh_ohara 21:970807533b10 394 for(int p = 0; p < cover3.size(); p++){
josh_ohara 21:970807533b10 395 Vector2D rock_position = cover3[p].get_position();
josh_ohara 21:970807533b10 396 int rock_x = rock_position.x;
josh_ohara 21:970807533b10 397 int rock_y = rock_position.y;
josh_ohara 21:970807533b10 398 for(int q = 0; q < 4; q++){
josh_ohara 21:970807533b10 399 for(int s = 0; s < 4; s++){
josh_ohara 21:970807533b10 400 if((rock_x < alien_x + q) &&
josh_ohara 21:970807533b10 401 (rock_x + 2 > alien_x + q)&&
josh_ohara 21:970807533b10 402 (rock_y < alien_y + s)&&
josh_ohara 21:970807533b10 403 (rock_y + 2 > alien_y + s)&&
josh_ohara 21:970807533b10 404 (C3.get_life(p)==true)&&
josh_ohara 21:970807533b10 405 (A1.get_life(i)==true)){
josh_ohara 21:970807533b10 406 C3.set_life(p,false);
josh_ohara 21:970807533b10 407 A1.set_life(i,false);
josh_ohara 21:970807533b10 408 }
josh_ohara 20:0b6f1cfc5be6 409 }
josh_ohara 20:0b6f1cfc5be6 410 }
josh_ohara 20:0b6f1cfc5be6 411 }
josh_ohara 20:0b6f1cfc5be6 412 }
josh_ohara 22:3e978b1d7958 413 }
josh_ohara 22:3e978b1d7958 414
josh_ohara 22:3e978b1d7958 415 bool SpaceInvaderEngine::get_armada_life(){
josh_ohara 22:3e978b1d7958 416 return A1.get_armada_life();
josh_ohara 22:3e978b1d7958 417 }
josh_ohara 22:3e978b1d7958 418
josh_ohara 22:3e978b1d7958 419 bool SpaceInvaderEngine::get_ship_life(){
josh_ohara 22:3e978b1d7958 420 return S1.get_life();
josh_ohara 23:aa86e32b6a74 421 }
josh_ohara 23:aa86e32b6a74 422
josh_ohara 23:aa86e32b6a74 423 void SpaceInvaderEngine::kill_all(){
josh_ohara 23:aa86e32b6a74 424 vector<Rock> cover_vector_1 = C1.get_vector();
josh_ohara 23:aa86e32b6a74 425 vector<Rock> cover_vector_2 = C2.get_vector();
josh_ohara 23:aa86e32b6a74 426 vector<Rock> cover_vector_3 = C3.get_vector();
josh_ohara 23:aa86e32b6a74 427 for(int i = 0; i < cover_vector_1.size(); i++){
josh_ohara 23:aa86e32b6a74 428 C1.set_life(i,false);
josh_ohara 23:aa86e32b6a74 429 C2.set_life(i,false);
josh_ohara 23:aa86e32b6a74 430 C3.set_life(i,false);
josh_ohara 23:aa86e32b6a74 431 }
josh_ohara 23:aa86e32b6a74 432 vector<Bullet> ship_bullet_vector = S1.get_bullet_vector();
josh_ohara 23:aa86e32b6a74 433 for(int n = 0; n < ship_bullet_vector.size(); n++){
josh_ohara 23:aa86e32b6a74 434 S1.set_bullet_hit(n,true);
josh_ohara 23:aa86e32b6a74 435 }
josh_ohara 23:aa86e32b6a74 436 vector<Alien> alien_vector = A1.get_vector();
josh_ohara 23:aa86e32b6a74 437 for(int p = 0; p < alien_vector.size(); p++){
josh_ohara 23:aa86e32b6a74 438 vector<AlienBullet> alien_bullets = A1.get_alien_bullet_vector(p);
josh_ohara 23:aa86e32b6a74 439 for(int q = 0; q < alien_bullets.size(); q++){
josh_ohara 23:aa86e32b6a74 440 A1.set_bullet_hit(p,q,true);
josh_ohara 23:aa86e32b6a74 441 }
josh_ohara 23:aa86e32b6a74 442 }
josh_ohara 23:aa86e32b6a74 443 }