ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el18jkeo

Dependencies:   mbed

SpaceInvaderEngine/SpaceInvaderEngine.cpp

Committer:
josh_ohara
Date:
2020-04-01
Revision:
12:be491ab6e742
Parent:
11:c174d84e4866
Child:
14:e88bcf5c0887

File content as of revision 12:be491ab6e742:


#include "SpaceInvaderEngine.h"

// N5110 lcd1;

SpaceInvaderEngine::SpaceInvaderEngine()
{

}

SpaceInvaderEngine::~SpaceInvaderEngine()
{

}

void SpaceInvaderEngine::init(int ship_height, int ship_width, int alien_size, int no_aliens, int column_size, int row_size) {
    
    S1_height = ship_height;
    S1_width = ship_width;
    A1_size = alien_size;
    
    Vector2D ship_pos = S1.get_position();
    BS1x = ship_pos.x;
    BS1y = ship_pos.y;
    
    N = no_aliens;
    CS = column_size;
    RS = row_size;
    
    A1.init(N,A1_size,CS,RS);
    S1.init(S1_height,S1_width);
    BS1.init();
 
}

void SpaceInvaderEngine::read_input(Gamepad &pad)
{
    D = pad.get_direction();
    Mag = pad.get_mag();
}
    
void SpaceInvaderEngine::render(N5110 &lcd)
{
    S1.render(lcd);
    A1.render(lcd);
    BS1.render(lcd);
}

void SpaceInvaderEngine::update(Gamepad &pad, N5110 &lcd)
{
    S1.update(D,Mag);
    A1.update(lcd);
    get_ship_pos();
    BS1.update(pad, lcd, BS1x, BS1y);
}

void SpaceInvaderEngine::get_ship_pos()
{
    Vector2D ship_pos = S1.get_position();
    BS1x = ship_pos.x + 4;
    BS1y = ship_pos.y;
}