ELEC2645 (2019/20) / Mbed 2 deprecated ELEC2645_Project_el18jkeo

Dependencies:   mbed

Revisions of BulletS/BulletS.cpp

Revision Date Message Actions
15:dde4ce4bf7fe 2020-04-06 Cover for ship completed. Next task is to add timeout to the ship bullet File  Diff  Annotate
14:e88bcf5c0887 2020-04-03 Bullet and aliens now functioning correctly. Collision function completed using get_position method instead of checking if pixels were black (finally). Space invaders must use this method as we want alien bullets to go through aliens without collsion File  Diff  Annotate
12:be491ab6e742 2020-04-01 Created armada, need to make ships move in 1 unit File  Diff  Annotate
11:c174d84e4866 2020-04-01 Bullet vector completed File  Diff  Annotate
8:86cb9a9f8a73 2020-03-26 6 hours of debugging later.... Have a functioning simple ship File  Diff  Annotate
7:06a2558155f0 2020-03-24 Need to stop trying to write whole game at once. Going to get each object working first, starting with the ship. File  Diff  Annotate
6:5bea67cc96f9 2020-03-23 Beginning engine contruction File  Diff  Annotate
5:e5bb95fb308b 2020-03-22 again File  Diff  Annotate
4:18a1fc4c38e0 2020-03-22 Adding variables to control lives of aliens and ship and rock components File  Diff  Annotate
3:8a140aa1ddcd 2020-03-14 Some debugging done. Questions for class written. File  Diff  Annotate
2:c2316b659b97 2020-03-14 Created major folders. Brainstormed some ideas and concluded space invaders. Initial set up of .h and .cpp files for Ship bullets and Ship created. File  Diff  Annotate