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Dependencies: mbed
Diff: BulletS/BulletS.cpp
- Revision:
- 4:18a1fc4c38e0
- Parent:
- 3:8a140aa1ddcd
- Child:
- 5:e5bb95fb308b
--- a/BulletS/BulletS.cpp Sat Mar 14 21:19:58 2020 +0000
+++ b/BulletS/BulletS.cpp Sun Mar 22 18:51:00 2020 +0000
@@ -5,12 +5,11 @@
{
}
-void Bullet::init(int size, int speed)
-{ int ShipHeight = get_height();
+void Bullet::init(int size, int speed) {
Size = size;
Speed = speed;
X = WIDTH/2 - Size/2; //Middle of the ship
- Y = HEIGHT - ShipHeight; //Top of the ship
+ Y = HEIGHT - Height; //Top of the ship
}
void Bullet::draw(N5110 &lcd)
@@ -18,17 +17,22 @@
lcd.drawRect(X,Y,Size,Size,FILL_BLACK);
}
-void update();
+void Bullet::update() {
if(pad.A_pressed()) {
Speed = 1; //shoots bullet if pad a pressed
Y -= Speed;
}
+}
-Vector2D Ship::get_position();
+Vector2D Bullet::get_position() {
Vector2D p = {X,Y};
return p;
}
+//void Bullet::set_hit(bool hit) {
+// bool Hit == hit;
+//}
+
\ No newline at end of file