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test 1 doc
Revisions of Engine/Engine.cpp
Revision | Date | Message | Actions |
---|---|---|---|
13:cb5ed2f0cbd5 | 2020-05-27 | Coin reset | File Diff Annotate |
12:eb8d30593e95 | 2020-05-27 | dying scenarios | File Diff Annotate |
11:b3024ab59fa5 | 2020-05-27 | Coin class and enemy collision; | File Diff Annotate |
10:9317a62bd4d0 | 2020-05-27 | individual collision was with enemy and platform was too hard, new game system implemented | File Diff Annotate |
9:9830d3a78572 | 2020-05-27 | (none) | File Diff Annotate |
8:d19b30a6cd69 | 2020-05-26 | Implemented enemies with AI that walk around with physics | File Diff Annotate |
7:530ca713d2b2 | 2020-05-26 | Fully functional game physics with floor collision and jumps | File Diff Annotate |
6:00d20886e4f8 | 2020-05-25 | Implements map as an array of platforms for easier collision | File Diff Annotate |
5:928c2eee4109 | 2020-05-22 | Platform classes for map design; | File Diff Annotate |
4:cf5088ace087 | 2020-05-18 | Implemented first map design | File Diff Annotate |
3:e4e1cbf750b6 | 2020-05-18 | Character movement with game engine | File Diff Annotate |