ELEC2645 (2018/19) / Mbed 2 deprecated ml16c5l

Dependencies:   mbed

Committer:
ml16c5l
Date:
Mon Apr 29 23:57:59 2019 +0000
Revision:
11:ba1906f151fd
Parent:
9:192ad897ec95
Child:
12:ab3f5fcc8d3b
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Who changed what in which revision?

UserRevisionLine numberNew contents of line
ml16c5l 1:63db7ec60700 1 /*
ml16c5l 1:63db7ec60700 2 ELEC2645 Embedded Systems Project
ml16c5l 1:63db7ec60700 3 School of Electronic & Electrical Engineering
ml16c5l 1:63db7ec60700 4 University of Leeds
ml16c5l 3:5d860d0d589e 5 Name: Caiwenjing Liu
ml16c5l 3:5d860d0d589e 6 Username:ml16c5l
ml16c5l 3:5d860d0d589e 7 Student ID Number: 201165261
ml16c5l 3:5d860d0d589e 8 Date: 09/04/2019
ml16c5l 1:63db7ec60700 9 */
ml16c5l 1:63db7ec60700 10
ml16c5l 3:5d860d0d589e 11 ///////// pre-processor directives ////////
ml16c5l 1:63db7ec60700 12 #include "mbed.h"
ml16c5l 1:63db7ec60700 13 #include "Gamepad.h"
ml16c5l 1:63db7ec60700 14 #include "N5110.h"
ml16c5l 9:192ad897ec95 15 #include "CopterEngine.h"
ml16c5l 3:5d860d0d589e 16
ml16c5l 3:5d860d0d589e 17
ml16c5l 1:63db7ec60700 18
ml16c5l 1:63db7ec60700 19
ml16c5l 9:192ad897ec95 20
ml16c5l 9:192ad897ec95 21
ml16c5l 9:192ad897ec95 22 #define WALL_SIZE 3
ml16c5l 11:ba1906f151fd 23 #define COPTER_WIDTH 15
ml16c5l 11:ba1906f151fd 24 #define COPTER_HEIGHT 10
ml16c5l 11:ba1906f151fd 25 #define COPTER_SPEED 1
ml16c5l 1:63db7ec60700 26 /////////////// structs /////////////////
ml16c5l 1:63db7ec60700 27 struct UserInput {
ml16c5l 1:63db7ec60700 28 Direction d;
ml16c5l 1:63db7ec60700 29 float mag;
ml16c5l 1:63db7ec60700 30 };
ml16c5l 1:63db7ec60700 31 /////////////// objects ///////////////
ml16c5l 1:63db7ec60700 32 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
ml16c5l 3:5d860d0d589e 33 Gamepad pad;
ml16c5l 9:192ad897ec95 34 CopterEngine copter;
ml16c5l 9:192ad897ec95 35 extern N5110 lcd;
ml16c5l 9:192ad897ec95 36
ml16c5l 9:192ad897ec95 37
ml16c5l 9:192ad897ec95 38
ml16c5l 9:192ad897ec95 39
ml16c5l 9:192ad897ec95 40
ml16c5l 3:5d860d0d589e 41
ml16c5l 4:2848b366ee3d 42
ml16c5l 4:2848b366ee3d 43
ml16c5l 3:5d860d0d589e 44 ///////////// prototypes ///////////////
ml16c5l 3:5d860d0d589e 45 void init();
ml16c5l 3:5d860d0d589e 46 void update_game(UserInput input);
ml16c5l 3:5d860d0d589e 47 void render();
ml16c5l 3:5d860d0d589e 48 void welcome();
ml16c5l 11:ba1906f151fd 49 void menu();
ml16c5l 11:ba1906f151fd 50
ml16c5l 11:ba1906f151fd 51
ml16c5l 3:5d860d0d589e 52
ml16c5l 9:192ad897ec95 53 ///////////// functions ////////////////
ml16c5l 4:2848b366ee3d 54
ml16c5l 4:2848b366ee3d 55
ml16c5l 3:5d860d0d589e 56 int main()
ml16c5l 3:5d860d0d589e 57 {
ml16c5l 11:ba1906f151fd 58
ml16c5l 3:5d860d0d589e 59 int fps = 8; // frames per second
ml16c5l 3:5d860d0d589e 60 init(); // initialise and then display welcome screen...
ml16c5l 11:ba1906f151fd 61 welcome();
ml16c5l 11:ba1906f151fd 62 menu(); // waiting for the user to start
ml16c5l 9:192ad897ec95 63 render(); // first draw the initial frame
ml16c5l 3:5d860d0d589e 64 wait(1.0f/fps); // and wait for one frame period
ml16c5l 9:192ad897ec95 65
ml16c5l 3:5d860d0d589e 66 // game loop - read input, update the game state and render the display
ml16c5l 3:5d860d0d589e 67 while (1) {
ml16c5l 9:192ad897ec95 68
ml16c5l 9:192ad897ec95 69 lcd.clear();
ml16c5l 9:192ad897ec95 70
ml16c5l 9:192ad897ec95 71 int a = copter.GameOver();
ml16c5l 9:192ad897ec95 72 if(a == 1)
ml16c5l 9:192ad897ec95 73 { a=0;
ml16c5l 9:192ad897ec95 74 lcd.clear();
ml16c5l 9:192ad897ec95 75 lcd.printString("GAME OVER", 10,1);
ml16c5l 9:192ad897ec95 76 lcd.refresh();
ml16c5l 9:192ad897ec95 77 int h=0;
ml16c5l 9:192ad897ec95 78 for(h=1; h<=500; h++){
ml16c5l 9:192ad897ec95 79 pad.tone(h,0.5);
ml16c5l 9:192ad897ec95 80 }
ml16c5l 9:192ad897ec95 81
ml16c5l 9:192ad897ec95 82 wait(1.0);
ml16c5l 9:192ad897ec95 83 lcd.printString("PRESS BACK" ,13,3);
ml16c5l 9:192ad897ec95 84 lcd.printString("RESTART",20,4);
ml16c5l 9:192ad897ec95 85 lcd.refresh();
ml16c5l 9:192ad897ec95 86 while (pad.check_event(Gamepad::BACK_PRESSED)== false)
ml16c5l 9:192ad897ec95 87 {
ml16c5l 9:192ad897ec95 88
ml16c5l 9:192ad897ec95 89 pad.leds_on();
ml16c5l 9:192ad897ec95 90 wait(0.1);
ml16c5l 9:192ad897ec95 91 }
ml16c5l 9:192ad897ec95 92
ml16c5l 9:192ad897ec95 93 init();
ml16c5l 11:ba1906f151fd 94 wait(1.0);
ml16c5l 11:ba1906f151fd 95 //menu();
ml16c5l 11:ba1906f151fd 96 lcd.clear();
ml16c5l 11:ba1906f151fd 97 if ( pad.check_event(Gamepad::START_PRESSED) == true){
ml16c5l 11:ba1906f151fd 98 lcd.clear();
ml16c5l 9:192ad897ec95 99 welcome();
ml16c5l 11:ba1906f151fd 100 lcd.refresh();
ml16c5l 11:ba1906f151fd 101 } else if (pad.check_event(Gamepad::START_PRESSED) == false){
ml16c5l 11:ba1906f151fd 102 lcd.clear();
ml16c5l 11:ba1906f151fd 103 menu();
ml16c5l 11:ba1906f151fd 104 }
ml16c5l 9:192ad897ec95 105 render();
ml16c5l 9:192ad897ec95 106 wait(1.0f/fps);
ml16c5l 9:192ad897ec95 107 }
ml16c5l 9:192ad897ec95 108
ml16c5l 3:5d860d0d589e 109 copter.read_input(pad);
ml16c5l 3:5d860d0d589e 110 copter.update(pad);
ml16c5l 9:192ad897ec95 111
ml16c5l 3:5d860d0d589e 112 render();
ml16c5l 3:5d860d0d589e 113 wait(1.0f/fps);
ml16c5l 9:192ad897ec95 114
ml16c5l 3:5d860d0d589e 115 }
ml16c5l 9:192ad897ec95 116 }
ml16c5l 3:5d860d0d589e 117
ml16c5l 3:5d860d0d589e 118 // initialies all classes and libraries
ml16c5l 3:5d860d0d589e 119 void init()
ml16c5l 3:5d860d0d589e 120 {
ml16c5l 9:192ad897ec95 121 // need to initialise LCD and Gamepad
ml16c5l 3:5d860d0d589e 122 lcd.init();
ml16c5l 3:5d860d0d589e 123 pad.init();
ml16c5l 9:192ad897ec95 124
ml16c5l 11:ba1906f151fd 125 copter.init(COPTER_WIDTH,COPTER_HEIGHT,WALL_SIZE,COPTER_SPEED);
ml16c5l 3:5d860d0d589e 126
ml16c5l 3:5d860d0d589e 127 }
ml16c5l 3:5d860d0d589e 128
ml16c5l 3:5d860d0d589e 129 // this function draws each frame on the LCD
ml16c5l 3:5d860d0d589e 130 void render()
ml16c5l 3:5d860d0d589e 131 {
ml16c5l 3:5d860d0d589e 132 // clear screen, re-draw and refresh
ml16c5l 9:192ad897ec95 133 lcd.clear();
ml16c5l 11:ba1906f151fd 134 copter.draw(lcd);
ml16c5l 3:5d860d0d589e 135 lcd.refresh();
ml16c5l 3:5d860d0d589e 136 }
ml16c5l 3:5d860d0d589e 137
ml16c5l 4:2848b366ee3d 138
ml16c5l 9:192ad897ec95 139 // simple splash screen displayed on start-up
ml16c5l 9:192ad897ec95 140 void welcome() {
ml16c5l 11:ba1906f151fd 141
ml16c5l 11:ba1906f151fd 142 lcd.clear();
ml16c5l 11:ba1906f151fd 143 while ( pad.check_event(Gamepad::START_PRESSED) == false) {
ml16c5l 11:ba1906f151fd 144
ml16c5l 4:2848b366ee3d 145 pad.leds_on();
ml16c5l 11:ba1906f151fd 146 lcd.drawLine(25,1,26,1,1);
ml16c5l 11:ba1906f151fd 147
ml16c5l 11:ba1906f151fd 148 lcd.drawLine(23,2,27,2,1);
ml16c5l 11:ba1906f151fd 149 lcd.drawLine(39,2,39,2,1);
ml16c5l 11:ba1906f151fd 150
ml16c5l 11:ba1906f151fd 151 lcd.drawLine(22,3,28,3,1);
ml16c5l 11:ba1906f151fd 152 lcd.drawLine(38,3,39,3,1);
ml16c5l 11:ba1906f151fd 153
ml16c5l 11:ba1906f151fd 154 lcd.drawLine(21,4,23,4,1);
ml16c5l 11:ba1906f151fd 155 lcd.drawLine(27,4,28,4,1);
ml16c5l 11:ba1906f151fd 156 lcd.drawLine(38,4,38,4,1);
ml16c5l 11:ba1906f151fd 157
ml16c5l 11:ba1906f151fd 158 lcd.drawLine(21,5,22,5,1);
ml16c5l 11:ba1906f151fd 159 lcd.drawLine(38,5,38,5,1);
ml16c5l 11:ba1906f151fd 160 lcd.drawLine(50,5,51,5,1);
ml16c5l 11:ba1906f151fd 161
ml16c5l 11:ba1906f151fd 162 lcd.drawLine(20,6,22,6,1);
ml16c5l 11:ba1906f151fd 163 lcd.drawLine(27,6,29,6,1);
ml16c5l 11:ba1906f151fd 164 lcd.drawLine(31,6,34,6,1);
ml16c5l 11:ba1906f151fd 165 lcd.drawLine(36,6,40,6,1);
ml16c5l 11:ba1906f151fd 166 lcd.drawLine(42,6,45,6,1);
ml16c5l 11:ba1906f151fd 167 lcd.drawLine(49,6,52,6,1);
ml16c5l 11:ba1906f151fd 168
ml16c5l 11:ba1906f151fd 169 lcd.drawLine(20,7,21,7,1);
ml16c5l 11:ba1906f151fd 170 lcd.drawLine(26,7,27,7,1);
ml16c5l 11:ba1906f151fd 171 lcd.drawLine(29,7,31,7,1);
ml16c5l 11:ba1906f151fd 172 lcd.drawLine(35,7,35,7,1);
ml16c5l 11:ba1906f151fd 173 lcd.drawLine(37,7,38,7,1);
ml16c5l 11:ba1906f151fd 174 lcd.drawLine(41,7,42,7,1);
ml16c5l 11:ba1906f151fd 175 lcd.drawLine(45,7,49,7,1);
ml16c5l 11:ba1906f151fd 176 lcd.drawLine(53,7,53,7,1);
ml16c5l 11:ba1906f151fd 177
ml16c5l 11:ba1906f151fd 178 lcd.drawLine(20,8,21,8,1);
ml16c5l 11:ba1906f151fd 179 lcd.drawLine(26,8,26,8,1);
ml16c5l 11:ba1906f151fd 180 lcd.drawLine(30,8,31,8,1);
ml16c5l 11:ba1906f151fd 181 lcd.drawLine(35,8,35,8,1);
ml16c5l 11:ba1906f151fd 182 lcd.drawLine(37,8,37,8,1);
ml16c5l 11:ba1906f151fd 183 lcd.drawLine(41,8,41,8,1);
ml16c5l 11:ba1906f151fd 184 lcd.drawLine(46,8,46,8,1);
ml16c5l 11:ba1906f151fd 185 lcd.drawLine(48,8,48,8,1);
ml16c5l 11:ba1906f151fd 186
ml16c5l 11:ba1906f151fd 187 lcd.drawLine(20,9,22,9,1);
ml16c5l 11:ba1906f151fd 188 lcd.drawLine(26,9,26,9,1);
ml16c5l 11:ba1906f151fd 189 lcd.drawLine(30,9,31,9,1);
ml16c5l 11:ba1906f151fd 190 lcd.drawLine(34,9,35,9,1);
ml16c5l 11:ba1906f151fd 191 lcd.drawLine(37,9,37,9,1);
ml16c5l 11:ba1906f151fd 192 lcd.drawLine(41,9,45,9,1);
ml16c5l 11:ba1906f151fd 193 lcd.drawLine(48,9,48,9,1);
ml16c5l 11:ba1906f151fd 194
ml16c5l 11:ba1906f151fd 195 lcd.drawLine(21,10,22,10,1);
ml16c5l 11:ba1906f151fd 196 lcd.drawLine(26,10,27,10,1);
ml16c5l 11:ba1906f151fd 197 lcd.drawLine(29,10,34,10,1);
ml16c5l 11:ba1906f151fd 198 lcd.drawLine(37,10,37,10,1);
ml16c5l 11:ba1906f151fd 199 lcd.drawLine(41,10,42,10,1);
ml16c5l 11:ba1906f151fd 200 lcd.drawLine(48,10,48,10,1);
ml16c5l 11:ba1906f151fd 201
ml16c5l 11:ba1906f151fd 202 lcd.drawLine(22,11,22,11,1);
ml16c5l 11:ba1906f151fd 203 lcd.drawLine(26,11,29,11,1);
ml16c5l 11:ba1906f151fd 204 lcd.drawLine(31,11,32,11,1);
ml16c5l 11:ba1906f151fd 205 lcd.drawLine(37,11,37,11,1);
ml16c5l 11:ba1906f151fd 206 lcd.drawLine(42,11,43,11,1);
ml16c5l 11:ba1906f151fd 207 lcd.drawLine(46,11,46,11,1);
ml16c5l 11:ba1906f151fd 208 lcd.drawLine(48,11,48,11,1);
ml16c5l 11:ba1906f151fd 209
ml16c5l 11:ba1906f151fd 210 lcd.drawLine(22,12,26,12,1);
ml16c5l 11:ba1906f151fd 211 lcd.drawLine(31,12,31,12,1);
ml16c5l 11:ba1906f151fd 212 lcd.drawLine(37,12,37,12,1);
ml16c5l 11:ba1906f151fd 213 lcd.drawLine(43,12,45,12,1);
ml16c5l 11:ba1906f151fd 214 lcd.drawLine(47,12,48,12,1);
ml16c5l 11:ba1906f151fd 215
ml16c5l 11:ba1906f151fd 216 lcd.drawLine(24,13,25,13,1);
ml16c5l 11:ba1906f151fd 217 lcd.drawLine(31,13,31,13,1);
ml16c5l 11:ba1906f151fd 218 lcd.drawLine(37,13,38,13,1);
ml16c5l 11:ba1906f151fd 219 lcd.drawLine(47,13,47,13,1);
ml16c5l 11:ba1906f151fd 220
ml16c5l 11:ba1906f151fd 221 lcd.drawLine(31,14,31,14,1);
ml16c5l 11:ba1906f151fd 222 lcd.drawLine(38,14,39,14,1);
ml16c5l 11:ba1906f151fd 223
ml16c5l 11:ba1906f151fd 224 lcd.drawLine(31,15,31,15,1);
ml16c5l 11:ba1906f151fd 225 lcd.drawLine(30,16,31,16,1);
ml16c5l 11:ba1906f151fd 226 lcd.drawLine(29,17,30,17,1);
ml16c5l 11:ba1906f151fd 227 lcd.drawLine(29,18,29,18,1);
ml16c5l 11:ba1906f151fd 228
ml16c5l 11:ba1906f151fd 229 lcd.printString("Press START ",8,3);
ml16c5l 4:2848b366ee3d 230 lcd.printString("to Start ",20,5);
ml16c5l 11:ba1906f151fd 231
ml16c5l 11:ba1906f151fd 232
ml16c5l 11:ba1906f151fd 233 lcd.refresh();
ml16c5l 3:5d860d0d589e 234 pad.leds_on();
ml16c5l 4:2848b366ee3d 235 wait(0.2);
ml16c5l 11:ba1906f151fd 236 pad.tone(50,0.1);
ml16c5l 11:ba1906f151fd 237 wait(0.2);
ml16c5l 11:ba1906f151fd 238 pad.tone(100,0.01);
ml16c5l 11:ba1906f151fd 239 wait(0.2);
ml16c5l 11:ba1906f151fd 240 pad.tone(500,0.1);
ml16c5l 11:ba1906f151fd 241 wait(0.2);
ml16c5l 11:ba1906f151fd 242 pad.tone(700,0.01);
ml16c5l 4:2848b366ee3d 243 wait(0.2);
ml16c5l 11:ba1906f151fd 244 pad.tone(500,0.1);
ml16c5l 11:ba1906f151fd 245 wait(0.2);
ml16c5l 11:ba1906f151fd 246 pad.tone(100,0.01);
ml16c5l 11:ba1906f151fd 247 wait(0.2);
ml16c5l 11:ba1906f151fd 248 pad.tone(50,0.1);
ml16c5l 11:ba1906f151fd 249 wait(0.2);
ml16c5l 11:ba1906f151fd 250 pad.tone(100,0.01);
ml16c5l 4:2848b366ee3d 251 wait(0.2);
ml16c5l 4:2848b366ee3d 252 pad.tone(500,0.1);
ml16c5l 4:2848b366ee3d 253 wait(0.2);
ml16c5l 4:2848b366ee3d 254 pad.tone(700,0.1);
ml16c5l 4:2848b366ee3d 255 wait(0.2);
ml16c5l 4:2848b366ee3d 256 pad.tone(500,0.1);
ml16c5l 4:2848b366ee3d 257 wait(0.2);
ml16c5l 4:2848b366ee3d 258 pad.tone(100,0.1);
ml16c5l 4:2848b366ee3d 259 wait(0.2);
ml16c5l 4:2848b366ee3d 260 pad.tone(50,0.1);
ml16c5l 11:ba1906f151fd 261 }
ml16c5l 11:ba1906f151fd 262
ml16c5l 11:ba1906f151fd 263
ml16c5l 11:ba1906f151fd 264 }
ml16c5l 11:ba1906f151fd 265
ml16c5l 11:ba1906f151fd 266 void menu() {
ml16c5l 11:ba1906f151fd 267 pad.leds_on();
ml16c5l 11:ba1906f151fd 268 lcd.printString("_LEVEL1 A_ ",8,3);
ml16c5l 11:ba1906f151fd 269 lcd.printString("_LEVEL2 B_ ",8,5);
ml16c5l 11:ba1906f151fd 270 lcd.refresh();
ml16c5l 11:ba1906f151fd 271 while ( pad.check_event(Gamepad::A_PRESSED) == false) {
ml16c5l 11:ba1906f151fd 272 pad.leds_on();
ml16c5l 4:2848b366ee3d 273 wait(0.2);
ml16c5l 11:ba1906f151fd 274 pad.tone(50,0.1);
ml16c5l 11:ba1906f151fd 275 wait(0.2);
ml16c5l 11:ba1906f151fd 276 pad.tone(100,0.01);
ml16c5l 11:ba1906f151fd 277 wait(0.2);
ml16c5l 11:ba1906f151fd 278 pad.tone(500,0.1);
ml16c5l 11:ba1906f151fd 279 wait(0.2);
ml16c5l 11:ba1906f151fd 280 pad.tone(700,0.01);
ml16c5l 11:ba1906f151fd 281 wait(0.2);
ml16c5l 11:ba1906f151fd 282 pad.tone(500,0.1);
ml16c5l 11:ba1906f151fd 283 wait(0.2);
ml16c5l 11:ba1906f151fd 284 pad.tone(100,0.01);
ml16c5l 11:ba1906f151fd 285 wait(0.2);
ml16c5l 11:ba1906f151fd 286 pad.tone(50,0.1);
ml16c5l 11:ba1906f151fd 287 wait(0.2);
ml16c5l 11:ba1906f151fd 288 pad.tone(100,0.01);
ml16c5l 4:2848b366ee3d 289 wait(0.2);
ml16c5l 4:2848b366ee3d 290 pad.tone(500,0.1);
ml16c5l 4:2848b366ee3d 291 wait(0.2);
ml16c5l 4:2848b366ee3d 292 pad.tone(700,0.1);
ml16c5l 4:2848b366ee3d 293 wait(0.2);
ml16c5l 4:2848b366ee3d 294 pad.tone(500,0.1);
ml16c5l 4:2848b366ee3d 295 wait(0.2);
ml16c5l 4:2848b366ee3d 296 pad.tone(100,0.1);
ml16c5l 4:2848b366ee3d 297 wait(0.2);
ml16c5l 4:2848b366ee3d 298 pad.tone(50,0.1);
ml16c5l 3:5d860d0d589e 299 }
ml16c5l 11:ba1906f151fd 300 lcd.refresh();
ml16c5l 11:ba1906f151fd 301
ml16c5l 11:ba1906f151fd 302 }
ml16c5l 11:ba1906f151fd 303
ml16c5l 11:ba1906f151fd 304