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Dependencies: mbed
main.cpp@8:3c15554e6723, 2019-05-08 (annotated)
- Committer:
- henririgby98
- Date:
- Wed May 08 22:32:36 2019 +0000
- Revision:
- 8:3c15554e6723
- Parent:
- 7:e0cab3e73df9
- Child:
- 9:436b88b70fdd
complete game
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| henririgby98 | 4:d744920089ea | 1 | ///////// pre-processor directives //////// |
| henririgby98 | 2:794ed187ffcd | 2 | #include "mbed.h" |
| henririgby98 | 2:794ed187ffcd | 3 | #include "Gamepad.h" |
| henririgby98 | 2:794ed187ffcd | 4 | #include "N5110.h" |
| henririgby98 | 4:d744920089ea | 5 | #include "SpaceRebEngine.h" |
| henririgby98 | 2:794ed187ffcd | 6 | |
| henririgby98 | 5:0da65740cd5e | 7 | #define SPACEINVADER_WIDTH 8 |
| henririgby98 | 5:0da65740cd5e | 8 | #define SPACEINVADER_HEIGHT 11 |
| henririgby98 | 4:d744920089ea | 9 | #define MISSILES_SIZE 2 |
| henririgby98 | 4:d744920089ea | 10 | #define MISSILES_SPEED 3 |
| henririgby98 | 4:d744920089ea | 11 | |
| henririgby98 | 4:d744920089ea | 12 | /////////////// structs ///////////////// |
| henririgby98 | 4:d744920089ea | 13 | struct UserInput { |
| henririgby98 | 4:d744920089ea | 14 | Direction d; |
| henririgby98 | 4:d744920089ea | 15 | float mag; |
| henririgby98 | 4:d744920089ea | 16 | }; |
| henririgby98 | 4:d744920089ea | 17 | /////////////// objects /////////////// |
| henririgby98 | 2:794ed187ffcd | 18 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
| henririgby98 | 2:794ed187ffcd | 19 | Gamepad pad; |
| henririgby98 | 4:d744920089ea | 20 | SpaceRebEngine spacerebellion; |
| henririgby98 | 4:d744920089ea | 21 | |
| henririgby98 | 4:d744920089ea | 22 | ///////////// prototypes /////////////// |
| henririgby98 | 4:d744920089ea | 23 | void init(); |
| henririgby98 | 4:d744920089ea | 24 | void update_game(UserInput input); |
| henririgby98 | 4:d744920089ea | 25 | void render(); |
| henririgby98 | 4:d744920089ea | 26 | void welcome(); |
| henririgby98 | 7:e0cab3e73df9 | 27 | void Game1Over(); |
| henririgby98 | 8:3c15554e6723 | 28 | void x1_1(); |
| henririgby98 | 8:3c15554e6723 | 29 | void x1_2(); |
| henririgby98 | 8:3c15554e6723 | 30 | void x2_1(); |
| henririgby98 | 8:3c15554e6723 | 31 | void x2_2(); |
| henririgby98 | 8:3c15554e6723 | 32 | void x3_1(); |
| henririgby98 | 8:3c15554e6723 | 33 | void x3_2(); |
| henririgby98 | 7:e0cab3e73df9 | 34 | ///////////// gloabal variable //////////////// |
| henririgby98 | 7:e0cab3e73df9 | 35 | bool end = false; |
| henririgby98 | 7:e0cab3e73df9 | 36 | float counter = 1.0; |
| henririgby98 | 7:e0cab3e73df9 | 37 | int score = 0; |
| henririgby98 | 7:e0cab3e73df9 | 38 | int speed = MISSILES_SPEED; |
| henririgby98 | 8:3c15554e6723 | 39 | int i=0; |
| henririgby98 | 8:3c15554e6723 | 40 | int X_1[11][11] = { |
| henririgby98 | 8:3c15554e6723 | 41 | { 1,1,0,0,0,0,0,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 42 | { 1,1,1,0,0,0,0,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 43 | { 0,1,1,1,0,0,0,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 44 | { 0,0,1,1,1,0,0,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 45 | { 0,0,0,1,1,1,0,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 46 | { 0,0,0,0,1,1,1,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 47 | { 0,0,0,0,0,1,1,1,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 48 | { 0,0,0,0,0,0,1,1,1,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 49 | { 0,0,0,0,0,0,0,1,1,1,0 }, |
| henririgby98 | 8:3c15554e6723 | 50 | { 0,0,0,0,0,0,0,0,1,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 51 | { 0,0,0,0,0,0,0,0,0,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 52 | }; |
| henririgby98 | 8:3c15554e6723 | 53 | int X_2[11][11] = { |
| henririgby98 | 8:3c15554e6723 | 54 | { 1,1,0,0,0,0,0,0,0,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 55 | { 1,1,1,0,0,0,0,0,1,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 56 | { 0,1,1,1,0,0,0,1,1,1,0 }, |
| henririgby98 | 8:3c15554e6723 | 57 | { 0,0,1,1,1,0,1,1,1,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 58 | { 0,0,0,1,1,1,1,1,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 59 | { 0,0,0,0,1,1,1,0,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 60 | { 0,0,0,1,1,1,1,1,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 61 | { 0,0,1,1,1,0,1,1,1,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 62 | { 0,1,1,1,0,0,0,1,1,1,0 }, |
| henririgby98 | 8:3c15554e6723 | 63 | { 1,1,1,0,0,0,0,0,1,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 64 | { 1,1,0,0,0,0,0,0,0,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 65 | }; |
| henririgby98 | 8:3c15554e6723 | 66 | int invader[8][11] = { |
| henririgby98 | 8:3c15554e6723 | 67 | { 0,0,1,0,0,0,0,0,1,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 68 | { 0,0,0,1,0,0,0,1,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 69 | { 0,0,1,1,1,1,1,1,1,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 70 | { 0,1,1,0,1,1,1,0,1,1,0 }, |
| henririgby98 | 8:3c15554e6723 | 71 | { 1,1,1,1,1,1,1,1,1,1,1 }, |
| henririgby98 | 8:3c15554e6723 | 72 | { 1,0,1,1,1,1,1,1,1,0,1 }, |
| henririgby98 | 8:3c15554e6723 | 73 | { 1,0,1,0,0,0,0,0,1,0,1 }, |
| henririgby98 | 8:3c15554e6723 | 74 | { 0,0,0,1,1,0,1,1,0,0,0 }, |
| henririgby98 | 8:3c15554e6723 | 75 | }; |
| henririgby98 | 4:d744920089ea | 76 | ///////////// functions //////////////// |
| henririgby98 | 4:d744920089ea | 77 | int main() |
| henririgby98 | 4:d744920089ea | 78 | { |
| henririgby98 | 7:e0cab3e73df9 | 79 | start: |
| henririgby98 | 7:e0cab3e73df9 | 80 | end = false; |
| henririgby98 | 4:d744920089ea | 81 | int fps = 8; // frames per second |
| henririgby98 | 7:e0cab3e73df9 | 82 | |
| henririgby98 | 4:d744920089ea | 83 | init(); // initialise and then display welcome screen... |
| henririgby98 | 4:d744920089ea | 84 | welcome(); // waiting for the user to start |
| henririgby98 | 2:794ed187ffcd | 85 | |
| henririgby98 | 4:d744920089ea | 86 | render(); // first draw the initial frame |
| henririgby98 | 4:d744920089ea | 87 | wait(1.0f/fps); // and wait for one frame period |
| henririgby98 | 4:d744920089ea | 88 | |
| henririgby98 | 4:d744920089ea | 89 | // game loop - read input, update the game state and render the display |
| henririgby98 | 7:e0cab3e73df9 | 90 | while (!end) { |
| henririgby98 | 4:d744920089ea | 91 | spacerebellion.read_input(pad); |
| henririgby98 | 4:d744920089ea | 92 | spacerebellion.update(pad); |
| henririgby98 | 4:d744920089ea | 93 | render(); |
| henririgby98 | 7:e0cab3e73df9 | 94 | end = spacerebellion.game_end(); |
| henririgby98 | 4:d744920089ea | 95 | wait(1.0f/fps); |
| henririgby98 | 7:e0cab3e73df9 | 96 | counter = counter + 1/8; |
| henririgby98 | 4:d744920089ea | 97 | } |
| henririgby98 | 7:e0cab3e73df9 | 98 | lcd.clear(); |
| henririgby98 | 8:3c15554e6723 | 99 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 100 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 101 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_BLACK); |
| henririgby98 | 8:3c15554e6723 | 102 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 103 | i++; |
| henririgby98 | 8:3c15554e6723 | 104 | } |
| henririgby98 | 8:3c15554e6723 | 105 | lcd.clear(); |
| henririgby98 | 8:3c15554e6723 | 106 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 107 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 108 | x1_1(); |
| henririgby98 | 8:3c15554e6723 | 109 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 110 | pad.tone(1200.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 111 | i++; |
| henririgby98 | 8:3c15554e6723 | 112 | } |
| henririgby98 | 8:3c15554e6723 | 113 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 114 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 115 | x1_2(); |
| henririgby98 | 8:3c15554e6723 | 116 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 117 | pad.tone(1500.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 118 | i++; |
| henririgby98 | 8:3c15554e6723 | 119 | } |
| henririgby98 | 8:3c15554e6723 | 120 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 121 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 122 | x2_1(); |
| henririgby98 | 8:3c15554e6723 | 123 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 124 | pad.tone(1200.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 125 | i++; |
| henririgby98 | 8:3c15554e6723 | 126 | } |
| henririgby98 | 8:3c15554e6723 | 127 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 128 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 129 | x2_2(); |
| henririgby98 | 8:3c15554e6723 | 130 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 131 | pad.tone(1500.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 132 | i++; |
| henririgby98 | 8:3c15554e6723 | 133 | } |
| henririgby98 | 8:3c15554e6723 | 134 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 135 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 136 | x3_1(); |
| henririgby98 | 8:3c15554e6723 | 137 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 138 | pad.tone(1200.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 139 | i++; |
| henririgby98 | 8:3c15554e6723 | 140 | } |
| henririgby98 | 8:3c15554e6723 | 141 | i = 0; |
| henririgby98 | 8:3c15554e6723 | 142 | while(i < 200) { |
| henririgby98 | 8:3c15554e6723 | 143 | x3_2(); |
| henririgby98 | 8:3c15554e6723 | 144 | lcd.refresh(); |
| henririgby98 | 8:3c15554e6723 | 145 | pad.tone(1500.0,0.2); |
| henririgby98 | 8:3c15554e6723 | 146 | i++; |
| henririgby98 | 8:3c15554e6723 | 147 | } |
| henririgby98 | 8:3c15554e6723 | 148 | lcd.clear(); |
| henririgby98 | 7:e0cab3e73df9 | 149 | Game1Over(); |
| henririgby98 | 7:e0cab3e73df9 | 150 | goto start; |
| henririgby98 | 4:d744920089ea | 151 | } |
| henririgby98 | 4:d744920089ea | 152 | |
| henririgby98 | 4:d744920089ea | 153 | // initialies all classes and libraries |
| henririgby98 | 4:d744920089ea | 154 | void init() |
| henririgby98 | 4:d744920089ea | 155 | { |
| henririgby98 | 4:d744920089ea | 156 | // need to initialise LCD and Gamepad |
| henririgby98 | 4:d744920089ea | 157 | lcd.init(); |
| henririgby98 | 4:d744920089ea | 158 | pad.init(); |
| henririgby98 | 4:d744920089ea | 159 | |
| henririgby98 | 4:d744920089ea | 160 | // initialise the game with correct ball and paddle sizes |
| henririgby98 | 4:d744920089ea | 161 | spacerebellion.init(SPACEINVADER_WIDTH,SPACEINVADER_HEIGHT,MISSILES_SIZE,MISSILES_SPEED); |
| henririgby98 | 4:d744920089ea | 162 | |
| henririgby98 | 4:d744920089ea | 163 | } |
| henririgby98 | 2:794ed187ffcd | 164 | |
| henririgby98 | 4:d744920089ea | 165 | // this function draws each frame on the LCD |
| henririgby98 | 4:d744920089ea | 166 | void render() |
| henririgby98 | 4:d744920089ea | 167 | { |
| henririgby98 | 4:d744920089ea | 168 | // clear screen, re-draw and refresh |
| henririgby98 | 4:d744920089ea | 169 | lcd.clear(); |
| henririgby98 | 4:d744920089ea | 170 | spacerebellion.draw(lcd); |
| henririgby98 | 4:d744920089ea | 171 | lcd.refresh(); |
| henririgby98 | 4:d744920089ea | 172 | } |
| henririgby98 | 4:d744920089ea | 173 | |
| henririgby98 | 4:d744920089ea | 174 | // simple splash screen displayed on start-up |
| henririgby98 | 4:d744920089ea | 175 | void welcome() { |
| henririgby98 | 4:d744920089ea | 176 | |
| henririgby98 | 8:3c15554e6723 | 177 | lcd.printString(" Space ",0,1); |
| henririgby98 | 8:3c15554e6723 | 178 | lcd.printString(" Rebellion! ",0,2); |
| henririgby98 | 8:3c15554e6723 | 179 | lcd.printString(" Press Start...",0,4); |
| henririgby98 | 8:3c15554e6723 | 180 | lcd.drawSprite(8,3,8,11,(int *)invader); //adds spaceinvader into top left corner |
| henririgby98 | 8:3c15554e6723 | 181 | lcd.drawSprite(WIDTH - 16,3,8,11,(int *)invader); //adds spaceinvader into top right corner |
| henririgby98 | 4:d744920089ea | 182 | lcd.refresh(); |
| henririgby98 | 4:d744920089ea | 183 | |
| henririgby98 | 4:d744920089ea | 184 | // wait flashing LEDs until start button is pressed |
| henririgby98 | 4:d744920089ea | 185 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
| henririgby98 | 4:d744920089ea | 186 | pad.leds_on(); |
| henririgby98 | 4:d744920089ea | 187 | wait(0.1); |
| henririgby98 | 4:d744920089ea | 188 | pad.leds_off(); |
| henririgby98 | 4:d744920089ea | 189 | wait(0.1); |
| henririgby98 | 2:794ed187ffcd | 190 | } |
| henririgby98 | 4:d744920089ea | 191 | |
| henririgby98 | 2:794ed187ffcd | 192 | } |
| henririgby98 | 7:e0cab3e73df9 | 193 | |
| henririgby98 | 7:e0cab3e73df9 | 194 | void Game1Over() { |
| henririgby98 | 7:e0cab3e73df9 | 195 | lcd.printString(" You died! ",0,1); |
| henririgby98 | 7:e0cab3e73df9 | 196 | lcd.printString(" Score =",0,2); |
| henririgby98 | 7:e0cab3e73df9 | 197 | spacerebellion.print_scores(lcd); |
| henririgby98 | 8:3c15554e6723 | 198 | lcd.drawSprite(5,3,11,11,(int *)X_2); |
| henririgby98 | 8:3c15554e6723 | 199 | lcd.drawSprite(WIDTH - 13,3,11,11,(int *)X_2); |
| henririgby98 | 8:3c15554e6723 | 200 | lcd.printString(" Press BACK...",0,4); |
| henririgby98 | 7:e0cab3e73df9 | 201 | lcd.refresh(); |
| henririgby98 | 7:e0cab3e73df9 | 202 | // wait flashing LEDs until start button is pressed |
| henririgby98 | 7:e0cab3e73df9 | 203 | while ( pad.check_event(Gamepad::BACK_PRESSED) == false) { |
| henririgby98 | 7:e0cab3e73df9 | 204 | pad.leds_on(); |
| henririgby98 | 7:e0cab3e73df9 | 205 | wait(0.1); |
| henririgby98 | 7:e0cab3e73df9 | 206 | pad.leds_off(); |
| henririgby98 | 7:e0cab3e73df9 | 207 | wait(0.1); |
| henririgby98 | 7:e0cab3e73df9 | 208 | } |
| henririgby98 | 7:e0cab3e73df9 | 209 | |
| henririgby98 | 7:e0cab3e73df9 | 210 | } |
| henririgby98 | 7:e0cab3e73df9 | 211 | |
| henririgby98 | 8:3c15554e6723 | 212 | void x1_1() { |
| henririgby98 | 8:3c15554e6723 | 213 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 214 | lcd.drawSprite(WIDTH/2 - 27,HEIGHT/2 - 6,11,11,(int *)X_1); |
| henririgby98 | 8:3c15554e6723 | 215 | } |
| henririgby98 | 8:3c15554e6723 | 216 | |
| henririgby98 | 8:3c15554e6723 | 217 | void x1_2() { |
| henririgby98 | 8:3c15554e6723 | 218 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 219 | lcd.drawSprite(WIDTH/2 - 27,HEIGHT/2 - 6,11,11,(int *)X_2); |
| henririgby98 | 8:3c15554e6723 | 220 | } |
| henririgby98 | 8:3c15554e6723 | 221 | |
| henririgby98 | 8:3c15554e6723 | 222 | void x2_1() { |
| henririgby98 | 8:3c15554e6723 | 223 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 224 | lcd.drawSprite(WIDTH/2 - 6,HEIGHT/2 - 6,11,11,(int *)X_1); |
| henririgby98 | 8:3c15554e6723 | 225 | } |
| henririgby98 | 8:3c15554e6723 | 226 | |
| henririgby98 | 8:3c15554e6723 | 227 | void x2_2() { |
| henririgby98 | 8:3c15554e6723 | 228 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 229 | lcd.drawSprite(WIDTH/2 - 6,HEIGHT/2 - 6,11,11,(int *)X_2); |
| henririgby98 | 8:3c15554e6723 | 230 | } |
| henririgby98 | 8:3c15554e6723 | 231 | |
| henririgby98 | 8:3c15554e6723 | 232 | void x3_1() { |
| henririgby98 | 8:3c15554e6723 | 233 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 234 | lcd.drawSprite(WIDTH/2 + 15,HEIGHT/2 - 6,11,11,(int *)X_1); |
| henririgby98 | 8:3c15554e6723 | 235 | } |
| henririgby98 | 8:3c15554e6723 | 236 | |
| henririgby98 | 8:3c15554e6723 | 237 | void x3_2() { |
| henririgby98 | 8:3c15554e6723 | 238 | lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT); |
| henririgby98 | 8:3c15554e6723 | 239 | lcd.drawSprite(WIDTH/2 + 15,HEIGHT/2 - 6,11,11,(int *)X_2); |
| henririgby98 | 8:3c15554e6723 | 240 | } |