Laila Al Badwawi 200906179 SpaceInvaders I declare this my own independent work and understand the university rules on plagiarism.
Dependencies: mbed
main.cpp@57:45c5de9cefdf, 2019-04-27 (annotated)
- Committer:
- fy14lkaa
- Date:
- Sat Apr 27 15:48:20 2019 +0000
- Revision:
- 57:45c5de9cefdf
- Parent:
- 54:095eae44895b
- Child:
- 91:f9e2ff484014
added draw function for the alien in space invaders engine.cpp .
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
fy14lkaa | 3:985fab783b92 | 1 | ///////// pre-processor directives //////// |
fy14lkaa | 0:e2af4c8e462e | 2 | #include "mbed.h" |
fy14lkaa | 0:e2af4c8e462e | 3 | #include "Gamepad.h" |
fy14lkaa | 0:e2af4c8e462e | 4 | #include "N5110.h" |
fy14lkaa | 8:eec0d7fc365f | 5 | #include "SpaceInvadersEngine.h" |
fy14lkaa | 54:095eae44895b | 6 | |
fy14lkaa | 8:eec0d7fc365f | 7 | |
fy14lkaa | 54:095eae44895b | 8 | /*#ifdef WITH_TESTING |
fy14lkaa | 43:df52eec1a127 | 9 | # include "tests.h" |
fy14lkaa | 54:095eae44895b | 10 | #endif*/ |
fy14lkaa | 0:e2af4c8e462e | 11 | |
fy14lkaa | 5:476696df08dd | 12 | // structs // |
fy14lkaa | 0:e2af4c8e462e | 13 | struct UserInput { |
fy14lkaa | 0:e2af4c8e462e | 14 | Direction d; |
fy14lkaa | 0:e2af4c8e462e | 15 | float mag; |
fy14lkaa | 54:095eae44895b | 16 | |
fy14lkaa | 0:e2af4c8e462e | 17 | }; |
fy14lkaa | 5:476696df08dd | 18 | |
fy14lkaa | 13:9d6ee753eca6 | 19 | ////////////// objects /////////////// |
fy14lkaa | 50:f538885a788b | 20 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
fy14lkaa | 0:e2af4c8e462e | 21 | Gamepad pad; |
fy14lkaa | 12:45b1249b3d9a | 22 | SpaceInvadersEngine space; |
fy14lkaa | 12:45b1249b3d9a | 23 | |
fy14lkaa | 13:9d6ee753eca6 | 24 | |
fy14lkaa | 3:985fab783b92 | 25 | ///////////// prototypes /////////////// |
fy14lkaa | 0:e2af4c8e462e | 26 | void init(); |
fy14lkaa | 0:e2af4c8e462e | 27 | void update_game(UserInput input); |
fy14lkaa | 0:e2af4c8e462e | 28 | void render(); |
fy14lkaa | 0:e2af4c8e462e | 29 | void welcome(); |
fy14lkaa | 12:45b1249b3d9a | 30 | |
fy14lkaa | 13:9d6ee753eca6 | 31 | |
fy14lkaa | 3:985fab783b92 | 32 | const int bullet[4][10] = { |
fy14lkaa | 3:985fab783b92 | 33 | { 0,0,0,0,0,1,1,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 34 | { 0,0,0,0,0,1,1,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 35 | { 0,0,0,1,1,1,1,0,0,0 }, |
fy14lkaa | 3:985fab783b92 | 36 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 37 | }; |
fy14lkaa | 13:9d6ee753eca6 | 38 | |
fy14lkaa | 13:9d6ee753eca6 | 39 | |
fy14lkaa | 28:4786e81ce3e3 | 40 | const int Alien[12][10] = { |
fy14lkaa | 3:985fab783b92 | 41 | { 0,0,0,0,0,1,1,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 42 | { 0,0,0,0,0,1,1,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 43 | { 0,0,0,1,1,1,1,0,0,0 }, |
fy14lkaa | 3:985fab783b92 | 44 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 45 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 46 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 47 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 48 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 49 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 50 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 51 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 3:985fab783b92 | 52 | { 0,0,1,1,1,1,0,1,0,0 }, |
fy14lkaa | 0:e2af4c8e462e | 53 | |
fy14lkaa | 3:985fab783b92 | 54 | }; |
fy14lkaa | 12:45b1249b3d9a | 55 | |
fy14lkaa | 5:476696df08dd | 56 | |
fy14lkaa | 5:476696df08dd | 57 | |
fy14lkaa | 5:476696df08dd | 58 | |
fy14lkaa | 54:095eae44895b | 59 | const int space_ship[10][12]= { |
fy14lkaa | 54:095eae44895b | 60 | {0,0,0,0,0,0,0,0,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 61 | {0,0,0,1,1,0,0,0,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 62 | {0,0,0,1,1,0,0,0,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 63 | {0,1,1,1,1,1,1,1,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 64 | {0,1,1,1,1,1,1,1,1,0,0,0}, |
fy14lkaa | 54:095eae44895b | 65 | {0,1,1,1,1,1,1,1,1,1,1,0}, |
fy14lkaa | 54:095eae44895b | 66 | {0,1,1,1,1,1,1,1,1,0,0,0}, |
fy14lkaa | 54:095eae44895b | 67 | {0,1,1,1,1,1,1,1,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 68 | {0,0,0,1,1,0,0,0,0,0,0,0}, |
fy14lkaa | 54:095eae44895b | 69 | {0,0,0,1,1,0,0,0,0,0,0,0}, |
fy14lkaa | 5:476696df08dd | 70 | |
fy14lkaa | 5:476696df08dd | 71 | }; |
fy14lkaa | 12:45b1249b3d9a | 72 | |
fy14lkaa | 12:45b1249b3d9a | 73 | |
fy14lkaa | 13:9d6ee753eca6 | 74 | ///////////// functions //////////////// |
fy14lkaa | 54:095eae44895b | 75 | int main() |
fy14lkaa | 54:095eae44895b | 76 | { |
fy14lkaa | 54:095eae44895b | 77 | /* #ifdef WITH_TESTING |
fy14lkaa | 54:095eae44895b | 78 | int number_of_failures = run_all_tests(); |
fy14lkaa | 43:df52eec1a127 | 79 | |
fy14lkaa | 54:095eae44895b | 80 | if(number_of_failures > 0) return number_of_failures; |
fy14lkaa | 54:095eae44895b | 81 | #endif |
fy14lkaa | 54:095eae44895b | 82 | */ |
fy14lkaa | 12:45b1249b3d9a | 83 | |
fy14lkaa | 0:e2af4c8e462e | 84 | int fps = 8; // frames per second |
fy14lkaa | 54:095eae44895b | 85 | |
fy14lkaa | 0:e2af4c8e462e | 86 | init(); // initialise and then display welcome screen... |
fy14lkaa | 0:e2af4c8e462e | 87 | welcome(); // waiting for the user to start |
fy14lkaa | 54:095eae44895b | 88 | |
fy14lkaa | 54:095eae44895b | 89 | render(); // first draw the initial frame |
fy14lkaa | 0:e2af4c8e462e | 90 | wait(1.0f/fps); // and wait for one frame period |
fy14lkaa | 54:095eae44895b | 91 | |
fy14lkaa | 3:985fab783b92 | 92 | int y=0; |
fy14lkaa | 54:095eae44895b | 93 | |
fy14lkaa | 3:985fab783b92 | 94 | //define the x position of bullet from the space ship |
fy14lkaa | 3:985fab783b92 | 95 | int x_bullet=0; |
fy14lkaa | 54:095eae44895b | 96 | |
fy14lkaa | 3:985fab783b92 | 97 | //define the y position of the bullet from the space ship |
fy14lkaa | 3:985fab783b92 | 98 | int y_bullet=0; |
fy14lkaa | 28:4786e81ce3e3 | 99 | int y_Alien=10; |
fy14lkaa | 28:4786e81ce3e3 | 100 | int x_Alien=70; |
fy14lkaa | 3:985fab783b92 | 101 | int bullet_fired=0; |
fy14lkaa | 12:45b1249b3d9a | 102 | int x_space_ship=0; |
fy14lkaa | 5:476696df08dd | 103 | int y_space_ship=40; |
fy14lkaa | 54:095eae44895b | 104 | |
fy14lkaa | 54:095eae44895b | 105 | |
fy14lkaa | 3:985fab783b92 | 106 | // game loop - read input, update the game state and render the display |
fy14lkaa | 0:e2af4c8e462e | 107 | while (1) { |
fy14lkaa | 54:095eae44895b | 108 | |
fy14lkaa | 54:095eae44895b | 109 | space.read_input(pad); |
fy14lkaa | 12:45b1249b3d9a | 110 | space.update(pad); |
fy14lkaa | 54:095eae44895b | 111 | render(); |
fy14lkaa | 54:095eae44895b | 112 | |
fy14lkaa | 57:45c5de9cefdf | 113 | } |
fy14lkaa | 57:45c5de9cefdf | 114 | |
fy14lkaa | 57:45c5de9cefdf | 115 | Direction _d2 = pad.get_direction(); |
fy14lkaa | 54:095eae44895b | 116 | |
fy14lkaa | 57:45c5de9cefdf | 117 | /*lcd.drawSprite(x_Alien,y_Alien,12,10,(int *)Alien); |
fy14lkaa | 57:45c5de9cefdf | 118 | lcd.drawSprite(x_bullet,y_bullet,4,10,(int *)bullet); |
fy14lkaa | 57:45c5de9cefdf | 119 | lcd.drawSprite(x_space_ship,y_space_ship,10,12,(int *) space_ship);*/ |
fy14lkaa | 54:095eae44895b | 120 | |
fy14lkaa | 57:45c5de9cefdf | 121 | if (_d2==N) { |
fy14lkaa | 57:45c5de9cefdf | 122 | y=y-2; |
fy14lkaa | 57:45c5de9cefdf | 123 | } |
fy14lkaa | 54:095eae44895b | 124 | |
fy14lkaa | 57:45c5de9cefdf | 125 | else if (_d2==E) { |
fy14lkaa | 57:45c5de9cefdf | 126 | bullet_fired=1; |
fy14lkaa | 57:45c5de9cefdf | 127 | x_bullet=11; |
fy14lkaa | 57:45c5de9cefdf | 128 | y_bullet=y; |
fy14lkaa | 57:45c5de9cefdf | 129 | } |
fy14lkaa | 54:095eae44895b | 130 | |
fy14lkaa | 57:45c5de9cefdf | 131 | if (y>=40) { |
fy14lkaa | 57:45c5de9cefdf | 132 | y=40; |
fy14lkaa | 57:45c5de9cefdf | 133 | } |
fy14lkaa | 54:095eae44895b | 134 | |
fy14lkaa | 57:45c5de9cefdf | 135 | else if(y<=0) { |
fy14lkaa | 57:45c5de9cefdf | 136 | y =0; |
fy14lkaa | 57:45c5de9cefdf | 137 | } |
fy14lkaa | 54:095eae44895b | 138 | |
fy14lkaa | 57:45c5de9cefdf | 139 | if(bullet_fired==1) { |
fy14lkaa | 57:45c5de9cefdf | 140 | x_bullet+=4; |
fy14lkaa | 57:45c5de9cefdf | 141 | } |
fy14lkaa | 54:095eae44895b | 142 | |
fy14lkaa | 57:45c5de9cefdf | 143 | if(x_bullet>=x_Alien && y_bullet >=y_Alien && y_bullet <=y_Alien+10) { |
fy14lkaa | 57:45c5de9cefdf | 144 | y=0; |
fy14lkaa | 57:45c5de9cefdf | 145 | } |
fy14lkaa | 54:095eae44895b | 146 | |
fy14lkaa | 57:45c5de9cefdf | 147 | wait(1.0f/fps); |
fy14lkaa | 54:095eae44895b | 148 | |
fy14lkaa | 54:095eae44895b | 149 | |
fy14lkaa | 54:095eae44895b | 150 | |
fy14lkaa | 54:095eae44895b | 151 | } |
fy14lkaa | 54:095eae44895b | 152 | |
fy14lkaa | 54:095eae44895b | 153 | |
fy14lkaa | 54:095eae44895b | 154 | // initialies all classes and libraries |
fy14lkaa | 54:095eae44895b | 155 | void init() |
fy14lkaa | 54:095eae44895b | 156 | { |
fy14lkaa | 54:095eae44895b | 157 | // need to initialise LCD and Gamepad |
fy14lkaa | 0:e2af4c8e462e | 158 | lcd.init(); |
fy14lkaa | 54:095eae44895b | 159 | pad.init(); |
fy14lkaa | 54:095eae44895b | 160 | int space_ship_width = 5; |
fy14lkaa | 54:095eae44895b | 161 | int space_ship_height = 5; |
fy14lkaa | 54:095eae44895b | 162 | int bullet_size = 3; |
fy14lkaa | 54:095eae44895b | 163 | int Alien_size = 5; |
fy14lkaa | 54:095eae44895b | 164 | int speed = 2; |
fy14lkaa | 54:095eae44895b | 165 | |
fy14lkaa | 54:095eae44895b | 166 | space.init(space_ship_width,space_ship_height,bullet_size,Alien_size,speed); |
fy14lkaa | 54:095eae44895b | 167 | |
fy14lkaa | 3:985fab783b92 | 168 | } |
fy14lkaa | 54:095eae44895b | 169 | |
fy14lkaa | 54:095eae44895b | 170 | // this function draws each frame on the LCD |
fy14lkaa | 54:095eae44895b | 171 | void render() |
fy14lkaa | 54:095eae44895b | 172 | { |
fy14lkaa | 0:e2af4c8e462e | 173 | // clear screen, re-draw and refresh |
fy14lkaa | 54:095eae44895b | 174 | lcd.clear(); |
fy14lkaa | 12:45b1249b3d9a | 175 | space.draw(lcd); |
fy14lkaa | 0:e2af4c8e462e | 176 | lcd.refresh(); |
fy14lkaa | 0:e2af4c8e462e | 177 | } |
fy14lkaa | 3:985fab783b92 | 178 | |
fy14lkaa | 0:e2af4c8e462e | 179 | // simple splash screen displayed on start-up |
fy14lkaa | 54:095eae44895b | 180 | void welcome() |
fy14lkaa | 54:095eae44895b | 181 | { |
fy14lkaa | 54:095eae44895b | 182 | lcd.printString("SpaceInvaders!",0,1); |
fy14lkaa | 13:9d6ee753eca6 | 183 | lcd.printString("Press Start ",0,4); |
fy14lkaa | 0:e2af4c8e462e | 184 | lcd.refresh(); |
fy14lkaa | 54:095eae44895b | 185 | |
fy14lkaa | 54:095eae44895b | 186 | // wait flashing LEDs until start button is pressed |
fy14lkaa | 0:e2af4c8e462e | 187 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
fy14lkaa | 0:e2af4c8e462e | 188 | pad.leds_on(); |
fy14lkaa | 54:095eae44895b | 189 | wait(0.1); //wait 0.1 seconds |
fy14lkaa | 0:e2af4c8e462e | 190 | pad.leds_off(); |
fy14lkaa | 0:e2af4c8e462e | 191 | wait(0.1); |
fy14lkaa | 0:e2af4c8e462e | 192 | } |
fy14lkaa | 54:095eae44895b | 193 | |
fy14lkaa | 54:095eae44895b | 194 | |
fy14lkaa | 54:095eae44895b | 195 | |
fy14lkaa | 54:095eae44895b | 196 | |
fy14lkaa | 3:985fab783b92 | 197 | } |