Doxygen comments added

Dependencies:   mbed Gamepad N5110

Revision:
15:fc6b40fceb4f
Parent:
14:9a9ac55616c4
Child:
16:95e3706790e5
--- a/main.cpp	Thu May 09 10:25:47 2019 +0000
+++ b/main.cpp	Thu May 09 13:46:01 2019 +0000
@@ -24,79 +24,71 @@
 Entrance entrance;
 Scoring flappy;
 Pipes pipes2;
-float cont = pad.read_pot();
-int yaxis=20; //y position of the bird
+
+/////////////////////////////Funcions////////////////////////////////////////////
+void produce(int pipex1, int pipex2,int pipeheight1,int pipeheight2,int birdx,int birdy);
+void print_score(int scored_points);
+/////////////////////////////////////////////////////////////////////////////
 
 int main() {
     lcd.init();
     pad.init();
     lcd.clear();
     lcd.setContrast(0.5);
-   entrance.welcome_page(lcd,pad); 
+   entrance.welcome_page(lcd,pad); //display the welcome page
    if (pad.check_event(Gamepad::START_PRESSED) == false) {
        lcd.clear();
        
-       int xvalue=84;   //initialising the x value of the pipes
-       int xvalue2=0;
-       int height = pipes.generate_height(); //initialising the height of the top pipe
-       int height2=0;
-    int score = 0;
-    int highscore = 0;
-    char scoredisplay[3]; //to display score
+ ///////////////////////// Initialising Values//////////////////////////////////////////////////// 
+       int yaxis=20;     //y position of the bird     
+       int xvalue=84;   //initialising the x value of the first pipe (there will be two pipes on screen)
+       int xvalue2=0;   //initialising the x value of the second pipe
+       int height = pipes.generate_height(); //initialising the height of the first pipe (top part of the pipe)
+       int height2=0; //initialising the height of the second pipe
+    int score = 0; //initialising the score
+    int highscore = 0; //initialising the highscore
+
+  ///////////////////////////////////////////////////////////////////////////////////////////////////////
    while(1) {
-    
-    pad.tone(5000,0.2);
-    lcd.drawRect(0,45,84,3,FILL_BLACK); //draw the floor
-    if(xvalue>2) {
-      pipes.init(xvalue,height); // draw the pipes
-      pipes.draw(lcd); 
-      }
-      if(xvalue2>2){ 
-      pipes2.init(xvalue2,height2);
-      pipes2.draw(lcd); 
-      }
-      bird.init(BIRD_X,yaxis); //draw the bird
-      bird.draw(lcd);
-      sprintf(scoredisplay,"%d",score); 
-      lcd.printString(scoredisplay,60,0); //display the score on the top right
+       
+      produce(xvalue,xvalue2,height,height2,BIRD_X,yaxis); //draw the pipes and the bird
+      print_score(score); //display the score on the top right
         
         flappy.set_score(score);
          score=flappy.add_score(score,xvalue,BIRD_X,PIPE_WIDTH); //add score if the pipe has gone further left of the bird
          score=flappy.add_score(score,xvalue2,BIRD_X,PIPE_WIDTH);
-         
-      if(xvalue<25 && xvalue >23) {   //generates a new pipe 
+
+         if(xvalue<29 && xvalue >27) {   //generates a new pipe if the previous pipe has crossed a certain point
           height2=pipes.generate_height();   //a new height is generated for the new pipe (i.e. the placement of the gap is different)
           xvalue2=84;
           }
-         if(xvalue<25 && xvalue >23) {   //generates a new pipe 
-          height2=pipes.generate_height();   //a new height is generated for the new pipe (i.e. the placement of the gap is different)
-          xvalue2=84;
-          }
-     if(xvalue2<25 && xvalue2>23) {
+     if(xvalue2<29 && xvalue2>27) {        //does the same as above for the second pipe
           height=pipes.generate_height();
           xvalue=84;
           }                 
-          
-    
+                    
        wait(0.075);
-       yaxis=bird.get_position(yaxis,pad); //gets new vertical position for the bird
+       yaxis=bird.get_position(yaxis,pad); //gets the new vertical position for the bird
        if(xvalue>2) {
-       xvalue=xvalue-2; //moves the pipes towards the left
+       xvalue=xvalue-2; //moves the first pipes towards the left
        }
        if(xvalue2>2) {
-       xvalue2=xvalue2-2;
+       xvalue2=xvalue2-2; //moves the second pipe towards the left
        }
-if ((flappy.check_collisions(yaxis,xvalue,height))||(flappy.check_collisions(yaxis,xvalue2,height2))) { //checking for collisions
-       wait(1);
+if ((flappy.check_collisions(yaxis,xvalue,height))||(flappy.check_collisions(yaxis,xvalue2,height2))) { //checking for collisions 
+       wait(1);                                                                                         // between the bird and both pipes
+       
        if (flappy.check_for_highscore(score,highscore)) {    //check if the score was highscore
            highscore=score;} 
         flappy.update_highscore(highscore);    //update the highscore
+        flappy.display_score(lcd,pad);
+        wait(0.1);
       while (pad.check_event(Gamepad::A_PRESSED) == false) {
        lcd.clear();
-       flappy.display_score(lcd,pad);      //
+       flappy.display_score(lcd,pad);      //display the score and highscore until button A is pressed
        if(pad.check_event(Gamepad::START_PRESSED) == false) { break;}
        }
-       score=0;
+       score=0;   //initialising the values again for the new game
        xvalue=84;
        yaxis=20;
        xvalue2=0;
@@ -108,6 +100,27 @@
        }
        }
 
-          
+
+
+void produce(int pipex1, int pipex2,int pipeheight1,int pipeheight2,int birdx,int birdy){
+    lcd.drawRect(0,45,84,3,FILL_BLACK); //draw the floor
+    if(pipex1>2) {
+      pipes.init(pipex1,pipeheight1); // draw the first pipes
+      pipes.draw(lcd); 
+      }
+      if(pipex2>2){                    //draw the second pipe
+      pipes2.init(pipex2,pipeheight2);
+      pipes2.draw(lcd); 
+      }
+      bird.init(birdx,birdy); //draw the bird
+      bird.draw(lcd);
+      }
+
+      
           
-          
+void print_score(int scored_points) { //displays the score when the game is being played
+    char display[3];
+    sprintf(display,"%d",scored_points); 
+      lcd.printString(display,60,0);
+      }
+