Doxygen comments added

Dependencies:   mbed Gamepad N5110

Revision:
16:95e3706790e5
Parent:
15:fc6b40fceb4f
--- a/main.cpp	Thu May 09 13:46:01 2019 +0000
+++ b/main.cpp	Thu May 09 14:14:37 2019 +0000
@@ -23,40 +23,36 @@
 Pipes pipes;
 Entrance entrance;
 Scoring flappy;
-Pipes pipes2;
 
 /////////////////////////////Funcions////////////////////////////////////////////
+void init();
 void produce(int pipex1, int pipex2,int pipeheight1,int pipeheight2,int birdx,int birdy);
 void print_score(int scored_points);
 /////////////////////////////////////////////////////////////////////////////
 
 int main() {
-    lcd.init();
-    pad.init();
-    lcd.clear();
-    lcd.setContrast(0.5);
-   entrance.welcome_page(lcd,pad); //display the welcome page
+   init();
    if (pad.check_event(Gamepad::START_PRESSED) == false) {
        lcd.clear();
        
  ///////////////////////// Initialising Values//////////////////////////////////////////////////// 
-       int yaxis=20;     //y position of the bird     
+       int bird_y=20;     //y position of the bird     
        int xvalue=84;   //initialising the x value of the first pipe (there will be two pipes on screen)
        int xvalue2=0;   //initialising the x value of the second pipe
        int height = pipes.generate_height(); //initialising the height of the first pipe (top part of the pipe)
-       int height2=0; //initialising the height of the second pipe
+       int height2=0; //initialising the height of the second pipe (top part)
     int score = 0; //initialising the score
     int highscore = 0; //initialising the highscore
 
   ///////////////////////////////////////////////////////////////////////////////////////////////////////
    while(1) {
        
-      produce(xvalue,xvalue2,height,height2,BIRD_X,yaxis); //draw the pipes and the bird
+      produce(xvalue,xvalue2,height,height2,BIRD_X,bird_y); //draw the pipes and the bird
       print_score(score); //display the score on the top right
         
         flappy.set_score(score);
          score=flappy.add_score(score,xvalue,BIRD_X,PIPE_WIDTH); //add score if the pipe has gone further left of the bird
-         score=flappy.add_score(score,xvalue2,BIRD_X,PIPE_WIDTH);
+         score=flappy.add_score(score,xvalue2,BIRD_X,PIPE_WIDTH); //check for both pipes
 
          if(xvalue<29 && xvalue >27) {   //generates a new pipe if the previous pipe has crossed a certain point
           height2=pipes.generate_height();   //a new height is generated for the new pipe (i.e. the placement of the gap is different)
@@ -68,15 +64,15 @@
           }                 
                     
        wait(0.075);
-       yaxis=bird.get_position(yaxis,pad); //gets the new vertical position for the bird
+       bird_y=bird.get_position(bird_y,pad); //gets the new vertical position for the bird
        if(xvalue>2) {
        xvalue=xvalue-2; //moves the first pipes towards the left
        }
        if(xvalue2>2) {
        xvalue2=xvalue2-2; //moves the second pipe towards the left
        }
-if ((flappy.check_collisions(yaxis,xvalue,height))||(flappy.check_collisions(yaxis,xvalue2,height2))) { //checking for collisions 
-       wait(1);                                                                                         // between the bird and both pipes
+if ((flappy.check_collisions(bird_y,xvalue,height))||(flappy.check_collisions(bird_y,xvalue2,height2))) { //checking for collisions 
+       wait(1);                                                                                         // between the bird and both the pipes
        
        if (flappy.check_for_highscore(score,highscore)) {    //check if the score was highscore
            highscore=score;} 
@@ -90,7 +86,7 @@
        }
        score=0;   //initialising the values again for the new game
        xvalue=84;
-       yaxis=20;
+       bird_y=20;
        xvalue2=0;
        lcd.refresh();
        }
@@ -102,6 +98,18 @@
 
 
 
+
+     void init() {
+    lcd.init();
+    pad.init();
+    lcd.clear();
+    lcd.setContrast(0.5);
+   entrance.welcome_page(lcd,pad); //display the welcome page
+   }
+    
+
+
+
 void produce(int pipex1, int pipex2,int pipeheight1,int pipeheight2,int birdx,int birdy){
     lcd.drawRect(0,45,84,3,FILL_BLACK); //draw the floor
     if(pipex1>2) {
@@ -109,8 +117,8 @@
       pipes.draw(lcd); 
       }
       if(pipex2>2){                    //draw the second pipe
-      pipes2.init(pipex2,pipeheight2);
-      pipes2.draw(lcd); 
+      pipes.init(pipex2,pipeheight2);
+      pipes.draw(lcd); 
       }
       bird.init(birdx,birdy); //draw the bird
       bird.draw(lcd);
@@ -123,4 +131,5 @@
     sprintf(display,"%d",scored_points); 
       lcd.printString(display,60,0);
       }
-    
+      
+