ELEC2645 (2018/19) / Mbed 2 deprecated el17m2h_public

Dependencies:   mbed

Committer:
el17m2h
Date:
Wed May 08 15:07:04 2019 +0000
Revision:
25:f122e1862cd1
Parent:
24:67dc71a8f009
Child:
26:d16a5b1e0ace
Made some changes to the doodler h file.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17m2h 4:8ec314f806ae 1 #ifndef DOODLER_H
el17m2h 4:8ec314f806ae 2 #define DOODLER_H
el17m2h 4:8ec314f806ae 3
el17m2h 4:8ec314f806ae 4 #include "mbed.h"
el17m2h 4:8ec314f806ae 5 #include "N5110.h"
el17m2h 4:8ec314f806ae 6 #include "Gamepad.h"
el17m2h 5:8814d6de77d0 7
el17m2h 24:67dc71a8f009 8 /** Doodler's class
el17m2h 24:67dc71a8f009 9 @brief Class for the doodler
el17m2h 24:67dc71a8f009 10 @author Melissa Hartmann
el17m2h 24:67dc71a8f009 11 @date May 2019
el17m2h 24:67dc71a8f009 12 */
el17m2h 4:8ec314f806ae 13 class Doodler{
el17m2h 4:8ec314f806ae 14 public:
el17m2h 4:8ec314f806ae 15 Doodler();
el17m2h 4:8ec314f806ae 16 ~Doodler();
el17m2h 24:67dc71a8f009 17 /**
el17m2h 24:67dc71a8f009 18 @brief Defines the initial position of the bullet
el17m2h 24:67dc71a8f009 19 @param float position_x uses float since the velocity will be added, which is not an integer.
el17m2h 24:67dc71a8f009 20 @param float position_y uses float since the velocity will be added, which is not an integer.
el17m2h 24:67dc71a8f009 21 @param double velocity_y needs to be double in order for it to decelerate to a small value that approaches zero.
el17m2h 24:67dc71a8f009 22 @details The intial position of the doodler is at the centre of the screen and the values are gotten from the Engine class. It also defines the gravity as a positive vale greater than 1 and the up object as a negative vale less than 1.
el17m2h 24:67dc71a8f009 23 */
el17m2h 23:9be87557b89a 24 void init(float position_x, float position_y, double velocity_y);
el17m2h 24:67dc71a8f009 25
el17m2h 24:67dc71a8f009 26 /**
el17m2h 24:67dc71a8f009 27 @brief Prints the doodler into the LCD screen
el17m2h 24:67dc71a8f009 28 @param N5110 &lcd
el17m2h 24:67dc71a8f009 29 @details The function draws a sprite of 13 x 15 bits that shows the image of the doodler
el17m2h 24:67dc71a8f009 30 */
el17m2h 8:90e789413e0b 31 void draw(N5110 &lcd);
el17m2h 24:67dc71a8f009 32
el17m2h 24:67dc71a8f009 33 /**
el17m2h 24:67dc71a8f009 34 @brief Updates the position of the doodler
el17m2h 24:67dc71a8f009 35 @param Direction d is gotten from the user input of the joystick and determines the movement of the doodler in the x-direction. It moves left/right if the joystick directs left/right at an angle or not.
el17m2h 24:67dc71a8f009 36 @param float mag is used to accelerate the movement of the doodler in the x-direction since it moves 5 frames * the magnitude of the joystick.
el17m2h 24:67dc71a8f009 37 @details The function checks the doodler does not leave the screen rectangle (30 x 83) in the
el17m2h 24:67dc71a8f009 38 x-direction and checks the direction of the velocity to keep adding or substructing a value in the y-direction (depending on if it is jumping or falling)
el17m2h 24:67dc71a8f009 39 */
el17m2h 17:74de8c17ddac 40 void update(Direction d, float mag);
el17m2h 24:67dc71a8f009 41
el17m2h 24:67dc71a8f009 42 /**
el17m2h 25:f122e1862cd1 43 @brief Function to check the doodler's y-coodinate velocity
el17m2h 25:f122e1862cd1 44 @details The function checks the current velocity of the doodler and depending on
el17m2h 25:f122e1862cd1 45 its direction (positive or negative) it will decide if the doodler's updated velocity will remain the same or change direction (jump).
el17m2h 25:f122e1862cd1 46 If the velocity is positive, it means it is currently jumping, so it should continue doing so but in a decreasing velocity (decelerating),
el17m2h 25:f122e1862cd1 47 which is why it is multiplied times the _up constant (value less than 1).
el17m2h 25:f122e1862cd1 48 If the velocity is negative it means it is falling downwards and increasing in velocity (accelerating). This is done by multiplying the
el17m2h 25:f122e1862cd1 49 current velocity by the gravity constant value (greater than 1).
el17m2h 25:f122e1862cd1 50 Finally, if the velocity is 0, it means it has completely decelerated upwards and so it should begin to fall. To do so, the velocity
el17m2h 25:f122e1862cd1 51 is given the value of gravity (which is a positive value).
el17m2h 24:67dc71a8f009 52 */
el17m2h 24:67dc71a8f009 53 void check_velocity();
el17m2h 24:67dc71a8f009 54
el17m2h 24:67dc71a8f009 55 /**
el17m2h 24:67dc71a8f009 56 @brief Returns the current doodler's velocity in the x-axis
el17m2h 24:67dc71a8f009 57 @details Gets the current value in the doodler's class for the doodler's velocity in the x-axis
el17m2h 24:67dc71a8f009 58 */
el17m2h 10:e1d2289705ef 59 float get_velocity_x();
el17m2h 24:67dc71a8f009 60
el17m2h 24:67dc71a8f009 61 /**
el17m2h 24:67dc71a8f009 62 @brief Returns the current doodler's velocity in the y-axis
el17m2h 24:67dc71a8f009 63 @details Gets the current value in the doodler's class for the doodler's velocity in the y-axis. It is a double value since the y-velocity is a double type.
el17m2h 24:67dc71a8f009 64 */
el17m2h 10:e1d2289705ef 65 double get_velocity_y();
el17m2h 24:67dc71a8f009 66
el17m2h 24:67dc71a8f009 67 /**
el17m2h 24:67dc71a8f009 68 @brief Returns the current doodler's position in the x-axis
el17m2h 24:67dc71a8f009 69 @details Gets the current value in the doodler's class for the doodler's position in the x-axis
el17m2h 24:67dc71a8f009 70 */
el17m2h 10:e1d2289705ef 71 float get_position_x();
el17m2h 24:67dc71a8f009 72
el17m2h 24:67dc71a8f009 73 /**
el17m2h 24:67dc71a8f009 74 @brief Returns the current doodler's position in the y-axis
el17m2h 24:67dc71a8f009 75 @details Gets the current value in the doodler's class for the doodler's position in the y-axis
el17m2h 24:67dc71a8f009 76 */
el17m2h 10:e1d2289705ef 77 float get_position_y();
el17m2h 24:67dc71a8f009 78
el17m2h 24:67dc71a8f009 79 /**
el17m2h 25:f122e1862cd1 80 @brief Sets the doodler's velocity in the doodler's class to the parameters inputed
el17m2h 24:67dc71a8f009 81 @param float vel_x
el17m2h 24:67dc71a8f009 82 @param float vel_y
el17m2h 25:f122e1862cd1 83 @details The function sets the doodler's velocity in the doodler's class by making the current velocity equal to the parameters inputed to the function
el17m2h 24:67dc71a8f009 84 */
el17m2h 14:529f798adae4 85 void set_velocity(float vel_x, double vel_y);
el17m2h 24:67dc71a8f009 86
el17m2h 25:f122e1862cd1 87 /**
el17m2h 25:f122e1862cd1 88 @brief Sets the doodler's position in the doodler's class to the parameters inputed
el17m2h 25:f122e1862cd1 89 @param float pos_x
el17m2h 25:f122e1862cd1 90 @param float pos_y
el17m2h 25:f122e1862cd1 91 @details The function sets the doodler's position in the doodler's class by making the current position equal the parameters inputed to the function
el17m2h 24:67dc71a8f009 92 */
el17m2h 14:529f798adae4 93 void set_position(float pos_x, float pos_y);
el17m2h 4:8ec314f806ae 94
el17m2h 4:8ec314f806ae 95 private:
el17m2h 14:529f798adae4 96 float _position_x;
el17m2h 14:529f798adae4 97 float _position_y;
el17m2h 10:e1d2289705ef 98 float _velocity_x;
el17m2h 10:e1d2289705ef 99 double _velocity_y;
el17m2h 10:e1d2289705ef 100 double _gravity;
el17m2h 10:e1d2289705ef 101 double _up;
el17m2h 4:8ec314f806ae 102 };
el17m2h 4:8ec314f806ae 103 #endif