ELEC2645 (2018/19) / Mbed 2 deprecated el17m2h_public

Dependencies:   mbed

Committer:
el17m2h
Date:
Wed May 08 17:24:35 2019 +0000
Revision:
26:d16a5b1e0ace
Parent:
25:f122e1862cd1
Child:
29:15e9640646b7
Added comments for the documentation file.

Who changed what in which revision?

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el17m2h 4:8ec314f806ae 1 #ifndef DOODLER_H
el17m2h 4:8ec314f806ae 2 #define DOODLER_H
el17m2h 4:8ec314f806ae 3
el17m2h 4:8ec314f806ae 4 #include "mbed.h"
el17m2h 4:8ec314f806ae 5 #include "N5110.h"
el17m2h 4:8ec314f806ae 6 #include "Gamepad.h"
el17m2h 5:8814d6de77d0 7
el17m2h 24:67dc71a8f009 8 /** Doodler's class
el17m2h 24:67dc71a8f009 9 @brief Class for the doodler
el17m2h 24:67dc71a8f009 10 @author Melissa Hartmann
el17m2h 24:67dc71a8f009 11 @date May 2019
el17m2h 24:67dc71a8f009 12 */
el17m2h 4:8ec314f806ae 13 class Doodler{
el17m2h 4:8ec314f806ae 14 public:
el17m2h 4:8ec314f806ae 15 Doodler();
el17m2h 4:8ec314f806ae 16 ~Doodler();
el17m2h 24:67dc71a8f009 17 /**
el17m2h 26:d16a5b1e0ace 18 @brief Defines the initial position of the doodler
el17m2h 24:67dc71a8f009 19 @param float position_x uses float since the velocity will be added, which is not an integer.
el17m2h 24:67dc71a8f009 20 @param float position_y uses float since the velocity will be added, which is not an integer.
el17m2h 26:d16a5b1e0ace 21 @param double velocity_y needs to be double in order for it to decelerate to a small value that
el17m2h 26:d16a5b1e0ace 22 approaches zero.
el17m2h 26:d16a5b1e0ace 23 @details The intial position of the doodler is at the centre of the screen and the values are
el17m2h 26:d16a5b1e0ace 24 gotten from the Engine class. It also defines the gravity as a positive vale greater than 1
el17m2h 26:d16a5b1e0ace 25 and the up object as a negative vale less than 1.
el17m2h 24:67dc71a8f009 26 */
el17m2h 23:9be87557b89a 27 void init(float position_x, float position_y, double velocity_y);
el17m2h 24:67dc71a8f009 28
el17m2h 24:67dc71a8f009 29 /**
el17m2h 24:67dc71a8f009 30 @brief Prints the doodler into the LCD screen
el17m2h 24:67dc71a8f009 31 @param N5110 &lcd
el17m2h 24:67dc71a8f009 32 @details The function draws a sprite of 13 x 15 bits that shows the image of the doodler
el17m2h 24:67dc71a8f009 33 */
el17m2h 8:90e789413e0b 34 void draw(N5110 &lcd);
el17m2h 24:67dc71a8f009 35
el17m2h 24:67dc71a8f009 36 /**
el17m2h 24:67dc71a8f009 37 @brief Updates the position of the doodler
el17m2h 26:d16a5b1e0ace 38 @param Direction d is gotten from the user input of the joystick and determines the movement of
el17m2h 26:d16a5b1e0ace 39 the doodler in the x-direction. It moves left/right if the joystick directs left/right at an angle
el17m2h 26:d16a5b1e0ace 40 or not.
el17m2h 26:d16a5b1e0ace 41 @param float mag is used to accelerate the movement of the doodler in the x-direction since it
el17m2h 26:d16a5b1e0ace 42 moves 5 frames * the magnitude of the joystick.
el17m2h 24:67dc71a8f009 43 @details The function checks the doodler does not leave the screen rectangle (30 x 83) in the
el17m2h 26:d16a5b1e0ace 44 x-direction and checks the direction of the velocity to keep adding or substructing a value in
el17m2h 26:d16a5b1e0ace 45 the y-direction (depending on if it is jumping or falling)
el17m2h 24:67dc71a8f009 46 */
el17m2h 17:74de8c17ddac 47 void update(Direction d, float mag);
el17m2h 24:67dc71a8f009 48
el17m2h 24:67dc71a8f009 49 /**
el17m2h 25:f122e1862cd1 50 @brief Function to check the doodler's y-coodinate velocity
el17m2h 26:d16a5b1e0ace 51 @details The function checks the current velocity of the doodler and depending on its direction
el17m2h 26:d16a5b1e0ace 52 (positive or negative) it will decide if the doodler's updated velocity will remain the same or
el17m2h 26:d16a5b1e0ace 53 change direction (jump). If the velocity is positive, it means it is currently jumping, so it
el17m2h 26:d16a5b1e0ace 54 should continue doing so but in a decreasing velocity (decelerating), which is why it is
el17m2h 26:d16a5b1e0ace 55 multiplied times the _up constant (value less than 1). If the velocity is negative it means
el17m2h 26:d16a5b1e0ace 56 it is falling downwards and increasing in velocity (accelerating). This is done by multiplying the
el17m2h 26:d16a5b1e0ace 57 current velocity by the gravity constant value (greater than 1). Finally, if the velocity is 0, it
el17m2h 26:d16a5b1e0ace 58 means it has completely decelerated upwards and so it should begin to fall. To do so, the velocity
el17m2h 25:f122e1862cd1 59 is given the value of gravity (which is a positive value).
el17m2h 24:67dc71a8f009 60 */
el17m2h 24:67dc71a8f009 61 void check_velocity();
el17m2h 24:67dc71a8f009 62
el17m2h 24:67dc71a8f009 63 /**
el17m2h 24:67dc71a8f009 64 @brief Returns the current doodler's velocity in the x-axis
el17m2h 24:67dc71a8f009 65 @details Gets the current value in the doodler's class for the doodler's velocity in the x-axis
el17m2h 24:67dc71a8f009 66 */
el17m2h 10:e1d2289705ef 67 float get_velocity_x();
el17m2h 24:67dc71a8f009 68
el17m2h 24:67dc71a8f009 69 /**
el17m2h 24:67dc71a8f009 70 @brief Returns the current doodler's velocity in the y-axis
el17m2h 26:d16a5b1e0ace 71 @details Gets the current value in the doodler's class for the doodler's velocity in the y-axis. It is a
el17m2h 26:d16a5b1e0ace 72 double value since the y-velocity is a double type.
el17m2h 24:67dc71a8f009 73 */
el17m2h 10:e1d2289705ef 74 double get_velocity_y();
el17m2h 24:67dc71a8f009 75
el17m2h 24:67dc71a8f009 76 /**
el17m2h 24:67dc71a8f009 77 @brief Returns the current doodler's position in the x-axis
el17m2h 24:67dc71a8f009 78 @details Gets the current value in the doodler's class for the doodler's position in the x-axis
el17m2h 24:67dc71a8f009 79 */
el17m2h 10:e1d2289705ef 80 float get_position_x();
el17m2h 24:67dc71a8f009 81
el17m2h 24:67dc71a8f009 82 /**
el17m2h 24:67dc71a8f009 83 @brief Returns the current doodler's position in the y-axis
el17m2h 24:67dc71a8f009 84 @details Gets the current value in the doodler's class for the doodler's position in the y-axis
el17m2h 24:67dc71a8f009 85 */
el17m2h 10:e1d2289705ef 86 float get_position_y();
el17m2h 24:67dc71a8f009 87
el17m2h 24:67dc71a8f009 88 /**
el17m2h 26:d16a5b1e0ace 89 @brief Sets the doodler's velocity in the Doodler's class to equal the inputed parameters
el17m2h 24:67dc71a8f009 90 @param float vel_x
el17m2h 24:67dc71a8f009 91 @param float vel_y
el17m2h 26:d16a5b1e0ace 92 @details The function sets the doodler's velocity in the doodler's class by making the current
el17m2h 26:d16a5b1e0ace 93 velocity equal to the inputed parameters
el17m2h 24:67dc71a8f009 94 */
el17m2h 14:529f798adae4 95 void set_velocity(float vel_x, double vel_y);
el17m2h 24:67dc71a8f009 96
el17m2h 25:f122e1862cd1 97 /**
el17m2h 26:d16a5b1e0ace 98 @brief Sets the doodler's position in the Doodler's class to equal the inputed parameters
el17m2h 25:f122e1862cd1 99 @param float pos_x
el17m2h 25:f122e1862cd1 100 @param float pos_y
el17m2h 26:d16a5b1e0ace 101 @details The function sets the doodler's position in the doodler's class by making the current
el17m2h 26:d16a5b1e0ace 102 position equal the inputed parameters
el17m2h 24:67dc71a8f009 103 */
el17m2h 14:529f798adae4 104 void set_position(float pos_x, float pos_y);
el17m2h 4:8ec314f806ae 105
el17m2h 4:8ec314f806ae 106 private:
el17m2h 14:529f798adae4 107 float _position_x;
el17m2h 14:529f798adae4 108 float _position_y;
el17m2h 10:e1d2289705ef 109 float _velocity_x;
el17m2h 10:e1d2289705ef 110 double _velocity_y;
el17m2h 10:e1d2289705ef 111 double _gravity;
el17m2h 10:e1d2289705ef 112 double _up;
el17m2h 4:8ec314f806ae 113 };
el17m2h 4:8ec314f806ae 114 #endif