Initial publish
Dependencies: mbed
Fork of el17dg by
menu/menu.cpp@30:d454d0cb72bc, 2019-04-16 (annotated)
- Committer:
- Noximilien
- Date:
- Tue Apr 16 21:16:33 2019 +0000
- Revision:
- 30:d454d0cb72bc
- Parent:
- 29:579e00b7f118
- Child:
- 31:becb8f6bf7b7
Hace modified some comments. Have added a feature of a force shield. Updated the tutorial, Have finished the settings mode.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Noximilien | 4:02c63aaa2df9 | 1 | #include "main.h" |
Noximilien | 4:02c63aaa2df9 | 2 | #include "menu.h" |
Noximilien | 24:0570cb4b92d7 | 3 | #include "constants.h" |
Noximilien | 26:676874c42883 | 4 | #include "game.h" |
Noximilien | 28:35af3843de8f | 5 | #include "hud.h" |
Noximilien | 30:d454d0cb72bc | 6 | #include "models.h" |
Noximilien | 30:d454d0cb72bc | 7 | #include "gameobject.h" |
Noximilien | 4:02c63aaa2df9 | 8 | |
Noximilien | 4:02c63aaa2df9 | 9 | const int total_options = 3; |
Noximilien | 4:02c63aaa2df9 | 10 | const float time_delay = 100; |
Noximilien | 4:02c63aaa2df9 | 11 | |
Noximilien | 28:35af3843de8f | 12 | Hud highScore; |
Noximilien | 30:d454d0cb72bc | 13 | GameObject cursor; |
Noximilien | 4:02c63aaa2df9 | 14 | |
Noximilien | 4:02c63aaa2df9 | 15 | Menu::Menu() { // NOTE to self: The constructor for declerering intial states of variables. |
Noximilien | 4:02c63aaa2df9 | 16 | current_option = 0; // As soon as Menu menu; happens in main, the zero is addressed to the variable. |
Noximilien | 4:02c63aaa2df9 | 17 | } // Another form of declering intial values. |
Noximilien | 4:02c63aaa2df9 | 18 | |
Noximilien | 4:02c63aaa2df9 | 19 | bool Menu::updateAndDraw() { // cheking whether the joystick was moved to point at other options in the menu. |
Noximilien | 24:0570cb4b92d7 | 20 | if(y_dir.read() > joy_threshold_max_y){ |
Noximilien | 4:02c63aaa2df9 | 21 | current_option -= 1; |
Noximilien | 4:02c63aaa2df9 | 22 | wait_ms(time_delay); |
Noximilien | 4:02c63aaa2df9 | 23 | } |
Noximilien | 24:0570cb4b92d7 | 24 | else if (y_dir.read() < joy_threshold_min_y){ |
Noximilien | 4:02c63aaa2df9 | 25 | current_option += 1; |
Noximilien | 4:02c63aaa2df9 | 26 | wait_ms(time_delay); |
Noximilien | 4:02c63aaa2df9 | 27 | } |
Noximilien | 4:02c63aaa2df9 | 28 | if (current_option < 0) { |
Noximilien | 4:02c63aaa2df9 | 29 | current_option += total_options; |
Noximilien | 4:02c63aaa2df9 | 30 | } |
Noximilien | 4:02c63aaa2df9 | 31 | if (current_option >= total_options) { |
Noximilien | 4:02c63aaa2df9 | 32 | current_option -= total_options; |
Noximilien | 4:02c63aaa2df9 | 33 | } |
Noximilien | 4:02c63aaa2df9 | 34 | |
Noximilien | 4:02c63aaa2df9 | 35 | drawPointer(); // Drawing pointer only ones. |
Noximilien | 28:35af3843de8f | 36 | highScore.drawHighScore(); |
Noximilien | 4:02c63aaa2df9 | 37 | |
Noximilien | 24:0570cb4b92d7 | 38 | lcd.printString("Start Game",1,2); |
Noximilien | 24:0570cb4b92d7 | 39 | lcd.printString("Tutorial",1,3); |
Noximilien | 24:0570cb4b92d7 | 40 | lcd.printString("Settings",1,4); |
Noximilien | 4:02c63aaa2df9 | 41 | |
Noximilien | 4:02c63aaa2df9 | 42 | bool option_picked = false; // Checking for the selecting button to be pressed and returning the boolean statement. |
Noximilien | 19:b78fa41d04a9 | 43 | if (gamepad.check_event(gamepad.A_PRESSED)){ |
Noximilien | 28:35af3843de8f | 44 | gamepad.check_event(gamepad.A_PRESSED); |
Noximilien | 4:02c63aaa2df9 | 45 | option_picked = true; |
Noximilien | 4:02c63aaa2df9 | 46 | } |
Noximilien | 28:35af3843de8f | 47 | |
Noximilien | 4:02c63aaa2df9 | 48 | return option_picked; |
Noximilien | 4:02c63aaa2df9 | 49 | } |
Noximilien | 4:02c63aaa2df9 | 50 | |
Noximilien | 4:02c63aaa2df9 | 51 | ScreenOption Menu::getCurrentScreenSelection() { // checking the current position of the pointer and main |
Noximilien | 4:02c63aaa2df9 | 52 | if (current_option == 0) { // if the "Game" was selected and button be pressed, intilise game. |
Noximilien | 4:02c63aaa2df9 | 53 | return ScreenOption_Game; // TASK for future: creat file with settings and tutorial. |
Noximilien | 4:02c63aaa2df9 | 54 | } |
Noximilien | 4:02c63aaa2df9 | 55 | if (current_option == 1) { |
Noximilien | 4:02c63aaa2df9 | 56 | return ScreenOption_Tutorial; |
Noximilien | 4:02c63aaa2df9 | 57 | } |
Noximilien | 4:02c63aaa2df9 | 58 | if (current_option == 2) { |
Noximilien | 4:02c63aaa2df9 | 59 | return ScreenOption_Settings; |
Noximilien | 4:02c63aaa2df9 | 60 | } |
Noximilien | 4:02c63aaa2df9 | 61 | return ScreenOption_Menu; |
Noximilien | 4:02c63aaa2df9 | 62 | } |
Noximilien | 4:02c63aaa2df9 | 63 | |
Noximilien | 4:02c63aaa2df9 | 64 | void Menu::drawPointer(){ // Checking what option was selected and drawing the pointer |
Noximilien | 30:d454d0cb72bc | 65 | cursor.pos.x = 70; // to indicate that postion. |
Noximilien | 30:d454d0cb72bc | 66 | cursor.pos.y = 17; |
Noximilien | 4:02c63aaa2df9 | 67 | if (current_option == 0){ |
Noximilien | 30:d454d0cb72bc | 68 | cursor.pos.y = 17; |
Noximilien | 4:02c63aaa2df9 | 69 | } |
Noximilien | 4:02c63aaa2df9 | 70 | else if (current_option == 1){ |
Noximilien | 30:d454d0cb72bc | 71 | cursor.pos.y = 25; |
Noximilien | 4:02c63aaa2df9 | 72 | } |
Noximilien | 4:02c63aaa2df9 | 73 | else if (current_option == 2){ |
Noximilien | 30:d454d0cb72bc | 74 | cursor.pos.y = 32; |
Noximilien | 4:02c63aaa2df9 | 75 | } |
Noximilien | 30:d454d0cb72bc | 76 | drawSprite(cursor.pos, menu_cursor_sprite); |
Noximilien | 4:02c63aaa2df9 | 77 | } |