ELEC2645 (2018/19) / Mbed 2 deprecated el17dg

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Committer:
Noximilien
Date:
Mon May 06 22:35:51 2019 +0000
Revision:
37:6a2bf4488022
Parent:
36:207ec7db8648
Child:
38:ef3968546d36
Have made finishing changes for comments and game. Have added a debug in main.h. Have separate the simplified sprite drawing into sprite.h.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Noximilien 23:240bc00ef25b 1 /**
Noximilien 23:240bc00ef25b 2 ELEC2645 Embedded Systems Project
Noximilien 23:240bc00ef25b 3 School of Electronic & Electrical Engineering
Noximilien 23:240bc00ef25b 4 University of Leeds
Noximilien 23:240bc00ef25b 5 Name: Dmitrijs Griskovs
Noximilien 23:240bc00ef25b 6 Username: el17dg
Noximilien 23:240bc00ef25b 7 Student ID Number: 201160286
Noximilien 23:240bc00ef25b 8 date: start - 25/02/2019
Noximilien 0:69abdc43ae39 9 */
Noximilien 0:69abdc43ae39 10
Noximilien 21:0eb394495b8a 11 #include "constants.h"
Noximilien 0:69abdc43ae39 12
Noximilien 4:02c63aaa2df9 13 #include "main.h"
Noximilien 3:10918b0f7a7d 14 #include "game.h"
Noximilien 4:02c63aaa2df9 15 #include "menu.h"
Noximilien 19:b78fa41d04a9 16 #include "models.h"
Noximilien 24:0570cb4b92d7 17 #include "tutorial.h"
Noximilien 28:35af3843de8f 18 #include "gameobject.h"
Noximilien 30:d454d0cb72bc 19 #include "settings.h"
Noximilien 3:10918b0f7a7d 20
Noximilien 0:69abdc43ae39 21
Noximilien 1:5aa2312d3e94 22 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
Noximilien 4:02c63aaa2df9 23
Noximilien 1:5aa2312d3e94 24 AnalogIn pot(PTB2);
Noximilien 2:ec89189860e0 25 AnalogIn x_dir(PTB11);
Noximilien 2:ec89189860e0 26 AnalogIn y_dir(PTB10);
Noximilien 17:69a85c909566 27 AnalogIn rand_y(PTB3);
Noximilien 2:ec89189860e0 28
Noximilien 4:02c63aaa2df9 29 Menu menu;
Noximilien 4:02c63aaa2df9 30 Game game;
Noximilien 24:0570cb4b92d7 31 Tutorial tutorial;
Noximilien 30:d454d0cb72bc 32 Settings settings;
Noximilien 29:579e00b7f118 33 Gamepad gamepad;
Noximilien 4:02c63aaa2df9 34
Noximilien 28:35af3843de8f 35 GameObject lineOne;
Noximilien 28:35af3843de8f 36 GameObject lineOneStars;
Noximilien 28:35af3843de8f 37 GameObject lineTwo;
Noximilien 28:35af3843de8f 38 GameObject lineTwoShips;
Noximilien 28:35af3843de8f 39 GameObject lineThree;
Noximilien 20:557e84189a57 40
Noximilien 29:579e00b7f118 41 void setupIntroValues();
Noximilien 24:0570cb4b92d7 42 void updateAndDrawIntroPartOne();
Noximilien 24:0570cb4b92d7 43 void updateAndDrawIntroPartTwo();
Noximilien 32:5403bb974294 44 void introMusic(int low_frequency_music_counter);
Noximilien 24:0570cb4b92d7 45 void introPartOneText();
Noximilien 1:5aa2312d3e94 46 void intro();
Noximilien 35:172db1608332 47 void createdByIntro();
Noximilien 35:172db1608332 48 void noteToPlayer();
Noximilien 29:579e00b7f118 49 void menuSelection();
Noximilien 0:69abdc43ae39 50
Noximilien 4:02c63aaa2df9 51 ScreenOption current_screen = ScreenOption_Menu;
Noximilien 4:02c63aaa2df9 52
Noximilien 1:5aa2312d3e94 53 int main(){
Noximilien 1:5aa2312d3e94 54 lcd.init();
Noximilien 4:02c63aaa2df9 55 gamepad.init();
Noximilien 37:6a2bf4488022 56 DG_PRINTF("Intro starts\n");
Noximilien 1:5aa2312d3e94 57 intro();
Noximilien 35:172db1608332 58 createdByIntro();
Noximilien 35:172db1608332 59 noteToPlayer();
Noximilien 35:172db1608332 60 //Makeing the generated y position for the enemy to be trully random.
Noximilien 35:172db1608332 61 srand(rand_y * 1000000);
Noximilien 35:172db1608332 62 while(1){
Noximilien 1:5aa2312d3e94 63 lcd.clear();
Noximilien 29:579e00b7f118 64 menuSelection();
Noximilien 1:5aa2312d3e94 65 lcd.refresh();
Noximilien 14:e8de27c4d0d4 66 wait_ms(1000/fps);
Noximilien 1:5aa2312d3e94 67 }
Noximilien 1:5aa2312d3e94 68 }
Noximilien 1:5aa2312d3e94 69
Noximilien 19:b78fa41d04a9 70 void intro(){
Noximilien 32:5403bb974294 71 int start_game_text_counter = 0;
Noximilien 29:579e00b7f118 72 setupIntroValues();
Noximilien 29:579e00b7f118 73 updateAndDrawIntroPartOne();
Noximilien 29:579e00b7f118 74 updateAndDrawIntroPartTwo();
Noximilien 29:579e00b7f118 75 wait(1);
Noximilien 29:579e00b7f118 76 //Stop just a few pixels above the bottom screen border.
Noximilien 29:579e00b7f118 77 while (!gamepad.check_event(gamepad.START_PRESSED)){
Noximilien 29:579e00b7f118 78 lcd.clear();
Noximilien 29:579e00b7f118 79 introPartOneText();
Noximilien 29:579e00b7f118 80 if (start_game_text_counter >= 2){
Noximilien 29:579e00b7f118 81 lcd.printString("Press START",10,5);
Noximilien 34:754915ce9de5 82 if (start_game_text_counter == 4){
Noximilien 34:754915ce9de5 83 start_game_text_counter = 0;
Noximilien 34:754915ce9de5 84 }
Noximilien 29:579e00b7f118 85 }
Noximilien 29:579e00b7f118 86 start_game_text_counter += 1;
Noximilien 29:579e00b7f118 87 lcd.refresh();
Noximilien 29:579e00b7f118 88 }
Noximilien 29:579e00b7f118 89 }
Noximilien 29:579e00b7f118 90
Noximilien 29:579e00b7f118 91 void setupIntroValues(){
Noximilien 28:35af3843de8f 92 lineOne.pos.x = -63; // The width of the sprite.
Noximilien 28:35af3843de8f 93 lineOne.pos.y = 1; // This just will be an intro for the game.//////////////////
Noximilien 28:35af3843de8f 94 lineOneStars.pos.x = screen_width;
Noximilien 28:35af3843de8f 95 lineOneStars.pos.y = 1;
Noximilien 19:b78fa41d04a9 96
Noximilien 28:35af3843de8f 97 lineTwo.pos.y = 15;
Noximilien 28:35af3843de8f 98 lineTwo.pos.x = screen_width;
Noximilien 29:579e00b7f118 99 lineTwoShips.pos.x = -46; // Starting position outside the screen limits, with the length of the sprite.
Noximilien 29:579e00b7f118 100 lineTwoShips.pos.y = 14; // the height of the "The last One" and a few pixels for gaps.
Noximilien 20:557e84189a57 101
Noximilien 28:35af3843de8f 102 lineThree.pos.x = 2;
Noximilien 29:579e00b7f118 103 lineThree.pos.y = screen_height; // Starting outside the screen limits on the botto - the screen's height + the sprite's height.
Noximilien 29:579e00b7f118 104 }
Noximilien 24:0570cb4b92d7 105
Noximilien 24:0570cb4b92d7 106 void updateAndDrawIntroPartOne(){
Noximilien 23:240bc00ef25b 107 // the width of the line one + 2.
Noximilien 20:557e84189a57 108 for (int i = 0; i < 65; i++){
Noximilien 19:b78fa41d04a9 109 lcd.clear();
Noximilien 28:35af3843de8f 110 lineOne.pos.x +=1;
Noximilien 28:35af3843de8f 111 if (lineOneStars.pos.x > 70){ lineOneStars.pos.x -= 1; }
Noximilien 20:557e84189a57 112 // to stop moving at the position of its width.
Noximilien 28:35af3843de8f 113 if (lineTwo.pos.x > screen_width - 30){ lineTwo.pos.x -=1; }
Noximilien 29:579e00b7f118 114 if (lineTwoShips.pos.x < 0){ lineTwoShips.pos.x += 1; }
Noximilien 20:557e84189a57 115
Noximilien 24:0570cb4b92d7 116 introPartOneText();
Noximilien 31:becb8f6bf7b7 117 gamepad.tone(200,2);
Noximilien 20:557e84189a57 118
Noximilien 19:b78fa41d04a9 119 lcd.refresh();
Noximilien 20:557e84189a57 120 wait(0.01);
Noximilien 20:557e84189a57 121 }
Noximilien 24:0570cb4b92d7 122 }
Noximilien 24:0570cb4b92d7 123
Noximilien 24:0570cb4b92d7 124 void updateAndDrawIntroPartTwo(){
Noximilien 32:5403bb974294 125 int low_frequency_music_counter = 0;
Noximilien 20:557e84189a57 126 for (int i = 0; i < 19 + 3; i++){
Noximilien 20:557e84189a57 127 lcd.clear();
Noximilien 28:35af3843de8f 128 lineThree.pos.y -= 1;
Noximilien 24:0570cb4b92d7 129 introPartOneText();
Noximilien 29:579e00b7f118 130 drawSprite(lineThree.pos, intro_line_three_sprite);
Noximilien 20:557e84189a57 131 lcd.refresh();
Noximilien 20:557e84189a57 132 wait(0.1);
Noximilien 32:5403bb974294 133 introMusic(low_frequency_music_counter);
Noximilien 32:5403bb974294 134 low_frequency_music_counter++;
Noximilien 26:676874c42883 135 }
Noximilien 24:0570cb4b92d7 136 }
Noximilien 24:0570cb4b92d7 137 /**@brief
Noximilien 24:0570cb4b92d7 138 * I have put the upper part of the intro into a separate function because it
Noximilien 24:0570cb4b92d7 139 * it is being called several times in this file
Noximilien 24:0570cb4b92d7 140 */
Noximilien 24:0570cb4b92d7 141 void introPartOneText(){
Noximilien 29:579e00b7f118 142 drawSprite(lineOne.pos, intro_line_one_sprite);
Noximilien 29:579e00b7f118 143 drawSprite(lineOneStars.pos, intro_line_one_stars_sprite);
Noximilien 29:579e00b7f118 144 drawSprite(lineTwo.pos, intro_line_two_sprite);
Noximilien 29:579e00b7f118 145 drawSprite(lineTwoShips.pos, intro_line_two_ships_sprite);
Noximilien 29:579e00b7f118 146 }
Noximilien 29:579e00b7f118 147
Noximilien 29:579e00b7f118 148 void menuSelection(){
Noximilien 29:579e00b7f118 149 if (current_screen == ScreenOption_Game) {
Noximilien 29:579e00b7f118 150 bool game_is_paused = game.updateAndDraw();
Noximilien 32:5403bb974294 151 if (game_is_paused) { current_screen = ScreenOption_Menu;}
Noximilien 29:579e00b7f118 152
Noximilien 32:5403bb974294 153 } if (current_screen == ScreenOption_Tutorial) {
Noximilien 32:5403bb974294 154 bool back_to_menu = tutorial.updateAndWriteTutorial();
Noximilien 29:579e00b7f118 155 if (back_to_menu) {
Noximilien 29:579e00b7f118 156 current_screen = ScreenOption_Menu;
Noximilien 29:579e00b7f118 157 }
Noximilien 32:5403bb974294 158 } if (current_screen == ScreenOption_Settings) {
Noximilien 30:d454d0cb72bc 159 bool back_to_menu = settings.updateAndWriteSettings();
Noximilien 30:d454d0cb72bc 160 if (back_to_menu) {
Noximilien 30:d454d0cb72bc 161 current_screen = ScreenOption_Menu;
Noximilien 30:d454d0cb72bc 162 }
Noximilien 32:5403bb974294 163 } else if (current_screen == ScreenOption_Menu) {
Noximilien 29:579e00b7f118 164 bool wantsToChangeScreen = menu.updateAndDraw();
Noximilien 29:579e00b7f118 165 if (wantsToChangeScreen) {
Noximilien 29:579e00b7f118 166 current_screen = menu.getCurrentScreenSelection();
Noximilien 29:579e00b7f118 167 }
Noximilien 29:579e00b7f118 168 }
Noximilien 30:d454d0cb72bc 169 }
Noximilien 30:d454d0cb72bc 170
Noximilien 32:5403bb974294 171 void introMusic(int low_frequency_music_counter){
Noximilien 31:becb8f6bf7b7 172 if (low_frequency_music_counter == 0){ gamepad.tone(90,2);}
Noximilien 31:becb8f6bf7b7 173 else if (low_frequency_music_counter == 2){gamepad.tone(60,2);}
Noximilien 31:becb8f6bf7b7 174 else if (low_frequency_music_counter == 4){gamepad.tone(190,2);}
Noximilien 31:becb8f6bf7b7 175 else if (low_frequency_music_counter == 6){gamepad.tone(60,2);}
Noximilien 31:becb8f6bf7b7 176 else if (low_frequency_music_counter == 8){gamepad.tone(90,2);}
Noximilien 31:becb8f6bf7b7 177 else if (low_frequency_music_counter == 10){gamepad.tone(160,2);}
Noximilien 31:becb8f6bf7b7 178 else if (low_frequency_music_counter== 12){
Noximilien 30:d454d0cb72bc 179 gamepad.tone(90,1);
Noximilien 30:d454d0cb72bc 180 low_frequency_music_counter = 0;
Noximilien 30:d454d0cb72bc 181 }
Noximilien 35:172db1608332 182 }
Noximilien 35:172db1608332 183 void createdByIntro(){
Noximilien 35:172db1608332 184 lcd.clear();
Noximilien 35:172db1608332 185 lcd.printString("Created and",0,0);
Noximilien 35:172db1608332 186 lcd.printString("Developed by",0,1);
Noximilien 35:172db1608332 187 lcd.printString("D Griskovs",10,3);
Noximilien 35:172db1608332 188 lcd.printString("el17dg",20,4);
Noximilien 35:172db1608332 189 lcd.printString("201160286",12,5);
Noximilien 35:172db1608332 190 lcd.refresh();
Noximilien 35:172db1608332 191 wait(2);
Noximilien 35:172db1608332 192 }
Noximilien 35:172db1608332 193
Noximilien 35:172db1608332 194 void noteToPlayer(){
Noximilien 35:172db1608332 195 lcd.clear();
Noximilien 35:172db1608332 196 lcd.printString("Please Read",0,0);
Noximilien 35:172db1608332 197 lcd.printString("The TUTORIAL",10,2);
Noximilien 35:172db1608332 198 lcd.printString("First!",30,4);
Noximilien 35:172db1608332 199 lcd.refresh();
Noximilien 35:172db1608332 200 wait(3);
Noximilien 31:becb8f6bf7b7 201 }