Initial publish
Dependencies: mbed
Fork of el17dg by
main/main.cpp@21:0eb394495b8a, 2019-03-27 (annotated)
- Committer:
- Noximilien
- Date:
- Wed Mar 27 00:00:32 2019 +0000
- Revision:
- 21:0eb394495b8a
- Parent:
- 20:557e84189a57
- Child:
- 23:240bc00ef25b
switched all enemies functions into the class system in a separate file. Created a struct for writing sprites more easily. Created a function that resets all values when the game is over. Separated collision, gameObject and constants into new files.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Noximilien | 0:69abdc43ae39 | 1 | /* |
Noximilien | 0:69abdc43ae39 | 2 | ELEC2645 Embedded Systems Project |
Noximilien | 0:69abdc43ae39 | 3 | School of Electronic & Electrical Engineering |
Noximilien | 0:69abdc43ae39 | 4 | University of Leeds |
Noximilien | 0:69abdc43ae39 | 5 | Name: Dmitrijs Griskovs |
Noximilien | 0:69abdc43ae39 | 6 | Username: el17dg |
Noximilien | 0:69abdc43ae39 | 7 | Student ID Number: 201160286 |
Noximilien | 0:69abdc43ae39 | 8 | Date: start - 25/02/2019 |
Noximilien | 0:69abdc43ae39 | 9 | */ |
Noximilien | 0:69abdc43ae39 | 10 | |
Noximilien | 21:0eb394495b8a | 11 | #include "constants.h" |
Noximilien | 0:69abdc43ae39 | 12 | |
Noximilien | 4:02c63aaa2df9 | 13 | #include "main.h" |
Noximilien | 3:10918b0f7a7d | 14 | #include "game.h" |
Noximilien | 4:02c63aaa2df9 | 15 | #include "menu.h" |
Noximilien | 19:b78fa41d04a9 | 16 | #include "models.h" |
Noximilien | 3:10918b0f7a7d | 17 | |
Noximilien | 0:69abdc43ae39 | 18 | |
Noximilien | 0:69abdc43ae39 | 19 | |
Noximilien | 1:5aa2312d3e94 | 20 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
Noximilien | 4:02c63aaa2df9 | 21 | |
Noximilien | 3:10918b0f7a7d | 22 | Gamepad gamepad; |
Noximilien | 4:02c63aaa2df9 | 23 | |
Noximilien | 1:5aa2312d3e94 | 24 | AnalogIn pot(PTB2); |
Noximilien | 2:ec89189860e0 | 25 | AnalogIn x_dir(PTB11); |
Noximilien | 2:ec89189860e0 | 26 | AnalogIn y_dir(PTB10); |
Noximilien | 17:69a85c909566 | 27 | AnalogIn rand_y(PTB3); |
Noximilien | 2:ec89189860e0 | 28 | |
Noximilien | 4:02c63aaa2df9 | 29 | Menu menu; |
Noximilien | 4:02c63aaa2df9 | 30 | Game game; |
Noximilien | 4:02c63aaa2df9 | 31 | |
Noximilien | 19:b78fa41d04a9 | 32 | struct IntroMove { |
Noximilien | 19:b78fa41d04a9 | 33 | int x; |
Noximilien | 19:b78fa41d04a9 | 34 | int y; |
Noximilien | 19:b78fa41d04a9 | 35 | }; |
Noximilien | 19:b78fa41d04a9 | 36 | |
Noximilien | 19:b78fa41d04a9 | 37 | IntroMove lineOne; |
Noximilien | 20:557e84189a57 | 38 | IntroMove lineOneStars; |
Noximilien | 19:b78fa41d04a9 | 39 | IntroMove lineTwo; |
Noximilien | 20:557e84189a57 | 40 | IntroMove lineTwoShips; |
Noximilien | 20:557e84189a57 | 41 | IntroMove lineThree; |
Noximilien | 20:557e84189a57 | 42 | |
Noximilien | 19:b78fa41d04a9 | 43 | |
Noximilien | 4:02c63aaa2df9 | 44 | //static const unsigned int MAX_LINE_LENGTH = 14; |
Noximilien | 3:10918b0f7a7d | 45 | |
Noximilien | 1:5aa2312d3e94 | 46 | |
Noximilien | 1:5aa2312d3e94 | 47 | void intro(); |
Noximilien | 2:ec89189860e0 | 48 | void pointer(int x, int y); |
Noximilien | 2:ec89189860e0 | 49 | void pointer_position(int menu_number); |
Noximilien | 3:10918b0f7a7d | 50 | void ship_movement(); |
Noximilien | 4:02c63aaa2df9 | 51 | //char line_buffer[MAX_LINE_LENGTH]; |
Noximilien | 2:ec89189860e0 | 52 | |
Noximilien | 4:02c63aaa2df9 | 53 | |
Noximilien | 0:69abdc43ae39 | 54 | |
Noximilien | 4:02c63aaa2df9 | 55 | ScreenOption current_screen = ScreenOption_Menu; |
Noximilien | 4:02c63aaa2df9 | 56 | |
Noximilien | 4:02c63aaa2df9 | 57 | void intro(); |
Noximilien | 4:02c63aaa2df9 | 58 | |
Noximilien | 1:5aa2312d3e94 | 59 | int main(){ |
Noximilien | 1:5aa2312d3e94 | 60 | lcd.init(); |
Noximilien | 4:02c63aaa2df9 | 61 | gamepad.init(); |
Noximilien | 17:69a85c909566 | 62 | //gamepad.leds_on(); |
Noximilien | 18:6becc9f9de5e | 63 | //gamepad.led(1,1.0); |
Noximilien | 1:5aa2312d3e94 | 64 | |
Noximilien | 1:5aa2312d3e94 | 65 | intro(); |
Noximilien | 17:69a85c909566 | 66 | srand(rand_y * 1000000); //Makeing the generated y position for the enemy to be trully random. |
Noximilien | 1:5aa2312d3e94 | 67 | |
Noximilien | 4:02c63aaa2df9 | 68 | while(1){ //Waiting for the option "start game" to be selected and for the button B to be pressed |
Noximilien | 1:5aa2312d3e94 | 69 | lcd.clear(); |
Noximilien | 2:ec89189860e0 | 70 | |
Noximilien | 4:02c63aaa2df9 | 71 | if (current_screen == ScreenOption_Game) { |
Noximilien | 19:b78fa41d04a9 | 72 | bool game_is_paused = game.updateAndDraw(); |
Noximilien | 19:b78fa41d04a9 | 73 | |
Noximilien | 19:b78fa41d04a9 | 74 | if (game_is_paused) { |
Noximilien | 4:02c63aaa2df9 | 75 | current_screen = ScreenOption_Menu; |
Noximilien | 4:02c63aaa2df9 | 76 | } |
Noximilien | 4:02c63aaa2df9 | 77 | } |
Noximilien | 4:02c63aaa2df9 | 78 | else if (current_screen == ScreenOption_Menu) { |
Noximilien | 4:02c63aaa2df9 | 79 | bool wantsToChangeScreen = menu.updateAndDraw(); |
Noximilien | 4:02c63aaa2df9 | 80 | if (wantsToChangeScreen) { |
Noximilien | 4:02c63aaa2df9 | 81 | current_screen = menu.getCurrentScreenSelection(); |
Noximilien | 4:02c63aaa2df9 | 82 | } |
Noximilien | 2:ec89189860e0 | 83 | } |
Noximilien | 2:ec89189860e0 | 84 | |
Noximilien | 1:5aa2312d3e94 | 85 | lcd.refresh(); |
Noximilien | 14:e8de27c4d0d4 | 86 | wait_ms(1000/fps); |
Noximilien | 1:5aa2312d3e94 | 87 | } |
Noximilien | 1:5aa2312d3e94 | 88 | } |
Noximilien | 1:5aa2312d3e94 | 89 | |
Noximilien | 19:b78fa41d04a9 | 90 | void intro(){ |
Noximilien | 20:557e84189a57 | 91 | lineOne.x = -63; // The width of the sprite. |
Noximilien | 20:557e84189a57 | 92 | lineOne.y = 1; // This just will be an intro for the game.////////////////// |
Noximilien | 20:557e84189a57 | 93 | lineOneStars.x = screen_width; |
Noximilien | 20:557e84189a57 | 94 | lineOneStars.y = 1; |
Noximilien | 19:b78fa41d04a9 | 95 | |
Noximilien | 20:557e84189a57 | 96 | lineTwo.y = 15; |
Noximilien | 20:557e84189a57 | 97 | lineTwo.x = screen_width; |
Noximilien | 20:557e84189a57 | 98 | lineTwoShips.x = -46; // Starting position outside the screen limits, with the length of the sprite. |
Noximilien | 20:557e84189a57 | 99 | lineTwoShips.y = 14; // the height of the "The last One" and a few pixels for gaps. |
Noximilien | 20:557e84189a57 | 100 | |
Noximilien | 20:557e84189a57 | 101 | lineThree.x = 2; |
Noximilien | 20:557e84189a57 | 102 | lineThree.y = screen_height; // Starting outside the screen limits on the botto - the screen's height + the sprite's height. |
Noximilien | 20:557e84189a57 | 103 | |
Noximilien | 20:557e84189a57 | 104 | // the width of the lione one + 2. |
Noximilien | 20:557e84189a57 | 105 | for (int i = 0; i < 65; i++){ |
Noximilien | 19:b78fa41d04a9 | 106 | lcd.clear(); |
Noximilien | 20:557e84189a57 | 107 | lineOne.x +=1; |
Noximilien | 20:557e84189a57 | 108 | if (lineOneStars.x > 70){ |
Noximilien | 20:557e84189a57 | 109 | lineOneStars.x -= 1; |
Noximilien | 20:557e84189a57 | 110 | } |
Noximilien | 20:557e84189a57 | 111 | // to stop moving at the position of its width. |
Noximilien | 20:557e84189a57 | 112 | if (lineTwo.x > screen_width - 30){// |
Noximilien | 20:557e84189a57 | 113 | lineTwo.x -=1; |
Noximilien | 20:557e84189a57 | 114 | } |
Noximilien | 20:557e84189a57 | 115 | if ( lineTwoShips.x < 0){ |
Noximilien | 20:557e84189a57 | 116 | lineTwoShips.x += 1; |
Noximilien | 20:557e84189a57 | 117 | } |
Noximilien | 20:557e84189a57 | 118 | |
Noximilien | 20:557e84189a57 | 119 | lcd.drawSprite(lineOne.x, lineOne.y, 11, 63, (int*)introLineOne); |
Noximilien | 20:557e84189a57 | 120 | lcd.drawSprite(lineOneStars.x, lineOneStars.y, 13, 12, (int*)introLineOneStars); |
Noximilien | 20:557e84189a57 | 121 | lcd.drawSprite(lineTwo.x, lineTwo.y, 11, 30, (int*)introLineTwo); |
Noximilien | 20:557e84189a57 | 122 | lcd.drawSprite(lineTwoShips.x, lineTwoShips.y, 10, 46, (int*)introLineTwoShips); |
Noximilien | 20:557e84189a57 | 123 | |
Noximilien | 19:b78fa41d04a9 | 124 | lcd.refresh(); |
Noximilien | 20:557e84189a57 | 125 | wait(0.01); |
Noximilien | 20:557e84189a57 | 126 | } |
Noximilien | 20:557e84189a57 | 127 | |
Noximilien | 20:557e84189a57 | 128 | //Stop just a few pixels above the bottom screen border. |
Noximilien | 20:557e84189a57 | 129 | for (int i = 0; i < 19 + 3; i++){ |
Noximilien | 20:557e84189a57 | 130 | lcd.clear(); |
Noximilien | 20:557e84189a57 | 131 | |
Noximilien | 20:557e84189a57 | 132 | lcd.drawSprite(lineOne.x, lineOne.y, 11, 63, (int*)introLineOne); |
Noximilien | 20:557e84189a57 | 133 | lcd.drawSprite(lineOneStars.x, lineOneStars.y, 13, 12, (int*)introLineOneStars); |
Noximilien | 20:557e84189a57 | 134 | lcd.drawSprite(lineTwo.x, lineTwo.y, 11, 30, (int*)introLineTwo); |
Noximilien | 20:557e84189a57 | 135 | lcd.drawSprite(lineTwoShips.x, lineTwoShips.y, 10, 46, (int*)introLineTwoShips); |
Noximilien | 20:557e84189a57 | 136 | |
Noximilien | 20:557e84189a57 | 137 | lcd.drawSprite(lineThree.x, lineThree.y - i, 19, 78, (int*)introLineThree); |
Noximilien | 20:557e84189a57 | 138 | |
Noximilien | 20:557e84189a57 | 139 | lcd.refresh(); |
Noximilien | 20:557e84189a57 | 140 | wait(0.1); |
Noximilien | 20:557e84189a57 | 141 | } |
Noximilien | 20:557e84189a57 | 142 | while (!gamepad.check_event(gamepad.START_PRESSED)){ |
Noximilien | 20:557e84189a57 | 143 | } |
Noximilien | 19:b78fa41d04a9 | 144 | |
Noximilien | 4:02c63aaa2df9 | 145 | } |