Initial publish

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Committer:
Noximilien
Date:
Tue Apr 02 15:38:40 2019 +0000
Revision:
24:0570cb4b92d7
Parent:
23:240bc00ef25b
Child:
26:676874c42883
I have created and finished a tutorial file where is described what controls need to be used and what to do in the game. I have broken up my into code into several functions to improve efficiency. I have started working on my settings mode.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Noximilien 23:240bc00ef25b 1 /**
Noximilien 23:240bc00ef25b 2 ELEC2645 Embedded Systems Project
Noximilien 23:240bc00ef25b 3 School of Electronic & Electrical Engineering
Noximilien 23:240bc00ef25b 4 University of Leeds
Noximilien 23:240bc00ef25b 5 Name: Dmitrijs Griskovs
Noximilien 23:240bc00ef25b 6 Username: el17dg
Noximilien 23:240bc00ef25b 7 Student ID Number: 201160286
Noximilien 23:240bc00ef25b 8 date: start - 25/02/2019
Noximilien 0:69abdc43ae39 9 */
Noximilien 0:69abdc43ae39 10
Noximilien 21:0eb394495b8a 11 #include "constants.h"
Noximilien 0:69abdc43ae39 12
Noximilien 4:02c63aaa2df9 13 #include "main.h"
Noximilien 3:10918b0f7a7d 14 #include "game.h"
Noximilien 4:02c63aaa2df9 15 #include "menu.h"
Noximilien 19:b78fa41d04a9 16 #include "models.h"
Noximilien 24:0570cb4b92d7 17 #include "tutorial.h"
Noximilien 3:10918b0f7a7d 18
Noximilien 0:69abdc43ae39 19
Noximilien 0:69abdc43ae39 20
Noximilien 1:5aa2312d3e94 21 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
Noximilien 4:02c63aaa2df9 22
Noximilien 3:10918b0f7a7d 23 Gamepad gamepad;
Noximilien 4:02c63aaa2df9 24
Noximilien 1:5aa2312d3e94 25 AnalogIn pot(PTB2);
Noximilien 2:ec89189860e0 26 AnalogIn x_dir(PTB11);
Noximilien 2:ec89189860e0 27 AnalogIn y_dir(PTB10);
Noximilien 17:69a85c909566 28 AnalogIn rand_y(PTB3);
Noximilien 2:ec89189860e0 29
Noximilien 4:02c63aaa2df9 30 Menu menu;
Noximilien 4:02c63aaa2df9 31 Game game;
Noximilien 24:0570cb4b92d7 32 Tutorial tutorial;
Noximilien 4:02c63aaa2df9 33
Noximilien 19:b78fa41d04a9 34 struct IntroMove {
Noximilien 19:b78fa41d04a9 35 int x;
Noximilien 19:b78fa41d04a9 36 int y;
Noximilien 19:b78fa41d04a9 37 };
Noximilien 19:b78fa41d04a9 38
Noximilien 19:b78fa41d04a9 39 IntroMove lineOne;
Noximilien 20:557e84189a57 40 IntroMove lineOneStars;
Noximilien 19:b78fa41d04a9 41 IntroMove lineTwo;
Noximilien 20:557e84189a57 42 IntroMove lineTwoShips;
Noximilien 20:557e84189a57 43 IntroMove lineThree;
Noximilien 20:557e84189a57 44
Noximilien 24:0570cb4b92d7 45 void updateAndDrawIntroPartOne();
Noximilien 24:0570cb4b92d7 46 void updateAndDrawIntroPartTwo();
Noximilien 24:0570cb4b92d7 47 void introPartOneText();
Noximilien 1:5aa2312d3e94 48 void intro();
Noximilien 2:ec89189860e0 49 void pointer(int x, int y);
Noximilien 2:ec89189860e0 50 void pointer_position(int menu_number);
Noximilien 3:10918b0f7a7d 51 void ship_movement();
Noximilien 0:69abdc43ae39 52
Noximilien 4:02c63aaa2df9 53 ScreenOption current_screen = ScreenOption_Menu;
Noximilien 4:02c63aaa2df9 54
Noximilien 4:02c63aaa2df9 55 void intro();
Noximilien 4:02c63aaa2df9 56
Noximilien 1:5aa2312d3e94 57 int main(){
Noximilien 1:5aa2312d3e94 58 lcd.init();
Noximilien 4:02c63aaa2df9 59 gamepad.init();
Noximilien 1:5aa2312d3e94 60
Noximilien 1:5aa2312d3e94 61 intro();
Noximilien 17:69a85c909566 62 srand(rand_y * 1000000); //Makeing the generated y position for the enemy to be trully random.
Noximilien 1:5aa2312d3e94 63
Noximilien 4:02c63aaa2df9 64 while(1){ //Waiting for the option "start game" to be selected and for the button B to be pressed
Noximilien 1:5aa2312d3e94 65 lcd.clear();
Noximilien 2:ec89189860e0 66
Noximilien 4:02c63aaa2df9 67 if (current_screen == ScreenOption_Game) {
Noximilien 19:b78fa41d04a9 68 bool game_is_paused = game.updateAndDraw();
Noximilien 19:b78fa41d04a9 69
Noximilien 19:b78fa41d04a9 70 if (game_is_paused) {
Noximilien 4:02c63aaa2df9 71 current_screen = ScreenOption_Menu;
Noximilien 4:02c63aaa2df9 72 }
Noximilien 4:02c63aaa2df9 73 }
Noximilien 24:0570cb4b92d7 74 if (current_screen == ScreenOption_Tutorial) {
Noximilien 24:0570cb4b92d7 75 bool back_to_menu = tutorial.updateAndWriteTutorial();
Noximilien 24:0570cb4b92d7 76
Noximilien 24:0570cb4b92d7 77 if (back_to_menu) {
Noximilien 24:0570cb4b92d7 78 current_screen = ScreenOption_Menu;
Noximilien 24:0570cb4b92d7 79 }
Noximilien 24:0570cb4b92d7 80 }
Noximilien 4:02c63aaa2df9 81 else if (current_screen == ScreenOption_Menu) {
Noximilien 4:02c63aaa2df9 82 bool wantsToChangeScreen = menu.updateAndDraw();
Noximilien 4:02c63aaa2df9 83 if (wantsToChangeScreen) {
Noximilien 4:02c63aaa2df9 84 current_screen = menu.getCurrentScreenSelection();
Noximilien 4:02c63aaa2df9 85 }
Noximilien 2:ec89189860e0 86 }
Noximilien 2:ec89189860e0 87
Noximilien 1:5aa2312d3e94 88 lcd.refresh();
Noximilien 14:e8de27c4d0d4 89 wait_ms(1000/fps);
Noximilien 1:5aa2312d3e94 90 }
Noximilien 1:5aa2312d3e94 91 }
Noximilien 1:5aa2312d3e94 92
Noximilien 19:b78fa41d04a9 93 void intro(){
Noximilien 20:557e84189a57 94 lineOne.x = -63; // The width of the sprite.
Noximilien 20:557e84189a57 95 lineOne.y = 1; // This just will be an intro for the game.//////////////////
Noximilien 20:557e84189a57 96 lineOneStars.x = screen_width;
Noximilien 20:557e84189a57 97 lineOneStars.y = 1;
Noximilien 19:b78fa41d04a9 98
Noximilien 20:557e84189a57 99 lineTwo.y = 15;
Noximilien 20:557e84189a57 100 lineTwo.x = screen_width;
Noximilien 20:557e84189a57 101 lineTwoShips.x = -46; // Starting position outside the screen limits, with the length of the sprite.
Noximilien 20:557e84189a57 102 lineTwoShips.y = 14; // the height of the "The last One" and a few pixels for gaps.
Noximilien 20:557e84189a57 103
Noximilien 20:557e84189a57 104 lineThree.x = 2;
Noximilien 20:557e84189a57 105 lineThree.y = screen_height; // Starting outside the screen limits on the botto - the screen's height + the sprite's height.
Noximilien 20:557e84189a57 106
Noximilien 24:0570cb4b92d7 107 int start_game_text_counter = 0;
Noximilien 24:0570cb4b92d7 108
Noximilien 24:0570cb4b92d7 109 updateAndDrawIntroPartOne();
Noximilien 24:0570cb4b92d7 110 updateAndDrawIntroPartTwo();
Noximilien 24:0570cb4b92d7 111
Noximilien 24:0570cb4b92d7 112 //Stop just a few pixels above the bottom screen border.
Noximilien 24:0570cb4b92d7 113 while (!gamepad.check_event(gamepad.START_PRESSED)){
Noximilien 24:0570cb4b92d7 114 //DOES NOT WORK.
Noximilien 24:0570cb4b92d7 115 if (start_game_text_counter == 1){
Noximilien 24:0570cb4b92d7 116 lcd.printString("Press START",0,0);
Noximilien 24:0570cb4b92d7 117 start_game_text_counter = 0;
Noximilien 24:0570cb4b92d7 118
Noximilien 24:0570cb4b92d7 119 }
Noximilien 24:0570cb4b92d7 120 start_game_text_counter += 1;
Noximilien 24:0570cb4b92d7 121 }
Noximilien 24:0570cb4b92d7 122
Noximilien 24:0570cb4b92d7 123 }
Noximilien 24:0570cb4b92d7 124
Noximilien 24:0570cb4b92d7 125
Noximilien 24:0570cb4b92d7 126 void updateAndDrawIntroPartOne(){
Noximilien 23:240bc00ef25b 127 // the width of the line one + 2.
Noximilien 20:557e84189a57 128 for (int i = 0; i < 65; i++){
Noximilien 19:b78fa41d04a9 129 lcd.clear();
Noximilien 20:557e84189a57 130 lineOne.x +=1;
Noximilien 24:0570cb4b92d7 131 if (lineOneStars.x > 70){ lineOneStars.x -= 1; }
Noximilien 20:557e84189a57 132 // to stop moving at the position of its width.
Noximilien 24:0570cb4b92d7 133 if (lineTwo.x > screen_width - 30){ lineTwo.x -=1; }
Noximilien 24:0570cb4b92d7 134 if ( lineTwoShips.x < 0){ lineTwoShips.x += 1; }
Noximilien 20:557e84189a57 135
Noximilien 24:0570cb4b92d7 136 introPartOneText();
Noximilien 20:557e84189a57 137
Noximilien 19:b78fa41d04a9 138 lcd.refresh();
Noximilien 20:557e84189a57 139 wait(0.01);
Noximilien 20:557e84189a57 140 }
Noximilien 24:0570cb4b92d7 141 }
Noximilien 24:0570cb4b92d7 142
Noximilien 24:0570cb4b92d7 143 void updateAndDrawIntroPartTwo(){
Noximilien 20:557e84189a57 144 for (int i = 0; i < 19 + 3; i++){
Noximilien 20:557e84189a57 145 lcd.clear();
Noximilien 20:557e84189a57 146
Noximilien 24:0570cb4b92d7 147 introPartOneText();
Noximilien 20:557e84189a57 148 lcd.drawSprite(lineThree.x, lineThree.y - i, 19, 78, (int*)introLineThree);
Noximilien 20:557e84189a57 149
Noximilien 20:557e84189a57 150 lcd.refresh();
Noximilien 20:557e84189a57 151 wait(0.1);
Noximilien 20:557e84189a57 152 }
Noximilien 24:0570cb4b92d7 153
Noximilien 24:0570cb4b92d7 154 }
Noximilien 24:0570cb4b92d7 155 /**@brief
Noximilien 24:0570cb4b92d7 156 * I have put the upper part of the intro into a separate function because it
Noximilien 24:0570cb4b92d7 157 * it is being called several times in this file
Noximilien 24:0570cb4b92d7 158 */
Noximilien 24:0570cb4b92d7 159 void introPartOneText(){
Noximilien 24:0570cb4b92d7 160 lcd.drawSprite(lineOne.x, lineOne.y, 11, 63, (int*)introLineOne);
Noximilien 24:0570cb4b92d7 161 lcd.drawSprite(lineOneStars.x, lineOneStars.y, 13, 12, (int*)introLineOneStars);
Noximilien 24:0570cb4b92d7 162 lcd.drawSprite(lineTwo.x, lineTwo.y, 11, 30, (int*)introLineTwo);
Noximilien 24:0570cb4b92d7 163 lcd.drawSprite(lineTwoShips.x, lineTwoShips.y, 10, 46, (int*)introLineTwoShips);
Noximilien 19:b78fa41d04a9 164
Noximilien 4:02c63aaa2df9 165 }