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Dependencies: mbed
Diff: Face/Face.h
- Revision:
- 36:6fbafc8bed80
- Parent:
- 34:5cb9b4d01f5c
- Child:
- 37:524b91130885
diff -r fe3956825bd8 -r 6fbafc8bed80 Face/Face.h
--- a/Face/Face.h Mon Apr 29 14:53:36 2019 +0000
+++ b/Face/Face.h Mon Apr 29 14:58:59 2019 +0000
@@ -11,30 +11,30 @@
float avgZ;
bool visible;
public:
- Face();
/**brief The constructor of the Face class which instantiates the face object.
*No parameters are required as the face attributes will be defined after instantiation using the mutator methods.
*/
- float getVertexValue(int vertex, int axis);
+ Face();
/**brief An accessor method which returns the value depending on the index of the vertex and the axis required
*@param The index of which vertex is required
*@param The axis of the 3 dimensional coordinate required
@returns The float value of the required vertex in a specific axis
*/
- bool getVisible();
+ float getVertexValue(int vertex, int axis);
/**brief An accessor method which returns whether the face is visible or not
@returns The boolean value of the attribute 'visible'
*/
- void setVisible(bool v);
+ bool getVisible();
/**brief An mutator method which sets whether the face is visible or not
@param A boolean which determines whether the visible attribute will be true or false
*/
- void setVerticies(float (&PointArray)[4][3]);
+ void setVisible(bool v);
/**brief A mutator method which sets the verticies of the face
@param A memory address of a two dimentional array containing each vertex and the values of the x, y and z coordinates
*/
- float getAvgZ();
+ void setVerticies(float (&PointArray)[4][3]);
/**brief An accessor method which returns the average z axis value of the faces verticies
@returns A float representing the average z axis value of the face
*/
+ float getAvgZ();
};
\ No newline at end of file