ELEC2645 (2018/19) / Mbed 2 deprecated el17cd

Dependencies:   mbed

main.cpp

Committer:
el17cd
Date:
2019-02-23
Revision:
6:75031d14fc0d
Parent:
5:54d3b36fec2c
Child:
7:15543cb10a14

File content as of revision 6:75031d14fc0d:

/*
ELEC2645 Embedded Systems Project
School of Electronic & Electrical Engineering
University of Leeds
Name: Christopher Doel
Username: el17cd
Student ID Number: 201146223
Date: 22/02/19
*/

#include "mbed.h"
#include <vector>
#ifndef FACE_H
#define FACE_H
#include "Face.h"
#endif
#include "Rasturizer.h"
#include "Cube.h"
#include "Gamepad.h"


 Gamepad gamepad;
int main()
{
    
    gamepad.init();
    Rasturizer renderer;
    Cube cube1(20,0,40,15);
    Cube cube2(-20,0,40,15);
    
    int i = 0;
    while(1) {
        renderer.clear();
        //if (i == 6)
        //    i = 0;
        for (int i = 0; i < 6; i++){
        renderer.drawFace(cube1.getFace(i));
        }
        for (int i = 0; i < 6; i++){
        renderer.drawFace(cube2.getFace(i));
        }

        Vector2D coord = gamepad.get_coord();
        cube1.translate(coord.x,0,coord.y);
        cube2.translate(coord.x,0,coord.y);
        
        //if(gamepad.check_event(A){
        //    cube1.rotateX(0.5);
        //    cube2.rotateX(0.5);
        //}
        

        
        renderer.refresh(); // refresh the LCD so the pixels appear
        wait_ms(1000/15);  // this gives a refresh rate of 10 frames per second
        //i++;
    }
}