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Dependencies: mbed
main.cpp@6:75031d14fc0d, 2019-02-23 (annotated)
- Committer:
- el17cd
- Date:
- Sat Feb 23 16:19:29 2019 +0000
- Revision:
- 6:75031d14fc0d
- Parent:
- 5:54d3b36fec2c
- Child:
- 7:15543cb10a14
Translation of cubes working;
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| el17cd | 0:efb5eec6b8ea | 1 | /* |
| el17cd | 0:efb5eec6b8ea | 2 | ELEC2645 Embedded Systems Project |
| el17cd | 0:efb5eec6b8ea | 3 | School of Electronic & Electrical Engineering |
| el17cd | 0:efb5eec6b8ea | 4 | University of Leeds |
| el17cd | 0:efb5eec6b8ea | 5 | Name: Christopher Doel |
| el17cd | 0:efb5eec6b8ea | 6 | Username: el17cd |
| el17cd | 0:efb5eec6b8ea | 7 | Student ID Number: 201146223 |
| el17cd | 0:efb5eec6b8ea | 8 | Date: 22/02/19 |
| el17cd | 0:efb5eec6b8ea | 9 | */ |
| el17cd | 0:efb5eec6b8ea | 10 | |
| el17cd | 0:efb5eec6b8ea | 11 | #include "mbed.h" |
| el17cd | 1:044238f7bdda | 12 | #include <vector> |
| el17cd | 4:759a5c34e239 | 13 | #ifndef FACE_H |
| el17cd | 4:759a5c34e239 | 14 | #define FACE_H |
| el17cd | 3:2e31dfcb712a | 15 | #include "Face.h" |
| el17cd | 4:759a5c34e239 | 16 | #endif |
| el17cd | 4:759a5c34e239 | 17 | #include "Rasturizer.h" |
| el17cd | 4:759a5c34e239 | 18 | #include "Cube.h" |
| el17cd | 6:75031d14fc0d | 19 | #include "Gamepad.h" |
| el17cd | 3:2e31dfcb712a | 20 | |
| el17cd | 0:efb5eec6b8ea | 21 | |
| el17cd | 6:75031d14fc0d | 22 | Gamepad gamepad; |
| el17cd | 0:efb5eec6b8ea | 23 | int main() |
| el17cd | 0:efb5eec6b8ea | 24 | { |
| el17cd | 6:75031d14fc0d | 25 | |
| el17cd | 6:75031d14fc0d | 26 | gamepad.init(); |
| el17cd | 4:759a5c34e239 | 27 | Rasturizer renderer; |
| el17cd | 6:75031d14fc0d | 28 | Cube cube1(20,0,40,15); |
| el17cd | 6:75031d14fc0d | 29 | Cube cube2(-20,0,40,15); |
| el17cd | 6:75031d14fc0d | 30 | |
| el17cd | 4:759a5c34e239 | 31 | int i = 0; |
| el17cd | 1:044238f7bdda | 32 | while(1) { |
| el17cd | 4:759a5c34e239 | 33 | renderer.clear(); |
| el17cd | 6:75031d14fc0d | 34 | //if (i == 6) |
| el17cd | 6:75031d14fc0d | 35 | // i = 0; |
| el17cd | 6:75031d14fc0d | 36 | for (int i = 0; i < 6; i++){ |
| el17cd | 6:75031d14fc0d | 37 | renderer.drawFace(cube1.getFace(i)); |
| el17cd | 6:75031d14fc0d | 38 | } |
| el17cd | 6:75031d14fc0d | 39 | for (int i = 0; i < 6; i++){ |
| el17cd | 6:75031d14fc0d | 40 | renderer.drawFace(cube2.getFace(i)); |
| el17cd | 6:75031d14fc0d | 41 | } |
| el17cd | 6:75031d14fc0d | 42 | |
| el17cd | 6:75031d14fc0d | 43 | Vector2D coord = gamepad.get_coord(); |
| el17cd | 6:75031d14fc0d | 44 | cube1.translate(coord.x,0,coord.y); |
| el17cd | 6:75031d14fc0d | 45 | cube2.translate(coord.x,0,coord.y); |
| el17cd | 6:75031d14fc0d | 46 | |
| el17cd | 6:75031d14fc0d | 47 | //if(gamepad.check_event(A){ |
| el17cd | 6:75031d14fc0d | 48 | // cube1.rotateX(0.5); |
| el17cd | 6:75031d14fc0d | 49 | // cube2.rotateX(0.5); |
| el17cd | 6:75031d14fc0d | 50 | //} |
| el17cd | 6:75031d14fc0d | 51 | |
| el17cd | 6:75031d14fc0d | 52 | |
| el17cd | 6:75031d14fc0d | 53 | |
| el17cd | 4:759a5c34e239 | 54 | renderer.refresh(); // refresh the LCD so the pixels appear |
| el17cd | 6:75031d14fc0d | 55 | wait_ms(1000/15); // this gives a refresh rate of 10 frames per second |
| el17cd | 6:75031d14fc0d | 56 | //i++; |
| el17cd | 0:efb5eec6b8ea | 57 | } |
| el17cd | 0:efb5eec6b8ea | 58 | } |