ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Committer:
el17arm
Date:
Wed Mar 27 21:51:11 2019 +0000
Revision:
10:65a6866d418b
Parent:
9:f16581e1eba9
Child:
11:61f28e3448d3
collision is now seperate function move function.; ; will now implement (in terms of collision) solid and transparent platforms

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17arm 0:fe19852199d2 1 #include "mbed.h"
el17arm 0:fe19852199d2 2 #include "N5110.h"
el17arm 0:fe19852199d2 3 #include "Gamepad.h"
el17arm 0:fe19852199d2 4 #include "Minerengine.h"
el17arm 2:725c213b2396 5 #include "Levelengine.h"
el17arm 4:b92da6a09c8b 6 #include "Gameengine.h"
el17arm 0:fe19852199d2 7
el17arm 2:725c213b2396 8 Levelengine level;
el17arm 4:b92da6a09c8b 9 Minerengine miner;
el17arm 4:b92da6a09c8b 10 //Gameengine game;
el17arm 0:fe19852199d2 11 Gamepad pad;
el17arm 0:fe19852199d2 12 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
el17arm 0:fe19852199d2 13 AnalogIn pot0(PTB2);
el17arm 0:fe19852199d2 14
el17arm 0:fe19852199d2 15 void contrast();
el17arm 0:fe19852199d2 16 void init();
el17arm 0:fe19852199d2 17 void start_screen();
el17arm 0:fe19852199d2 18
el17arm 0:fe19852199d2 19 int main()
el17arm 0:fe19852199d2 20 {
el17arm 0:fe19852199d2 21 init();
el17arm 2:725c213b2396 22 start_screen();
el17arm 8:9bc80e40ac0d 23 miner.miner_init();
el17arm 0:fe19852199d2 24
el17arm 0:fe19852199d2 25 while (1) {
el17arm 0:fe19852199d2 26
el17arm 0:fe19852199d2 27 contrast();
el17arm 2:725c213b2396 28 level.test_level(lcd);
el17arm 4:b92da6a09c8b 29 miner.miner_gravity(lcd);
el17arm 4:b92da6a09c8b 30 miner.miner_jump(lcd, pad);
el17arm 4:b92da6a09c8b 31 miner.read_direction(pad);
el17arm 10:65a6866d418b 32 miner.miner_move();
el17arm 10:65a6866d418b 33 miner.miner_draw(lcd);
el17arm 10:65a6866d418b 34 miner.miner_collision(lcd);
el17arm 9:f16581e1eba9 35 wait(0.1);
el17arm 2:725c213b2396 36
el17arm 0:fe19852199d2 37 }
el17arm 0:fe19852199d2 38
el17arm 0:fe19852199d2 39 }
el17arm 0:fe19852199d2 40
el17arm 0:fe19852199d2 41 void init()
el17arm 0:fe19852199d2 42 {
el17arm 0:fe19852199d2 43 lcd.init();
el17arm 0:fe19852199d2 44 lcd.normalMode(); // normal colour mode
el17arm 0:fe19852199d2 45 lcd.setBrightness(0.5); // put LED backlight on 50%
el17arm 0:fe19852199d2 46 lcd.refresh();
el17arm 0:fe19852199d2 47 pad.init();
el17arm 0:fe19852199d2 48 pad.leds_off();
el17arm 3:d27ee2440829 49 contrast();
el17arm 2:725c213b2396 50
el17arm 2:725c213b2396 51
el17arm 0:fe19852199d2 52 }
el17arm 0:fe19852199d2 53
el17arm 0:fe19852199d2 54 void contrast()
el17arm 0:fe19852199d2 55 {
el17arm 0:fe19852199d2 56 lcd.refresh();
el17arm 0:fe19852199d2 57 float con = pot0.read();
el17arm 0:fe19852199d2 58 lcd.setContrast(con);
el17arm 1:813ba5341985 59 lcd.clear();
el17arm 0:fe19852199d2 60
el17arm 0:fe19852199d2 61 }
el17arm 0:fe19852199d2 62
el17arm 0:fe19852199d2 63 void start_screen()
el17arm 2:725c213b2396 64 {
el17arm 3:d27ee2440829 65
el17arm 3:d27ee2440829 66 lcd.printString("*MANIC MILNER!*",0,1);
el17arm 3:d27ee2440829 67 lcd.printString(" Press start! ",0,4);
el17arm 3:d27ee2440829 68 lcd.refresh();
el17arm 0:fe19852199d2 69
el17arm 0:fe19852199d2 70 while ( pad.check_event(Gamepad::START_PRESSED) == false) {
el17arm 0:fe19852199d2 71 pad.leds_on();
el17arm 0:fe19852199d2 72 wait(0.1);
el17arm 0:fe19852199d2 73 pad.leds_off();
el17arm 0:fe19852199d2 74 wait(0.1);
el17arm 0:fe19852199d2 75 }
el17arm 3:d27ee2440829 76 }