Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
main.cpp@1:813ba5341985, 2019-03-19 (annotated)
- Committer:
- el17arm
- Date:
- Tue Mar 19 14:48:40 2019 +0000
- Revision:
- 1:813ba5341985
- Parent:
- 0:fe19852199d2
- Child:
- 2:725c213b2396
minerengine class working fine, jumping and moving. Next will build new class to build environment for character.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17arm | 0:fe19852199d2 | 1 | #include "mbed.h" |
el17arm | 0:fe19852199d2 | 2 | #include "N5110.h" |
el17arm | 0:fe19852199d2 | 3 | #include "Gamepad.h" |
el17arm | 0:fe19852199d2 | 4 | #include "Minerengine.h" |
el17arm | 0:fe19852199d2 | 5 | |
el17arm | 0:fe19852199d2 | 6 | Minerengine engine; |
el17arm | 0:fe19852199d2 | 7 | Gamepad pad; |
el17arm | 0:fe19852199d2 | 8 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
el17arm | 0:fe19852199d2 | 9 | AnalogIn pot0(PTB2); |
el17arm | 0:fe19852199d2 | 10 | |
el17arm | 0:fe19852199d2 | 11 | void contrast(); |
el17arm | 0:fe19852199d2 | 12 | void init(); |
el17arm | 0:fe19852199d2 | 13 | void start_screen(); |
el17arm | 0:fe19852199d2 | 14 | |
el17arm | 0:fe19852199d2 | 15 | int main() |
el17arm | 0:fe19852199d2 | 16 | { |
el17arm | 0:fe19852199d2 | 17 | init(); |
el17arm | 0:fe19852199d2 | 18 | //start_screen(); |
el17arm | 0:fe19852199d2 | 19 | |
el17arm | 0:fe19852199d2 | 20 | while (1) { |
el17arm | 0:fe19852199d2 | 21 | |
el17arm | 0:fe19852199d2 | 22 | contrast(); |
el17arm | 1:813ba5341985 | 23 | engine.read_direction(pad); |
el17arm | 1:813ba5341985 | 24 | engine.miner_move(); |
el17arm | 1:813ba5341985 | 25 | engine.miner_draw(lcd); |
el17arm | 1:813ba5341985 | 26 | engine.miner_jump(lcd, pad); |
el17arm | 1:813ba5341985 | 27 | wait(0.1); |
el17arm | 1:813ba5341985 | 28 | |
el17arm | 0:fe19852199d2 | 29 | } |
el17arm | 0:fe19852199d2 | 30 | |
el17arm | 0:fe19852199d2 | 31 | } |
el17arm | 0:fe19852199d2 | 32 | |
el17arm | 0:fe19852199d2 | 33 | void init() |
el17arm | 0:fe19852199d2 | 34 | { |
el17arm | 0:fe19852199d2 | 35 | lcd.init(); |
el17arm | 0:fe19852199d2 | 36 | lcd.normalMode(); // normal colour mode |
el17arm | 0:fe19852199d2 | 37 | lcd.setBrightness(0.5); // put LED backlight on 50% |
el17arm | 0:fe19852199d2 | 38 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 39 | pad.init(); |
el17arm | 0:fe19852199d2 | 40 | pad.leds_off(); |
el17arm | 0:fe19852199d2 | 41 | } |
el17arm | 0:fe19852199d2 | 42 | |
el17arm | 0:fe19852199d2 | 43 | void contrast() |
el17arm | 0:fe19852199d2 | 44 | { |
el17arm | 0:fe19852199d2 | 45 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 46 | float con = pot0.read(); |
el17arm | 0:fe19852199d2 | 47 | lcd.setContrast(con); |
el17arm | 1:813ba5341985 | 48 | lcd.clear(); |
el17arm | 0:fe19852199d2 | 49 | |
el17arm | 0:fe19852199d2 | 50 | } |
el17arm | 0:fe19852199d2 | 51 | |
el17arm | 0:fe19852199d2 | 52 | void start_screen() |
el17arm | 0:fe19852199d2 | 53 | { |
el17arm | 0:fe19852199d2 | 54 | lcd.printString("***MANIC MILNER!***",0,1); |
el17arm | 0:fe19852199d2 | 55 | lcd.printString(" Press start to play! ",0,4); |
el17arm | 0:fe19852199d2 | 56 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 57 | |
el17arm | 0:fe19852199d2 | 58 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
el17arm | 0:fe19852199d2 | 59 | pad.leds_on(); |
el17arm | 0:fe19852199d2 | 60 | wait(0.1); |
el17arm | 0:fe19852199d2 | 61 | pad.leds_off(); |
el17arm | 0:fe19852199d2 | 62 | wait(0.1); |
el17arm | 0:fe19852199d2 | 63 | } |
el17arm | 0:fe19852199d2 | 64 | } |
el17arm | 0:fe19852199d2 | 65 | |
el17arm | 0:fe19852199d2 | 66 | /*void minermove() |
el17arm | 0:fe19852199d2 | 67 | { |
el17arm | 0:fe19852199d2 | 68 | |
el17arm | 0:fe19852199d2 | 69 | const int miner_right[13][5] = { |
el17arm | 0:fe19852199d2 | 70 | 0,0,0,1,1, |
el17arm | 0:fe19852199d2 | 71 | 0,1,1,1,1, |
el17arm | 0:fe19852199d2 | 72 | 0,1,0,1,0, |
el17arm | 0:fe19852199d2 | 73 | 0,1,1,1,1, |
el17arm | 0:fe19852199d2 | 74 | 0,1,1,1,0, |
el17arm | 0:fe19852199d2 | 75 | 0,0,1,0,0, |
el17arm | 0:fe19852199d2 | 76 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 77 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 78 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 79 | 0,1,1,1,0, |
el17arm | 0:fe19852199d2 | 80 | 0,1,0,1,0, |
el17arm | 0:fe19852199d2 | 81 | 0,1,1,1,1, |
el17arm | 0:fe19852199d2 | 82 | }; |
el17arm | 0:fe19852199d2 | 83 | |
el17arm | 0:fe19852199d2 | 84 | const int miner_left[13][5] = { |
el17arm | 0:fe19852199d2 | 85 | 1,1,0,0,0, |
el17arm | 0:fe19852199d2 | 86 | 1,1,1,1,0, |
el17arm | 0:fe19852199d2 | 87 | 0,1,0,1,0, |
el17arm | 0:fe19852199d2 | 88 | 1,1,1,1,0, |
el17arm | 0:fe19852199d2 | 89 | 0,1,1,1,0, |
el17arm | 0:fe19852199d2 | 90 | 0,0,1,0,0, |
el17arm | 0:fe19852199d2 | 91 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 92 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 93 | 1,1,1,1,1, |
el17arm | 0:fe19852199d2 | 94 | 0,1,1,1,0, |
el17arm | 0:fe19852199d2 | 95 | 0,1,0,1,0, |
el17arm | 0:fe19852199d2 | 96 | 1,1,1,1,0, |
el17arm | 0:fe19852199d2 | 97 | }; |
el17arm | 0:fe19852199d2 | 98 | |
el17arm | 0:fe19852199d2 | 99 | lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); |
el17arm | 0:fe19852199d2 | 100 | |
el17arm | 0:fe19852199d2 | 101 | Direction d = pad.get_direction(); |
el17arm | 0:fe19852199d2 | 102 | printf("Direction = %i\n",d); |
el17arm | 0:fe19852199d2 | 103 | |
el17arm | 0:fe19852199d2 | 104 | if (d==3) { |
el17arm | 0:fe19852199d2 | 105 | |
el17arm | 0:fe19852199d2 | 106 | x_direction = x_direction + 1; |
el17arm | 0:fe19852199d2 | 107 | lcd.clear(); |
el17arm | 0:fe19852199d2 | 108 | lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); |
el17arm | 0:fe19852199d2 | 109 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 110 | wait(0.05); |
el17arm | 0:fe19852199d2 | 111 | |
el17arm | 0:fe19852199d2 | 112 | } |
el17arm | 0:fe19852199d2 | 113 | |
el17arm | 0:fe19852199d2 | 114 | if (d == 7) { |
el17arm | 0:fe19852199d2 | 115 | |
el17arm | 0:fe19852199d2 | 116 | x_direction = x_direction - 1; |
el17arm | 0:fe19852199d2 | 117 | lcd.clear(); |
el17arm | 0:fe19852199d2 | 118 | lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_left); |
el17arm | 0:fe19852199d2 | 119 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 120 | wait(0.05); |
el17arm | 0:fe19852199d2 | 121 | } |
el17arm | 0:fe19852199d2 | 122 | //lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner); |
el17arm | 0:fe19852199d2 | 123 | //lcd.refresh(); |
el17arm | 0:fe19852199d2 | 124 | |
el17arm | 0:fe19852199d2 | 125 | if(pad.check_event(Gamepad::A_PRESSED)) { |
el17arm | 0:fe19852199d2 | 126 | |
el17arm | 0:fe19852199d2 | 127 | |
el17arm | 0:fe19852199d2 | 128 | printf("A pressed"); |
el17arm | 0:fe19852199d2 | 129 | y_direction = y_direction - 6; |
el17arm | 0:fe19852199d2 | 130 | lcd.clear(); |
el17arm | 0:fe19852199d2 | 131 | lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); |
el17arm | 0:fe19852199d2 | 132 | lcd.refresh(); |
el17arm | 0:fe19852199d2 | 133 | wait(0.2); |
el17arm | 0:fe19852199d2 | 134 | y_direction = y_direction + 6; |
el17arm | 0:fe19852199d2 | 135 | } |
el17arm | 0:fe19852199d2 | 136 | }*/ |