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Dependencies: mbed
main.cpp
- Committer:
- el17arm
- Date:
- 2019-03-27
- Revision:
- 10:65a6866d418b
- Parent:
- 9:f16581e1eba9
- Child:
- 11:61f28e3448d3
File content as of revision 10:65a6866d418b:
#include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Minerengine.h" #include "Levelengine.h" #include "Gameengine.h" Levelengine level; Minerengine miner; //Gameengine game; Gamepad pad; N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); AnalogIn pot0(PTB2); void contrast(); void init(); void start_screen(); int main() { init(); start_screen(); miner.miner_init(); while (1) { contrast(); level.test_level(lcd); miner.miner_gravity(lcd); miner.miner_jump(lcd, pad); miner.read_direction(pad); miner.miner_move(); miner.miner_draw(lcd); miner.miner_collision(lcd); wait(0.1); } } void init() { lcd.init(); lcd.normalMode(); // normal colour mode lcd.setBrightness(0.5); // put LED backlight on 50% lcd.refresh(); pad.init(); pad.leds_off(); contrast(); } void contrast() { lcd.refresh(); float con = pot0.read(); lcd.setContrast(con); lcd.clear(); } void start_screen() { lcd.printString("*MANIC MILNER!*",0,1); lcd.printString(" Press start! ",0,4); lcd.refresh(); while ( pad.check_event(Gamepad::START_PRESSED) == false) { pad.leds_on(); wait(0.1); pad.leds_off(); wait(0.1); } }