Adam Baker 201166301
Dependencies: mbed Gamepad N5110
main.cpp@16:b0c0b1fc65d6, 2019-04-01 (annotated)
- Committer:
- adambakerwa
- Date:
- Mon Apr 01 12:35:05 2019 +0000
- Revision:
- 16:b0c0b1fc65d6
- Parent:
- 15:c4de6874aa19
- Child:
- 17:ecbafe932c19
Multiple moving platforms success
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
adambakerwa | 1:a3cce487dffe | 1 | #include "mbed.h" |
adambakerwa | 1:a3cce487dffe | 2 | #include "Gamepad.h" |
adambakerwa | 1:a3cce487dffe | 3 | #include "N5110.h" |
adambakerwa | 1:a3cce487dffe | 4 | #include "Runner.h" |
adambakerwa | 6:cef9c2853315 | 5 | #include "Levels.h" |
adambakerwa | 9:ddeafaadf984 | 6 | #include "Animation.h" |
adambakerwa | 1:a3cce487dffe | 7 | |
adambakerwa | 1:a3cce487dffe | 8 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
adambakerwa | 1:a3cce487dffe | 9 | Gamepad pad; |
adambakerwa | 1:a3cce487dffe | 10 | Runner runner; |
adambakerwa | 9:ddeafaadf984 | 11 | Animation ani; |
adambakerwa | 15:c4de6874aa19 | 12 | Levels lev; |
adambakerwa | 13:35a459a33bbd | 13 | Ticker ticker; |
adambakerwa | 13:35a459a33bbd | 14 | |
adambakerwa | 13:35a459a33bbd | 15 | |
adambakerwa | 13:35a459a33bbd | 16 | volatile int timer_flag = 0; |
adambakerwa | 13:35a459a33bbd | 17 | |
adambakerwa | 13:35a459a33bbd | 18 | void timer_isr(); |
adambakerwa | 1:a3cce487dffe | 19 | |
adambakerwa | 6:cef9c2853315 | 20 | |
adambakerwa | 13:35a459a33bbd | 21 | int main() |
adambakerwa | 13:35a459a33bbd | 22 | { |
adambakerwa | 13:35a459a33bbd | 23 | |
adambakerwa | 14:d8ced73dbb83 | 24 | int fps = 10; |
adambakerwa | 13:35a459a33bbd | 25 | |
adambakerwa | 1:a3cce487dffe | 26 | pad.init(); |
adambakerwa | 1:a3cce487dffe | 27 | lcd.init(); |
adambakerwa | 13:35a459a33bbd | 28 | lcd.setContrast(0.5); |
adambakerwa | 1:a3cce487dffe | 29 | Move move; |
adambakerwa | 16:b0c0b1fc65d6 | 30 | //Pos pos; |
adambakerwa | 15:c4de6874aa19 | 31 | |
adambakerwa | 1:a3cce487dffe | 32 | move = runner.init(move); |
adambakerwa | 16:b0c0b1fc65d6 | 33 | //pos = lev.init(pos); |
adambakerwa | 15:c4de6874aa19 | 34 | |
adambakerwa | 13:35a459a33bbd | 35 | ticker.attach(&timer_isr,1.0f/fps); |
adambakerwa | 13:35a459a33bbd | 36 | |
adambakerwa | 13:35a459a33bbd | 37 | |
adambakerwa | 1:a3cce487dffe | 38 | while(1) { |
adambakerwa | 1:a3cce487dffe | 39 | |
adambakerwa | 14:d8ced73dbb83 | 40 | if (timer_flag == true) { |
adambakerwa | 13:35a459a33bbd | 41 | |
adambakerwa | 14:d8ced73dbb83 | 42 | timer_flag = 0; // if it has, clear the flag |
adambakerwa | 13:35a459a33bbd | 43 | |
adambakerwa | 14:d8ced73dbb83 | 44 | lcd.clear(); |
adambakerwa | 11:dcb38924d96b | 45 | |
adambakerwa | 14:d8ced73dbb83 | 46 | float speed = runner.getSpeed(pad); |
adambakerwa | 14:d8ced73dbb83 | 47 | |
adambakerwa | 14:d8ced73dbb83 | 48 | move = runner.nextLevel(move); //must happen befofre 'fall' otherwise runner can fall out of screen |
adambakerwa | 13:35a459a33bbd | 49 | |
adambakerwa | 16:b0c0b1fc65d6 | 50 | runner.whatLevel(move, lcd); |
adambakerwa | 13:35a459a33bbd | 51 | |
adambakerwa | 14:d8ced73dbb83 | 52 | move = runner.buttonPress(move, lcd, pad); |
adambakerwa | 13:35a459a33bbd | 53 | |
adambakerwa | 14:d8ced73dbb83 | 54 | move = runner.jump(move, lcd); |
adambakerwa | 14:d8ced73dbb83 | 55 | |
adambakerwa | 14:d8ced73dbb83 | 56 | move = runner.wallJumpL(move, lcd, speed); |
adambakerwa | 13:35a459a33bbd | 57 | |
adambakerwa | 14:d8ced73dbb83 | 58 | move = runner.wallJumpR(move, lcd, speed); |
adambakerwa | 13:35a459a33bbd | 59 | |
adambakerwa | 14:d8ced73dbb83 | 60 | move = runner.runLeft(move, lcd, speed); |
adambakerwa | 13:35a459a33bbd | 61 | |
adambakerwa | 14:d8ced73dbb83 | 62 | move = runner.runRight(move, lcd, speed); |
adambakerwa | 13:35a459a33bbd | 63 | |
adambakerwa | 14:d8ced73dbb83 | 64 | move = runner.fall(move, lcd); |
adambakerwa | 13:35a459a33bbd | 65 | |
adambakerwa | 14:d8ced73dbb83 | 66 | move = runner.runnerState(move, lcd, speed); //what state runner is in (must come after next level |
adambakerwa | 13:35a459a33bbd | 67 | |
adambakerwa | 16:b0c0b1fc65d6 | 68 | runner.whatLevel(move, lcd); // call level(why again)?? |
adambakerwa | 13:35a459a33bbd | 69 | |
adambakerwa | 13:35a459a33bbd | 70 | |
adambakerwa | 13:35a459a33bbd | 71 | |
adambakerwa | 16:b0c0b1fc65d6 | 72 | //char buffer[14]; |
adambakerwa | 16:b0c0b1fc65d6 | 73 | //sprintf(buffer,"%i",pos.d); |
adambakerwa | 16:b0c0b1fc65d6 | 74 | //lcd.printString(buffer,0,1); |
adambakerwa | 13:35a459a33bbd | 75 | |
adambakerwa | 14:d8ced73dbb83 | 76 | //sleep(); //sleep untill next refresh |
adambakerwa | 13:35a459a33bbd | 77 | |
adambakerwa | 13:35a459a33bbd | 78 | lcd.refresh(); |
adambakerwa | 13:35a459a33bbd | 79 | |
adambakerwa | 14:d8ced73dbb83 | 80 | } else { |
adambakerwa | 14:d8ced73dbb83 | 81 | |
adambakerwa | 14:d8ced73dbb83 | 82 | sleep(); |
adambakerwa | 14:d8ced73dbb83 | 83 | |
adambakerwa | 13:35a459a33bbd | 84 | } |
adambakerwa | 1:a3cce487dffe | 85 | } |
adambakerwa | 13:35a459a33bbd | 86 | |
adambakerwa | 13:35a459a33bbd | 87 | } |
adambakerwa | 13:35a459a33bbd | 88 | |
adambakerwa | 13:35a459a33bbd | 89 | void timer_isr() |
adambakerwa | 13:35a459a33bbd | 90 | { |
adambakerwa | 13:35a459a33bbd | 91 | |
adambakerwa | 13:35a459a33bbd | 92 | timer_flag = 1; // set flag in ISR |
adambakerwa | 1:a3cce487dffe | 93 | } |
adambakerwa | 1:a3cce487dffe | 94 | |
adambakerwa | 1:a3cce487dffe | 95 | |
adambakerwa | 13:35a459a33bbd | 96 | //rtos |
adambakerwa | 2:1ad390d81d81 | 97 | |
adambakerwa | 13:35a459a33bbd | 98 |