![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Adam Baker 201166301
Dependencies: mbed Gamepad N5110
main.cpp@40:f53c70793975, 2019-05-07 (annotated)
- Committer:
- adambakerwa
- Date:
- Tue May 07 18:07:39 2019 +0000
- Revision:
- 40:f53c70793975
- Parent:
- 38:51ed5820ffe5
- Child:
- 41:4b20f909bbcb
menu fin
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
adambakerwa | 1:a3cce487dffe | 1 | #include "mbed.h" |
adambakerwa | 1:a3cce487dffe | 2 | #include "Gamepad.h" |
adambakerwa | 1:a3cce487dffe | 3 | #include "N5110.h" |
adambakerwa | 25:230e4163cb6b | 4 | #include "BlockheadEngine.h" |
adambakerwa | 36:6f452777b9ce | 5 | #include "Menu.h" |
adambakerwa | 1:a3cce487dffe | 6 | |
adambakerwa | 1:a3cce487dffe | 7 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
adambakerwa | 1:a3cce487dffe | 8 | Gamepad pad; |
adambakerwa | 25:230e4163cb6b | 9 | BlockheadEngine blockhead; |
adambakerwa | 13:35a459a33bbd | 10 | Ticker ticker; |
adambakerwa | 36:6f452777b9ce | 11 | Menu menu; |
adambakerwa | 13:35a459a33bbd | 12 | |
adambakerwa | 13:35a459a33bbd | 13 | volatile int timer_flag = 0; |
adambakerwa | 13:35a459a33bbd | 14 | |
adambakerwa | 13:35a459a33bbd | 15 | void timer_isr(); |
adambakerwa | 31:bf765e3961f1 | 16 | void init(); |
adambakerwa | 36:6f452777b9ce | 17 | |
adambakerwa | 37:23b6312c8315 | 18 | void intro(N5110 &lcd, Gamepad &pad); |
adambakerwa | 26:3319ddd5111d | 19 | void main_menu(N5110 &lcd, Gamepad &pad); |
adambakerwa | 36:6f452777b9ce | 20 | int select_menu_item(Gamepad &pad, N5110 &lcd); |
adambakerwa | 36:6f452777b9ce | 21 | void go_to_main_menu_item(N5110 &lcd, Gamepad &pad, int input); |
adambakerwa | 31:bf765e3961f1 | 22 | |
adambakerwa | 26:3319ddd5111d | 23 | void menu_playgame(N5110 &lcd, Gamepad &pad); |
adambakerwa | 36:6f452777b9ce | 24 | void menu_highscore(N5110 &lcd, Gamepad &pad); |
adambakerwa | 36:6f452777b9ce | 25 | void menu_settings(N5110 &lcd, Gamepad &pad); |
adambakerwa | 36:6f452777b9ce | 26 | void menu_quit(N5110 &lcd, Gamepad &pad); |
adambakerwa | 6:cef9c2853315 | 27 | |
adambakerwa | 31:bf765e3961f1 | 28 | void select_continue_menu_item(N5110 &lcd, Gamepad &pad, int input); |
adambakerwa | 31:bf765e3961f1 | 29 | void menu_continue(N5110 &lcd, Gamepad &pad); |
adambakerwa | 31:bf765e3961f1 | 30 | |
adambakerwa | 31:bf765e3961f1 | 31 | |
adambakerwa | 13:35a459a33bbd | 32 | int main() |
adambakerwa | 13:35a459a33bbd | 33 | { |
adambakerwa | 13:35a459a33bbd | 34 | |
adambakerwa | 18:0a0976faedfb | 35 | int fps = 6; //6 |
adambakerwa | 31:bf765e3961f1 | 36 | init(); |
adambakerwa | 31:bf765e3961f1 | 37 | ticker.attach(&timer_isr,1.0f/fps); |
adambakerwa | 36:6f452777b9ce | 38 | |
adambakerwa | 17:ecbafe932c19 | 39 | lcd.setContrast(0.55); |
adambakerwa | 24:f5dd1f3db693 | 40 | |
adambakerwa | 37:23b6312c8315 | 41 | intro(lcd, pad); |
adambakerwa | 37:23b6312c8315 | 42 | |
adambakerwa | 26:3319ddd5111d | 43 | main_menu(lcd, pad); |
adambakerwa | 13:35a459a33bbd | 44 | |
adambakerwa | 13:35a459a33bbd | 45 | } |
adambakerwa | 13:35a459a33bbd | 46 | |
adambakerwa | 37:23b6312c8315 | 47 | |
adambakerwa | 13:35a459a33bbd | 48 | void timer_isr() |
adambakerwa | 13:35a459a33bbd | 49 | { |
adambakerwa | 13:35a459a33bbd | 50 | |
adambakerwa | 36:6f452777b9ce | 51 | timer_flag = 1; // set flag in ISR |
adambakerwa | 1:a3cce487dffe | 52 | } |
adambakerwa | 1:a3cce487dffe | 53 | |
adambakerwa | 31:bf765e3961f1 | 54 | void init() |
adambakerwa | 31:bf765e3961f1 | 55 | { |
adambakerwa | 36:6f452777b9ce | 56 | pad.init(); //intialise Gamepad class variables |
adambakerwa | 37:23b6312c8315 | 57 | lcd.init(); |
adambakerwa | 36:6f452777b9ce | 58 | menu.init(); //intialise N5110 class variables |
adambakerwa | 31:bf765e3961f1 | 59 | } |
adambakerwa | 31:bf765e3961f1 | 60 | |
adambakerwa | 37:23b6312c8315 | 61 | void intro(N5110 &lcd, Gamepad &pad) |
adambakerwa | 37:23b6312c8315 | 62 | { |
adambakerwa | 37:23b6312c8315 | 63 | menu.title_intro(lcd, pad); |
adambakerwa | 37:23b6312c8315 | 64 | int start = 0; |
adambakerwa | 37:23b6312c8315 | 65 | |
adambakerwa | 37:23b6312c8315 | 66 | do { |
adambakerwa | 37:23b6312c8315 | 67 | if (timer_flag == true) { //only run when timer flag is true (6fps) |
adambakerwa | 37:23b6312c8315 | 68 | |
adambakerwa | 37:23b6312c8315 | 69 | timer_flag = 0; |
adambakerwa | 37:23b6312c8315 | 70 | |
adambakerwa | 37:23b6312c8315 | 71 | start = menu.press_start(lcd, pad); |
adambakerwa | 37:23b6312c8315 | 72 | |
adambakerwa | 37:23b6312c8315 | 73 | } else { |
adambakerwa | 37:23b6312c8315 | 74 | |
adambakerwa | 37:23b6312c8315 | 75 | sleep(); //sleep when timer_flag not true in order to conserve energy |
adambakerwa | 37:23b6312c8315 | 76 | |
adambakerwa | 37:23b6312c8315 | 77 | } |
adambakerwa | 37:23b6312c8315 | 78 | |
adambakerwa | 37:23b6312c8315 | 79 | |
adambakerwa | 37:23b6312c8315 | 80 | } while (start == 0); |
adambakerwa | 37:23b6312c8315 | 81 | |
adambakerwa | 37:23b6312c8315 | 82 | menu.init(); |
adambakerwa | 37:23b6312c8315 | 83 | } |
adambakerwa | 37:23b6312c8315 | 84 | |
adambakerwa | 26:3319ddd5111d | 85 | void main_menu(N5110 &lcd, Gamepad &pad) |
adambakerwa | 26:3319ddd5111d | 86 | { |
adambakerwa | 37:23b6312c8315 | 87 | |
adambakerwa | 36:6f452777b9ce | 88 | blockhead.init(); //intialise blockhead engine variables for new game |
adambakerwa | 36:6f452777b9ce | 89 | int input = select_menu_item(pad, lcd); //reads input and prints the main menu |
adambakerwa | 36:6f452777b9ce | 90 | go_to_main_menu_item(lcd, pad, input); //peforms what ever input is chosen |
adambakerwa | 26:3319ddd5111d | 91 | } |
adambakerwa | 26:3319ddd5111d | 92 | |
adambakerwa | 26:3319ddd5111d | 93 | |
adambakerwa | 36:6f452777b9ce | 94 | |
adambakerwa | 26:3319ddd5111d | 95 | |
adambakerwa | 36:6f452777b9ce | 96 | int select_menu_item(Gamepad &pad, N5110 &lcd) |
adambakerwa | 36:6f452777b9ce | 97 | { |
adambakerwa | 37:23b6312c8315 | 98 | int input = 0; |
adambakerwa | 37:23b6312c8315 | 99 | do { |
adambakerwa | 40:f53c70793975 | 100 | |
adambakerwa | 37:23b6312c8315 | 101 | if (timer_flag == true) { //only run when timer flag is true (6fps) |
adambakerwa | 37:23b6312c8315 | 102 | |
adambakerwa | 40:f53c70793975 | 103 | timer_flag = 0; |
adambakerwa | 40:f53c70793975 | 104 | |
adambakerwa | 40:f53c70793975 | 105 | input = menu.select_input_main(pad, lcd); |
adambakerwa | 40:f53c70793975 | 106 | |
adambakerwa | 37:23b6312c8315 | 107 | } else { |
adambakerwa | 40:f53c70793975 | 108 | |
adambakerwa | 40:f53c70793975 | 109 | sleep(); |
adambakerwa | 40:f53c70793975 | 110 | |
adambakerwa | 40:f53c70793975 | 111 | } |
adambakerwa | 40:f53c70793975 | 112 | } while (input == 0); //repeats untill an input is chosen |
adambakerwa | 26:3319ddd5111d | 113 | |
adambakerwa | 25:230e4163cb6b | 114 | return input; |
adambakerwa | 25:230e4163cb6b | 115 | } |
adambakerwa | 25:230e4163cb6b | 116 | |
adambakerwa | 36:6f452777b9ce | 117 | void go_to_main_menu_item(N5110 &lcd, Gamepad &pad, int input) |
adambakerwa | 26:3319ddd5111d | 118 | { |
adambakerwa | 36:6f452777b9ce | 119 | switch (input) { //depending on input, performes following menu items |
adambakerwa | 26:3319ddd5111d | 120 | case 1: |
adambakerwa | 26:3319ddd5111d | 121 | menu_playgame(lcd, pad); |
adambakerwa | 26:3319ddd5111d | 122 | break; |
adambakerwa | 26:3319ddd5111d | 123 | case 2: |
adambakerwa | 36:6f452777b9ce | 124 | menu_highscore(lcd, pad); |
adambakerwa | 26:3319ddd5111d | 125 | break; |
adambakerwa | 36:6f452777b9ce | 126 | case 3: |
adambakerwa | 36:6f452777b9ce | 127 | menu_settings(lcd, pad); |
adambakerwa | 36:6f452777b9ce | 128 | case 4: |
adambakerwa | 36:6f452777b9ce | 129 | menu_quit(lcd, pad); |
adambakerwa | 26:3319ddd5111d | 130 | default: |
adambakerwa | 26:3319ddd5111d | 131 | exit(1); |
adambakerwa | 26:3319ddd5111d | 132 | break; |
adambakerwa | 26:3319ddd5111d | 133 | } |
adambakerwa | 25:230e4163cb6b | 134 | } |
adambakerwa | 25:230e4163cb6b | 135 | |
adambakerwa | 26:3319ddd5111d | 136 | void menu_playgame(N5110 &lcd, Gamepad &pad) |
adambakerwa | 26:3319ddd5111d | 137 | { |
adambakerwa | 26:3319ddd5111d | 138 | int gameover = 0; |
adambakerwa | 31:bf765e3961f1 | 139 | |
adambakerwa | 26:3319ddd5111d | 140 | do { |
adambakerwa | 36:6f452777b9ce | 141 | if (timer_flag == true) { //only run when timer flag is true (6fps) |
adambakerwa | 26:3319ddd5111d | 142 | |
adambakerwa | 36:6f452777b9ce | 143 | timer_flag = 0; //if it has, clear the flag |
adambakerwa | 26:3319ddd5111d | 144 | |
adambakerwa | 36:6f452777b9ce | 145 | gameover = blockhead.playgame(lcd, pad); //run game untill gameover |
adambakerwa | 26:3319ddd5111d | 146 | |
adambakerwa | 26:3319ddd5111d | 147 | } else { |
adambakerwa | 26:3319ddd5111d | 148 | |
adambakerwa | 36:6f452777b9ce | 149 | sleep(); //sleep when timer_flag not true in order to conserve energy |
adambakerwa | 26:3319ddd5111d | 150 | |
adambakerwa | 26:3319ddd5111d | 151 | } |
adambakerwa | 26:3319ddd5111d | 152 | } while (gameover == 0); |
adambakerwa | 26:3319ddd5111d | 153 | |
adambakerwa | 36:6f452777b9ce | 154 | menu_continue(lcd, pad); //once gameover occurs, go to continue menu (LETS TRY GET LIVES INVOLVED MAYBE!!!))) |
adambakerwa | 26:3319ddd5111d | 155 | |
adambakerwa | 26:3319ddd5111d | 156 | } |
adambakerwa | 26:3319ddd5111d | 157 | |
adambakerwa | 36:6f452777b9ce | 158 | void menu_highscore(N5110 &lcd, Gamepad &pad) |
adambakerwa | 25:230e4163cb6b | 159 | { |
adambakerwa | 25:230e4163cb6b | 160 | |
adambakerwa | 26:3319ddd5111d | 161 | int goback = 0; |
adambakerwa | 36:6f452777b9ce | 162 | |
adambakerwa | 26:3319ddd5111d | 163 | do { |
adambakerwa | 25:230e4163cb6b | 164 | |
adambakerwa | 26:3319ddd5111d | 165 | if (timer_flag == true) { |
adambakerwa | 26:3319ddd5111d | 166 | |
adambakerwa | 26:3319ddd5111d | 167 | timer_flag = 0; |
adambakerwa | 26:3319ddd5111d | 168 | |
adambakerwa | 36:6f452777b9ce | 169 | int highscore = blockhead.highscore(); |
adambakerwa | 36:6f452777b9ce | 170 | |
adambakerwa | 40:f53c70793975 | 171 | menu.print_highscore(lcd, highscore); |
adambakerwa | 26:3319ddd5111d | 172 | |
adambakerwa | 29:b2f63d8c1268 | 173 | if (pad.check_event(Gamepad::B_PRESSED)) { |
adambakerwa | 26:3319ddd5111d | 174 | goback = 1; |
adambakerwa | 26:3319ddd5111d | 175 | } |
adambakerwa | 26:3319ddd5111d | 176 | |
adambakerwa | 26:3319ddd5111d | 177 | } else { |
adambakerwa | 26:3319ddd5111d | 178 | |
adambakerwa | 26:3319ddd5111d | 179 | sleep(); |
adambakerwa | 26:3319ddd5111d | 180 | |
adambakerwa | 26:3319ddd5111d | 181 | } |
adambakerwa | 26:3319ddd5111d | 182 | } while (goback == 0); |
adambakerwa | 37:23b6312c8315 | 183 | |
adambakerwa | 36:6f452777b9ce | 184 | main_menu(lcd, pad); |
adambakerwa | 36:6f452777b9ce | 185 | } |
adambakerwa | 26:3319ddd5111d | 186 | |
adambakerwa | 36:6f452777b9ce | 187 | void menu_settings(N5110 &lcd, Gamepad &pad) |
adambakerwa | 36:6f452777b9ce | 188 | { |
adambakerwa | 36:6f452777b9ce | 189 | |
adambakerwa | 36:6f452777b9ce | 190 | int goback = 0; |
adambakerwa | 40:f53c70793975 | 191 | float contrast; |
adambakerwa | 36:6f452777b9ce | 192 | |
adambakerwa | 36:6f452777b9ce | 193 | do { |
adambakerwa | 36:6f452777b9ce | 194 | |
adambakerwa | 36:6f452777b9ce | 195 | if (timer_flag == true) { |
adambakerwa | 36:6f452777b9ce | 196 | |
adambakerwa | 36:6f452777b9ce | 197 | timer_flag = 0; |
adambakerwa | 36:6f452777b9ce | 198 | |
adambakerwa | 40:f53c70793975 | 199 | contrast = menu.print_settings(pad, lcd); |
adambakerwa | 40:f53c70793975 | 200 | lcd.setContrast(contrast); |
adambakerwa | 40:f53c70793975 | 201 | |
adambakerwa | 36:6f452777b9ce | 202 | if (pad.check_event(Gamepad::B_PRESSED)) { |
adambakerwa | 36:6f452777b9ce | 203 | goback = 1; |
adambakerwa | 36:6f452777b9ce | 204 | } |
adambakerwa | 36:6f452777b9ce | 205 | |
adambakerwa | 36:6f452777b9ce | 206 | } else { |
adambakerwa | 36:6f452777b9ce | 207 | |
adambakerwa | 36:6f452777b9ce | 208 | sleep(); |
adambakerwa | 36:6f452777b9ce | 209 | |
adambakerwa | 36:6f452777b9ce | 210 | } |
adambakerwa | 36:6f452777b9ce | 211 | } while (goback == 0); |
adambakerwa | 26:3319ddd5111d | 212 | main_menu(lcd, pad); |
adambakerwa | 26:3319ddd5111d | 213 | } |
adambakerwa | 25:230e4163cb6b | 214 | |
adambakerwa | 36:6f452777b9ce | 215 | void menu_quit(N5110 &lcd, Gamepad &pad) |
adambakerwa | 36:6f452777b9ce | 216 | { |
adambakerwa | 36:6f452777b9ce | 217 | lcd.turnOff(); |
adambakerwa | 36:6f452777b9ce | 218 | sleep(); |
adambakerwa | 37:23b6312c8315 | 219 | |
adambakerwa | 36:6f452777b9ce | 220 | } |
adambakerwa | 36:6f452777b9ce | 221 | |
adambakerwa | 25:230e4163cb6b | 222 | |
adambakerwa | 31:bf765e3961f1 | 223 | void select_continue_menu_item(N5110 &lcd, Gamepad &pad, int input) |
adambakerwa | 31:bf765e3961f1 | 224 | { |
adambakerwa | 31:bf765e3961f1 | 225 | switch (input) { |
adambakerwa | 31:bf765e3961f1 | 226 | case 1: |
adambakerwa | 31:bf765e3961f1 | 227 | menu_playgame(lcd, pad); |
adambakerwa | 31:bf765e3961f1 | 228 | break; |
adambakerwa | 31:bf765e3961f1 | 229 | case 2: |
adambakerwa | 31:bf765e3961f1 | 230 | main_menu(lcd, pad); |
adambakerwa | 31:bf765e3961f1 | 231 | break; |
adambakerwa | 31:bf765e3961f1 | 232 | default: |
adambakerwa | 31:bf765e3961f1 | 233 | exit(1); |
adambakerwa | 31:bf765e3961f1 | 234 | break; |
adambakerwa | 31:bf765e3961f1 | 235 | } |
adambakerwa | 31:bf765e3961f1 | 236 | } |
adambakerwa | 31:bf765e3961f1 | 237 | |
adambakerwa | 31:bf765e3961f1 | 238 | void menu_continue(N5110 &lcd, Gamepad &pad) |
adambakerwa | 31:bf765e3961f1 | 239 | { |
adambakerwa | 31:bf765e3961f1 | 240 | blockhead.continueInit(); |
adambakerwa | 40:f53c70793975 | 241 | menu.init(); |
adambakerwa | 37:23b6312c8315 | 242 | |
adambakerwa | 36:6f452777b9ce | 243 | int input = 0; |
adambakerwa | 37:23b6312c8315 | 244 | do { |
adambakerwa | 37:23b6312c8315 | 245 | |
adambakerwa | 40:f53c70793975 | 246 | if (timer_flag == true) { |
adambakerwa | 40:f53c70793975 | 247 | |
adambakerwa | 40:f53c70793975 | 248 | timer_flag = 0; |
adambakerwa | 37:23b6312c8315 | 249 | |
adambakerwa | 40:f53c70793975 | 250 | input = menu.select_input_continue(pad, lcd); |
adambakerwa | 40:f53c70793975 | 251 | |
adambakerwa | 37:23b6312c8315 | 252 | } |
adambakerwa | 40:f53c70793975 | 253 | } while (input == 0); |
adambakerwa | 37:23b6312c8315 | 254 | select_continue_menu_item(lcd, pad, input); |
adambakerwa | 31:bf765e3961f1 | 255 | } |
adambakerwa | 31:bf765e3961f1 | 256 | |
adambakerwa | 1:a3cce487dffe | 257 | |
adambakerwa | 13:35a459a33bbd | 258 | //rtos |
adambakerwa | 24:f5dd1f3db693 | 259 | /** |
adambakerwa | 24:f5dd1f3db693 | 260 | char buffer[14]; |
adambakerwa | 24:f5dd1f3db693 | 261 | sprintf(buffer,"%i", gameover); |
adambakerwa | 24:f5dd1f3db693 | 262 | lcd.printString(buffer,0,0); |
adambakerwa | 24:f5dd1f3db693 | 263 | */ |
adambakerwa | 26:3319ddd5111d | 264 | //NEED TO RESET POS CORDS EACH NEW LEVEL TO PREVENT UNNECERSARRY GAME OVER (have fun x) |