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Dependencies: mbed
RosenEngine/RosenEngine.cpp@42:ee13e1d103d8, 2019-05-08 (annotated)
- Committer:
- ikenna1
- Date:
- Wed May 08 11:18:40 2019 +0000
- Revision:
- 42:ee13e1d103d8
- Parent:
- 41:e1fa36c0492e
Change the way Lcd and Gamepad libraries are accessed for ease of documentation
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ikenna1 | 3:f9cd1a38d5c6 | 1 | #include "RosenEngine.h" |
ikenna1 | 39:7824f9080f59 | 2 | |
ikenna1 | 23:0301effce801 | 3 | DigitalIn A(PTB9); |
ikenna1 | 3:f9cd1a38d5c6 | 4 | |
ikenna1 | 2:66a4e5d7a7cd | 5 | // Constructor |
ikenna1 | 2:66a4e5d7a7cd | 6 | RosenEngine::RosenEngine() |
ikenna1 | 2:66a4e5d7a7cd | 7 | { |
ikenna1 | 2:66a4e5d7a7cd | 8 | |
ikenna1 | 2:66a4e5d7a7cd | 9 | } |
ikenna1 | 2:66a4e5d7a7cd | 10 | // Destructor |
ikenna1 | 2:66a4e5d7a7cd | 11 | RosenEngine::~RosenEngine() |
ikenna1 | 2:66a4e5d7a7cd | 12 | { |
ikenna1 | 2:66a4e5d7a7cd | 13 | |
ikenna1 | 2:66a4e5d7a7cd | 14 | } |
ikenna1 | 3:f9cd1a38d5c6 | 15 | |
ikenna1 | 4:740e14ebbc97 | 16 | |
ikenna1 | 42:ee13e1d103d8 | 17 | void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos,N5110 *lcd, Gamepad *pad) |
ikenna1 | 2:66a4e5d7a7cd | 18 | { |
ikenna1 | 4:740e14ebbc97 | 19 | // initialise the game parameters |
ikenna1 | 42:ee13e1d103d8 | 20 | // initialize classes |
ikenna1 | 42:ee13e1d103d8 | 21 | _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos,_lcd,_pad); |
ikenna1 | 42:ee13e1d103d8 | 22 | _enemy.init(_no_shooters,_no_seekers,_lcd,_pad); |
ikenna1 | 42:ee13e1d103d8 | 23 | _menu.init(16,_lcd,_pad); |
ikenna1 | 42:ee13e1d103d8 | 24 | _health.init(_shipno,_lcd,_pad); |
ikenna1 | 42:ee13e1d103d8 | 25 | // initialize objects |
ikenna1 | 39:7824f9080f59 | 26 | _no_shooters = 0; |
ikenna1 | 39:7824f9080f59 | 27 | _no_seekers = 0; |
ikenna1 | 38:4571537238ed | 28 | _times_run = 0; |
ikenna1 | 38:4571537238ed | 29 | _score = 0; |
ikenna1 | 38:4571537238ed | 30 | _dead = false; |
ikenna1 | 39:7824f9080f59 | 31 | _intro = false; |
ikenna1 | 41:e1fa36c0492e | 32 | _wait_time = 2.25; |
ikenna1 | 42:ee13e1d103d8 | 33 | _lcd = lcd; |
ikenna1 | 42:ee13e1d103d8 | 34 | _pad = pad; |
ikenna1 | 13:e114d362186d | 35 | |
ikenna1 | 3:f9cd1a38d5c6 | 36 | } |
ikenna1 | 27:f99249e727fd | 37 | void RosenEngine::reset() |
ikenna1 | 27:f99249e727fd | 38 | { |
ikenna1 | 42:ee13e1d103d8 | 39 | _enemy.init(_no_shooters,_no_seekers,_lcd,_pad); |
ikenna1 | 42:ee13e1d103d8 | 40 | _health.init(_shipno,_lcd,_pad); |
ikenna1 | 41:e1fa36c0492e | 41 | _wait_time = 2.25; |
ikenna1 | 38:4571537238ed | 42 | _times_run = 0; |
ikenna1 | 38:4571537238ed | 43 | _score = 0; |
ikenna1 | 39:7824f9080f59 | 44 | _no_shooters = 0; |
ikenna1 | 38:4571537238ed | 45 | _dead = false; |
ikenna1 | 39:7824f9080f59 | 46 | _no_seekers = 0; |
ikenna1 | 27:f99249e727fd | 47 | } |
ikenna1 | 4:740e14ebbc97 | 48 | |
ikenna1 | 42:ee13e1d103d8 | 49 | void RosenEngine::read_input() |
ikenna1 | 4:740e14ebbc97 | 50 | { |
ikenna1 | 42:ee13e1d103d8 | 51 | Vector2D mapped_coord = _pad->get_coord(); |
ikenna1 | 41:e1fa36c0492e | 52 | _joystick.x = mapped_coord.x; |
ikenna1 | 41:e1fa36c0492e | 53 | _joystick.y = mapped_coord.y; |
ikenna1 | 42:ee13e1d103d8 | 54 | _d = _pad->get_direction(); |
ikenna1 | 35:3341f2bd0408 | 55 | wait(0.1); |
ikenna1 | 41:e1fa36c0492e | 56 | // printf("_joystick.x ,_joystick.y = %f , %f\n",_joystick.x, _joystick.y); |
ikenna1 | 4:740e14ebbc97 | 57 | } |
ikenna1 | 4:740e14ebbc97 | 58 | |
ikenna1 | 42:ee13e1d103d8 | 59 | void RosenEngine::draw() |
ikenna1 | 7:ed5870cfb3e0 | 60 | { |
ikenna1 | 42:ee13e1d103d8 | 61 | _lcd->drawRect(0,0,78,48,FILL_TRANSPARENT); |
ikenna1 | 42:ee13e1d103d8 | 62 | _health.draw_health(_shipno); |
ikenna1 | 42:ee13e1d103d8 | 63 | _health.draw_shields(); |
ikenna1 | 42:ee13e1d103d8 | 64 | _enemy.draw_seeker(); |
ikenna1 | 42:ee13e1d103d8 | 65 | _enemy.draw_shooter(); |
ikenna1 | 42:ee13e1d103d8 | 66 | _enemy.draw_shw(); |
ikenna1 | 42:ee13e1d103d8 | 67 | draw_ship(); |
ikenna1 | 40:90c7a893d513 | 68 | if(_dead == true) { |
ikenna1 | 42:ee13e1d103d8 | 69 | game_over(); |
ikenna1 | 38:4571537238ed | 70 | } |
ikenna1 | 42:ee13e1d103d8 | 71 | disp_points(); |
ikenna1 | 11:73cd744ffa80 | 72 | } |
ikenna1 | 42:ee13e1d103d8 | 73 | void RosenEngine::draw_ship() |
ikenna1 | 41:e1fa36c0492e | 74 | { |
ikenna1 | 41:e1fa36c0492e | 75 | // find the closest enemy (used in orions firing) |
ikenna1 | 41:e1fa36c0492e | 76 | Vector2D inde = find_closest1(); |
ikenna1 | 41:e1fa36c0492e | 77 | int index = inde.x; |
ikenna1 | 41:e1fa36c0492e | 78 | Vector2D closest = find_closest2(index); |
ikenna1 | 41:e1fa36c0492e | 79 | // Draw ships and weapons depending on the ship being used |
ikenna1 | 41:e1fa36c0492e | 80 | switch (_shipno) { |
ikenna1 | 41:e1fa36c0492e | 81 | case 0: |
ikenna1 | 41:e1fa36c0492e | 82 | _ship.set_dimensions(9,6); |
ikenna1 | 42:ee13e1d103d8 | 83 | _ship.draw_ship(_shipno); |
ikenna1 | 42:ee13e1d103d8 | 84 | _weapons.draw(_shipno,closest); |
ikenna1 | 41:e1fa36c0492e | 85 | break; |
ikenna1 | 41:e1fa36c0492e | 86 | case 1: |
ikenna1 | 41:e1fa36c0492e | 87 | _ship.set_dimensions(7,10); |
ikenna1 | 42:ee13e1d103d8 | 88 | _ship.draw_ship(_shipno); |
ikenna1 | 42:ee13e1d103d8 | 89 | _weapons.draw(_shipno,closest); |
ikenna1 | 41:e1fa36c0492e | 90 | break; |
ikenna1 | 41:e1fa36c0492e | 91 | case 2: |
ikenna1 | 41:e1fa36c0492e | 92 | _ship.set_dimensions(7,10); |
ikenna1 | 42:ee13e1d103d8 | 93 | _ship.draw_ship(_shipno); |
ikenna1 | 42:ee13e1d103d8 | 94 | _weapons.draw(_shipno,closest); |
ikenna1 | 41:e1fa36c0492e | 95 | break; |
ikenna1 | 41:e1fa36c0492e | 96 | } |
ikenna1 | 41:e1fa36c0492e | 97 | } |
ikenna1 | 7:ed5870cfb3e0 | 98 | |
ikenna1 | 42:ee13e1d103d8 | 99 | void RosenEngine::update() |
ikenna1 | 7:ed5870cfb3e0 | 100 | { |
ikenna1 | 41:e1fa36c0492e | 101 | _enemy.update_seeker(_shipPos.x, _shipPos.y); |
ikenna1 | 41:e1fa36c0492e | 102 | _enemy.update_shooter(_shipPos.x, _shipPos.y); |
ikenna1 | 32:098fbc1222cd | 103 | _enemy.update_shw(); |
ikenna1 | 42:ee13e1d103d8 | 104 | update_shooter_weapon(); |
ikenna1 | 42:ee13e1d103d8 | 105 | shooter_ship_collision(); |
ikenna1 | 42:ee13e1d103d8 | 106 | seeker_ship_collision(); |
ikenna1 | 42:ee13e1d103d8 | 107 | shooterw_ship_collision(); |
ikenna1 | 42:ee13e1d103d8 | 108 | imperionw_seeker_collision(); |
ikenna1 | 42:ee13e1d103d8 | 109 | kestrelw_shooter_collision(); |
ikenna1 | 42:ee13e1d103d8 | 110 | imperionw_shooter_collision(); |
ikenna1 | 42:ee13e1d103d8 | 111 | orionw_collision(); |
ikenna1 | 36:c25417f0d150 | 112 | check_health(); |
ikenna1 | 37:8d8c8cce0bc7 | 113 | rand_no(); |
ikenna1 | 38:4571537238ed | 114 | scaling(timer(12)); |
ikenna1 | 40:90c7a893d513 | 115 | |
ikenna1 | 7:ed5870cfb3e0 | 116 | } |
ikenna1 | 42:ee13e1d103d8 | 117 | void RosenEngine::update_shooter_weapon() |
ikenna1 | 41:e1fa36c0492e | 118 | { |
ikenna1 | 41:e1fa36c0492e | 119 | if(_shipno == 0) { |
ikenna1 | 41:e1fa36c0492e | 120 | _ship.update_ship(_joystick.x,_joystick.y); |
ikenna1 | 41:e1fa36c0492e | 121 | _weapons.update(); |
ikenna1 | 42:ee13e1d103d8 | 122 | kestrelw_seeker_collision(); |
ikenna1 | 41:e1fa36c0492e | 123 | } |
ikenna1 | 41:e1fa36c0492e | 124 | //printf("if shipno == 0\n"); |
ikenna1 | 41:e1fa36c0492e | 125 | if(_shipno == 1 && A == false) { |
ikenna1 | 41:e1fa36c0492e | 126 | _ship.update_ship(_joystick.x,_joystick.y); |
ikenna1 | 41:e1fa36c0492e | 127 | _weapons.update(); |
ikenna1 | 41:e1fa36c0492e | 128 | } |
ikenna1 | 41:e1fa36c0492e | 129 | //printf("if shipno == 1\n"); |
ikenna1 | 41:e1fa36c0492e | 130 | if(_shipno == 2) { |
ikenna1 | 41:e1fa36c0492e | 131 | _ship.update_ship(_joystick.x,_joystick.y); |
ikenna1 | 41:e1fa36c0492e | 132 | _weapons.update(); |
ikenna1 | 41:e1fa36c0492e | 133 | } |
ikenna1 | 41:e1fa36c0492e | 134 | } |
ikenna1 | 9:241a1a7d8527 | 135 | void RosenEngine::get_pos() |
ikenna1 | 9:241a1a7d8527 | 136 | { |
ikenna1 | 41:e1fa36c0492e | 137 | _shipPos = _ship.get_pos(); |
ikenna1 | 41:e1fa36c0492e | 138 | _seekerPos[0] = _enemy.get_seekerpos(1); |
ikenna1 | 41:e1fa36c0492e | 139 | _seekerPos[1] = _enemy.get_seekerpos(2); |
ikenna1 | 41:e1fa36c0492e | 140 | _seekerPos[2] = _enemy.get_seekerpos(3); |
ikenna1 | 41:e1fa36c0492e | 141 | _shooterPos[0] = _enemy.get_shooterpos(1); |
ikenna1 | 41:e1fa36c0492e | 142 | _shooterPos[1] = _enemy.get_shooterpos(2); |
ikenna1 | 41:e1fa36c0492e | 143 | _shooterPos[2] = _enemy.get_shooterpos(3); |
ikenna1 | 41:e1fa36c0492e | 144 | _shooterWPos[0] = _enemy.get_shwpos(1); |
ikenna1 | 41:e1fa36c0492e | 145 | _shooterWPos[1] = _enemy.get_shwpos(2); |
ikenna1 | 41:e1fa36c0492e | 146 | _shooterWPos[2] = _enemy.get_shwpos(3); |
ikenna1 | 35:3341f2bd0408 | 147 | |
ikenna1 | 42:ee13e1d103d8 | 148 | _weapons.init(_shipPos.x, _shipPos.y, _shipWidth,_lcd,_pad); |
ikenna1 | 13:e114d362186d | 149 | _ycursor = _menu.get_ycursor(); |
ikenna1 | 41:e1fa36c0492e | 150 | set_ship_size(); |
ikenna1 | 41:e1fa36c0492e | 151 | } |
ikenna1 | 41:e1fa36c0492e | 152 | void RosenEngine::set_ship_size() |
ikenna1 | 41:e1fa36c0492e | 153 | { |
ikenna1 | 41:e1fa36c0492e | 154 | switch (_shipno) { |
ikenna1 | 41:e1fa36c0492e | 155 | case 0: |
ikenna1 | 41:e1fa36c0492e | 156 | _shipWidth = 9; |
ikenna1 | 41:e1fa36c0492e | 157 | _shipHeight = 6; |
ikenna1 | 41:e1fa36c0492e | 158 | break; |
ikenna1 | 41:e1fa36c0492e | 159 | case 1: |
ikenna1 | 41:e1fa36c0492e | 160 | _shipWidth = 7; |
ikenna1 | 41:e1fa36c0492e | 161 | _shipHeight = 10; |
ikenna1 | 41:e1fa36c0492e | 162 | break; |
ikenna1 | 41:e1fa36c0492e | 163 | case 2: |
ikenna1 | 41:e1fa36c0492e | 164 | _shipWidth = 7; |
ikenna1 | 41:e1fa36c0492e | 165 | _shipHeight = 10; |
ikenna1 | 41:e1fa36c0492e | 166 | break; |
ikenna1 | 41:e1fa36c0492e | 167 | } |
ikenna1 | 25:faba9eb44514 | 168 | |
ikenna1 | 9:241a1a7d8527 | 169 | } |
ikenna1 | 42:ee13e1d103d8 | 170 | void RosenEngine::title() |
ikenna1 | 9:241a1a7d8527 | 171 | { |
ikenna1 | 42:ee13e1d103d8 | 172 | printf("title...\n"); |
ikenna1 | 42:ee13e1d103d8 | 173 | _menu.title(_shipno); |
ikenna1 | 42:ee13e1d103d8 | 174 | printf("update...\n"); |
ikenna1 | 10:c33d7593a275 | 175 | _menu.update(_d); |
ikenna1 | 10:c33d7593a275 | 176 | } |
ikenna1 | 13:e114d362186d | 177 | int RosenEngine::get_ycursor() |
ikenna1 | 10:c33d7593a275 | 178 | { |
ikenna1 | 13:e114d362186d | 179 | _ycursor = _menu.get_ycursor(); |
ikenna1 | 10:c33d7593a275 | 180 | return _ycursor; |
ikenna1 | 12:47578eb9ea73 | 181 | } |
ikenna1 | 21:628fb703188f | 182 | int RosenEngine::get_shipno() |
ikenna1 | 13:e114d362186d | 183 | { |
ikenna1 | 21:628fb703188f | 184 | _shipno = _menu.get_xcursor(); |
ikenna1 | 21:628fb703188f | 185 | return _shipno; |
ikenna1 | 13:e114d362186d | 186 | } |
ikenna1 | 42:ee13e1d103d8 | 187 | void RosenEngine::ship_select() |
ikenna1 | 12:47578eb9ea73 | 188 | { |
ikenna1 | 12:47578eb9ea73 | 189 | _menu.update(_d); |
ikenna1 | 42:ee13e1d103d8 | 190 | _menu.disp_ships(); |
ikenna1 | 17:e65a9f981834 | 191 | } |
ikenna1 | 35:3341f2bd0408 | 192 | bool RosenEngine::check_collision(int xpos1, int ypos1,int width1,int height1,int xpos2, int ypos2,int width2,int height2) |
ikenna1 | 35:3341f2bd0408 | 193 | { |
ikenna1 | 35:3341f2bd0408 | 194 | // Create arrays of all positions with appropriate height and length |
ikenna1 | 35:3341f2bd0408 | 195 | int xpos1_array[width1]; |
ikenna1 | 35:3341f2bd0408 | 196 | int ypos1_array[height1]; |
ikenna1 | 35:3341f2bd0408 | 197 | int xpos2_array[width2]; |
ikenna1 | 35:3341f2bd0408 | 198 | int ypos2_array[height2]; |
ikenna1 | 35:3341f2bd0408 | 199 | bool xcol = false; |
ikenna1 | 35:3341f2bd0408 | 200 | bool ycol = false; |
ikenna1 | 35:3341f2bd0408 | 201 | bool col = false; |
ikenna1 | 35:3341f2bd0408 | 202 | //printf("variables declared\n"); |
ikenna1 | 35:3341f2bd0408 | 203 | // Loop through both height and width to get a 2D aray of the sprites position |
ikenna1 | 35:3341f2bd0408 | 204 | for(int cx = 0; cx<width1; cx=cx+1) { |
ikenna1 | 35:3341f2bd0408 | 205 | xpos1_array[cx]= xpos1 + cx; |
ikenna1 | 35:3341f2bd0408 | 206 | for(int nx = 0; nx<width2; nx=nx+1) { |
ikenna1 | 35:3341f2bd0408 | 207 | xpos2_array[nx]= xpos2 + nx; |
ikenna1 | 35:3341f2bd0408 | 208 | if(xpos2_array[nx] == xpos1_array[cx]) { |
ikenna1 | 35:3341f2bd0408 | 209 | xcol = true; |
ikenna1 | 35:3341f2bd0408 | 210 | } |
ikenna1 | 35:3341f2bd0408 | 211 | // printf("xarray = %d,x2array = %d,xcol = %d\n",xpos2_array[nx],xpos1_array[cx],xcol); |
ikenna1 | 35:3341f2bd0408 | 212 | } |
ikenna1 | 35:3341f2bd0408 | 213 | } |
ikenna1 | 35:3341f2bd0408 | 214 | //printf("first loop done\n"); |
ikenna1 | 35:3341f2bd0408 | 215 | for(int cy = 0; cy<height1; cy=cy+1) { |
ikenna1 | 35:3341f2bd0408 | 216 | ypos1_array[cy]= ypos1 + cy; |
ikenna1 | 35:3341f2bd0408 | 217 | for(int ny = 0; ny<height2; ny=ny+1) { |
ikenna1 | 35:3341f2bd0408 | 218 | ypos2_array[ny]= ypos2 + ny; |
ikenna1 | 35:3341f2bd0408 | 219 | if(ypos2_array[ny] == ypos1_array[cy]) { |
ikenna1 | 35:3341f2bd0408 | 220 | ycol = true; |
ikenna1 | 35:3341f2bd0408 | 221 | } |
ikenna1 | 35:3341f2bd0408 | 222 | // printf("yarray = %d,y2array = %d,ycol = %d\n",ypos2_array[ny],ypos1_array[cy],ycol); |
ikenna1 | 35:3341f2bd0408 | 223 | } |
ikenna1 | 35:3341f2bd0408 | 224 | } |
ikenna1 | 35:3341f2bd0408 | 225 | // if both the hight and width position values are equal a collision has occured |
ikenna1 | 35:3341f2bd0408 | 226 | col = (xcol & ycol); |
ikenna1 | 35:3341f2bd0408 | 227 | //printf("col gotten, col = %d\n",col); |
ikenna1 | 35:3341f2bd0408 | 228 | return col; |
ikenna1 | 35:3341f2bd0408 | 229 | } |
ikenna1 | 35:3341f2bd0408 | 230 | bool RosenEngine::check_collision1(int xpos1,int width1,int xpos2,int width2) |
ikenna1 | 35:3341f2bd0408 | 231 | { |
ikenna1 | 35:3341f2bd0408 | 232 | // Create arrays of all positions with appropriate height and length |
ikenna1 | 35:3341f2bd0408 | 233 | int xpos1_array[width1]; |
ikenna1 | 35:3341f2bd0408 | 234 | int xpos2_array[width2]; |
ikenna1 | 35:3341f2bd0408 | 235 | bool xcol = false; |
ikenna1 | 35:3341f2bd0408 | 236 | |
ikenna1 | 35:3341f2bd0408 | 237 | for(int cx = 0; cx<width1; cx=cx+1) { |
ikenna1 | 35:3341f2bd0408 | 238 | xpos1_array[cx]= xpos1 + cx; |
ikenna1 | 35:3341f2bd0408 | 239 | for(int nx = 0; nx<width2; nx=nx+1) { |
ikenna1 | 35:3341f2bd0408 | 240 | xpos2_array[nx]= xpos2 + nx; |
ikenna1 | 35:3341f2bd0408 | 241 | if(xpos2_array[nx] == xpos1_array[cx]) { |
ikenna1 | 35:3341f2bd0408 | 242 | xcol = true; |
ikenna1 | 35:3341f2bd0408 | 243 | } |
ikenna1 | 35:3341f2bd0408 | 244 | // printf("xarray = %d,x2array = %d,xcol = %d\n",xpos2_array[nx],xpos1_array[cx],xcol); |
ikenna1 | 35:3341f2bd0408 | 245 | } |
ikenna1 | 35:3341f2bd0408 | 246 | } |
ikenna1 | 35:3341f2bd0408 | 247 | return xcol; |
ikenna1 | 35:3341f2bd0408 | 248 | } |
ikenna1 | 35:3341f2bd0408 | 249 | |
ikenna1 | 35:3341f2bd0408 | 250 | void RosenEngine::test() |
ikenna1 | 35:3341f2bd0408 | 251 | { |
ikenna1 | 35:3341f2bd0408 | 252 | bool test; |
ikenna1 | 35:3341f2bd0408 | 253 | test = check_collision(5,5,5,5,5,5,5,5); |
ikenna1 | 35:3341f2bd0408 | 254 | if (test == false) { |
ikenna1 | 35:3341f2bd0408 | 255 | printf("fail\n"); |
ikenna1 | 35:3341f2bd0408 | 256 | } else { |
ikenna1 | 35:3341f2bd0408 | 257 | printf("pass\n"); |
ikenna1 | 35:3341f2bd0408 | 258 | } |
ikenna1 | 35:3341f2bd0408 | 259 | test = check_collision(0,0,1,1,24,24,1,1); |
ikenna1 | 35:3341f2bd0408 | 260 | if (test == true) { |
ikenna1 | 35:3341f2bd0408 | 261 | printf("fail\n"); |
ikenna1 | 35:3341f2bd0408 | 262 | } else { |
ikenna1 | 35:3341f2bd0408 | 263 | printf("pass\n"); |
ikenna1 | 35:3341f2bd0408 | 264 | } |
ikenna1 | 35:3341f2bd0408 | 265 | } |
ikenna1 | 35:3341f2bd0408 | 266 | // make function resemble test |
ikenna1 | 35:3341f2bd0408 | 267 | |
ikenna1 | 42:ee13e1d103d8 | 268 | void RosenEngine::seeker_ship_collision() |
ikenna1 | 35:3341f2bd0408 | 269 | { |
ikenna1 | 39:7824f9080f59 | 270 | bool col1,col2,col3; |
ikenna1 | 40:90c7a893d513 | 271 | |
ikenna1 | 41:e1fa36c0492e | 272 | col1 = check_collision(_shipPos.x,_shipPos.y,9,6,_seekerPos[0].x, _seekerPos[0].y,10,7); |
ikenna1 | 41:e1fa36c0492e | 273 | col2 = check_collision(_shipPos.x,_shipPos.y,9,6,_seekerPos[1].x, _seekerPos[1].y,10,7); |
ikenna1 | 41:e1fa36c0492e | 274 | col3 = check_collision(_shipPos.x,_shipPos.y,9,6,_seekerPos[2].x, _seekerPos[2].y,10,7); |
ikenna1 | 39:7824f9080f59 | 275 | int sel = 0; |
ikenna1 | 40:90c7a893d513 | 276 | |
ikenna1 | 39:7824f9080f59 | 277 | if (col1 == true && _no_seekers >= 1) { |
ikenna1 | 39:7824f9080f59 | 278 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 279 | } |
ikenna1 | 39:7824f9080f59 | 280 | if (col2 == true && _no_seekers >= 2) { |
ikenna1 | 39:7824f9080f59 | 281 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 282 | } |
ikenna1 | 39:7824f9080f59 | 283 | if (col3 == true && _no_seekers >= 3) { |
ikenna1 | 39:7824f9080f59 | 284 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 285 | } |
ikenna1 | 39:7824f9080f59 | 286 | // printf("col1 = %d, col2 = %d, col3 = %d, no_seekers = %d\n",col1,col2,col3,_no_seekers); |
ikenna1 | 40:90c7a893d513 | 287 | if(sel != 0) { |
ikenna1 | 42:ee13e1d103d8 | 288 | _health.update(5); |
ikenna1 | 39:7824f9080f59 | 289 | _health.seekerh_update(sel,10); |
ikenna1 | 42:ee13e1d103d8 | 290 | _pad->tone(500,0.05); |
ikenna1 | 35:3341f2bd0408 | 291 | wait(0.05); |
ikenna1 | 35:3341f2bd0408 | 292 | } |
ikenna1 | 35:3341f2bd0408 | 293 | } |
ikenna1 | 42:ee13e1d103d8 | 294 | void RosenEngine::shooter_ship_collision() |
ikenna1 | 35:3341f2bd0408 | 295 | { |
ikenna1 | 39:7824f9080f59 | 296 | bool col1,col2,col3; |
ikenna1 | 39:7824f9080f59 | 297 | int sel = 0; |
ikenna1 | 41:e1fa36c0492e | 298 | col1 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterPos[0].x, _shooterPos[1].y,10,7); |
ikenna1 | 41:e1fa36c0492e | 299 | col2 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterPos[1].x, _shooterPos[0].y,10,7); |
ikenna1 | 41:e1fa36c0492e | 300 | col3 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterPos[2].x, _shooterPos[0].y,10,7); |
ikenna1 | 35:3341f2bd0408 | 301 | |
ikenna1 | 39:7824f9080f59 | 302 | if(col1 == true && _no_shooters >= 1) { |
ikenna1 | 39:7824f9080f59 | 303 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 304 | } |
ikenna1 | 39:7824f9080f59 | 305 | if(col2 == true && _no_shooters >= 2) { |
ikenna1 | 39:7824f9080f59 | 306 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 307 | } |
ikenna1 | 39:7824f9080f59 | 308 | if(col3 == true && _no_shooters >= 3) { |
ikenna1 | 39:7824f9080f59 | 309 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 310 | } |
ikenna1 | 40:90c7a893d513 | 311 | if(sel != 0) { |
ikenna1 | 42:ee13e1d103d8 | 312 | _health.update(1); |
ikenna1 | 39:7824f9080f59 | 313 | _health.shooterh_update(sel,10); |
ikenna1 | 42:ee13e1d103d8 | 314 | _pad->tone(500,0.05); |
ikenna1 | 40:90c7a893d513 | 315 | wait(0.05); |
ikenna1 | 35:3341f2bd0408 | 316 | } |
ikenna1 | 35:3341f2bd0408 | 317 | } |
ikenna1 | 42:ee13e1d103d8 | 318 | void RosenEngine::shooterw_ship_collision() |
ikenna1 | 35:3341f2bd0408 | 319 | { |
ikenna1 | 39:7824f9080f59 | 320 | bool col1,col2,col3; |
ikenna1 | 39:7824f9080f59 | 321 | int sel = 0; |
ikenna1 | 41:e1fa36c0492e | 322 | col1 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterWPos[0].x, _shooterWPos[1].y,2,2); |
ikenna1 | 41:e1fa36c0492e | 323 | col2 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterWPos[1].x, _shooterWPos[2].y,2,2); |
ikenna1 | 41:e1fa36c0492e | 324 | col3 = check_collision(_shipPos.x,_shipPos.y,9,6,_shooterWPos[2].x, _shooterWPos[2].y,2,2); |
ikenna1 | 35:3341f2bd0408 | 325 | |
ikenna1 | 39:7824f9080f59 | 326 | if(col1 == true && _no_shooters >= 1) { |
ikenna1 | 39:7824f9080f59 | 327 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 328 | } |
ikenna1 | 39:7824f9080f59 | 329 | if(col2 == true && _no_shooters >= 2) { |
ikenna1 | 39:7824f9080f59 | 330 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 331 | } |
ikenna1 | 39:7824f9080f59 | 332 | if(col3 == true && _no_shooters >= 3) { |
ikenna1 | 39:7824f9080f59 | 333 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 334 | } |
ikenna1 | 40:90c7a893d513 | 335 | if(sel != 0) { |
ikenna1 | 42:ee13e1d103d8 | 336 | _health.update(1); |
ikenna1 | 42:ee13e1d103d8 | 337 | _pad->tone(500,0.05); |
ikenna1 | 40:90c7a893d513 | 338 | wait(0.05); |
ikenna1 | 35:3341f2bd0408 | 339 | } |
ikenna1 | 35:3341f2bd0408 | 340 | } |
ikenna1 | 42:ee13e1d103d8 | 341 | void RosenEngine::kestrelw_seeker_collision() |
ikenna1 | 35:3341f2bd0408 | 342 | { |
ikenna1 | 39:7824f9080f59 | 343 | bool col1, col2, col3; |
ikenna1 | 39:7824f9080f59 | 344 | int sel = 0; |
ikenna1 | 35:3341f2bd0408 | 345 | Vector2D missle_pos = _weapons.get_pos(_shipno); |
ikenna1 | 41:e1fa36c0492e | 346 | col1 = check_collision(_seekerPos[0].x,_seekerPos[0].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 41:e1fa36c0492e | 347 | col2 = check_collision(_seekerPos[1].x,_seekerPos[1].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 41:e1fa36c0492e | 348 | col3 = check_collision(_seekerPos[2].x,_seekerPos[2].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 39:7824f9080f59 | 349 | if (col1 == true && _no_seekers >= 1) { |
ikenna1 | 39:7824f9080f59 | 350 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 351 | } |
ikenna1 | 39:7824f9080f59 | 352 | if (col2 == true && _no_seekers >= 2) { |
ikenna1 | 39:7824f9080f59 | 353 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 354 | } |
ikenna1 | 39:7824f9080f59 | 355 | if (col3 == true && _no_seekers >= 3) { |
ikenna1 | 39:7824f9080f59 | 356 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 357 | } |
ikenna1 | 40:90c7a893d513 | 358 | if(sel != 0) { |
ikenna1 | 42:ee13e1d103d8 | 359 | _pad->tone(500,0.05); |
ikenna1 | 39:7824f9080f59 | 360 | _health.seekerh_update(sel,5); |
ikenna1 | 35:3341f2bd0408 | 361 | wait(0.05); |
ikenna1 | 35:3341f2bd0408 | 362 | } |
ikenna1 | 35:3341f2bd0408 | 363 | } |
ikenna1 | 42:ee13e1d103d8 | 364 | void RosenEngine::imperionw_seeker_collision() |
ikenna1 | 35:3341f2bd0408 | 365 | { |
ikenna1 | 39:7824f9080f59 | 366 | bool col1,col2,col3; |
ikenna1 | 39:7824f9080f59 | 367 | int sel = 0; |
ikenna1 | 41:e1fa36c0492e | 368 | if(_shipno == 1) { |
ikenna1 | 41:e1fa36c0492e | 369 | if(_shipPos.y > _seekerPos[0].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 370 | col1 = check_collision1(_seekerPos[0].x,9,_shipPos.x + 2,3); |
ikenna1 | 41:e1fa36c0492e | 371 | if (col1 == true && A == true && _no_seekers >= 1) { |
ikenna1 | 41:e1fa36c0492e | 372 | sel = 1; |
ikenna1 | 41:e1fa36c0492e | 373 | } |
ikenna1 | 35:3341f2bd0408 | 374 | } |
ikenna1 | 41:e1fa36c0492e | 375 | if(_shipPos.y > _seekerPos[1].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 376 | col2 = check_collision1(_seekerPos[1].x,9,_shipPos.x + 2,3); |
ikenna1 | 41:e1fa36c0492e | 377 | if (col2 == true && A == true && _no_seekers >= 2) { |
ikenna1 | 41:e1fa36c0492e | 378 | sel = 2; |
ikenna1 | 41:e1fa36c0492e | 379 | } |
ikenna1 | 39:7824f9080f59 | 380 | } |
ikenna1 | 41:e1fa36c0492e | 381 | if(_shipPos.y > _seekerPos[0].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 382 | col3 = check_collision1(_seekerPos[2].x,9,_shipPos.x + 2,3); |
ikenna1 | 41:e1fa36c0492e | 383 | if (col3 == true && A == true && _no_seekers >= 3) { |
ikenna1 | 41:e1fa36c0492e | 384 | sel = 3; |
ikenna1 | 41:e1fa36c0492e | 385 | } |
ikenna1 | 39:7824f9080f59 | 386 | } |
ikenna1 | 39:7824f9080f59 | 387 | } |
ikenna1 | 40:90c7a893d513 | 388 | if(sel != 0) { |
ikenna1 | 39:7824f9080f59 | 389 | _health.seekerh_update(sel,10); |
ikenna1 | 42:ee13e1d103d8 | 390 | _pad->tone(500,0.05); |
ikenna1 | 39:7824f9080f59 | 391 | wait(0.05); |
ikenna1 | 39:7824f9080f59 | 392 | } |
ikenna1 | 35:3341f2bd0408 | 393 | } |
ikenna1 | 42:ee13e1d103d8 | 394 | void RosenEngine::kestrelw_shooter_collision() |
ikenna1 | 35:3341f2bd0408 | 395 | { |
ikenna1 | 35:3341f2bd0408 | 396 | Vector2D missle_pos = _weapons.get_pos(_shipno); |
ikenna1 | 35:3341f2bd0408 | 397 | bool col1, col2, col3; |
ikenna1 | 39:7824f9080f59 | 398 | int sel = 0; |
ikenna1 | 41:e1fa36c0492e | 399 | col1 = check_collision(_shooterPos[0].x,_shooterPos[0].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 41:e1fa36c0492e | 400 | col2 = check_collision(_shooterPos[1].x,_shooterPos[1].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 41:e1fa36c0492e | 401 | col3 = check_collision(_shooterPos[2].x,_shooterPos[2].y,9,6,missle_pos.x,missle_pos.y,1,1); |
ikenna1 | 39:7824f9080f59 | 402 | if (col1 == true && _no_shooters >= 1) { |
ikenna1 | 39:7824f9080f59 | 403 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 404 | } |
ikenna1 | 39:7824f9080f59 | 405 | if (col2 == true && _no_shooters >= 2) { |
ikenna1 | 39:7824f9080f59 | 406 | sel = 2; |
ikenna1 | 35:3341f2bd0408 | 407 | } |
ikenna1 | 39:7824f9080f59 | 408 | if (col3 == true && _no_shooters >= 3) { |
ikenna1 | 39:7824f9080f59 | 409 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 410 | } |
ikenna1 | 40:90c7a893d513 | 411 | // printf("col1 = %d,col2 = %d,col3 = %d, no_shooters = %d\n",col1,col2,col3,_no_shooters); |
ikenna1 | 40:90c7a893d513 | 412 | if(sel != 0) { |
ikenna1 | 42:ee13e1d103d8 | 413 | _pad->tone(500,0.05); |
ikenna1 | 39:7824f9080f59 | 414 | _health.shooterh_update(sel,5); |
ikenna1 | 35:3341f2bd0408 | 415 | wait(0.05); |
ikenna1 | 35:3341f2bd0408 | 416 | } |
ikenna1 | 35:3341f2bd0408 | 417 | } |
ikenna1 | 42:ee13e1d103d8 | 418 | void RosenEngine::imperionw_shooter_collision() |
ikenna1 | 35:3341f2bd0408 | 419 | { |
ikenna1 | 39:7824f9080f59 | 420 | bool col1,col2,col3; |
ikenna1 | 39:7824f9080f59 | 421 | int sel = 0; |
ikenna1 | 40:90c7a893d513 | 422 | if(_shipno == 1) { |
ikenna1 | 41:e1fa36c0492e | 423 | if(_shipPos.y > _shooterPos[0].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 424 | col1 = check_collision1(_shooterPos[0].x,9,_shipPos.x + 2,3); |
ikenna1 | 40:90c7a893d513 | 425 | if (col1 == true && A == true && _no_shooters >= 1) { |
ikenna1 | 40:90c7a893d513 | 426 | sel = 1; |
ikenna1 | 40:90c7a893d513 | 427 | } |
ikenna1 | 40:90c7a893d513 | 428 | } |
ikenna1 | 41:e1fa36c0492e | 429 | if(_shipPos.y > _shooterPos[1].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 430 | col2 = check_collision1(_shooterPos[1].x,9,_shipPos.x + 2,3); |
ikenna1 | 40:90c7a893d513 | 431 | if (col2 == true && A == true && _no_shooters >= 2) { |
ikenna1 | 40:90c7a893d513 | 432 | sel = 2; |
ikenna1 | 40:90c7a893d513 | 433 | } |
ikenna1 | 40:90c7a893d513 | 434 | } |
ikenna1 | 41:e1fa36c0492e | 435 | if(_shipPos.y > _shooterPos[2].y + 6) { |
ikenna1 | 41:e1fa36c0492e | 436 | col3 = check_collision1(_shooterPos[2].x,9,_shipPos.x + 2,3); |
ikenna1 | 40:90c7a893d513 | 437 | if (col3 == true && A == true && _no_shooters >= 3) { |
ikenna1 | 40:90c7a893d513 | 438 | sel = 3; |
ikenna1 | 40:90c7a893d513 | 439 | } |
ikenna1 | 35:3341f2bd0408 | 440 | } |
ikenna1 | 35:3341f2bd0408 | 441 | } |
ikenna1 | 40:90c7a893d513 | 442 | if(sel != 0) { |
ikenna1 | 39:7824f9080f59 | 443 | _health.shooterh_update(sel,10); |
ikenna1 | 42:ee13e1d103d8 | 444 | _pad->tone(500,0.05); |
ikenna1 | 39:7824f9080f59 | 445 | wait(0.05); |
ikenna1 | 39:7824f9080f59 | 446 | } |
ikenna1 | 36:c25417f0d150 | 447 | } |
ikenna1 | 42:ee13e1d103d8 | 448 | void RosenEngine::orionw_collision() |
ikenna1 | 40:90c7a893d513 | 449 | { |
ikenna1 | 40:90c7a893d513 | 450 | Vector2D inde = find_closest1(); |
ikenna1 | 40:90c7a893d513 | 451 | int index1 = inde.x; |
ikenna1 | 40:90c7a893d513 | 452 | int index2 = inde.x - 3; |
ikenna1 | 40:90c7a893d513 | 453 | int distance = inde.y; |
ikenna1 | 41:e1fa36c0492e | 454 | |
ikenna1 | 41:e1fa36c0492e | 455 | // enemy 1,2 and 3 are shooters |
ikenna1 | 41:e1fa36c0492e | 456 | if(_no_shooters >= index1 && A == true && distance < 15) { |
ikenna1 | 40:90c7a893d513 | 457 | _health.shooterh_update(index1,10); |
ikenna1 | 42:ee13e1d103d8 | 458 | _pad->tone(500,0.05); |
ikenna1 | 40:90c7a893d513 | 459 | wait(0.05); |
ikenna1 | 40:90c7a893d513 | 460 | } |
ikenna1 | 41:e1fa36c0492e | 461 | // enemy 4,5 and 6 are seekers so 3 is subtracted from inde.x to compensate |
ikenna1 | 41:e1fa36c0492e | 462 | if(_no_seekers >= index2 && A == true && distance < 15) { |
ikenna1 | 40:90c7a893d513 | 463 | _health.seekerh_update(index2,10); |
ikenna1 | 42:ee13e1d103d8 | 464 | _pad->tone(500,0.05); |
ikenna1 | 40:90c7a893d513 | 465 | wait(0.05); |
ikenna1 | 40:90c7a893d513 | 466 | } |
ikenna1 | 41:e1fa36c0492e | 467 | |
ikenna1 | 41:e1fa36c0492e | 468 | |
ikenna1 | 40:90c7a893d513 | 469 | } |
ikenna1 | 40:90c7a893d513 | 470 | void RosenEngine::check_health() |
ikenna1 | 40:90c7a893d513 | 471 | { |
ikenna1 | 41:e1fa36c0492e | 472 | // check player and enemy health |
ikenna1 | 39:7824f9080f59 | 473 | check_se_health(); |
ikenna1 | 39:7824f9080f59 | 474 | check_sh_health(); |
ikenna1 | 36:c25417f0d150 | 475 | Vector2D hp = _health.get_hp(); |
ikenna1 | 40:90c7a893d513 | 476 | if(hp.x <= 0) { |
ikenna1 | 38:4571537238ed | 477 | // printf("player deaad\n"); |
ikenna1 | 36:c25417f0d150 | 478 | _dead = true; |
ikenna1 | 40:90c7a893d513 | 479 | } |
ikenna1 | 40:90c7a893d513 | 480 | |
ikenna1 | 39:7824f9080f59 | 481 | } |
ikenna1 | 39:7824f9080f59 | 482 | void RosenEngine::check_se_health() |
ikenna1 | 39:7824f9080f59 | 483 | { |
ikenna1 | 39:7824f9080f59 | 484 | int sel = 0; |
ikenna1 | 39:7824f9080f59 | 485 | int seeker1_health = _health.get_seekerh(1); |
ikenna1 | 39:7824f9080f59 | 486 | int seeker2_health = _health.get_seekerh(2); |
ikenna1 | 39:7824f9080f59 | 487 | int seeker3_health = _health.get_seekerh(3); |
ikenna1 | 39:7824f9080f59 | 488 | // printf("seeker1_h = %d, seeker2_h = %d, seeker3_h = %d\n",seeker1_health,seeker2_health,seeker3_health); |
ikenna1 | 40:90c7a893d513 | 489 | if(seeker1_health == 0) { |
ikenna1 | 39:7824f9080f59 | 490 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 491 | } |
ikenna1 | 40:90c7a893d513 | 492 | if(seeker2_health == 0) { |
ikenna1 | 39:7824f9080f59 | 493 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 494 | } |
ikenna1 | 40:90c7a893d513 | 495 | if(seeker3_health == 0) { |
ikenna1 | 39:7824f9080f59 | 496 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 497 | } |
ikenna1 | 41:e1fa36c0492e | 498 | // reset seeker and update score when shooter health goes to zero |
ikenna1 | 40:90c7a893d513 | 499 | if(sel != 0) { |
ikenna1 | 39:7824f9080f59 | 500 | _enemy.reset_seeker(sel); |
ikenna1 | 39:7824f9080f59 | 501 | _health.reset_seekerh(sel); |
ikenna1 | 39:7824f9080f59 | 502 | _score = _score + 10; |
ikenna1 | 39:7824f9080f59 | 503 | } |
ikenna1 | 39:7824f9080f59 | 504 | } |
ikenna1 | 39:7824f9080f59 | 505 | void RosenEngine::check_sh_health() |
ikenna1 | 39:7824f9080f59 | 506 | { |
ikenna1 | 39:7824f9080f59 | 507 | int sel = 0; |
ikenna1 | 39:7824f9080f59 | 508 | int shooter1_health = _health.get_shooterh(1); |
ikenna1 | 39:7824f9080f59 | 509 | int shooter2_health = _health.get_shooterh(2); |
ikenna1 | 39:7824f9080f59 | 510 | int shooter3_health = _health.get_shooterh(3); |
ikenna1 | 40:90c7a893d513 | 511 | |
ikenna1 | 40:90c7a893d513 | 512 | if(shooter1_health == 0) { |
ikenna1 | 39:7824f9080f59 | 513 | sel = 1; |
ikenna1 | 39:7824f9080f59 | 514 | } |
ikenna1 | 40:90c7a893d513 | 515 | if(shooter2_health == 0) { |
ikenna1 | 39:7824f9080f59 | 516 | sel = 2; |
ikenna1 | 39:7824f9080f59 | 517 | } |
ikenna1 | 40:90c7a893d513 | 518 | if(shooter3_health == 0) { |
ikenna1 | 39:7824f9080f59 | 519 | sel = 3; |
ikenna1 | 39:7824f9080f59 | 520 | } |
ikenna1 | 41:e1fa36c0492e | 521 | // reset shooter and update score when shooter health goes to zero |
ikenna1 | 40:90c7a893d513 | 522 | if(sel != 0) { |
ikenna1 | 39:7824f9080f59 | 523 | _enemy.reset_shooter(sel); |
ikenna1 | 39:7824f9080f59 | 524 | _health.reset_shooterh(sel); |
ikenna1 | 39:7824f9080f59 | 525 | _score = _score + 20; |
ikenna1 | 39:7824f9080f59 | 526 | } |
ikenna1 | 37:8d8c8cce0bc7 | 527 | } |
ikenna1 | 37:8d8c8cce0bc7 | 528 | int RosenEngine::rand_no() |
ikenna1 | 37:8d8c8cce0bc7 | 529 | { |
ikenna1 | 41:e1fa36c0492e | 530 | // seeds and returns a random number using the ctime library |
ikenna1 | 37:8d8c8cce0bc7 | 531 | srand(time(NULL)); |
ikenna1 | 37:8d8c8cce0bc7 | 532 | int rand_no = (rand() %45) + 1; |
ikenna1 | 37:8d8c8cce0bc7 | 533 | return rand_no; |
ikenna1 | 38:4571537238ed | 534 | } |
ikenna1 | 38:4571537238ed | 535 | float RosenEngine::timer(int fps) |
ikenna1 | 38:4571537238ed | 536 | { |
ikenna1 | 38:4571537238ed | 537 | _times_run = _times_run + 1; |
ikenna1 | 38:4571537238ed | 538 | float time_frame = 1.0f/fps; |
ikenna1 | 40:90c7a893d513 | 539 | float time_elapsed = _times_run * time_frame; |
ikenna1 | 38:4571537238ed | 540 | // printf("time elapsed = %f,time frame = %f, _times_run = %d\n",time_elapsed,time_frame,_times_run); |
ikenna1 | 38:4571537238ed | 541 | return time_elapsed; |
ikenna1 | 38:4571537238ed | 542 | } |
ikenna1 | 38:4571537238ed | 543 | void RosenEngine::score(int points) |
ikenna1 | 38:4571537238ed | 544 | { |
ikenna1 | 38:4571537238ed | 545 | _score = _score + points; |
ikenna1 | 38:4571537238ed | 546 | } |
ikenna1 | 38:4571537238ed | 547 | bool RosenEngine::dead() |
ikenna1 | 38:4571537238ed | 548 | { |
ikenna1 | 38:4571537238ed | 549 | return _dead; |
ikenna1 | 38:4571537238ed | 550 | } |
ikenna1 | 38:4571537238ed | 551 | |
ikenna1 | 38:4571537238ed | 552 | void RosenEngine::scaling(float time_elapsed) |
ikenna1 | 38:4571537238ed | 553 | { |
ikenna1 | 41:e1fa36c0492e | 554 | // increases difficulty as game progresses |
ikenna1 | 40:90c7a893d513 | 555 | if(time_elapsed == _wait_time) { |
ikenna1 | 38:4571537238ed | 556 | _no_shooters = _no_shooters + 1; |
ikenna1 | 40:90c7a893d513 | 557 | _no_seekers = _no_seekers + 1; |
ikenna1 | 38:4571537238ed | 558 | _enemy.sh_scaling(time_elapsed); |
ikenna1 | 39:7824f9080f59 | 559 | _wait_time = _wait_time + 10.00; |
ikenna1 | 38:4571537238ed | 560 | } |
ikenna1 | 40:90c7a893d513 | 561 | if(_no_shooters > 3) { |
ikenna1 | 38:4571537238ed | 562 | _no_shooters = 3; |
ikenna1 | 39:7824f9080f59 | 563 | } |
ikenna1 | 40:90c7a893d513 | 564 | if(_no_seekers > 3) { |
ikenna1 | 39:7824f9080f59 | 565 | _no_seekers = 3; |
ikenna1 | 39:7824f9080f59 | 566 | } |
ikenna1 | 38:4571537238ed | 567 | _enemy.set_noshooters(_no_shooters); |
ikenna1 | 39:7824f9080f59 | 568 | _enemy.set_noseekers(_no_seekers); |
ikenna1 | 39:7824f9080f59 | 569 | // printf("time_elapsed = %f, no_shooters = %d, wait_time = %f\n",time_elapsed,_no_shooters,_wait_time); |
ikenna1 | 38:4571537238ed | 570 | } |
ikenna1 | 42:ee13e1d103d8 | 571 | void RosenEngine::game_over() |
ikenna1 | 38:4571537238ed | 572 | { |
ikenna1 | 41:e1fa36c0492e | 573 | // Display random tips after every loss |
ikenna1 | 42:ee13e1d103d8 | 574 | _lore.display(rand_no()); |
ikenna1 | 39:7824f9080f59 | 575 | } |
ikenna1 | 42:ee13e1d103d8 | 576 | void RosenEngine::intro() |
ikenna1 | 39:7824f9080f59 | 577 | { |
ikenna1 | 42:ee13e1d103d8 | 578 | _lore.intro(); |
ikenna1 | 39:7824f9080f59 | 579 | _intro = true; |
ikenna1 | 39:7824f9080f59 | 580 | } |
ikenna1 | 42:ee13e1d103d8 | 581 | void RosenEngine::disp_points() |
ikenna1 | 39:7824f9080f59 | 582 | { |
ikenna1 | 39:7824f9080f59 | 583 | char buffer[10]; |
ikenna1 | 39:7824f9080f59 | 584 | sprintf(buffer,"%d",_score); |
ikenna1 | 42:ee13e1d103d8 | 585 | _lcd->printString(buffer,2,0); |
ikenna1 | 39:7824f9080f59 | 586 | } |
ikenna1 | 40:90c7a893d513 | 587 | Vector2D RosenEngine::get_enemynum() |
ikenna1 | 40:90c7a893d513 | 588 | { |
ikenna1 | 41:e1fa36c0492e | 589 | // return the number of enemy shooters and seekers currently on play |
ikenna1 | 40:90c7a893d513 | 590 | return{_no_shooters,_no_seekers}; |
ikenna1 | 40:90c7a893d513 | 591 | } |
ikenna1 | 40:90c7a893d513 | 592 | int RosenEngine::range(int x1, int y1, float x2, float y2) |
ikenna1 | 40:90c7a893d513 | 593 | { |
ikenna1 | 41:e1fa36c0492e | 594 | // calculates average distance between two points |
ikenna1 | 40:90c7a893d513 | 595 | float rangex = (abs(x1 - x2)); |
ikenna1 | 40:90c7a893d513 | 596 | float rangey = (abs(y1 - y2)); |
ikenna1 | 40:90c7a893d513 | 597 | int distance = floor((rangex+rangey)/2); |
ikenna1 | 40:90c7a893d513 | 598 | return distance; |
ikenna1 | 40:90c7a893d513 | 599 | } |
ikenna1 | 40:90c7a893d513 | 600 | Vector2D RosenEngine::find_closest1() |
ikenna1 | 40:90c7a893d513 | 601 | { |
ikenna1 | 40:90c7a893d513 | 602 | // get the distance for all enemies |
ikenna1 | 41:e1fa36c0492e | 603 | int sh1 = range(_shipPos.x,_shipPos.y,_shooterPos[0].x,_shooterPos[0].y); |
ikenna1 | 41:e1fa36c0492e | 604 | int sh2 = range(_shipPos.x,_shipPos.y,_shooterPos[1].x,_shooterPos[1].y); |
ikenna1 | 41:e1fa36c0492e | 605 | int sh3 = range(_shipPos.x,_shipPos.y,_shooterPos[2].x,_shooterPos[2].y); |
ikenna1 | 41:e1fa36c0492e | 606 | int se1 = range(_shipPos.x,_shipPos.y,_seekerPos[0].x,_seekerPos[0].y); |
ikenna1 | 41:e1fa36c0492e | 607 | int se2 = range(_shipPos.x,_shipPos.y,_seekerPos[1].x,_seekerPos[1].y); |
ikenna1 | 41:e1fa36c0492e | 608 | int se3 = range(_shipPos.x,_shipPos.y,_seekerPos[2].x,_seekerPos[2].y); |
ikenna1 | 40:90c7a893d513 | 609 | |
ikenna1 | 40:90c7a893d513 | 610 | int close[6] = {sh1,sh2,sh3,se1,se2,se3}; |
ikenna1 | 40:90c7a893d513 | 611 | // find index of the smallest element |
ikenna1 | 40:90c7a893d513 | 612 | int index = 0; |
ikenna1 | 40:90c7a893d513 | 613 | int smallest = close[0]; |
ikenna1 | 40:90c7a893d513 | 614 | for(int i=0; i<6; i=i+1) { |
ikenna1 | 40:90c7a893d513 | 615 | if(smallest>close[i]) { |
ikenna1 | 40:90c7a893d513 | 616 | smallest=close[i]; |
ikenna1 | 40:90c7a893d513 | 617 | index = i; |
ikenna1 | 40:90c7a893d513 | 618 | } |
ikenna1 | 40:90c7a893d513 | 619 | } |
ikenna1 | 41:e1fa36c0492e | 620 | // return the index, so we know what the closest enemy, and the distance to check its in range |
ikenna1 | 40:90c7a893d513 | 621 | return {(index + 1),smallest}; |
ikenna1 | 40:90c7a893d513 | 622 | } |
ikenna1 | 40:90c7a893d513 | 623 | Vector2D RosenEngine::find_closest2(int index) |
ikenna1 | 40:90c7a893d513 | 624 | { |
ikenna1 | 40:90c7a893d513 | 625 | // return the position of the closest enemy |
ikenna1 | 40:90c7a893d513 | 626 | if(index == 1 && _no_shooters >= 1) { |
ikenna1 | 41:e1fa36c0492e | 627 | return {_shooterPos[0].x,_shooterPos[0].y}; |
ikenna1 | 40:90c7a893d513 | 628 | } |
ikenna1 | 40:90c7a893d513 | 629 | if(index == 2 && _no_shooters >= 2) { |
ikenna1 | 41:e1fa36c0492e | 630 | return {_shooterPos[1].x,_shooterPos[1].y}; |
ikenna1 | 40:90c7a893d513 | 631 | } |
ikenna1 | 40:90c7a893d513 | 632 | if(index == 3 && _no_shooters >= 3) { |
ikenna1 | 41:e1fa36c0492e | 633 | return {_shooterPos[2].x,_shooterPos[2].y}; |
ikenna1 | 40:90c7a893d513 | 634 | } |
ikenna1 | 40:90c7a893d513 | 635 | if(index == 4 && _no_seekers >= 1 ) { |
ikenna1 | 41:e1fa36c0492e | 636 | return {_seekerPos[0].x,_seekerPos[0].y}; |
ikenna1 | 40:90c7a893d513 | 637 | } |
ikenna1 | 40:90c7a893d513 | 638 | if(index == 5 && _no_seekers >= 2) { |
ikenna1 | 41:e1fa36c0492e | 639 | return {_seekerPos[1].x,_seekerPos[1].y}; |
ikenna1 | 40:90c7a893d513 | 640 | } |
ikenna1 | 40:90c7a893d513 | 641 | if(index == 6 && _no_seekers >= 3) { |
ikenna1 | 41:e1fa36c0492e | 642 | return {_seekerPos[2].x,_seekerPos[2].y}; |
ikenna1 | 40:90c7a893d513 | 643 | } |
ikenna1 | 40:90c7a893d513 | 644 | |
ikenna1 | 40:90c7a893d513 | 645 | } |