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Dependencies: mbed
RosenEngine/RosenEngine.cpp
- Committer:
- ikenna1
- Date:
- 2019-04-10
- Revision:
- 13:e114d362186d
- Parent:
- 12:47578eb9ea73
- Child:
- 14:88ca5b1a111a
File content as of revision 13:e114d362186d:
#include "RosenEngine.h" // Constructor RosenEngine::RosenEngine() { } // Destructor RosenEngine::~RosenEngine() { } void RosenEngine::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos) { // initialise the game parameters _ship.init(ship_width,ship_height,ship_speed,ship_xpos,ship_ypos); _menu.init(16); } void RosenEngine::read_input(Gamepad &pad) { Vector2D mapped_coord = pad.get_coord(); _xjoystick = mapped_coord.x; _yjoystick = mapped_coord.y; _d = pad.get_direction(); // printf("_xjoystick ,_yjoystick = %f , %f\n",_xjoystick, _yjoystick); } void RosenEngine::draw(N5110 &lcd) { if(_xcursor == 0){ _ship.set_ship(9,6); _ship.draw_ship(lcd); _weapons.draw(lcd); } if(_xcursor == 1){ _ship.set_ship(7,10); _ship.draw_imperion(lcd); _weapons.draw(lcd); } } void RosenEngine::update(Gamepad &pad) { _ship.update_ship(_xjoystick,_yjoystick); _weapons.update(); // _menu.update(_d); } void RosenEngine::get_pos() { Vector2D ship_pos = _ship.get_pos(); ship_xpos = ship_pos.x; ship_ypos = ship_pos.y; ship_width = 9; _weapons.init(ship_xpos, ship_ypos, ship_width); _ycursor = _menu.get_ycursor(); } void RosenEngine::title(N5110 &lcd) { _menu.title(lcd); _menu.update(_d); } int RosenEngine::get_ycursor() { _ycursor = _menu.get_ycursor(); return _ycursor; } int RosenEngine::get_xcursor() { _xcursor = _menu.get_xcursor(); return _xcursor; } void RosenEngine::ship_select(N5110 &lcd) { _menu.update(_d); _menu.disp_ships(lcd); }