Lib for the game characters of robozoec era

Committer:
robinmc
Date:
Tue Apr 26 18:43:44 2016 +0000
Revision:
0:fa4a8b6195c8
Child:
1:14e5288790f4
All characters

Who changed what in which revision?

UserRevisionLine numberNew contents of line
robinmc 0:fa4a8b6195c8 1 /* Library referencing all the arrays needed in the game
robinmc 0:fa4a8b6195c8 2
robinmc 0:fa4a8b6195c8 3 */
robinmc 0:fa4a8b6195c8 4
robinmc 0:fa4a8b6195c8 5 int g_g1=0; //global vaiable that is is 1 when the players gun is upgraded
robinmc 0:fa4a8b6195c8 6 int g_g2=0; //global vaiable that is is 1 when the players gun is upgraded for the second time
robinmc 0:fa4a8b6195c8 7 int g_wave; //test variable that flickers on and of to symbolize the player waving
robinmc 0:fa4a8b6195c8 8
robinmc 0:fa4a8b6195c8 9 int g_recks_still_gun[10][10]= { //global array for the main charachter (recks) when he is still
robinmc 0:fa4a8b6195c8 10 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 11 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 12 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 13 {0,0,0,0,1,0,1,1,g_g1,g_g2},
robinmc 0:fa4a8b6195c8 14 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 15 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 16 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 17 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 18 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 19 {0,0,0,0,1,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 20 };
robinmc 0:fa4a8b6195c8 21
robinmc 0:fa4a8b6195c8 22 int g_get_recks_still_gun[10][11] = {
robinmc 0:fa4a8b6195c8 23 {0,0,0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 24 {0,0,0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 25 {0,0,0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 26 {0,0,0,0,0,0,0,0,1,g_g1,g_g2},
robinmc 0:fa4a8b6195c8 27 {0,0,0,0,0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 28 {0,0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 29 {0,0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 30 {0,0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 31 {0,0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 32 {0,0,0,0,0,1,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 33 };
robinmc 0:fa4a8b6195c8 34
robinmc 0:fa4a8b6195c8 35 int g_recks_moving_gun[10][10]= { //global array for the main charachter (recks) when he is moving
robinmc 0:fa4a8b6195c8 36 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 37 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 38 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 39 {0,0,0,0,1,0,1,1,g_g1,g_g2},
robinmc 0:fa4a8b6195c8 40 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 41 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 42 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 43 {0,0,0,1,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 44 {0,0,1,0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 45 {0,1,0,0,0,0,0,1,0,0}
robinmc 0:fa4a8b6195c8 46 };
robinmc 0:fa4a8b6195c8 47
robinmc 0:fa4a8b6195c8 48 int g_recks_crouch_gun[10][10]= { //global array for the main charachter (recks) when he is crouching
robinmc 0:fa4a8b6195c8 49 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 50 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 51 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 52 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 53 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 54 {0,0,0,0,1,0,1,1,g_g1,g_g2},
robinmc 0:fa4a8b6195c8 55 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 56 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 57 {0,0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 58 {0,0,0,0,1,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 59 };
robinmc 0:fa4a8b6195c8 60
robinmc 0:fa4a8b6195c8 61 int g_recks_jump_gun[10][10]= { //global array for the main charachter (recks) when he is in the jumbing position
robinmc 0:fa4a8b6195c8 62 {0,0,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 63 {0,0,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 64 {0,0,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 65 {0,0,0,1,0,1,1,g_g1,g_g2},
robinmc 0:fa4a8b6195c8 66 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 67 {0,0,0,1,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 68 {0,0,0,1,0,1,0,1,0,0},
robinmc 0:fa4a8b6195c8 69 {0,0,0,0,1,0,0,0,1,0},
robinmc 0:fa4a8b6195c8 70 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 71 {0,0,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 72 };
robinmc 0:fa4a8b6195c8 73
robinmc 0:fa4a8b6195c8 74 int g_recks_dead[10][10]= { //global array for the main charachter (recks) when he dies
robinmc 0:fa4a8b6195c8 75 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 76 {0,0,0,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 77 {0,0,0,1,1,1,0,g_wave,0,0},
robinmc 0:fa4a8b6195c8 78 {0,1,0,0,1,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 79 {0,0,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 80 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 81 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 82 {0,0,0,1,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 83 {0,0,1,0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 84 {0,1,0,0,0,0,0,1,0,0}
robinmc 0:fa4a8b6195c8 85 };
robinmc 0:fa4a8b6195c8 86
robinmc 0:fa4a8b6195c8 87 int g_bad_guy_still[11][8]= { //global array for a mob with a gun while he is still
robinmc 0:fa4a8b6195c8 88 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 89 {0,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 90 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 91 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 92 {1,1,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 93 {0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 94 {0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 95 {0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 96 {0,0,0,1,0,0,0}
robinmc 0:fa4a8b6195c8 97 };
robinmc 0:fa4a8b6195c8 98
robinmc 0:fa4a8b6195c8 99 int g_bad_guy_moving[11][8]= { //global array for a mob with a gun while he is moving
robinmc 0:fa4a8b6195c8 100 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 101 {0,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 102 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 103 {0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 104 {1,1,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 105 {0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 106 {0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 107 {0,0,1,0,1,0,0},
robinmc 0:fa4a8b6195c8 108 {0,1,0,0,0,1,0}
robinmc 0:fa4a8b6195c8 109 };
robinmc 0:fa4a8b6195c8 110
robinmc 0:fa4a8b6195c8 111 int g_mod_rat_p1[3][8]= { //global array for a rat
robinmc 0:fa4a8b6195c8 112 {0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 113 {0,1,1,1,0,0,1,0},
robinmc 0:fa4a8b6195c8 114 {1,1,1,1,1,1,0,0}
robinmc 0:fa4a8b6195c8 115 };
robinmc 0:fa4a8b6195c8 116
robinmc 0:fa4a8b6195c8 117 int g_mod_rat_p2[3][8]= { //second global array for a rat
robinmc 0:fa4a8b6195c8 118 {0,0,0,0,0,0,1,0},
robinmc 0:fa4a8b6195c8 119 {0,1,1,1,0,0,1,0},
robinmc 0:fa4a8b6195c8 120 {1,1,1,1,1,1,0,0}
robinmc 0:fa4a8b6195c8 121 };
robinmc 0:fa4a8b6195c8 122
robinmc 0:fa4a8b6195c8 123 int g_mob_hound_p1[7][13]= { //global array for a hound
robinmc 0:fa4a8b6195c8 124 {0,0,0,1,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 125 {0,1,1,1,0,0,0,0,0,0,0,1,0},
robinmc 0:fa4a8b6195c8 126 {1,1,1,1,0,0,0,0,0,0,0,1,0},
robinmc 0:fa4a8b6195c8 127 {1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 128 {0,0,0,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 129 {0,0,0,1,0,0,0,0,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 130 {0,0,0,1,0,0,0,0,0,0,1,0,0}
robinmc 0:fa4a8b6195c8 131 };
robinmc 0:fa4a8b6195c8 132
robinmc 0:fa4a8b6195c8 133 int g_mob_hound_p2[7][13]= { //global array for a moving hound
robinmc 0:fa4a8b6195c8 134 {0,0,0,1,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 135 {0,1,1,1,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 136 {1,1,1,1,0,0,0,0,0,0,0,1,0},
robinmc 0:fa4a8b6195c8 137 {1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 138 {0,0,0,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 139 {0,0,0,1,0,0,0,0,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 140 {0,0,0,1,0,0,0,0,0,0,1,0,0}
robinmc 0:fa4a8b6195c8 141 };
robinmc 0:fa4a8b6195c8 142
robinmc 0:fa4a8b6195c8 143 int g_mob_bear_p1[10][19]= { //global array for a still bear
robinmc 0:fa4a8b6195c8 144 {0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 145 {0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0},
robinmc 0:fa4a8b6195c8 146 {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 147 {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 148 {0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 149 {0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 150 {0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 151 {0,0,0,1,1,1,0,0,0,0,0,0,0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 152 {0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0},
robinmc 0:fa4a8b6195c8 153 {0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,0,0}
robinmc 0:fa4a8b6195c8 154 };
robinmc 0:fa4a8b6195c8 155
robinmc 0:fa4a8b6195c8 156 int g_mob_bear_p2[10][19]= { //global array for a moving bear
robinmc 0:fa4a8b6195c8 157 {0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 158 {0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0},
robinmc 0:fa4a8b6195c8 159 {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 160 {0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 161 {0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 162 {0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 163 {0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 164 {0,0,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 165 {0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0},
robinmc 0:fa4a8b6195c8 166 {1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1}
robinmc 0:fa4a8b6195c8 167 };
robinmc 0:fa4a8b6195c8 168
robinmc 0:fa4a8b6195c8 169 int g_mob_bear_dead[10][19]= { //global array for a still bear
robinmc 0:fa4a8b6195c8 170 {0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 171 {0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,0},
robinmc 0:fa4a8b6195c8 172 {0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 173 {0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,1,0},
robinmc 0:fa4a8b6195c8 174 {0,0,0,1,0,1,0,0,1,0,0,1,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 175 {0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 176 {0,0,0,1,1,0,1,0,0,0,1,1,0,0,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 177 {0,0,0,1,1,0,0,0,0,1,0,0,0,0,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 178 {0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 179 {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 180 };
robinmc 0:fa4a8b6195c8 181
robinmc 0:fa4a8b6195c8 182
robinmc 0:fa4a8b6195c8 183 int g_mob_bird_p1 [10][10]= {
robinmc 0:fa4a8b6195c8 184 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 185 {0,0,0,0,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 186 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 187 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 188 {0,1,1,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 189 {1,1,1,1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 190 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 191 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 192 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 193 {0,0,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 194 };
robinmc 0:fa4a8b6195c8 195
robinmc 0:fa4a8b6195c8 196 int g_mob_bird_p2 [10][10]= {
robinmc 0:fa4a8b6195c8 197 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 198 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 199 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 200 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 201 {0,1,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 202 {1,1,1,1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 203 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 204 {0,0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 205 {0,0,0,0,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 206 {0,0,0,0,1,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 207 };
robinmc 0:fa4a8b6195c8 208
robinmc 0:fa4a8b6195c8 209 int g_mob_bird_dead [10][10]= {
robinmc 0:fa4a8b6195c8 210 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 211 {0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 212 {0,0,0,0,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 213 {0,0,0,0,1,0,1,0,1,0},
robinmc 0:fa4a8b6195c8 214 {0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 215 {1,0,0,0,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 216 {0,0,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 217 {0,1,0,0,0,1,0,1,0,0},
robinmc 0:fa4a8b6195c8 218 {0,0,0,1,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 219 {0,0,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 220 };
robinmc 0:fa4a8b6195c8 221
robinmc 0:fa4a8b6195c8 222 int cactus[12][5]= {
robinmc 0:fa4a8b6195c8 223 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 224 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 225 {0,0,1,0,1},
robinmc 0:fa4a8b6195c8 226 {1,0,1,0,1},
robinmc 0:fa4a8b6195c8 227 {1,0,1,0,1},
robinmc 0:fa4a8b6195c8 228 {1,0,1,0,1},
robinmc 0:fa4a8b6195c8 229 {1,1,1,1,1},
robinmc 0:fa4a8b6195c8 230 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 231 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 232 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 233 {0,0,1,0,0},
robinmc 0:fa4a8b6195c8 234 {0,0,1,0,0}
robinmc 0:fa4a8b6195c8 235 };
robinmc 0:fa4a8b6195c8 236
robinmc 0:fa4a8b6195c8 237 int g_t_rex[26][25]= {
robinmc 0:fa4a8b6195c8 238 {0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 239 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 240 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 241 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 242 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 243 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 244 {0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 245 {1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 246 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1},
robinmc 0:fa4a8b6195c8 247 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1},
robinmc 0:fa4a8b6195c8 248 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1},
robinmc 0:fa4a8b6195c8 249 {0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 250 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 251 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 252 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 253 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 254 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 255 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 256 {0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 257 {0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 258 {0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 259 {0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 260 {0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 261 {0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 262 {0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 263 {0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 264 };
robinmc 0:fa4a8b6195c8 265 int g_t_rex_moving[26][25]= {
robinmc 0:fa4a8b6195c8 266 {0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 267 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 268 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 269 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 270 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 271 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 272 {0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 273 {1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 274 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1},
robinmc 0:fa4a8b6195c8 275 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1},
robinmc 0:fa4a8b6195c8 276 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1},
robinmc 0:fa4a8b6195c8 277 {0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 278 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 279 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 280 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 281 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 282 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 283 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 284 {0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 285 {0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 286 {0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 287 {0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 288 {0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 289 {0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 290 {0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 291 {0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 292 };
robinmc 0:fa4a8b6195c8 293
robinmc 0:fa4a8b6195c8 294 int g_t_rex_attack[26][25]= {
robinmc 0:fa4a8b6195c8 295 {0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 296 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 297 {1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 298 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 299 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 300 {1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 301 {0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 302 {0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 303 {0,0,0,1,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1},
robinmc 0:fa4a8b6195c8 304 {1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1},
robinmc 0:fa4a8b6195c8 305 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1},
robinmc 0:fa4a8b6195c8 306 {0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 307 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 308 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
robinmc 0:fa4a8b6195c8 309 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 310 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 311 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 312 {0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 313 {0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 314 {0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 315 {0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 316 {0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 317 {0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 318 {0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 319 {0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 320 {0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 321 };
robinmc 0:fa4a8b6195c8 322
robinmc 0:fa4a8b6195c8 323 int g_fire_ball_p1[9][9]= {
robinmc 0:fa4a8b6195c8 324 {0,0,0,1,0,1,0,0,0},
robinmc 0:fa4a8b6195c8 325 {0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 326 {0,1,0,0,1,0,0,1,0},
robinmc 0:fa4a8b6195c8 327 {0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 328 {1,0,1,1,1,1,1,0,1},
robinmc 0:fa4a8b6195c8 329 {0,0,0,1,1,1,0,0,0},
robinmc 0:fa4a8b6195c8 330 {0,1,0,0,1,0,0,1,0},
robinmc 0:fa4a8b6195c8 331 {0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 332 {0,0,0,1,0,1,0,0,0}
robinmc 0:fa4a8b6195c8 333 };
robinmc 0:fa4a8b6195c8 334
robinmc 0:fa4a8b6195c8 335 int g_fire_ball_p2[9][9]= {
robinmc 0:fa4a8b6195c8 336 {0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 337 {0,0,1,0,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 338 {0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 339 {1,0,0,1,1,1,0,0,1},
robinmc 0:fa4a8b6195c8 340 {0,0,1,1,1,1,1,0,0},
robinmc 0:fa4a8b6195c8 341 {1,0,0,1,1,1,0,0,1},
robinmc 0:fa4a8b6195c8 342 {0,0,0,0,1,0,0,0,0},
robinmc 0:fa4a8b6195c8 343 {0,0,1,0,0,0,1,0,0},
robinmc 0:fa4a8b6195c8 344 {0,0,0,0,1,0,0,0,0}
robinmc 0:fa4a8b6195c8 345 };
robinmc 0:fa4a8b6195c8 346
robinmc 0:fa4a8b6195c8 347 int g_clouds[3][342]= {
robinmc 0:fa4a8b6195c8 348 {0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,0,1,1,1,1,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 349 {0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0, 0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1, 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0, 0,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0},
robinmc 0:fa4a8b6195c8 350 {0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,0,1,0,0,0,0,1,1,1,1,0,0,0,0,0, 1,1,1,1,1,1,1,1,1,1,1,0,1,0,1,1,1,1,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,1,1,0,1,1,1,1,0,0, 0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,0,1,0,0,0,0,1,1,1,1,0,0,1, 1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,1,1,0,1,0,0,0,0,1,1,1,1,0,0,0,0,0}
robinmc 0:fa4a8b6195c8 351 };
robinmc 0:fa4a8b6195c8 352
robinmc 0:fa4a8b6195c8 353 int g_score[5][19]= {
robinmc 0:fa4a8b6195c8 354 {1,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1},
robinmc 0:fa4a8b6195c8 355 {1,0,0,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,0},
robinmc 0:fa4a8b6195c8 356 {1,1,1,0,1,0,0,0,1,0,1,0,1,1,0,0,1,1,0},
robinmc 0:fa4a8b6195c8 357 {0,0,1,0,1,0,0,0,1,0,1,0,1,0,1,0,1,0,0},
robinmc 0:fa4a8b6195c8 358 {1,1,1,0,1,1,1,0,1,1,1,0,1,0,1,0,1,1,1}
robinmc 0:fa4a8b6195c8 359 };
robinmc 0:fa4a8b6195c8 360 int g_ammo[5][15]= {
robinmc 0:fa4a8b6195c8 361 {1,1,1,0,1,0,1,0,1,0,1,0,1,1,1},
robinmc 0:fa4a8b6195c8 362 {1,0,1,0,1,1,1,0,1,1,1,0,1,0,1},
robinmc 0:fa4a8b6195c8 363 {1,1,1,0,1,0,1,0,1,0,1,0,1,0,1},
robinmc 0:fa4a8b6195c8 364 {1,0,1,0,1,0,1,0,1,0,1,0,1,0,1},
robinmc 0:fa4a8b6195c8 365 {1,0,1,0,1,0,1,0,1,0,1,0,1,1,1}
robinmc 0:fa4a8b6195c8 366 };
robinmc 0:fa4a8b6195c8 367
robinmc 0:fa4a8b6195c8 368 int g_heart[5][5]= {
robinmc 0:fa4a8b6195c8 369 {0,1,0,1,0},
robinmc 0:fa4a8b6195c8 370 {1,1,1,1,1},
robinmc 0:fa4a8b6195c8 371 {1,1,1,1,1},
robinmc 0:fa4a8b6195c8 372 {0,1,1,1,0},
robinmc 0:fa4a8b6195c8 373 {0,0,1,0,0}
robinmc 0:fa4a8b6195c8 374 };
robinmc 0:fa4a8b6195c8 375
robinmc 0:fa4a8b6195c8 376 int g_ammo_pickUp[8][7]= {
robinmc 0:fa4a8b6195c8 377 {1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 378 {1,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 379 {1,0,1,1,1,0,1},
robinmc 0:fa4a8b6195c8 380 {1,0,1,0,1,0,1},
robinmc 0:fa4a8b6195c8 381 {1,0,1,1,1,0,1},
robinmc 0:fa4a8b6195c8 382 {1,0,1,0,1,0,1},
robinmc 0:fa4a8b6195c8 383 {1,0,0,0,0,0,1},
robinmc 0:fa4a8b6195c8 384 {1,1,1,1,1,1,1},
robinmc 0:fa4a8b6195c8 385 };
robinmc 0:fa4a8b6195c8 386
robinmc 0:fa4a8b6195c8 387
robinmc 0:fa4a8b6195c8 388 int zero[5][3]= {
robinmc 0:fa4a8b6195c8 389 {1,1,1},
robinmc 0:fa4a8b6195c8 390 {1,0,1},
robinmc 0:fa4a8b6195c8 391 {1,0,1},
robinmc 0:fa4a8b6195c8 392 {1,0,1},
robinmc 0:fa4a8b6195c8 393 {1,1,1}
robinmc 0:fa4a8b6195c8 394 };
robinmc 0:fa4a8b6195c8 395
robinmc 0:fa4a8b6195c8 396 int one [5][3]= {
robinmc 0:fa4a8b6195c8 397 {0,1,0},
robinmc 0:fa4a8b6195c8 398 {1,1,0},
robinmc 0:fa4a8b6195c8 399 {0,1,0},
robinmc 0:fa4a8b6195c8 400 {0,1,0},
robinmc 0:fa4a8b6195c8 401 {1,1,1}
robinmc 0:fa4a8b6195c8 402 };
robinmc 0:fa4a8b6195c8 403
robinmc 0:fa4a8b6195c8 404 int two [5][3]= {
robinmc 0:fa4a8b6195c8 405 {1,1,1},
robinmc 0:fa4a8b6195c8 406 {0,0,1},
robinmc 0:fa4a8b6195c8 407 {1,1,1},
robinmc 0:fa4a8b6195c8 408 {1,0,0},
robinmc 0:fa4a8b6195c8 409 {1,1,1}
robinmc 0:fa4a8b6195c8 410 };
robinmc 0:fa4a8b6195c8 411
robinmc 0:fa4a8b6195c8 412 int three [5][3]= {
robinmc 0:fa4a8b6195c8 413 {1,1,1},
robinmc 0:fa4a8b6195c8 414 {0,0,1},
robinmc 0:fa4a8b6195c8 415 {0,1,1},
robinmc 0:fa4a8b6195c8 416 {0,0,1},
robinmc 0:fa4a8b6195c8 417 {1,1,1}
robinmc 0:fa4a8b6195c8 418 };
robinmc 0:fa4a8b6195c8 419
robinmc 0:fa4a8b6195c8 420 int four [5][3]= {
robinmc 0:fa4a8b6195c8 421 {1,0,1},
robinmc 0:fa4a8b6195c8 422 {1,0,1},
robinmc 0:fa4a8b6195c8 423 {1,1,1},
robinmc 0:fa4a8b6195c8 424 {0,0,1},
robinmc 0:fa4a8b6195c8 425 {0,0,1}
robinmc 0:fa4a8b6195c8 426 };
robinmc 0:fa4a8b6195c8 427
robinmc 0:fa4a8b6195c8 428 int five [5][3]= {
robinmc 0:fa4a8b6195c8 429 {1,1,1},
robinmc 0:fa4a8b6195c8 430 {1,0,0},
robinmc 0:fa4a8b6195c8 431 {1,1,1},
robinmc 0:fa4a8b6195c8 432 {0,0,1},
robinmc 0:fa4a8b6195c8 433 {1,1,1}
robinmc 0:fa4a8b6195c8 434 };
robinmc 0:fa4a8b6195c8 435
robinmc 0:fa4a8b6195c8 436 int six [5][3]= {
robinmc 0:fa4a8b6195c8 437 {1,1,1},
robinmc 0:fa4a8b6195c8 438 {1,0,0},
robinmc 0:fa4a8b6195c8 439 {1,1,1},
robinmc 0:fa4a8b6195c8 440 {1,0,1},
robinmc 0:fa4a8b6195c8 441 {1,1,1}
robinmc 0:fa4a8b6195c8 442 };
robinmc 0:fa4a8b6195c8 443
robinmc 0:fa4a8b6195c8 444 int seven [5][3]= {
robinmc 0:fa4a8b6195c8 445 {1,1,1},
robinmc 0:fa4a8b6195c8 446 {0,0,1},
robinmc 0:fa4a8b6195c8 447 {0,0,1},
robinmc 0:fa4a8b6195c8 448 {0,0,1},
robinmc 0:fa4a8b6195c8 449 {0,0,1}
robinmc 0:fa4a8b6195c8 450 };
robinmc 0:fa4a8b6195c8 451
robinmc 0:fa4a8b6195c8 452 int eight [5][3]= {
robinmc 0:fa4a8b6195c8 453 {1,1,1},
robinmc 0:fa4a8b6195c8 454 {1,0,1},
robinmc 0:fa4a8b6195c8 455 {1,1,1},
robinmc 0:fa4a8b6195c8 456 {1,0,1},
robinmc 0:fa4a8b6195c8 457 {1,1,1}
robinmc 0:fa4a8b6195c8 458 };
robinmc 0:fa4a8b6195c8 459
robinmc 0:fa4a8b6195c8 460 int nine [5][3]= {
robinmc 0:fa4a8b6195c8 461 {1,1,1},
robinmc 0:fa4a8b6195c8 462 {1,0,1},
robinmc 0:fa4a8b6195c8 463 {1,1,1},
robinmc 0:fa4a8b6195c8 464 {0,0,1},
robinmc 0:fa4a8b6195c8 465 {0,0,1}
robinmc 0:fa4a8b6195c8 466 };
robinmc 0:fa4a8b6195c8 467
robinmc 0:fa4a8b6195c8 468
robinmc 0:fa4a8b6195c8 469
robinmc 0:fa4a8b6195c8 470
robinmc 0:fa4a8b6195c8 471
robinmc 0:fa4a8b6195c8 472
robinmc 0:fa4a8b6195c8 473
robinmc 0:fa4a8b6195c8 474
robinmc 0:fa4a8b6195c8 475