Coursework

Committer:
sesa514652
Date:
Sat Jan 15 23:02:39 2022 +0000
Revision:
18:bb36d96142dd
Parent:
16:2646c1c4e62e
Child:
19:32f9fc794ef8
Child:
20:4e1f2917a857
Attempting to have the Sensor read due to the button being pressed.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
sesa514652 0:1f799c7cce2b 1 #include "mbed.h"
sesa514652 0:1f799c7cce2b 2 #include "Joystick.h"
sesa514652 0:1f799c7cce2b 3 #include "N5110.h"
sesa514652 0:1f799c7cce2b 4 #include "hcsr04.h"
sesa514652 3:6ecb75a2675c 5 #include "Piezo.h"
sesa514652 8:770d168713cc 6 #include "string"
sesa514652 12:ceea378d5691 7 // FSM Menu
sesa514652 12:ceea378d5691 8 // defines directions as 0/1. Note UPPERCASE
sesa514652 12:ceea378d5691 9 #define UP 0
sesa514652 12:ceea378d5691 10 #define DOWN 1
sesa514652 12:ceea378d5691 11 // set inital state
sesa514652 12:ceea378d5691 12 volatile int state = 0;
sesa514652 12:ceea378d5691 13 // set initial direction
sesa514652 12:ceea378d5691 14 int direction = UP;
sesa514652 12:ceea378d5691 15 // array of states in the FSM, each element is the output of the counter
sesa514652 12:ceea378d5691 16 // set the output in binary to make it easier, 0 is LED on, 1 is LED off
sesa514652 12:ceea378d5691 17 string fsm[4] = {"buttonA_isr","buttonB_isr","buttonAsss_isr","buttonA_isr"};
sesa514652 18:bb36d96142dd 18 volatile int PressA;
sesa514652 18:bb36d96142dd 19 volatile int PressB;
sesa514652 10:42e70b596099 20
sesa514652 5:9b2c976ca318 21 // y x button
sesa514652 0:1f799c7cce2b 22 Joystick joystick(PTB10,PTB11,PTC16);
sesa514652 0:1f799c7cce2b 23 HCSR04 sensor(D14, D15);
sesa514652 3:6ecb75a2675c 24 Piezo Buzzer(PTC10);
sesa514652 8:770d168713cc 25 //Bringing in buttons
sesa514652 8:770d168713cc 26 InterruptIn buttonA(PTB9);
sesa514652 8:770d168713cc 27 InterruptIn buttonB(PTD0);
sesa514652 8:770d168713cc 28 InterruptIn buttonX(PTC17);
sesa514652 8:770d168713cc 29 InterruptIn buttonY(PTC12);
sesa514652 11:1dec05b7d1c1 30 InterruptIn buttonStart(PTC5);
sesa514652 11:1dec05b7d1c1 31 InterruptIn buttonBack(PTB19);
sesa514652 11:1dec05b7d1c1 32 InterruptIn buttonLeft(PTB18);
sesa514652 11:1dec05b7d1c1 33 InterruptIn buttonRight(PTB3);
sesa514652 0:1f799c7cce2b 34
sesa514652 11:1dec05b7d1c1 35 // create an event queue
sesa514652 11:1dec05b7d1c1 36 EventQueue queue; // events are needed to get arround the printf issue
sesa514652 5:9b2c976ca318 37 //rows,cols
sesa514652 0:1f799c7cce2b 38 int sprite[8][5] = {
sesa514652 0:1f799c7cce2b 39 { 0,0,1,0,0 },
sesa514652 0:1f799c7cce2b 40 { 0,1,1,1,0 },
sesa514652 0:1f799c7cce2b 41 { 0,0,1,0,0 },
sesa514652 0:1f799c7cce2b 42 { 0,1,1,1,0 },
sesa514652 0:1f799c7cce2b 43 { 1,1,1,1,1 },
sesa514652 0:1f799c7cce2b 44 { 1,1,1,1,1 },
sesa514652 0:1f799c7cce2b 45 { 1,1,0,1,1 },
sesa514652 0:1f799c7cce2b 46 { 1,1,0,1,1 },
sesa514652 5:9b2c976ca318 47 };
sesa514652 11:1dec05b7d1c1 48 void init_K64F(); // Start K64fBoard
sesa514652 11:1dec05b7d1c1 49
sesa514652 11:1dec05b7d1c1 50 void buttonA_isr(); // Button A interrupt service routine
sesa514652 11:1dec05b7d1c1 51 void buttonB_isr(); // Button B interrupt service routine
sesa514652 11:1dec05b7d1c1 52 void buttonX_isr(); // Button X interrupt service routine
sesa514652 11:1dec05b7d1c1 53 void buttonY_isr(); // Button Y interrupt service routine
sesa514652 11:1dec05b7d1c1 54 void buttonStart_isr(); // Button Start interrupt service routine
sesa514652 11:1dec05b7d1c1 55 void buttonBack_isr(); // Button Back interrupt service routine
sesa514652 11:1dec05b7d1c1 56 void buttonLeft_isr(); // Button Left interrupt service routine
sesa514652 11:1dec05b7d1c1 57 void buttonRight_isr(); // Button Right interrupt service routine
sesa514652 11:1dec05b7d1c1 58 volatile int g_buttonA_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 59 volatile int g_buttonB_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 60 volatile int g_buttonX_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 61 volatile int g_buttonY_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 62 volatile int g_buttonStart_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 63 volatile int g_buttonBack_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 64 volatile int g_buttonLeft_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 65 volatile int g_buttonRight_flag = 0; // Global Flag
sesa514652 18:bb36d96142dd 66 int buttonCountA();
sesa514652 18:bb36d96142dd 67 int buttonCountB();
sesa514652 11:1dec05b7d1c1 68 //volatile int g_buttonA_counter = 0; // Global counter
sesa514652 8:770d168713cc 69 //Test function after research C++ lanuage 05/01/22
sesa514652 4:167ce930c9d5 70 int cube(int num){
sesa514652 11:1dec05b7d1c1 71 return num*num;
sesa514652 5:9b2c976ca318 72 };
sesa514652 10:42e70b596099 73 // Menu Items
sesa514652 10:42e70b596099 74 int page1;
sesa514652 10:42e70b596099 75 int page2;
sesa514652 10:42e70b596099 76 int page3;
sesa514652 10:42e70b596099 77 string Listitem1 = "Game"; // guess distance
sesa514652 10:42e70b596099 78 string Listitem2 = "Measure"; // measure distance of object
sesa514652 10:42e70b596099 79 string Listitem3 = "Detect"; // alarm when object is dectected
sesa514652 5:9b2c976ca318 80 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
sesa514652 9:cdd7d9a123f9 81 /* Test of the interup an operating the buzzer this kills the board
sesa514652 9:cdd7d9a123f9 82 void buzzme(){
sesa514652 9:cdd7d9a123f9 83 Buzzer.play(200,120);
sesa514652 9:cdd7d9a123f9 84 wait_ms(5);
sesa514652 9:cdd7d9a123f9 85 Buzzer.play(200,120);;
sesa514652 9:cdd7d9a123f9 86 }
sesa514652 9:cdd7d9a123f9 87 */
sesa514652 11:1dec05b7d1c1 88 void printme(){
sesa514652 9:cdd7d9a123f9 89
sesa514652 11:1dec05b7d1c1 90 volatile double x ;
sesa514652 11:1dec05b7d1c1 91 x = 1;
sesa514652 10:42e70b596099 92 printf("%f\n",x);
sesa514652 11:1dec05b7d1c1 93 // return 0;
sesa514652 9:cdd7d9a123f9 94 }
sesa514652 10:42e70b596099 95
sesa514652 10:42e70b596099 96
sesa514652 10:42e70b596099 97 //void returnme(){
sesa514652 10:42e70b596099 98 //int num;
sesa514652 10:42e70b596099 99 // return num*num;
sesa514652 10:42e70b596099 100 // };
sesa514652 0:1f799c7cce2b 101 int main() {
sesa514652 18:bb36d96142dd 102 //initialise Joystick
sesa514652 5:9b2c976ca318 103 joystick.init();
sesa514652 5:9b2c976ca318 104
sesa514652 11:1dec05b7d1c1 105 // create a thread that'll run the event queue's dispatch function
sesa514652 11:1dec05b7d1c1 106 Thread eventThread;
sesa514652 11:1dec05b7d1c1 107 eventThread.start(callback(&queue, &EventQueue::dispatch_forever));
sesa514652 11:1dec05b7d1c1 108
sesa514652 11:1dec05b7d1c1 109 buttonA.rise(queue.event(&buttonA_isr)); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
sesa514652 11:1dec05b7d1c1 110 buttonB.rise(queue.event(&buttonB_isr));
sesa514652 11:1dec05b7d1c1 111 buttonX.rise(queue.event(&buttonX_isr));
sesa514652 11:1dec05b7d1c1 112 buttonY.rise(queue.event(&buttonY_isr));
sesa514652 11:1dec05b7d1c1 113 buttonStart.rise(queue.event(&buttonStart_isr)); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
sesa514652 11:1dec05b7d1c1 114 buttonBack.rise(queue.event(&buttonBack_isr));
sesa514652 11:1dec05b7d1c1 115 buttonLeft.rise(queue.event(&buttonLeft_isr));
sesa514652 11:1dec05b7d1c1 116 buttonRight.rise(queue.event(&buttonRight_isr));
sesa514652 5:9b2c976ca318 117 //first need to initialise display
sesa514652 5:9b2c976ca318 118 lcd.init();
sesa514652 8:770d168713cc 119
sesa514652 12:ceea378d5691 120 // Button A is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 8:770d168713cc 121 buttonA.mode(PullDown);
sesa514652 10:42e70b596099 122 // Button B is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 123 buttonB.mode(PullDown);
sesa514652 10:42e70b596099 124 // Button X is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 125 buttonX.mode(PullDown);
sesa514652 10:42e70b596099 126 // Button Y is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 127 buttonY.mode(PullDown);
sesa514652 11:1dec05b7d1c1 128 // Button Start is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 129 buttonStart.mode(PullDown);
sesa514652 11:1dec05b7d1c1 130 // Button Back is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 131 buttonBack.mode(PullDown);
sesa514652 11:1dec05b7d1c1 132 // Button Left is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 133 buttonLeft.mode(PullDown);
sesa514652 11:1dec05b7d1c1 134 // Button Right is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 135 buttonRight.mode(PullDown);
sesa514652 8:770d168713cc 136
sesa514652 18:bb36d96142dd 137
sesa514652 8:770d168713cc 138
sesa514652 8:770d168713cc 139
sesa514652 5:9b2c976ca318 140
sesa514652 5:9b2c976ca318 141 //change set contrast in range 0.0 to 1.0
sesa514652 5:9b2c976ca318 142 //0.5 appears to be a good starting point
sesa514652 5:9b2c976ca318 143 lcd.setContrast(0.5);
sesa514652 5:9b2c976ca318 144
sesa514652 5:9b2c976ca318 145 //Buzzer.period(10.0f);
sesa514652 5:9b2c976ca318 146 //Buzzer.pulsewidth(1);
sesa514652 6:f7f30e0e3bed 147 //Test Struct after research 05/01/22
sesa514652 6:f7f30e0e3bed 148 struct ObjectDefine{
sesa514652 7:ce70a873aa70 149 int qwer;
sesa514652 6:f7f30e0e3bed 150 float Distance;
sesa514652 7:ce70a873aa70 151 char te;
sesa514652 7:ce70a873aa70 152 double dubs;
sesa514652 7:ce70a873aa70 153 string namestruct;
sesa514652 8:770d168713cc 154 // string ;
sesa514652 6:f7f30e0e3bed 155 };
sesa514652 7:ce70a873aa70 156 // Test Class 06/01/22
sesa514652 10:42e70b596099 157 class myClass{
sesa514652 7:ce70a873aa70 158 public:
sesa514652 7:ce70a873aa70 159 string nameclass ;
sesa514652 7:ce70a873aa70 160 double dubss;
sesa514652 7:ce70a873aa70 161 int inty;
sesa514652 7:ce70a873aa70 162 };
sesa514652 7:ce70a873aa70 163 myClass Class1;
sesa514652 7:ce70a873aa70 164 Class1.nameclass ="firstclass";
sesa514652 10:42e70b596099 165 ObjectDefine Object1;
sesa514652 10:42e70b596099 166 Object1.qwer = 12;
sesa514652 6:f7f30e0e3bed 167 Object1.Distance = 34;
sesa514652 7:ce70a873aa70 168 Object1.te = 'A';
sesa514652 7:ce70a873aa70 169 Object1.dubs = 23;
sesa514652 10:42e70b596099 170 Object1.namestruct = "name";
sesa514652 18:bb36d96142dd 171
sesa514652 0:1f799c7cce2b 172 while(1) {
sesa514652 11:1dec05b7d1c1 173 int button_counter;
sesa514652 10:42e70b596099 174 if (g_buttonA_flag){
sesa514652 11:1dec05b7d1c1 175 button_counter = button_counter +1;
sesa514652 11:1dec05b7d1c1 176 //case (test)
sesa514652 10:42e70b596099 177 g_buttonA_flag = 0; // if it has, clear the flag
sesa514652 10:42e70b596099 178
sesa514652 10:42e70b596099 179 // send message over serial port - can observe in CoolTerm etc.
sesa514652 11:1dec05b7d1c1 180 printf("Button A pressed %f\n", button_counter);
sesa514652 10:42e70b596099 181 }
sesa514652 10:42e70b596099 182 if (g_buttonB_flag){
sesa514652 10:42e70b596099 183 g_buttonB_flag = 0; // if it has, clear the flag
sesa514652 8:770d168713cc 184
sesa514652 10:42e70b596099 185 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 186 printf("Button B pressed\n");
sesa514652 10:42e70b596099 187 }
sesa514652 10:42e70b596099 188 if (g_buttonX_flag){
sesa514652 10:42e70b596099 189 g_buttonX_flag = 0; // if it has, clear the flag
sesa514652 12:ceea378d5691 190 // swap direction when button has been pressed
sesa514652 12:ceea378d5691 191 // (could just use ! but want this to be explicit to aid understanding)
sesa514652 12:ceea378d5691 192 if (direction == UP) {
sesa514652 12:ceea378d5691 193 direction = DOWN;
sesa514652 12:ceea378d5691 194 }
sesa514652 12:ceea378d5691 195 else {
sesa514652 12:ceea378d5691 196 direction = UP;
sesa514652 12:ceea378d5691 197 }
sesa514652 10:42e70b596099 198
sesa514652 10:42e70b596099 199 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 200 printf("Button X pressed\n");
sesa514652 10:42e70b596099 201 lcd.clear();
sesa514652 10:42e70b596099 202 lcd.printString("Button Pressed!",0,0);
sesa514652 10:42e70b596099 203 lcd.refresh();
sesa514652 11:1dec05b7d1c1 204 wait(1);
sesa514652 10:42e70b596099 205 }
sesa514652 10:42e70b596099 206 if (g_buttonY_flag){
sesa514652 10:42e70b596099 207 g_buttonY_flag = 0; // if it has, clear the flag
sesa514652 10:42e70b596099 208
sesa514652 10:42e70b596099 209 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 210 printf("Button Y pressed\n");
sesa514652 10:42e70b596099 211 }
sesa514652 5:9b2c976ca318 212 Buzzer.play(200,120);
sesa514652 5:9b2c976ca318 213 wait_ms(5);
sesa514652 5:9b2c976ca318 214 Buzzer.play(200,120);
sesa514652 1:757728321abd 215 long distanced = sensor.distance();
sesa514652 1:757728321abd 216 if (distanced >= 400 || distanced <= 2)
sesa514652 5:9b2c976ca318 217 {
sesa514652 1:757728321abd 218 printf("Out of range");
sesa514652 5:9b2c976ca318 219 //Calling dummy function 05/01/22
sesa514652 4:167ce930c9d5 220 int answer = cube(2);
sesa514652 5:9b2c976ca318 221 printf("%f\n",answer);
sesa514652 1:757728321abd 222 wait(1.0);
sesa514652 5:9b2c976ca318 223 }
sesa514652 5:9b2c976ca318 224 else
sesa514652 5:9b2c976ca318 225 {
sesa514652 5:9b2c976ca318 226 printf("Distance : %d cm",distanced);
sesa514652 5:9b2c976ca318 227 wait(1.0); // 1 sec
sesa514652 1:757728321abd 228 }
sesa514652 5:9b2c976ca318 229 lcd.drawCircle(WIDTH/2,HEIGHT/2,distanced,FILL_BLACK);
sesa514652 5:9b2c976ca318 230 //lcd.refresh must be used to update the lcd Display
sesa514652 5:9b2c976ca318 231 lcd.refresh();
sesa514652 5:9b2c976ca318 232 wait(5.0);
sesa514652 5:9b2c976ca318 233 //these are default settings so not strictly needed
sesa514652 0:1f799c7cce2b 234 lcd.normalMode(); // normal colour mode
sesa514652 5:9b2c976ca318 235 lcd.setBrightness(0.5); // put LED backlight on 50%
sesa514652 0:1f799c7cce2b 236 lcd.clear();
sesa514652 0:1f799c7cce2b 237 lcd.printString("Hello, World!",0,0);
sesa514652 0:1f799c7cce2b 238 Vector2D coord = joystick.get_coord();
sesa514652 0:1f799c7cce2b 239 lcd.refresh();
sesa514652 0:1f799c7cce2b 240 printf("Coord = %f,%f\n",coord.x,coord.y);
sesa514652 0:1f799c7cce2b 241 char buffer[14];
sesa514652 0:1f799c7cce2b 242 Vector2D mapped_coord = joystick.get_mapped_coord();
sesa514652 0:1f799c7cce2b 243 printf("Mapped coord = %f,%f\n",mapped_coord.x,mapped_coord.y);
sesa514652 0:1f799c7cce2b 244
sesa514652 5:9b2c976ca318 245 int length = sprintf(buffer,"T = %2f",coord.x);
sesa514652 5:9b2c976ca318 246 //it is important the format specifier ensures the length will fit in the buffer
sesa514652 0:1f799c7cce2b 247 if (length <= 14) // if string will fit on display (assuming printing at x=0)
sesa514652 5:9b2c976ca318 248 lcd.printString(buffer,0,1); // display on screen
sesa514652 0:1f799c7cce2b 249 lcd.refresh();
sesa514652 5:9b2c976ca318 250 lcd.clear();
sesa514652 5:9b2c976ca318 251 //times by 50 to try get the point moving across screen
sesa514652 0:1f799c7cce2b 252 float x50 = mapped_coord.x*5;
sesa514652 0:1f799c7cce2b 253 float y50 = mapped_coord.y*8;
sesa514652 5:9b2c976ca318 254 //to see what the values are
sesa514652 5:9b2c976ca318 255 printf(" *50 = %f,%f\n",x50,y50);
sesa514652 5:9b2c976ca318 256 //example of how to draw circles
sesa514652 1:757728321abd 257 lcd.printChar('o',WIDTH/2,HEIGHT/2);
sesa514652 5:9b2c976ca318 258 lcd.refresh();
sesa514652 0:1f799c7cce2b 259 float mag = joystick.get_mag();
sesa514652 0:1f799c7cce2b 260 float angle = joystick.get_angle();
sesa514652 0:1f799c7cce2b 261 printf("Mag = %f Angle = %f\n",mag,angle);
sesa514652 0:1f799c7cce2b 262 Direction d = joystick.get_direction();
sesa514652 0:1f799c7cce2b 263 printf("Direction = %i\n",d);
sesa514652 0:1f799c7cce2b 264 if (joystick.button_pressed() ) {
sesa514652 0:1f799c7cce2b 265 printf("Button Pressed\n");
sesa514652 9:cdd7d9a123f9 266 wait(5);
sesa514652 0:1f799c7cce2b 267 }
sesa514652 8:770d168713cc 268
sesa514652 8:770d168713cc 269 }
sesa514652 16:2646c1c4e62e 270 }
sesa514652 18:bb36d96142dd 271
sesa514652 18:bb36d96142dd 272
sesa514652 18:bb36d96142dd 273
sesa514652 18:bb36d96142dd 274 int buttonCountA(){
sesa514652 18:bb36d96142dd 275 PressA++;
sesa514652 18:bb36d96142dd 276 if (PressA>3){
sesa514652 18:bb36d96142dd 277 PressA= 0;
sesa514652 18:bb36d96142dd 278 }
sesa514652 18:bb36d96142dd 279 return PressA;
sesa514652 18:bb36d96142dd 280 }
sesa514652 18:bb36d96142dd 281 int buttonCountB(){
sesa514652 18:bb36d96142dd 282 PressB++;
sesa514652 18:bb36d96142dd 283 if (PressB>3){
sesa514652 18:bb36d96142dd 284 PressB= 0;
sesa514652 18:bb36d96142dd 285 }
sesa514652 18:bb36d96142dd 286 return PressB;
sesa514652 18:bb36d96142dd 287 }
sesa514652 15:234321e80678 288
sesa514652 12:ceea378d5691 289 //Button A event-triggered interrupt
sesa514652 10:42e70b596099 290 void buttonA_isr()
sesa514652 10:42e70b596099 291 {
sesa514652 12:ceea378d5691 292
sesa514652 18:bb36d96142dd 293 long distanced = sensor.distance();
sesa514652 18:bb36d96142dd 294 buttonCountA();
sesa514652 18:bb36d96142dd 295 switch(PressA){
sesa514652 18:bb36d96142dd 296 case 1:
sesa514652 18:bb36d96142dd 297 PressA= 1;
sesa514652 18:bb36d96142dd 298 for(int i = 0; i < 5; i++){
sesa514652 18:bb36d96142dd 299
sesa514652 18:bb36d96142dd 300 lcd.clear();
sesa514652 18:bb36d96142dd 301 lcd.printString("Menu 1",0,0);
sesa514652 18:bb36d96142dd 302 lcd.refresh();
sesa514652 18:bb36d96142dd 303 lcd.drawCircle(WIDTH/2,HEIGHT/2,distanced,FILL_BLACK);
sesa514652 18:bb36d96142dd 304 lcd.refresh();}
sesa514652 18:bb36d96142dd 305
sesa514652 18:bb36d96142dd 306 break;
sesa514652 18:bb36d96142dd 307
sesa514652 18:bb36d96142dd 308 case 2:
sesa514652 18:bb36d96142dd 309 PressA= 2;
sesa514652 18:bb36d96142dd 310 lcd.clear();
sesa514652 18:bb36d96142dd 311 lcd.printString("Menu 2",0,0);
sesa514652 18:bb36d96142dd 312 lcd.refresh();
sesa514652 18:bb36d96142dd 313 break;
sesa514652 18:bb36d96142dd 314 case 3:
sesa514652 18:bb36d96142dd 315 PressA= 3;
sesa514652 18:bb36d96142dd 316 lcd.clear();
sesa514652 18:bb36d96142dd 317 lcd.printString("Menu 3",0,0);
sesa514652 18:bb36d96142dd 318 lcd.refresh();
sesa514652 18:bb36d96142dd 319 break;
sesa514652 18:bb36d96142dd 320 }
sesa514652 18:bb36d96142dd 321
sesa514652 16:2646c1c4e62e 322
sesa514652 12:ceea378d5691 323
sesa514652 12:ceea378d5691 324 g_buttonA_flag = 1; // set flag in ISR
sesa514652 12:ceea378d5691 325
sesa514652 18:bb36d96142dd 326 printf("press count = %i\n",PressA);
sesa514652 12:ceea378d5691 327
sesa514652 12:ceea378d5691 328 // lcd.clear();
sesa514652 15:234321e80678 329 //lcd.printString("Button A Pressed",0,0);
sesa514652 12:ceea378d5691 330
sesa514652 15:234321e80678 331 // lcd.refresh(); // set flag in ISR
sesa514652 12:ceea378d5691 332 }
sesa514652 12:ceea378d5691 333
sesa514652 11:1dec05b7d1c1 334
sesa514652 10:42e70b596099 335 //Button B event-triggered interrupt
sesa514652 10:42e70b596099 336 void buttonB_isr()
sesa514652 10:42e70b596099 337 {
sesa514652 18:bb36d96142dd 338 buttonCountB();
sesa514652 10:42e70b596099 339 g_buttonB_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 340 lcd.clear();
sesa514652 11:1dec05b7d1c1 341 lcd.printString("Button B Pressed",0,0);
sesa514652 11:1dec05b7d1c1 342 lcd.refresh(); // set flag in ISR
sesa514652 18:bb36d96142dd 343 printf("press count = %i\n",PressB);
sesa514652 10:42e70b596099 344 }
sesa514652 10:42e70b596099 345 //Button X event-triggered interrupt
sesa514652 10:42e70b596099 346 void buttonX_isr()
sesa514652 10:42e70b596099 347 {
sesa514652 10:42e70b596099 348 g_buttonX_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 349 lcd.clear();
sesa514652 11:1dec05b7d1c1 350 lcd.printString("Button X Pressed",0,0);
sesa514652 11:1dec05b7d1c1 351 lcd.refresh(); // set flag in ISR
sesa514652 10:42e70b596099 352 }
sesa514652 10:42e70b596099 353 //Button Y event-triggered interrupt
sesa514652 10:42e70b596099 354 void buttonY_isr()
sesa514652 10:42e70b596099 355 {
sesa514652 10:42e70b596099 356 g_buttonY_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 357 lcd.clear();
sesa514652 11:1dec05b7d1c1 358 lcd.printString("Button Y Pressed",0,0);
sesa514652 11:1dec05b7d1c1 359 lcd.refresh(); // set flag in ISR
sesa514652 10:42e70b596099 360 }
sesa514652 11:1dec05b7d1c1 361 //Button Start event-triggered interrupt
sesa514652 11:1dec05b7d1c1 362 void buttonStart_isr()
sesa514652 11:1dec05b7d1c1 363 {
sesa514652 11:1dec05b7d1c1 364 g_buttonStart_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 365 lcd.clear();
sesa514652 11:1dec05b7d1c1 366 lcd.printString("Button Start Pressed",0,0);
sesa514652 11:1dec05b7d1c1 367 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 368 }
sesa514652 11:1dec05b7d1c1 369 //Button Back event-triggered interrupt
sesa514652 11:1dec05b7d1c1 370 void buttonBack_isr()
sesa514652 11:1dec05b7d1c1 371 {
sesa514652 11:1dec05b7d1c1 372 g_buttonBack_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 373 lcd.clear();
sesa514652 11:1dec05b7d1c1 374 lcd.printString("Button Back Pressed",0,0);
sesa514652 11:1dec05b7d1c1 375 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 376 }
sesa514652 11:1dec05b7d1c1 377 //Button Left event-triggered interrupt
sesa514652 11:1dec05b7d1c1 378 void buttonLeft_isr()
sesa514652 11:1dec05b7d1c1 379 {
sesa514652 11:1dec05b7d1c1 380 g_buttonLeft_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 381 lcd.clear();
sesa514652 11:1dec05b7d1c1 382 lcd.printString("Button Left Pressed",0,0);
sesa514652 11:1dec05b7d1c1 383 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 384 }
sesa514652 11:1dec05b7d1c1 385 //Button Right event-triggered interrupt
sesa514652 11:1dec05b7d1c1 386 void buttonRight_isr()
sesa514652 11:1dec05b7d1c1 387 {
sesa514652 11:1dec05b7d1c1 388 g_buttonRight_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 389 lcd.clear();
sesa514652 11:1dec05b7d1c1 390 lcd.printString("Button Right Pressed",0,0);
sesa514652 11:1dec05b7d1c1 391 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 392 }