Coursework

Committer:
sesa514652
Date:
Mon Jan 17 21:25:21 2022 +0000
Revision:
20:4e1f2917a857
Parent:
18:bb36d96142dd
Child:
21:2e37f80e8b5b
Added Arrays to store data

Who changed what in which revision?

UserRevisionLine numberNew contents of line
sesa514652 0:1f799c7cce2b 1 #include "mbed.h"
sesa514652 0:1f799c7cce2b 2 #include "Joystick.h"
sesa514652 0:1f799c7cce2b 3 #include "N5110.h"
sesa514652 0:1f799c7cce2b 4 #include "hcsr04.h"
sesa514652 3:6ecb75a2675c 5 #include "Piezo.h"
sesa514652 8:770d168713cc 6 #include "string"
sesa514652 20:4e1f2917a857 7 #include "array"
sesa514652 12:ceea378d5691 8 // FSM Menu
sesa514652 12:ceea378d5691 9 // defines directions as 0/1. Note UPPERCASE
sesa514652 12:ceea378d5691 10 #define UP 0
sesa514652 12:ceea378d5691 11 #define DOWN 1
sesa514652 12:ceea378d5691 12 // set inital state
sesa514652 12:ceea378d5691 13 volatile int state = 0;
sesa514652 12:ceea378d5691 14 // set initial direction
sesa514652 12:ceea378d5691 15 int direction = UP;
sesa514652 12:ceea378d5691 16 // array of states in the FSM, each element is the output of the counter
sesa514652 12:ceea378d5691 17 // set the output in binary to make it easier, 0 is LED on, 1 is LED off
sesa514652 12:ceea378d5691 18 string fsm[4] = {"buttonA_isr","buttonB_isr","buttonAsss_isr","buttonA_isr"};
sesa514652 18:bb36d96142dd 19 volatile int PressA;
sesa514652 18:bb36d96142dd 20 volatile int PressB;
sesa514652 10:42e70b596099 21
sesa514652 5:9b2c976ca318 22 // y x button
sesa514652 0:1f799c7cce2b 23 Joystick joystick(PTB10,PTB11,PTC16);
sesa514652 0:1f799c7cce2b 24 HCSR04 sensor(D14, D15);
sesa514652 3:6ecb75a2675c 25 Piezo Buzzer(PTC10);
sesa514652 8:770d168713cc 26 //Bringing in buttons
sesa514652 8:770d168713cc 27 InterruptIn buttonA(PTB9);
sesa514652 8:770d168713cc 28 InterruptIn buttonB(PTD0);
sesa514652 8:770d168713cc 29 InterruptIn buttonX(PTC17);
sesa514652 8:770d168713cc 30 InterruptIn buttonY(PTC12);
sesa514652 11:1dec05b7d1c1 31 InterruptIn buttonStart(PTC5);
sesa514652 11:1dec05b7d1c1 32 InterruptIn buttonBack(PTB19);
sesa514652 11:1dec05b7d1c1 33 InterruptIn buttonLeft(PTB18);
sesa514652 11:1dec05b7d1c1 34 InterruptIn buttonRight(PTB3);
sesa514652 0:1f799c7cce2b 35
sesa514652 11:1dec05b7d1c1 36 // create an event queue
sesa514652 11:1dec05b7d1c1 37 EventQueue queue; // events are needed to get arround the printf issue
sesa514652 5:9b2c976ca318 38 //rows,cols
sesa514652 0:1f799c7cce2b 39 int sprite[8][5] = {
sesa514652 0:1f799c7cce2b 40 { 0,0,1,0,0 },
sesa514652 0:1f799c7cce2b 41 { 0,1,1,1,0 },
sesa514652 0:1f799c7cce2b 42 { 0,0,1,0,0 },
sesa514652 0:1f799c7cce2b 43 { 0,1,1,1,0 },
sesa514652 0:1f799c7cce2b 44 { 1,1,1,1,1 },
sesa514652 0:1f799c7cce2b 45 { 1,1,1,1,1 },
sesa514652 0:1f799c7cce2b 46 { 1,1,0,1,1 },
sesa514652 0:1f799c7cce2b 47 { 1,1,0,1,1 },
sesa514652 5:9b2c976ca318 48 };
sesa514652 11:1dec05b7d1c1 49 void init_K64F(); // Start K64fBoard
sesa514652 11:1dec05b7d1c1 50
sesa514652 11:1dec05b7d1c1 51 void buttonA_isr(); // Button A interrupt service routine
sesa514652 11:1dec05b7d1c1 52 void buttonB_isr(); // Button B interrupt service routine
sesa514652 11:1dec05b7d1c1 53 void buttonX_isr(); // Button X interrupt service routine
sesa514652 11:1dec05b7d1c1 54 void buttonY_isr(); // Button Y interrupt service routine
sesa514652 11:1dec05b7d1c1 55 void buttonStart_isr(); // Button Start interrupt service routine
sesa514652 11:1dec05b7d1c1 56 void buttonBack_isr(); // Button Back interrupt service routine
sesa514652 11:1dec05b7d1c1 57 void buttonLeft_isr(); // Button Left interrupt service routine
sesa514652 11:1dec05b7d1c1 58 void buttonRight_isr(); // Button Right interrupt service routine
sesa514652 11:1dec05b7d1c1 59 volatile int g_buttonA_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 60 volatile int g_buttonB_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 61 volatile int g_buttonX_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 62 volatile int g_buttonY_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 63 volatile int g_buttonStart_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 64 volatile int g_buttonBack_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 65 volatile int g_buttonLeft_flag = 0; // Global Flag
sesa514652 11:1dec05b7d1c1 66 volatile int g_buttonRight_flag = 0; // Global Flag
sesa514652 18:bb36d96142dd 67 int buttonCountA();
sesa514652 18:bb36d96142dd 68 int buttonCountB();
sesa514652 11:1dec05b7d1c1 69 //volatile int g_buttonA_counter = 0; // Global counter
sesa514652 8:770d168713cc 70 //Test function after research C++ lanuage 05/01/22
sesa514652 4:167ce930c9d5 71 int cube(int num){
sesa514652 11:1dec05b7d1c1 72 return num*num;
sesa514652 5:9b2c976ca318 73 };
sesa514652 10:42e70b596099 74 // Menu Items
sesa514652 10:42e70b596099 75 int page1;
sesa514652 10:42e70b596099 76 int page2;
sesa514652 10:42e70b596099 77 int page3;
sesa514652 10:42e70b596099 78 string Listitem1 = "Game"; // guess distance
sesa514652 10:42e70b596099 79 string Listitem2 = "Measure"; // measure distance of object
sesa514652 10:42e70b596099 80 string Listitem3 = "Detect"; // alarm when object is dectected
sesa514652 5:9b2c976ca318 81 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
sesa514652 9:cdd7d9a123f9 82 /* Test of the interup an operating the buzzer this kills the board
sesa514652 9:cdd7d9a123f9 83 void buzzme(){
sesa514652 9:cdd7d9a123f9 84 Buzzer.play(200,120);
sesa514652 9:cdd7d9a123f9 85 wait_ms(5);
sesa514652 9:cdd7d9a123f9 86 Buzzer.play(200,120);;
sesa514652 9:cdd7d9a123f9 87 }
sesa514652 9:cdd7d9a123f9 88 */
sesa514652 11:1dec05b7d1c1 89 void printme(){
sesa514652 9:cdd7d9a123f9 90
sesa514652 11:1dec05b7d1c1 91 volatile double x ;
sesa514652 11:1dec05b7d1c1 92 x = 1;
sesa514652 10:42e70b596099 93 printf("%f\n",x);
sesa514652 11:1dec05b7d1c1 94 // return 0;
sesa514652 9:cdd7d9a123f9 95 }
sesa514652 10:42e70b596099 96
sesa514652 10:42e70b596099 97
sesa514652 10:42e70b596099 98 //void returnme(){
sesa514652 10:42e70b596099 99 //int num;
sesa514652 10:42e70b596099 100 // return num*num;
sesa514652 10:42e70b596099 101 // };
sesa514652 0:1f799c7cce2b 102 int main() {
sesa514652 18:bb36d96142dd 103 //initialise Joystick
sesa514652 5:9b2c976ca318 104 joystick.init();
sesa514652 5:9b2c976ca318 105
sesa514652 11:1dec05b7d1c1 106 // create a thread that'll run the event queue's dispatch function
sesa514652 11:1dec05b7d1c1 107 Thread eventThread;
sesa514652 11:1dec05b7d1c1 108 eventThread.start(callback(&queue, &EventQueue::dispatch_forever));
sesa514652 11:1dec05b7d1c1 109
sesa514652 11:1dec05b7d1c1 110 buttonA.rise(queue.event(&buttonA_isr)); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
sesa514652 11:1dec05b7d1c1 111 buttonB.rise(queue.event(&buttonB_isr));
sesa514652 11:1dec05b7d1c1 112 buttonX.rise(queue.event(&buttonX_isr));
sesa514652 11:1dec05b7d1c1 113 buttonY.rise(queue.event(&buttonY_isr));
sesa514652 11:1dec05b7d1c1 114 buttonStart.rise(queue.event(&buttonStart_isr)); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
sesa514652 11:1dec05b7d1c1 115 buttonBack.rise(queue.event(&buttonBack_isr));
sesa514652 11:1dec05b7d1c1 116 buttonLeft.rise(queue.event(&buttonLeft_isr));
sesa514652 11:1dec05b7d1c1 117 buttonRight.rise(queue.event(&buttonRight_isr));
sesa514652 5:9b2c976ca318 118 //first need to initialise display
sesa514652 5:9b2c976ca318 119 lcd.init();
sesa514652 8:770d168713cc 120
sesa514652 12:ceea378d5691 121 // Button A is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 8:770d168713cc 122 buttonA.mode(PullDown);
sesa514652 10:42e70b596099 123 // Button B is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 124 buttonB.mode(PullDown);
sesa514652 10:42e70b596099 125 // Button X is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 126 buttonX.mode(PullDown);
sesa514652 10:42e70b596099 127 // Button Y is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 10:42e70b596099 128 buttonY.mode(PullDown);
sesa514652 11:1dec05b7d1c1 129 // Button Start is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 130 buttonStart.mode(PullDown);
sesa514652 11:1dec05b7d1c1 131 // Button Back is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 132 buttonBack.mode(PullDown);
sesa514652 11:1dec05b7d1c1 133 // Button Left is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 134 buttonLeft.mode(PullDown);
sesa514652 11:1dec05b7d1c1 135 // Button Right is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
sesa514652 11:1dec05b7d1c1 136 buttonRight.mode(PullDown);
sesa514652 8:770d168713cc 137
sesa514652 18:bb36d96142dd 138
sesa514652 8:770d168713cc 139
sesa514652 8:770d168713cc 140
sesa514652 5:9b2c976ca318 141
sesa514652 5:9b2c976ca318 142 //change set contrast in range 0.0 to 1.0
sesa514652 5:9b2c976ca318 143 //0.5 appears to be a good starting point
sesa514652 5:9b2c976ca318 144 lcd.setContrast(0.5);
sesa514652 5:9b2c976ca318 145
sesa514652 5:9b2c976ca318 146 //Buzzer.period(10.0f);
sesa514652 5:9b2c976ca318 147 //Buzzer.pulsewidth(1);
sesa514652 6:f7f30e0e3bed 148 //Test Struct after research 05/01/22
sesa514652 6:f7f30e0e3bed 149 struct ObjectDefine{
sesa514652 7:ce70a873aa70 150 int qwer;
sesa514652 6:f7f30e0e3bed 151 float Distance;
sesa514652 7:ce70a873aa70 152 char te;
sesa514652 7:ce70a873aa70 153 double dubs;
sesa514652 7:ce70a873aa70 154 string namestruct;
sesa514652 8:770d168713cc 155 // string ;
sesa514652 6:f7f30e0e3bed 156 };
sesa514652 7:ce70a873aa70 157 // Test Class 06/01/22
sesa514652 10:42e70b596099 158 class myClass{
sesa514652 7:ce70a873aa70 159 public:
sesa514652 7:ce70a873aa70 160 string nameclass ;
sesa514652 7:ce70a873aa70 161 double dubss;
sesa514652 7:ce70a873aa70 162 int inty;
sesa514652 7:ce70a873aa70 163 };
sesa514652 7:ce70a873aa70 164 myClass Class1;
sesa514652 7:ce70a873aa70 165 Class1.nameclass ="firstclass";
sesa514652 10:42e70b596099 166 ObjectDefine Object1;
sesa514652 10:42e70b596099 167 Object1.qwer = 12;
sesa514652 6:f7f30e0e3bed 168 Object1.Distance = 34;
sesa514652 7:ce70a873aa70 169 Object1.te = 'A';
sesa514652 7:ce70a873aa70 170 Object1.dubs = 23;
sesa514652 10:42e70b596099 171 Object1.namestruct = "name";
sesa514652 18:bb36d96142dd 172
sesa514652 0:1f799c7cce2b 173 while(1) {
sesa514652 20:4e1f2917a857 174 long firstScan[2];
sesa514652 20:4e1f2917a857 175 switch(PressA){
sesa514652 20:4e1f2917a857 176 case 1:
sesa514652 20:4e1f2917a857 177 PressA= 1;
sesa514652 20:4e1f2917a857 178 long firstScan[2];
sesa514652 20:4e1f2917a857 179 firstScan[0] = sensor.distance();
sesa514652 20:4e1f2917a857 180 printf("Distance : %d cm",firstScan[0]);
sesa514652 20:4e1f2917a857 181 lcd.clear();
sesa514652 20:4e1f2917a857 182 lcd.printString("Menu 1",0,0);
sesa514652 20:4e1f2917a857 183 lcd.refresh();
sesa514652 20:4e1f2917a857 184 // lcd.drawCircle(WIDTH/2,HEIGHT/2,distanced,FILL_BLACK);
sesa514652 20:4e1f2917a857 185 lcd.refresh();
sesa514652 20:4e1f2917a857 186 wait_ms(50); // required to stop Black screen issue
sesa514652 20:4e1f2917a857 187 break;
sesa514652 20:4e1f2917a857 188
sesa514652 20:4e1f2917a857 189 case 2:
sesa514652 20:4e1f2917a857 190 PressA= 2;
sesa514652 20:4e1f2917a857 191 firstScan[1] = sensor.distance();
sesa514652 20:4e1f2917a857 192 printf("Distance : %d cm",firstScan[1]);
sesa514652 20:4e1f2917a857 193 lcd.clear();
sesa514652 20:4e1f2917a857 194 lcd.printString("Menu 2",0,0);
sesa514652 20:4e1f2917a857 195 lcd.refresh();
sesa514652 20:4e1f2917a857 196 wait_ms(50); // required to stop Black screen issue
sesa514652 20:4e1f2917a857 197 break;
sesa514652 20:4e1f2917a857 198 case 3:
sesa514652 20:4e1f2917a857 199 PressA= 3;
sesa514652 20:4e1f2917a857 200 lcd.clear();
sesa514652 20:4e1f2917a857 201 lcd.printString("Menu 3",0,0);
sesa514652 20:4e1f2917a857 202 lcd.refresh();
sesa514652 20:4e1f2917a857 203 wait_ms(50); //required to stop Black screen issue
sesa514652 20:4e1f2917a857 204 break;
sesa514652 20:4e1f2917a857 205 }
sesa514652 20:4e1f2917a857 206
sesa514652 20:4e1f2917a857 207 }
sesa514652 20:4e1f2917a857 208 }
sesa514652 20:4e1f2917a857 209 /*
sesa514652 11:1dec05b7d1c1 210 int button_counter;
sesa514652 10:42e70b596099 211 if (g_buttonA_flag){
sesa514652 11:1dec05b7d1c1 212 button_counter = button_counter +1;
sesa514652 11:1dec05b7d1c1 213 //case (test)
sesa514652 10:42e70b596099 214 g_buttonA_flag = 0; // if it has, clear the flag
sesa514652 10:42e70b596099 215
sesa514652 10:42e70b596099 216 // send message over serial port - can observe in CoolTerm etc.
sesa514652 11:1dec05b7d1c1 217 printf("Button A pressed %f\n", button_counter);
sesa514652 10:42e70b596099 218 }
sesa514652 10:42e70b596099 219 if (g_buttonB_flag){
sesa514652 10:42e70b596099 220 g_buttonB_flag = 0; // if it has, clear the flag
sesa514652 8:770d168713cc 221
sesa514652 10:42e70b596099 222 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 223 printf("Button B pressed\n");
sesa514652 10:42e70b596099 224 }
sesa514652 10:42e70b596099 225 if (g_buttonX_flag){
sesa514652 10:42e70b596099 226 g_buttonX_flag = 0; // if it has, clear the flag
sesa514652 12:ceea378d5691 227 // swap direction when button has been pressed
sesa514652 12:ceea378d5691 228 // (could just use ! but want this to be explicit to aid understanding)
sesa514652 12:ceea378d5691 229 if (direction == UP) {
sesa514652 12:ceea378d5691 230 direction = DOWN;
sesa514652 12:ceea378d5691 231 }
sesa514652 12:ceea378d5691 232 else {
sesa514652 12:ceea378d5691 233 direction = UP;
sesa514652 12:ceea378d5691 234 }
sesa514652 10:42e70b596099 235
sesa514652 10:42e70b596099 236 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 237 printf("Button X pressed\n");
sesa514652 10:42e70b596099 238 lcd.clear();
sesa514652 10:42e70b596099 239 lcd.printString("Button Pressed!",0,0);
sesa514652 10:42e70b596099 240 lcd.refresh();
sesa514652 11:1dec05b7d1c1 241 wait(1);
sesa514652 10:42e70b596099 242 }
sesa514652 10:42e70b596099 243 if (g_buttonY_flag){
sesa514652 10:42e70b596099 244 g_buttonY_flag = 0; // if it has, clear the flag
sesa514652 10:42e70b596099 245
sesa514652 10:42e70b596099 246 // send message over serial port - can observe in CoolTerm etc.
sesa514652 10:42e70b596099 247 printf("Button Y pressed\n");
sesa514652 10:42e70b596099 248 }
sesa514652 5:9b2c976ca318 249 Buzzer.play(200,120);
sesa514652 5:9b2c976ca318 250 wait_ms(5);
sesa514652 5:9b2c976ca318 251 Buzzer.play(200,120);
sesa514652 1:757728321abd 252 long distanced = sensor.distance();
sesa514652 1:757728321abd 253 if (distanced >= 400 || distanced <= 2)
sesa514652 5:9b2c976ca318 254 {
sesa514652 1:757728321abd 255 printf("Out of range");
sesa514652 5:9b2c976ca318 256 //Calling dummy function 05/01/22
sesa514652 4:167ce930c9d5 257 int answer = cube(2);
sesa514652 5:9b2c976ca318 258 printf("%f\n",answer);
sesa514652 1:757728321abd 259 wait(1.0);
sesa514652 5:9b2c976ca318 260 }
sesa514652 5:9b2c976ca318 261 else
sesa514652 5:9b2c976ca318 262 {
sesa514652 5:9b2c976ca318 263 printf("Distance : %d cm",distanced);
sesa514652 5:9b2c976ca318 264 wait(1.0); // 1 sec
sesa514652 1:757728321abd 265 }
sesa514652 5:9b2c976ca318 266 lcd.drawCircle(WIDTH/2,HEIGHT/2,distanced,FILL_BLACK);
sesa514652 5:9b2c976ca318 267 //lcd.refresh must be used to update the lcd Display
sesa514652 5:9b2c976ca318 268 lcd.refresh();
sesa514652 5:9b2c976ca318 269 wait(5.0);
sesa514652 5:9b2c976ca318 270 //these are default settings so not strictly needed
sesa514652 0:1f799c7cce2b 271 lcd.normalMode(); // normal colour mode
sesa514652 5:9b2c976ca318 272 lcd.setBrightness(0.5); // put LED backlight on 50%
sesa514652 0:1f799c7cce2b 273 lcd.clear();
sesa514652 0:1f799c7cce2b 274 lcd.printString("Hello, World!",0,0);
sesa514652 0:1f799c7cce2b 275 Vector2D coord = joystick.get_coord();
sesa514652 0:1f799c7cce2b 276 lcd.refresh();
sesa514652 0:1f799c7cce2b 277 printf("Coord = %f,%f\n",coord.x,coord.y);
sesa514652 0:1f799c7cce2b 278 char buffer[14];
sesa514652 0:1f799c7cce2b 279 Vector2D mapped_coord = joystick.get_mapped_coord();
sesa514652 0:1f799c7cce2b 280 printf("Mapped coord = %f,%f\n",mapped_coord.x,mapped_coord.y);
sesa514652 0:1f799c7cce2b 281
sesa514652 5:9b2c976ca318 282 int length = sprintf(buffer,"T = %2f",coord.x);
sesa514652 5:9b2c976ca318 283 //it is important the format specifier ensures the length will fit in the buffer
sesa514652 0:1f799c7cce2b 284 if (length <= 14) // if string will fit on display (assuming printing at x=0)
sesa514652 5:9b2c976ca318 285 lcd.printString(buffer,0,1); // display on screen
sesa514652 0:1f799c7cce2b 286 lcd.refresh();
sesa514652 5:9b2c976ca318 287 lcd.clear();
sesa514652 5:9b2c976ca318 288 //times by 50 to try get the point moving across screen
sesa514652 0:1f799c7cce2b 289 float x50 = mapped_coord.x*5;
sesa514652 0:1f799c7cce2b 290 float y50 = mapped_coord.y*8;
sesa514652 5:9b2c976ca318 291 //to see what the values are
sesa514652 5:9b2c976ca318 292 printf(" *50 = %f,%f\n",x50,y50);
sesa514652 5:9b2c976ca318 293 //example of how to draw circles
sesa514652 1:757728321abd 294 lcd.printChar('o',WIDTH/2,HEIGHT/2);
sesa514652 5:9b2c976ca318 295 lcd.refresh();
sesa514652 0:1f799c7cce2b 296 float mag = joystick.get_mag();
sesa514652 0:1f799c7cce2b 297 float angle = joystick.get_angle();
sesa514652 0:1f799c7cce2b 298 printf("Mag = %f Angle = %f\n",mag,angle);
sesa514652 0:1f799c7cce2b 299 Direction d = joystick.get_direction();
sesa514652 0:1f799c7cce2b 300 printf("Direction = %i\n",d);
sesa514652 0:1f799c7cce2b 301 if (joystick.button_pressed() ) {
sesa514652 0:1f799c7cce2b 302 printf("Button Pressed\n");
sesa514652 9:cdd7d9a123f9 303 wait(5);
sesa514652 0:1f799c7cce2b 304 }
sesa514652 8:770d168713cc 305
sesa514652 8:770d168713cc 306 }
sesa514652 16:2646c1c4e62e 307 }
sesa514652 20:4e1f2917a857 308 */
sesa514652 18:bb36d96142dd 309
sesa514652 18:bb36d96142dd 310
sesa514652 18:bb36d96142dd 311 int buttonCountA(){
sesa514652 18:bb36d96142dd 312 PressA++;
sesa514652 18:bb36d96142dd 313 if (PressA>3){
sesa514652 18:bb36d96142dd 314 PressA= 0;
sesa514652 18:bb36d96142dd 315 }
sesa514652 18:bb36d96142dd 316 return PressA;
sesa514652 18:bb36d96142dd 317 }
sesa514652 18:bb36d96142dd 318 int buttonCountB(){
sesa514652 18:bb36d96142dd 319 PressB++;
sesa514652 18:bb36d96142dd 320 if (PressB>3){
sesa514652 18:bb36d96142dd 321 PressB= 0;
sesa514652 18:bb36d96142dd 322 }
sesa514652 18:bb36d96142dd 323 return PressB;
sesa514652 18:bb36d96142dd 324 }
sesa514652 15:234321e80678 325
sesa514652 12:ceea378d5691 326 //Button A event-triggered interrupt
sesa514652 10:42e70b596099 327 void buttonA_isr()
sesa514652 10:42e70b596099 328 {
sesa514652 12:ceea378d5691 329
sesa514652 18:bb36d96142dd 330 long distanced = sensor.distance();
sesa514652 18:bb36d96142dd 331 buttonCountA();
sesa514652 18:bb36d96142dd 332
sesa514652 16:2646c1c4e62e 333
sesa514652 12:ceea378d5691 334
sesa514652 12:ceea378d5691 335 g_buttonA_flag = 1; // set flag in ISR
sesa514652 12:ceea378d5691 336
sesa514652 18:bb36d96142dd 337 printf("press count = %i\n",PressA);
sesa514652 12:ceea378d5691 338
sesa514652 12:ceea378d5691 339 // lcd.clear();
sesa514652 15:234321e80678 340 //lcd.printString("Button A Pressed",0,0);
sesa514652 12:ceea378d5691 341
sesa514652 15:234321e80678 342 // lcd.refresh(); // set flag in ISR
sesa514652 12:ceea378d5691 343 }
sesa514652 12:ceea378d5691 344
sesa514652 11:1dec05b7d1c1 345
sesa514652 10:42e70b596099 346 //Button B event-triggered interrupt
sesa514652 10:42e70b596099 347 void buttonB_isr()
sesa514652 10:42e70b596099 348 {
sesa514652 18:bb36d96142dd 349 buttonCountB();
sesa514652 10:42e70b596099 350 g_buttonB_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 351 lcd.clear();
sesa514652 11:1dec05b7d1c1 352 lcd.printString("Button B Pressed",0,0);
sesa514652 11:1dec05b7d1c1 353 lcd.refresh(); // set flag in ISR
sesa514652 18:bb36d96142dd 354 printf("press count = %i\n",PressB);
sesa514652 10:42e70b596099 355 }
sesa514652 10:42e70b596099 356 //Button X event-triggered interrupt
sesa514652 10:42e70b596099 357 void buttonX_isr()
sesa514652 10:42e70b596099 358 {
sesa514652 10:42e70b596099 359 g_buttonX_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 360 lcd.clear();
sesa514652 11:1dec05b7d1c1 361 lcd.printString("Button X Pressed",0,0);
sesa514652 11:1dec05b7d1c1 362 lcd.refresh(); // set flag in ISR
sesa514652 10:42e70b596099 363 }
sesa514652 10:42e70b596099 364 //Button Y event-triggered interrupt
sesa514652 10:42e70b596099 365 void buttonY_isr()
sesa514652 10:42e70b596099 366 {
sesa514652 10:42e70b596099 367 g_buttonY_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 368 lcd.clear();
sesa514652 11:1dec05b7d1c1 369 lcd.printString("Button Y Pressed",0,0);
sesa514652 11:1dec05b7d1c1 370 lcd.refresh(); // set flag in ISR
sesa514652 10:42e70b596099 371 }
sesa514652 11:1dec05b7d1c1 372 //Button Start event-triggered interrupt
sesa514652 11:1dec05b7d1c1 373 void buttonStart_isr()
sesa514652 11:1dec05b7d1c1 374 {
sesa514652 11:1dec05b7d1c1 375 g_buttonStart_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 376 lcd.clear();
sesa514652 11:1dec05b7d1c1 377 lcd.printString("Button Start Pressed",0,0);
sesa514652 11:1dec05b7d1c1 378 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 379 }
sesa514652 11:1dec05b7d1c1 380 //Button Back event-triggered interrupt
sesa514652 11:1dec05b7d1c1 381 void buttonBack_isr()
sesa514652 11:1dec05b7d1c1 382 {
sesa514652 11:1dec05b7d1c1 383 g_buttonBack_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 384 lcd.clear();
sesa514652 11:1dec05b7d1c1 385 lcd.printString("Button Back Pressed",0,0);
sesa514652 11:1dec05b7d1c1 386 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 387 }
sesa514652 11:1dec05b7d1c1 388 //Button Left event-triggered interrupt
sesa514652 11:1dec05b7d1c1 389 void buttonLeft_isr()
sesa514652 11:1dec05b7d1c1 390 {
sesa514652 11:1dec05b7d1c1 391 g_buttonLeft_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 392 lcd.clear();
sesa514652 11:1dec05b7d1c1 393 lcd.printString("Button Left Pressed",0,0);
sesa514652 11:1dec05b7d1c1 394 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 395 }
sesa514652 11:1dec05b7d1c1 396 //Button Right event-triggered interrupt
sesa514652 11:1dec05b7d1c1 397 void buttonRight_isr()
sesa514652 11:1dec05b7d1c1 398 {
sesa514652 11:1dec05b7d1c1 399 g_buttonRight_flag = 1; // set flag in ISR
sesa514652 11:1dec05b7d1c1 400 lcd.clear();
sesa514652 11:1dec05b7d1c1 401 lcd.printString("Button Right Pressed",0,0);
sesa514652 11:1dec05b7d1c1 402 lcd.refresh(); // set flag in ISR
sesa514652 11:1dec05b7d1c1 403 }