Programme carte strategie (disco)
Dependencies: mbed SerialHalfDuplex SDFileSystem DISCO-F469NI_portrait liaison_Bluetooth ident_crac
Strategie/Strategie.cpp@21:590cdacb6a35, 2017-05-25 (annotated)
- Committer:
- ClementBreteau
- Date:
- Thu May 25 06:34:53 2017 +0000
- Revision:
- 21:590cdacb6a35
- Parent:
- 20:de595e4ff01d
- Child:
- 22:a466d08ac42b
homologation petit robot
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
ClementBreteau | 14:c8fc06c4887f | 1 | #include "Strategie.h" |
antbig | 0:ad97421fb1fb | 2 | |
antbig | 5:dcd817534b57 | 3 | E_stratGameEtat gameEtat = ETAT_CHECK_CARTE_SCREEN; |
antbig | 0:ad97421fb1fb | 4 | E_stratGameEtat lastEtat = ETAT_CHECK_CARTE_SCREEN; |
antbig | 0:ad97421fb1fb | 5 | unsigned char screenChecktry = 0; |
antbig | 0:ad97421fb1fb | 6 | Timer cartesCheker;//Le timer pour le timeout de la vérification des cartes |
antbig | 0:ad97421fb1fb | 7 | Timer fakeJack; |
antbig | 0:ad97421fb1fb | 8 | Timer gameTimer; |
antbig | 0:ad97421fb1fb | 9 | Timer debugetatTimer; |
antbig | 5:dcd817534b57 | 10 | Timer timeoutWarning; |
antbig | 5:dcd817534b57 | 11 | Timer timeoutWarningWaitEnd; |
antbig | 0:ad97421fb1fb | 12 | Timeout chronoEnd;//permet d'envoyer la trame CAN pour la fin |
antbig | 0:ad97421fb1fb | 13 | |
antbig | 0:ad97421fb1fb | 14 | unsigned short waitingAckID = 0;//L'id du ack attendu |
antbig | 0:ad97421fb1fb | 15 | unsigned short waitingAckFrom = 0;//La provenance du ack attendu |
ClementBreteau | 14:c8fc06c4887f | 16 | char modeTelemetre; // Si à 1, indique que l'on attend une reponse du telemetre |
ClementBreteau | 21:590cdacb6a35 | 17 | unsigned short telemetreDistance = 0; |
antbig | 0:ad97421fb1fb | 18 | signed char FIFO_lecture=0;//Position du fifo de lecture des messages CAN |
antbig | 0:ad97421fb1fb | 19 | |
antbig | 0:ad97421fb1fb | 20 | signed short x_robot,y_robot,theta_robot;//La position du robot |
antbig | 0:ad97421fb1fb | 21 | |
antbig | 12:14729d584500 | 22 | signed short start_move_x,start_move_y,start_move_theta;//La position du robot lors du début d'un mouvement, utilisé pour reprendre le mouvement apres stop balise |
antbig | 12:14729d584500 | 23 | |
antbig | 5:dcd817534b57 | 24 | #ifdef ROBOT_BIG |
ClementBreteau | 14:c8fc06c4887f | 25 | //unsigned short id_check[NOMBRE_CARTES]= {CHECK_BALISE,CHECK_MOTEUR,CHECK_ACTIONNEURS,CHECK_AX12,CHECK_POMPES}; |
ClementBreteau | 14:c8fc06c4887f | 26 | //unsigned short id_alive[NOMBRE_CARTES]= {ALIVE_BALISE,ALIVE_MOTEUR,ALIVE_ACTIONNEURS,ALIVE_AX12,ALIVE_POMPES}; |
ClementBreteau | 14:c8fc06c4887f | 27 | |
ClementBreteau | 15:c2fc239e85df | 28 | unsigned short id_check[NOMBRE_CARTES]= {CHECK_MOTEUR,CHECK_MOTEUR}; |
ClementBreteau | 15:c2fc239e85df | 29 | unsigned short id_alive[NOMBRE_CARTES]= {ALIVE_MOTEUR,ALIVE_MOTEUR}; |
ClementBreteau | 15:c2fc239e85df | 30 | |
ClementBreteau | 15:c2fc239e85df | 31 | InterruptIn jack(p25); // entrée analogique en interruption pour le jack |
ClementBreteau | 15:c2fc239e85df | 32 | #else |
ClementBreteau | 15:c2fc239e85df | 33 | //unsigned short id_check[NOMBRE_CARTES]= {CHECK_BALISE,CHECK_MOTEUR,CHECK_ACTIONNEURS}; |
ClementBreteau | 15:c2fc239e85df | 34 | //unsigned short id_alive[NOMBRE_CARTES]= {ALIVE_BALISE,ALIVE_MOTEUR,ALIVE_ACTIONNEURS}; |
ClementBreteau | 15:c2fc239e85df | 35 | |
ClementBreteau | 14:c8fc06c4887f | 36 | unsigned short id_check[NOMBRE_CARTES]= {CHECK_MOTEUR}; |
ClementBreteau | 14:c8fc06c4887f | 37 | unsigned short id_alive[NOMBRE_CARTES]= {ALIVE_MOTEUR}; |
ClementBreteau | 14:c8fc06c4887f | 38 | |
ClementBreteau | 18:cc5fec34ed9c | 39 | InterruptIn jack(p25); // entrée analogique en interruption pour le jack |
antbig | 5:dcd817534b57 | 40 | #endif |
antbig | 0:ad97421fb1fb | 41 | unsigned char checkCurrent = 0; |
antbig | 0:ad97421fb1fb | 42 | unsigned char countAliveCard = 0; |
antbig | 0:ad97421fb1fb | 43 | |
antbig | 2:8d8e2cf798a3 | 44 | unsigned char InversStrat = 1;//Si à 1, indique que l'on part de l'autre cote de la table(inversion des Y) |
antbig | 1:116040d14164 | 45 | |
ClementBreteau | 14:c8fc06c4887f | 46 | unsigned char ModeDemo = 0; // Si à 1, indique que l'on est dans le mode demo |
ClementBreteau | 14:c8fc06c4887f | 47 | |
antbig | 5:dcd817534b57 | 48 | unsigned char countRobotNear = 0;//Le nombre de robot à proximité |
antbig | 5:dcd817534b57 | 49 | |
antbig | 12:14729d584500 | 50 | unsigned char ingnorBaliseOnce = 0; |
antbig | 12:14729d584500 | 51 | |
ClementBreteau | 14:c8fc06c4887f | 52 | |
antbig | 4:88431b537477 | 53 | /****************************************************************************************/ |
antbig | 4:88431b537477 | 54 | /* FUNCTION NAME: chronometre_ISR */ |
antbig | 4:88431b537477 | 55 | /* DESCRIPTION : Interruption à la fin des 90s du match */ |
antbig | 4:88431b537477 | 56 | /****************************************************************************************/ |
antbig | 0:ad97421fb1fb | 57 | void chronometre_ISR (void) |
antbig | 0:ad97421fb1fb | 58 | { |
antbig | 0:ad97421fb1fb | 59 | SendRawId(ASSERVISSEMENT_STOP);//On stope les moteurs |
antbig | 0:ad97421fb1fb | 60 | SendRawId(GLOBAL_GAME_END);//Indication fin de match |
antbig | 0:ad97421fb1fb | 61 | gameTimer.stop();//Arret du timer |
antbig | 0:ad97421fb1fb | 62 | |
antbig | 1:116040d14164 | 63 | #ifdef ROBOT_BIG |
antbig | 12:14729d584500 | 64 | wait_ms(2000); |
antbig | 0:ad97421fb1fb | 65 | doFunnyAction(); |
antbig | 0:ad97421fb1fb | 66 | #endif |
antbig | 0:ad97421fb1fb | 67 | |
antbig | 1:116040d14164 | 68 | while(1);//On bloque la programme dans l'interruption |
antbig | 0:ad97421fb1fb | 69 | } |
antbig | 0:ad97421fb1fb | 70 | |
antbig | 4:88431b537477 | 71 | /****************************************************************************************/ |
antbig | 8:0edc7dfb7f7e | 72 | /* FUNCTION NAME: jack_ISR */ |
antbig | 8:0edc7dfb7f7e | 73 | /* DESCRIPTION : Interruption en changement d'état sur le Jack */ |
antbig | 8:0edc7dfb7f7e | 74 | /****************************************************************************************/ |
antbig | 8:0edc7dfb7f7e | 75 | void jack_ISR (void) |
antbig | 8:0edc7dfb7f7e | 76 | { |
antbig | 8:0edc7dfb7f7e | 77 | if(gameEtat == ETAT_GAME_WAIT_FOR_JACK) { |
antbig | 8:0edc7dfb7f7e | 78 | led4=1; |
antbig | 8:0edc7dfb7f7e | 79 | gameEtat = ETAT_GAME_START;//On débute le match |
antbig | 8:0edc7dfb7f7e | 80 | } |
antbig | 8:0edc7dfb7f7e | 81 | } |
antbig | 8:0edc7dfb7f7e | 82 | |
antbig | 8:0edc7dfb7f7e | 83 | /****************************************************************************************/ |
antbig | 4:88431b537477 | 84 | /* FUNCTION NAME: automate_process */ |
antbig | 4:88431b537477 | 85 | /* DESCRIPTION : Automate de gestion de la stratégie du robot */ |
antbig | 4:88431b537477 | 86 | /****************************************************************************************/ |
antbig | 0:ad97421fb1fb | 87 | void automate_process(void) |
antbig | 0:ad97421fb1fb | 88 | { |
antbig | 0:ad97421fb1fb | 89 | static struct S_Instruction instruction; |
antbig | 1:116040d14164 | 90 | static unsigned char AX12_enchainement = 0; |
antbig | 1:116040d14164 | 91 | static unsigned char MV_enchainement = 0; |
antbig | 0:ad97421fb1fb | 92 | signed char localData1 = 0; |
antbig | 0:ad97421fb1fb | 93 | signed short localData2 = 0; |
antbig | 0:ad97421fb1fb | 94 | unsigned short localData3 = 0; |
ClementBreteau | 14:c8fc06c4887f | 95 | //signed short localData4 = 0; |
antbig | 1:116040d14164 | 96 | unsigned char localData5 = 0; |
antbig | 0:ad97421fb1fb | 97 | |
antbig | 12:14729d584500 | 98 | if(gameTimer.read_ms() >= 89000) {//Fin du match (On autorise 2s pour déposer des éléments |
antbig | 0:ad97421fb1fb | 99 | gameTimer.stop(); |
antbig | 0:ad97421fb1fb | 100 | gameTimer.reset(); |
antbig | 0:ad97421fb1fb | 101 | gameEtat = ETAT_END;//Fin du temps |
antbig | 0:ad97421fb1fb | 102 | } |
antbig | 0:ad97421fb1fb | 103 | |
antbig | 0:ad97421fb1fb | 104 | if(lastEtat != gameEtat || debugetatTimer.read_ms() >= 1000) { |
antbig | 0:ad97421fb1fb | 105 | lastEtat = gameEtat; |
antbig | 0:ad97421fb1fb | 106 | debugetatTimer.reset(); |
antbig | 11:ed13a480ddca | 107 | sendStratEtat((unsigned char)gameEtat, (unsigned char)actual_instruction); |
antbig | 0:ad97421fb1fb | 108 | } |
antbig | 0:ad97421fb1fb | 109 | |
antbig | 0:ad97421fb1fb | 110 | switch(gameEtat) |
antbig | 0:ad97421fb1fb | 111 | { |
antbig | 0:ad97421fb1fb | 112 | case ETAT_CHECK_CARTE_SCREEN: |
antbig | 0:ad97421fb1fb | 113 | /* |
antbig | 0:ad97421fb1fb | 114 | Verification de l'état de la carte ecran |
antbig | 0:ad97421fb1fb | 115 | */ |
antbig | 0:ad97421fb1fb | 116 | waitingAckFrom = ALIVE_IHM;//On indique que l'on attend un ack de la carte IHM |
antbig | 0:ad97421fb1fb | 117 | SendRawId(CHECK_IHM);//On demande à la carte IHM d'insiquer ça présence |
antbig | 0:ad97421fb1fb | 118 | |
antbig | 0:ad97421fb1fb | 119 | screenChecktry++;//On incrèment le conteur de tentative de 1 |
antbig | 0:ad97421fb1fb | 120 | cartesCheker.reset();//On reset le timeOut |
antbig | 0:ad97421fb1fb | 121 | cartesCheker.start();//On lance le timer pour le timeout |
antbig | 0:ad97421fb1fb | 122 | gameEtat = ETAT_CHECK_CARTE_SCREEN_WAIT_ACK; |
antbig | 0:ad97421fb1fb | 123 | |
ClementBreteau | 14:c8fc06c4887f | 124 | //gameEtat = ETAT_GAME_START; |
ClementBreteau | 14:c8fc06c4887f | 125 | |
antbig | 0:ad97421fb1fb | 126 | break; |
antbig | 0:ad97421fb1fb | 127 | case ETAT_CHECK_CARTE_SCREEN_WAIT_ACK: |
antbig | 0:ad97421fb1fb | 128 | /* |
antbig | 0:ad97421fb1fb | 129 | Attente du ALIVE de la carte écran. |
antbig | 0:ad97421fb1fb | 130 | |
antbig | 0:ad97421fb1fb | 131 | Si la carte ne répond pas apres 10ms, on retoune dans l'etat ETAT_CHECK_CARTE_SCREEN |
antbig | 0:ad97421fb1fb | 132 | maximum 3 tentatives |
antbig | 0:ad97421fb1fb | 133 | Si pas de réponse, clignotement de toutes les leds possible |
antbig | 0:ad97421fb1fb | 134 | */ |
antbig | 0:ad97421fb1fb | 135 | if(waitingAckFrom == 0) {//C'est bon la carte est en ligne |
antbig | 0:ad97421fb1fb | 136 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 137 | screenChecktry = 0; |
antbig | 0:ad97421fb1fb | 138 | gameEtat = ETAT_CHECK_CARTES; |
antbig | 0:ad97421fb1fb | 139 | } else if(cartesCheker.read_ms () > 100) { |
antbig | 0:ad97421fb1fb | 140 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 141 | if(screenChecktry >=3) { |
antbig | 0:ad97421fb1fb | 142 | errorLoop();//Erreur La carte IHM n'est pas en ligne |
antbig | 0:ad97421fb1fb | 143 | } else { |
antbig | 0:ad97421fb1fb | 144 | gameEtat = ETAT_CHECK_CARTE_SCREEN; |
antbig | 0:ad97421fb1fb | 145 | } |
antbig | 0:ad97421fb1fb | 146 | } |
antbig | 0:ad97421fb1fb | 147 | break; |
antbig | 0:ad97421fb1fb | 148 | case ETAT_CHECK_CARTES: |
antbig | 0:ad97421fb1fb | 149 | /* |
antbig | 0:ad97421fb1fb | 150 | Il faut faire une boucle pour verifier toutes les cartes les une apres les autres |
antbig | 0:ad97421fb1fb | 151 | */ |
antbig | 0:ad97421fb1fb | 152 | waitingAckFrom = id_alive[checkCurrent];//On indique que l'on attend un ack de la carte IHM |
antbig | 11:ed13a480ddca | 153 | SendRawId(id_check[checkCurrent]);//On demande à la carte d'indiquer ça présence |
antbig | 0:ad97421fb1fb | 154 | |
antbig | 0:ad97421fb1fb | 155 | screenChecktry++;//On incrèment le conteur de tentative de 1 |
antbig | 0:ad97421fb1fb | 156 | cartesCheker.reset();//On reset le timeOut |
antbig | 0:ad97421fb1fb | 157 | cartesCheker.start();//On lance le timer pour le timeout |
antbig | 0:ad97421fb1fb | 158 | gameEtat = ETAT_CHECK_CARTES_WAIT_ACK; |
ClementBreteau | 14:c8fc06c4887f | 159 | |
ClementBreteau | 14:c8fc06c4887f | 160 | |
ClementBreteau | 14:c8fc06c4887f | 161 | |
ClementBreteau | 14:c8fc06c4887f | 162 | |
antbig | 0:ad97421fb1fb | 163 | break; |
antbig | 0:ad97421fb1fb | 164 | case ETAT_CHECK_CARTES_WAIT_ACK: |
antbig | 0:ad97421fb1fb | 165 | /* |
antbig | 0:ad97421fb1fb | 166 | On attend l'ack de la carte en cours de vérification |
antbig | 0:ad97421fb1fb | 167 | */ |
antbig | 0:ad97421fb1fb | 168 | //printf("cartesCheker = %d waitingAckFrom = %d\n",cartesCheker.read_ms(), waitingAckFrom); |
antbig | 0:ad97421fb1fb | 169 | if(waitingAckFrom == 0) {//C'est bon la carte est en ligne |
antbig | 0:ad97421fb1fb | 170 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 171 | screenChecktry = 0; |
antbig | 0:ad97421fb1fb | 172 | countAliveCard++; |
antbig | 11:ed13a480ddca | 173 | checkCurrent++; |
antbig | 0:ad97421fb1fb | 174 | if(checkCurrent >= NOMBRE_CARTES) { |
antbig | 12:14729d584500 | 175 | //printf("all card check, missing %d cards\n",(NOMBRE_CARTES-countAliveCard)); |
antbig | 0:ad97421fb1fb | 176 | if(countAliveCard >= NOMBRE_CARTES) { |
antbig | 0:ad97421fb1fb | 177 | gameEtat = ETAT_CONFIG; |
antbig | 0:ad97421fb1fb | 178 | SendRawId(ECRAN_ALL_CHECK);//On dit à l'IHM que toutes les cartes sont en ligne |
antbig | 5:dcd817534b57 | 179 | tactile_printf("Selection couleur et strategie"); |
antbig | 0:ad97421fb1fb | 180 | } else { |
antbig | 0:ad97421fb1fb | 181 | gameEtat = ETAT_WAIT_FORCE;//Passage en attente de forçage du lancement |
antbig | 0:ad97421fb1fb | 182 | waitingAckFrom = ECRAN_ALL_CHECK; |
antbig | 0:ad97421fb1fb | 183 | } |
antbig | 0:ad97421fb1fb | 184 | } else { |
antbig | 0:ad97421fb1fb | 185 | gameEtat = ETAT_CHECK_CARTES; |
antbig | 0:ad97421fb1fb | 186 | } |
antbig | 0:ad97421fb1fb | 187 | } else if(cartesCheker.read_ms () > 100) { |
antbig | 0:ad97421fb1fb | 188 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 189 | if(screenChecktry >=3) { |
antbig | 12:14729d584500 | 190 | //printf("missing card %d\n",id_check[checkCurrent]); |
antbig | 0:ad97421fb1fb | 191 | screenChecktry = 0; |
antbig | 11:ed13a480ddca | 192 | checkCurrent++; |
antbig | 12:14729d584500 | 193 | |
antbig | 0:ad97421fb1fb | 194 | if(checkCurrent >= NOMBRE_CARTES) { |
antbig | 0:ad97421fb1fb | 195 | if(countAliveCard == NOMBRE_CARTES) { |
antbig | 0:ad97421fb1fb | 196 | gameEtat = ETAT_CONFIG; |
antbig | 0:ad97421fb1fb | 197 | SendRawId(ECRAN_ALL_CHECK);//On dit à l'IHM que toutes les cartes sont en ligne |
antbig | 0:ad97421fb1fb | 198 | } else { |
antbig | 0:ad97421fb1fb | 199 | gameEtat = ETAT_WAIT_FORCE;//Passage en attente de forçage du lancement |
antbig | 0:ad97421fb1fb | 200 | waitingAckFrom = ECRAN_ALL_CHECK; |
antbig | 0:ad97421fb1fb | 201 | } |
antbig | 0:ad97421fb1fb | 202 | } else { |
antbig | 0:ad97421fb1fb | 203 | gameEtat = ETAT_CHECK_CARTES; |
antbig | 0:ad97421fb1fb | 204 | } |
antbig | 0:ad97421fb1fb | 205 | } else { |
antbig | 0:ad97421fb1fb | 206 | gameEtat = ETAT_CHECK_CARTES; |
antbig | 0:ad97421fb1fb | 207 | } |
antbig | 0:ad97421fb1fb | 208 | } |
antbig | 0:ad97421fb1fb | 209 | break; |
antbig | 0:ad97421fb1fb | 210 | case ETAT_WAIT_FORCE: |
antbig | 0:ad97421fb1fb | 211 | /* |
antbig | 0:ad97421fb1fb | 212 | Attente du forçage de la part de la carte IHM |
antbig | 0:ad97421fb1fb | 213 | */ |
antbig | 0:ad97421fb1fb | 214 | if(waitingAckFrom == 0) { |
antbig | 0:ad97421fb1fb | 215 | gameEtat = ETAT_CONFIG; |
antbig | 0:ad97421fb1fb | 216 | } |
antbig | 0:ad97421fb1fb | 217 | break; |
antbig | 0:ad97421fb1fb | 218 | case ETAT_CONFIG: |
antbig | 0:ad97421fb1fb | 219 | /* |
antbig | 0:ad97421fb1fb | 220 | Attente de l'odre de choix de mode, |
antbig | 0:ad97421fb1fb | 221 | Il est possible de modifier la couleur et l'id de la stratégie |
antbig | 0:ad97421fb1fb | 222 | Il est aussi possible d'envoyer les ordres de debug |
antbig | 0:ad97421fb1fb | 223 | */ |
ClementBreteau | 14:c8fc06c4887f | 224 | modeTelemetre = 0; |
antbig | 0:ad97421fb1fb | 225 | break; |
antbig | 1:116040d14164 | 226 | case ETAT_GAME_INIT: |
antbig | 0:ad97421fb1fb | 227 | //On charge la liste des instructions |
antbig | 0:ad97421fb1fb | 228 | loadAllInstruction();//Mise en cache de toute les instructions |
ClementBreteau | 14:c8fc06c4887f | 229 | |
antbig | 0:ad97421fb1fb | 230 | gameEtat = ETAT_GAME_WAIT_FOR_JACK; |
antbig | 0:ad97421fb1fb | 231 | SendRawId(ECRAN_ACK_START_MATCH); |
antbig | 0:ad97421fb1fb | 232 | tactile_printf("Attente du JACK."); |
antbig | 12:14729d584500 | 233 | setAsservissementEtat(1);//On réactive l'asservissement |
antbig | 12:14729d584500 | 234 | jack.mode(PullDown); // désactivation de la résistance interne du jack |
antbig | 8:0edc7dfb7f7e | 235 | jack.fall(&jack_ISR); // création de l'interrupt attachée au changement d'état (front descendant) sur le jack |
antbig | 12:14729d584500 | 236 | |
antbig | 12:14729d584500 | 237 | #ifdef ROBOT_BIG //le gros robot n'a pas de recalage bordure pour ce placer au début, on lui envoit donc ça position |
antbig | 12:14729d584500 | 238 | localData2 = POSITION_DEBUT_T; |
antbig | 12:14729d584500 | 239 | localData3 = POSITION_DEBUT_Y; |
antbig | 12:14729d584500 | 240 | if(InversStrat == 1) { |
antbig | 12:14729d584500 | 241 | localData2 = -localData2;//Inversion theta |
antbig | 12:14729d584500 | 242 | localData3 = 3000 - POSITION_DEBUT_Y;//Inversion du Y |
antbig | 12:14729d584500 | 243 | } |
antbig | 12:14729d584500 | 244 | SetOdometrie(ODOMETRIE_BIG_POSITION, POSITION_DEBUT_X,localData3,localData2); |
ClementBreteau | 18:cc5fec34ed9c | 245 | #endif |
ClementBreteau | 18:cc5fec34ed9c | 246 | #ifdef ROBOT_SMALL |
antbig | 9:d0042422d95a | 247 | SetOdometrie(ODOMETRIE_SMALL_POSITION, POSITION_DEBUT_X,POSITION_DEBUT_Y,POSITION_DEBUT_T); |
ClementBreteau | 18:cc5fec34ed9c | 248 | #endif |
antbig | 0:ad97421fb1fb | 249 | break; |
antbig | 0:ad97421fb1fb | 250 | case ETAT_GAME_WAIT_FOR_JACK: |
antbig | 12:14729d584500 | 251 | //On attend le jack |
antbig | 1:116040d14164 | 252 | break; |
antbig | 1:116040d14164 | 253 | case ETAT_GAME_START: |
antbig | 1:116040d14164 | 254 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
ClementBreteau | 14:c8fc06c4887f | 255 | |
ClementBreteau | 14:c8fc06c4887f | 256 | if (ModeDemo == 0){ |
ClementBreteau | 14:c8fc06c4887f | 257 | chronoEnd.attach(&chronometre_ISR,90);//On lance le chrono de 90s |
ClementBreteau | 14:c8fc06c4887f | 258 | gameTimer.start(); |
ClementBreteau | 14:c8fc06c4887f | 259 | } |
antbig | 1:116040d14164 | 260 | gameTimer.reset(); |
antbig | 12:14729d584500 | 261 | jack.fall(NULL);//On désactive l'interruption du jack |
antbig | 10:a788d9cf60f2 | 262 | SendRawId(GLOBAL_START); |
antbig | 12:14729d584500 | 263 | tactile_printf("Start");//Pas vraiment util mais bon |
antbig | 0:ad97421fb1fb | 264 | break; |
antbig | 0:ad97421fb1fb | 265 | case ETAT_GAME_LOAD_NEXT_INSTRUCTION: |
antbig | 0:ad97421fb1fb | 266 | /* |
antbig | 0:ad97421fb1fb | 267 | Chargement de l'instruction suivante ou arret du robot si il n'y a plus d'instruction |
antbig | 0:ad97421fb1fb | 268 | */ |
antbig | 0:ad97421fb1fb | 269 | //printf("load next instruction\n"); |
ClementBreteau | 14:c8fc06c4887f | 270 | |
antbig | 0:ad97421fb1fb | 271 | if(actual_instruction >= nb_instructions || actual_instruction == 255) { |
antbig | 0:ad97421fb1fb | 272 | gameEtat = ETAT_END; |
antbig | 0:ad97421fb1fb | 273 | //Il n'y a plus d'instruction, fin du jeu |
antbig | 0:ad97421fb1fb | 274 | } else { |
antbig | 0:ad97421fb1fb | 275 | instruction = strat_instructions[actual_instruction]; |
antbig | 0:ad97421fb1fb | 276 | //On effectue le traitement de l'instruction |
antbig | 0:ad97421fb1fb | 277 | gameEtat = ETAT_GAME_PROCESS_INSTRUCTION; |
antbig | 0:ad97421fb1fb | 278 | } |
antbig | 0:ad97421fb1fb | 279 | screenChecktry = 0; |
antbig | 0:ad97421fb1fb | 280 | break; |
antbig | 0:ad97421fb1fb | 281 | case ETAT_GAME_PROCESS_INSTRUCTION: |
antbig | 0:ad97421fb1fb | 282 | /* |
antbig | 0:ad97421fb1fb | 283 | Traitement de l'instruction, envoie de la trame CAN |
antbig | 0:ad97421fb1fb | 284 | */ |
antbig | 0:ad97421fb1fb | 285 | //debug_Instruction(instruction); |
antbig | 0:ad97421fb1fb | 286 | switch(instruction.order) |
antbig | 0:ad97421fb1fb | 287 | { |
antbig | 12:14729d584500 | 288 | case MV_COURBURE://C'est un rayon de courbure |
antbig | 6:eddfa414fd11 | 289 | waitingAckID = ASSERVISSEMENT_COURBURE; |
antbig | 6:eddfa414fd11 | 290 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
antbig | 0:ad97421fb1fb | 291 | if(instruction.nextActionType == ENCHAINEMENT) { |
antbig | 6:eddfa414fd11 | 292 | MV_enchainement++; |
antbig | 6:eddfa414fd11 | 293 | localData5 = 1; |
antbig | 6:eddfa414fd11 | 294 | } else { |
antbig | 6:eddfa414fd11 | 295 | if(MV_enchainement > 0) { |
antbig | 6:eddfa414fd11 | 296 | localData5 = 2; |
antbig | 6:eddfa414fd11 | 297 | MV_enchainement = 0; |
antbig | 6:eddfa414fd11 | 298 | } else { |
antbig | 6:eddfa414fd11 | 299 | localData5 = 0; |
antbig | 6:eddfa414fd11 | 300 | } |
antbig | 0:ad97421fb1fb | 301 | } |
antbig | 11:ed13a480ddca | 302 | localData1 = ((instruction.direction == LEFT)?1:-1); |
antbig | 12:14729d584500 | 303 | if(InversStrat == 1) |
antbig | 12:14729d584500 | 304 | { |
antbig | 12:14729d584500 | 305 | localData1 = -localData1;//Inversion de la direction |
antbig | 12:14729d584500 | 306 | } |
ClementBreteau | 18:cc5fec34ed9c | 307 | |
antbig | 9:d0042422d95a | 308 | BendRadius(instruction.arg1, instruction.arg3, localData1, localData5); |
antbig | 0:ad97421fb1fb | 309 | break; |
antbig | 12:14729d584500 | 310 | case MV_LINE://Ligne droite |
antbig | 0:ad97421fb1fb | 311 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
antbig | 0:ad97421fb1fb | 312 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
antbig | 0:ad97421fb1fb | 313 | if(instruction.nextActionType == ENCHAINEMENT) { |
antbig | 1:116040d14164 | 314 | MV_enchainement++; |
antbig | 1:116040d14164 | 315 | localData5 = 1; |
antbig | 1:116040d14164 | 316 | } else { |
antbig | 12:14729d584500 | 317 | if(MV_enchainement > 0) {//Utilisé en cas d'enchainement, |
antbig | 1:116040d14164 | 318 | localData5 = 2; |
antbig | 1:116040d14164 | 319 | MV_enchainement = 0; |
antbig | 1:116040d14164 | 320 | } else { |
antbig | 1:116040d14164 | 321 | localData5 = 0; |
antbig | 1:116040d14164 | 322 | } |
antbig | 0:ad97421fb1fb | 323 | } |
ClementBreteau | 16:7321fb3bb396 | 324 | #ifdef ROBOT_BIG |
ClementBreteau | 15:c2fc239e85df | 325 | if(InversStrat == 1) { |
ClementBreteau | 15:c2fc239e85df | 326 | /*if (instruction.direction == FORWARD) instruction.direction = BACKWARD; |
ClementBreteau | 15:c2fc239e85df | 327 | else instruction.direction = FORWARD;*/ |
ClementBreteau | 15:c2fc239e85df | 328 | instruction.direction = ((instruction.direction == FORWARD)?BACKWARD:FORWARD); |
ClementBreteau | 15:c2fc239e85df | 329 | } |
ClementBreteau | 16:7321fb3bb396 | 330 | #endif |
antbig | 1:116040d14164 | 331 | localData2 = (((instruction.direction == FORWARD)?1:-1)*instruction.arg1); |
antbig | 1:116040d14164 | 332 | GoStraight(localData2, 0, 0, localData5); |
ClementBreteau | 14:c8fc06c4887f | 333 | |
antbig | 0:ad97421fb1fb | 334 | break; |
antbig | 12:14729d584500 | 335 | case MV_TURN: //Rotation sur place |
antbig | 0:ad97421fb1fb | 336 | if(instruction.direction == RELATIVE) { |
antbig | 0:ad97421fb1fb | 337 | localData2 = instruction.arg3; |
antbig | 12:14729d584500 | 338 | } else {//C'est un rotation absolu, il faut la convertir en relative |
antbig | 12:14729d584500 | 339 | localData2 = instruction.arg3; |
antbig | 12:14729d584500 | 340 | |
antbig | 12:14729d584500 | 341 | if(InversStrat == 1) { |
antbig | 12:14729d584500 | 342 | localData2 = -localData2; |
antbig | 0:ad97421fb1fb | 343 | } |
antbig | 12:14729d584500 | 344 | |
antbig | 12:14729d584500 | 345 | localData2 = (localData2 - theta_robot)%3600; |
antbig | 12:14729d584500 | 346 | if(localData2 > 1800) { |
antbig | 12:14729d584500 | 347 | localData2 = localData2-3600; |
antbig | 12:14729d584500 | 348 | } |
antbig | 12:14729d584500 | 349 | |
antbig | 0:ad97421fb1fb | 350 | } |
antbig | 12:14729d584500 | 351 | |
antbig | 0:ad97421fb1fb | 352 | Rotate(localData2); |
antbig | 0:ad97421fb1fb | 353 | waitingAckID = ASSERVISSEMENT_ROTATION; |
antbig | 0:ad97421fb1fb | 354 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
antbig | 0:ad97421fb1fb | 355 | break; |
antbig | 0:ad97421fb1fb | 356 | case MV_XYT: |
antbig | 0:ad97421fb1fb | 357 | if(instruction.direction == BACKWARD) { |
antbig | 0:ad97421fb1fb | 358 | localData1 = -1; |
antbig | 0:ad97421fb1fb | 359 | } else { |
antbig | 0:ad97421fb1fb | 360 | localData1 = 1; |
antbig | 0:ad97421fb1fb | 361 | } |
antbig | 2:8d8e2cf798a3 | 362 | |
antbig | 2:8d8e2cf798a3 | 363 | if(InversStrat == 1) { |
antbig | 12:14729d584500 | 364 | localData2 = -instruction.arg3; |
antbig | 2:8d8e2cf798a3 | 365 | localData3 = 3000 - instruction.arg2;//Inversion du Y |
antbig | 2:8d8e2cf798a3 | 366 | } else { |
antbig | 2:8d8e2cf798a3 | 367 | localData3 = instruction.arg2; |
antbig | 12:14729d584500 | 368 | localData2 = instruction.arg3; |
antbig | 2:8d8e2cf798a3 | 369 | } |
antbig | 12:14729d584500 | 370 | GoToPosition(instruction.arg1,localData3,localData2,localData1); |
antbig | 0:ad97421fb1fb | 371 | waitingAckID = ASSERVISSEMENT_XYT; |
antbig | 0:ad97421fb1fb | 372 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
antbig | 0:ad97421fb1fb | 373 | break; |
antbig | 0:ad97421fb1fb | 374 | case MV_RECALAGE: |
antbig | 0:ad97421fb1fb | 375 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
antbig | 0:ad97421fb1fb | 376 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
antbig | 11:ed13a480ddca | 377 | instruction.nextActionType = WAIT; |
antbig | 12:14729d584500 | 378 | localData2 = (((instruction.direction == FORWARD)?1:-1)*3000);//On indique une distance de 3000 pour etre sur que le robot va ce recaler |
antbig | 11:ed13a480ddca | 379 | |
antbig | 11:ed13a480ddca | 380 | if(instruction.precision == RECALAGE_Y) { |
antbig | 11:ed13a480ddca | 381 | localData5 = 2; |
antbig | 11:ed13a480ddca | 382 | if(InversStrat == 1) { |
antbig | 11:ed13a480ddca | 383 | localData3 = 3000 - instruction.arg1;//Inversion du Y |
antbig | 11:ed13a480ddca | 384 | } else { |
antbig | 11:ed13a480ddca | 385 | localData3 = instruction.arg1; |
antbig | 11:ed13a480ddca | 386 | } |
antbig | 11:ed13a480ddca | 387 | } else { |
antbig | 11:ed13a480ddca | 388 | localData5 = 1; |
antbig | 11:ed13a480ddca | 389 | localData3 = instruction.arg1; |
antbig | 11:ed13a480ddca | 390 | } |
antbig | 11:ed13a480ddca | 391 | |
antbig | 11:ed13a480ddca | 392 | GoStraight(localData2, localData5, localData3, 0); |
antbig | 0:ad97421fb1fb | 393 | break; |
antbig | 0:ad97421fb1fb | 394 | case ACTION: |
ClementBreteau | 18:cc5fec34ed9c | 395 | int tempo = 0; |
ClementBreteau | 18:cc5fec34ed9c | 396 | waitingAckID= SERVO_AX12_ACTION; |
ClementBreteau | 15:c2fc239e85df | 397 | waitingAckFrom = ACKNOWLEDGE_AX12; |
ClementBreteau | 18:cc5fec34ed9c | 398 | tempo = doAction(instruction.arg1,instruction.arg2,instruction.arg3); |
ClementBreteau | 18:cc5fec34ed9c | 399 | if(tempo == 1){ |
antbig | 0:ad97421fb1fb | 400 | //L'action est spécifique |
antbig | 11:ed13a480ddca | 401 | if((waitingAckFrom == 0 && waitingAckID == 0) || instruction.nextActionType == ENCHAINEMENT) { |
ClementBreteau | 18:cc5fec34ed9c | 402 | |
antbig | 11:ed13a480ddca | 403 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
antbig | 11:ed13a480ddca | 404 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
antbig | 11:ed13a480ddca | 405 | } else { |
ClementBreteau | 15:c2fc239e85df | 406 | gameEtat = ETAT_GAME_WAIT_ACK; |
antbig | 11:ed13a480ddca | 407 | } |
ClementBreteau | 18:cc5fec34ed9c | 408 | #ifdef ROBOT_SMALL |
ClementBreteau | 18:cc5fec34ed9c | 409 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
ClementBreteau | 18:cc5fec34ed9c | 410 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
ClementBreteau | 18:cc5fec34ed9c | 411 | #endif |
antbig | 11:ed13a480ddca | 412 | return; |
ClementBreteau | 18:cc5fec34ed9c | 413 | #ifdef ROBOT_SMALL |
ClementBreteau | 18:cc5fec34ed9c | 414 | } else if (tempo == 2) { |
ClementBreteau | 18:cc5fec34ed9c | 415 | // on est dans le cas de l'avance selon le telemetre |
ClementBreteau | 18:cc5fec34ed9c | 416 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
ClementBreteau | 18:cc5fec34ed9c | 417 | waitingAckFrom = ACKNOWLEDGE_MOTEUR; |
ClementBreteau | 18:cc5fec34ed9c | 418 | |
ClementBreteau | 18:cc5fec34ed9c | 419 | localData2 = (((instruction.direction == FORWARD)?1:-1)*instruction.arg1); |
ClementBreteau | 18:cc5fec34ed9c | 420 | GoStraight(telemetreDistance, 0, 0, 0); |
ClementBreteau | 18:cc5fec34ed9c | 421 | // on reset la distance du telemetre à 0 |
ClementBreteau | 18:cc5fec34ed9c | 422 | telemetreDistance = 5000; |
ClementBreteau | 18:cc5fec34ed9c | 423 | #endif |
ClementBreteau | 18:cc5fec34ed9c | 424 | }else{ |
antbig | 0:ad97421fb1fb | 425 | //C'est un AX12 qu'il faut bouger |
ClementBreteau | 15:c2fc239e85df | 426 | //AX12_setGoal(instruction.arg1,instruction.arg3/10,instruction.arg2); |
ClementBreteau | 15:c2fc239e85df | 427 | //AX12_enchainement++; |
ClementBreteau | 14:c8fc06c4887f | 428 | |
antbig | 0:ad97421fb1fb | 429 | } |
antbig | 0:ad97421fb1fb | 430 | break; |
antbig | 0:ad97421fb1fb | 431 | default: |
antbig | 0:ad97421fb1fb | 432 | //Instruction inconnue, on l'ignore |
antbig | 0:ad97421fb1fb | 433 | break; |
antbig | 0:ad97421fb1fb | 434 | } |
antbig | 0:ad97421fb1fb | 435 | |
antbig | 0:ad97421fb1fb | 436 | |
antbig | 0:ad97421fb1fb | 437 | |
antbig | 0:ad97421fb1fb | 438 | if(instruction.nextActionType == JUMP || instruction.nextActionType == WAIT) { |
antbig | 0:ad97421fb1fb | 439 | gameEtat = ETAT_GAME_WAIT_ACK;//Il faut attendre que la carte est bien reçu l'acknowledge |
antbig | 0:ad97421fb1fb | 440 | screenChecktry++;//On incrèment le conteur de tentative de 1 |
antbig | 0:ad97421fb1fb | 441 | cartesCheker.reset();//On reset le timeOut |
antbig | 0:ad97421fb1fb | 442 | cartesCheker.start(); |
antbig | 1:116040d14164 | 443 | if(AX12_enchainement > 0) { |
ClementBreteau | 15:c2fc239e85df | 444 | //AX12_processChange();//Il faut lancer le déplacement des AX12 |
ClementBreteau | 15:c2fc239e85df | 445 | //AX12_enchainement = 0; |
antbig | 1:116040d14164 | 446 | } |
antbig | 0:ad97421fb1fb | 447 | } else {//C'est un enchainement |
ClementBreteau | 15:c2fc239e85df | 448 | if(instruction.order == MV_LINE){ |
ClementBreteau | 15:c2fc239e85df | 449 | gameEtat = ETAT_GAME_WAIT_ACK; |
ClementBreteau | 15:c2fc239e85df | 450 | |
ClementBreteau | 15:c2fc239e85df | 451 | }else{ |
ClementBreteau | 15:c2fc239e85df | 452 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
ClementBreteau | 15:c2fc239e85df | 453 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION;//C'est un enchainement, on charge directement l'instruction suivante |
ClementBreteau | 15:c2fc239e85df | 454 | } |
antbig | 0:ad97421fb1fb | 455 | } |
antbig | 0:ad97421fb1fb | 456 | |
antbig | 0:ad97421fb1fb | 457 | break; |
antbig | 0:ad97421fb1fb | 458 | case ETAT_GAME_WAIT_ACK: |
antbig | 0:ad97421fb1fb | 459 | /* |
antbig | 0:ad97421fb1fb | 460 | Attente de l'ack de l'instruction |
antbig | 0:ad97421fb1fb | 461 | */ |
ClementBreteau | 14:c8fc06c4887f | 462 | if(waitingAckID == 0 && waitingAckFrom == 0) {//Les ack ont été reset, c'est bon on continu |
antbig | 0:ad97421fb1fb | 463 | //if(true) { |
antbig | 0:ad97421fb1fb | 464 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 465 | if(instruction.nextActionType == JUMP) { |
antbig | 11:ed13a480ddca | 466 | if(instruction.jumpAction == JUMP_POSITION) { |
antbig | 11:ed13a480ddca | 467 | gameEtat = ETAT_GAME_JUMP_POSITION; |
antbig | 11:ed13a480ddca | 468 | } else {//Pour eviter les erreurs, on dit que c'est par défaut un jump time |
antbig | 0:ad97421fb1fb | 469 | gameEtat = ETAT_GAME_JUMP_TIME; |
antbig | 0:ad97421fb1fb | 470 | cartesCheker.reset();//On reset le timeOut |
antbig | 11:ed13a480ddca | 471 | cartesCheker.start(); |
antbig | 0:ad97421fb1fb | 472 | } |
antbig | 0:ad97421fb1fb | 473 | } else if(instruction.nextActionType == WAIT) { |
antbig | 0:ad97421fb1fb | 474 | gameEtat = ETAT_GAME_WAIT_END_INSTRUCTION; |
antbig | 0:ad97421fb1fb | 475 | switch(instruction.order) |
antbig | 0:ad97421fb1fb | 476 | { |
antbig | 0:ad97421fb1fb | 477 | case MV_COURBURE: |
antbig | 0:ad97421fb1fb | 478 | waitingAckID = ASSERVISSEMENT_COURBURE; |
antbig | 0:ad97421fb1fb | 479 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
antbig | 0:ad97421fb1fb | 480 | break; |
antbig | 0:ad97421fb1fb | 481 | case MV_LINE: |
antbig | 0:ad97421fb1fb | 482 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
antbig | 0:ad97421fb1fb | 483 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
antbig | 0:ad97421fb1fb | 484 | break; |
antbig | 0:ad97421fb1fb | 485 | case MV_TURN: |
antbig | 0:ad97421fb1fb | 486 | waitingAckID = ASSERVISSEMENT_ROTATION; |
antbig | 0:ad97421fb1fb | 487 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
antbig | 0:ad97421fb1fb | 488 | break; |
antbig | 0:ad97421fb1fb | 489 | case MV_XYT: |
antbig | 0:ad97421fb1fb | 490 | waitingAckID = ASSERVISSEMENT_XYT; |
antbig | 0:ad97421fb1fb | 491 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
antbig | 0:ad97421fb1fb | 492 | break; |
antbig | 0:ad97421fb1fb | 493 | case MV_RECALAGE: |
antbig | 0:ad97421fb1fb | 494 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
antbig | 0:ad97421fb1fb | 495 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
antbig | 0:ad97421fb1fb | 496 | break; |
antbig | 0:ad97421fb1fb | 497 | case ACTION: |
ClementBreteau | 15:c2fc239e85df | 498 | |
ClementBreteau | 15:c2fc239e85df | 499 | if (modeTelemetre == 0){ |
ClementBreteau | 18:cc5fec34ed9c | 500 | if (telemetreDistance == 0){ |
ClementBreteau | 18:cc5fec34ed9c | 501 | waitingAckID = SERVO_AX12_ACTION;// instruction.arg1; |
ClementBreteau | 18:cc5fec34ed9c | 502 | waitingAckFrom = INSTRUCTION_END_AX12; //SERVO_AX12_DONE; |
ClementBreteau | 18:cc5fec34ed9c | 503 | }else if(telemetreDistance == 5000){ |
ClementBreteau | 18:cc5fec34ed9c | 504 | // on est dans le cas ou l'on fait une ligne suivant la distance du telemetre |
ClementBreteau | 18:cc5fec34ed9c | 505 | waitingAckID = ASSERVISSEMENT_RECALAGE; |
ClementBreteau | 18:cc5fec34ed9c | 506 | waitingAckFrom = INSTRUCTION_END_MOTEUR; |
ClementBreteau | 18:cc5fec34ed9c | 507 | telemetreDistance = 0; |
ClementBreteau | 18:cc5fec34ed9c | 508 | } |
ClementBreteau | 15:c2fc239e85df | 509 | }else{ // si on attend la reponse du telemetre |
ClementBreteau | 15:c2fc239e85df | 510 | //modeTelemetre = 1; |
ClementBreteau | 15:c2fc239e85df | 511 | waitingAckID = OBJET_SUR_TABLE; |
ClementBreteau | 15:c2fc239e85df | 512 | waitingAckFrom = 0; |
ClementBreteau | 15:c2fc239e85df | 513 | } |
antbig | 0:ad97421fb1fb | 514 | break; |
antbig | 0:ad97421fb1fb | 515 | default: |
antbig | 0:ad97421fb1fb | 516 | break; |
antbig | 0:ad97421fb1fb | 517 | } |
antbig | 0:ad97421fb1fb | 518 | } else { |
antbig | 0:ad97421fb1fb | 519 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
antbig | 0:ad97421fb1fb | 520 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
antbig | 0:ad97421fb1fb | 521 | } |
antbig | 0:ad97421fb1fb | 522 | } else if(cartesCheker.read_ms () > 50){ |
antbig | 0:ad97421fb1fb | 523 | cartesCheker.stop(); |
antbig | 0:ad97421fb1fb | 524 | if(screenChecktry >=2) {//La carte n'a pas reçus l'information, on passe à l'instruction d'erreur |
antbig | 0:ad97421fb1fb | 525 | actual_instruction = instruction.nextLineError; |
antbig | 0:ad97421fb1fb | 526 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
antbig | 0:ad97421fb1fb | 527 | } else { |
antbig | 0:ad97421fb1fb | 528 | gameEtat = ETAT_GAME_PROCESS_INSTRUCTION;//On retourne dans l'etat d'envois de l'instruction |
antbig | 0:ad97421fb1fb | 529 | } |
antbig | 0:ad97421fb1fb | 530 | } |
antbig | 0:ad97421fb1fb | 531 | break; |
antbig | 0:ad97421fb1fb | 532 | |
antbig | 0:ad97421fb1fb | 533 | case ETAT_GAME_JUMP_TIME: |
antbig | 0:ad97421fb1fb | 534 | if(cartesCheker.read_ms () >= instruction.JumpTimeOrX) { |
antbig | 0:ad97421fb1fb | 535 | cartesCheker.stop();//On arrete le timer |
antbig | 0:ad97421fb1fb | 536 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
antbig | 0:ad97421fb1fb | 537 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION;//On charge l'instruction suivante |
antbig | 0:ad97421fb1fb | 538 | } |
antbig | 0:ad97421fb1fb | 539 | break; |
ClementBreteau | 15:c2fc239e85df | 540 | |
ClementBreteau | 15:c2fc239e85df | 541 | case ETAT_GAME_JUMP_CONFIG: |
ClementBreteau | 15:c2fc239e85df | 542 | signed int depasX = 1, depasY = 1; // servent à indiquer le sens de dépassement des coordonnées |
ClementBreteau | 15:c2fc239e85df | 543 | // 1 si l'instruction est plus grande que la position du robot |
ClementBreteau | 15:c2fc239e85df | 544 | // -1 si l'instruction est plus petite que la position du robot |
ClementBreteau | 15:c2fc239e85df | 545 | // 0 si l'instruction et position du robot sont proche de moins de 1cm |
ClementBreteau | 15:c2fc239e85df | 546 | if (abs(x_robot-instruction.JumpTimeOrX)<10){ |
ClementBreteau | 15:c2fc239e85df | 547 | depasX = 0; |
ClementBreteau | 15:c2fc239e85df | 548 | }else if(x_robot > instruction.JumpTimeOrX){ |
ClementBreteau | 15:c2fc239e85df | 549 | depasX = -1; |
ClementBreteau | 15:c2fc239e85df | 550 | } |
ClementBreteau | 15:c2fc239e85df | 551 | |
ClementBreteau | 15:c2fc239e85df | 552 | if(abs(y_robot-instruction.JumpY)<10){ |
ClementBreteau | 15:c2fc239e85df | 553 | depasY = 0; |
ClementBreteau | 15:c2fc239e85df | 554 | }else if(y_robot > instruction.JumpY){ |
ClementBreteau | 15:c2fc239e85df | 555 | depasY = -1; |
ClementBreteau | 15:c2fc239e85df | 556 | } |
ClementBreteau | 15:c2fc239e85df | 557 | |
ClementBreteau | 15:c2fc239e85df | 558 | gameEtat = ETAT_GAME_JUMP_POSITION; |
ClementBreteau | 15:c2fc239e85df | 559 | break; |
antbig | 0:ad97421fb1fb | 560 | case ETAT_GAME_JUMP_POSITION: |
ClementBreteau | 15:c2fc239e85df | 561 | bool Xok = false, Yok = false; |
ClementBreteau | 15:c2fc239e85df | 562 | |
ClementBreteau | 15:c2fc239e85df | 563 | if (depasX == 0){ |
ClementBreteau | 15:c2fc239e85df | 564 | Xok = true; |
ClementBreteau | 15:c2fc239e85df | 565 | }else if ((instruction.JumpTimeOrX - x_robot)*depasX < -5){ |
ClementBreteau | 15:c2fc239e85df | 566 | Xok = true; |
ClementBreteau | 15:c2fc239e85df | 567 | } |
ClementBreteau | 15:c2fc239e85df | 568 | |
ClementBreteau | 15:c2fc239e85df | 569 | if (depasY == 0){ |
ClementBreteau | 15:c2fc239e85df | 570 | Yok = true; |
ClementBreteau | 15:c2fc239e85df | 571 | }else if ((instruction.JumpY - y_robot)*depasY < -5){ |
ClementBreteau | 15:c2fc239e85df | 572 | Yok = true; |
ClementBreteau | 15:c2fc239e85df | 573 | } |
ClementBreteau | 15:c2fc239e85df | 574 | |
ClementBreteau | 15:c2fc239e85df | 575 | // on teste si les deux coordonnées ont été dépassées, si oui on lance l'instruction suivante |
ClementBreteau | 15:c2fc239e85df | 576 | if (Xok && Yok){ |
ClementBreteau | 15:c2fc239e85df | 577 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
ClementBreteau | 15:c2fc239e85df | 578 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION;//On charge l'instruction suivante |
ClementBreteau | 15:c2fc239e85df | 579 | } |
ClementBreteau | 15:c2fc239e85df | 580 | |
antbig | 0:ad97421fb1fb | 581 | break; |
antbig | 0:ad97421fb1fb | 582 | case ETAT_GAME_WAIT_END_INSTRUCTION: |
antbig | 0:ad97421fb1fb | 583 | if(waitingAckID == 0 && waitingAckFrom ==0) {//On attend que la carte nous indique que l'instruction est terminée |
antbig | 0:ad97421fb1fb | 584 | actual_instruction = instruction.nextLineOK;//On indique que l'on va charger l'instruction suivante |
antbig | 0:ad97421fb1fb | 585 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION;//On charge l'instruction suivante |
antbig | 0:ad97421fb1fb | 586 | } |
antbig | 0:ad97421fb1fb | 587 | break; |
antbig | 0:ad97421fb1fb | 588 | |
antbig | 0:ad97421fb1fb | 589 | |
antbig | 5:dcd817534b57 | 590 | case ETAT_WARNING_TIMEOUT://Attente de la trame fin de danger ou du timeout de 2s |
antbig | 12:14729d584500 | 591 | if(timeoutWarning.read_ms() >= BALISE_TIMEOUT)//ça fait plus de 2s, il faut changer de stratégie |
antbig | 5:dcd817534b57 | 592 | { |
antbig | 5:dcd817534b57 | 593 | gameEtat = ETAT_WARNING_SWITCH_STRATEGIE; |
antbig | 5:dcd817534b57 | 594 | } |
antbig | 5:dcd817534b57 | 595 | break; |
antbig | 5:dcd817534b57 | 596 | case ETAT_WARING_END_BALISE_WAIT://Attente d'une seconde apres la fin d'un End Balise pour etre sur que c'est bon |
antbig | 12:14729d584500 | 597 | if(timeoutWarningWaitEnd.read_ms() >= 1000) {//c'est bon, on repart |
antbig | 12:14729d584500 | 598 | //actual_instruction = instruction.nextLineError; |
antbig | 12:14729d584500 | 599 | gameEtat = ETAT_WARNING_END_LAST_INSTRUCTION; |
antbig | 12:14729d584500 | 600 | } |
antbig | 5:dcd817534b57 | 601 | break; |
antbig | 5:dcd817534b57 | 602 | case ETAT_WARNING_END_LAST_INSTRUCTION://trouver le meilleur moyen de reprendre l'instruction en cours |
antbig | 12:14729d584500 | 603 | #ifdef ROBOT_BIG |
ClementBreteau | 15:c2fc239e85df | 604 | actual_instruction = instruction.nextLineError;// 2 //Modification directe... c'est pas bien mais ça marchait pour le match 5 |
antbig | 12:14729d584500 | 605 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
ClementBreteau | 20:de595e4ff01d | 606 | #else |
antbig | 12:14729d584500 | 607 | actual_instruction = instruction.nextLineError; |
antbig | 12:14729d584500 | 608 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
ClementBreteau | 20:de595e4ff01d | 609 | #endif |
ClementBreteau | 20:de595e4ff01d | 610 | gameEtat = ETAT_END; |
ClementBreteau | 21:590cdacb6a35 | 611 | |
antbig | 5:dcd817534b57 | 612 | break; |
antbig | 5:dcd817534b57 | 613 | case ETAT_WARNING_SWITCH_STRATEGIE://Si à la fin du timeout il y a toujours un robot, passer à l'instruction d'erreur |
antbig | 5:dcd817534b57 | 614 | actual_instruction = instruction.nextLineError; |
antbig | 5:dcd817534b57 | 615 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
antbig | 12:14729d584500 | 616 | ingnorBaliseOnce = 1; |
antbig | 5:dcd817534b57 | 617 | break; |
ClementBreteau | 20:de595e4ff01d | 618 | |
ClementBreteau | 20:de595e4ff01d | 619 | |
ClementBreteau | 20:de595e4ff01d | 620 | |
ClementBreteau | 14:c8fc06c4887f | 621 | case ETAT_END: |
ClementBreteau | 14:c8fc06c4887f | 622 | if (ModeDemo){ |
ClementBreteau | 14:c8fc06c4887f | 623 | gameEtat = ETAT_CHECK_CARTE_SCREEN; |
ClementBreteau | 14:c8fc06c4887f | 624 | ModeDemo = 1; |
ClementBreteau | 14:c8fc06c4887f | 625 | } else { |
ClementBreteau | 14:c8fc06c4887f | 626 | gameEtat = ETAT_END_LOOP; |
ClementBreteau | 14:c8fc06c4887f | 627 | } |
antbig | 0:ad97421fb1fb | 628 | break; |
antbig | 0:ad97421fb1fb | 629 | case ETAT_END_LOOP: |
antbig | 0:ad97421fb1fb | 630 | //Rien, on tourne en rond |
ClementBreteau | 18:cc5fec34ed9c | 631 | |
antbig | 0:ad97421fb1fb | 632 | break; |
antbig | 0:ad97421fb1fb | 633 | default: |
ClementBreteau | 20:de595e4ff01d | 634 | |
antbig | 0:ad97421fb1fb | 635 | break; |
ClementBreteau | 20:de595e4ff01d | 636 | } |
ClementBreteau | 20:de595e4ff01d | 637 | } |
ClementBreteau | 20:de595e4ff01d | 638 | |
antbig | 4:88431b537477 | 639 | /****************************************************************************************/ |
antbig | 4:88431b537477 | 640 | /* FUNCTION NAME: canProcessRx */ |
antbig | 4:88431b537477 | 641 | /* DESCRIPTION : Fonction de traitement des messages CAN */ |
antbig | 4:88431b537477 | 642 | /****************************************************************************************/ |
antbig | 0:ad97421fb1fb | 643 | void canProcessRx(void) |
ClementBreteau | 20:de595e4ff01d | 644 | { |
antbig | 0:ad97421fb1fb | 645 | static signed char FIFO_occupation=0,FIFO_max_occupation=0; |
antbig | 4:88431b537477 | 646 | CANMessage msgTx=CANMessage(); |
antbig | 0:ad97421fb1fb | 647 | FIFO_occupation=FIFO_ecriture-FIFO_lecture; |
antbig | 0:ad97421fb1fb | 648 | if(FIFO_occupation<0) |
antbig | 0:ad97421fb1fb | 649 | FIFO_occupation=FIFO_occupation+SIZE_FIFO; |
antbig | 0:ad97421fb1fb | 650 | if(FIFO_max_occupation<FIFO_occupation) |
antbig | 0:ad97421fb1fb | 651 | FIFO_max_occupation=FIFO_occupation; |
antbig | 0:ad97421fb1fb | 652 | if(FIFO_occupation!=0) { |
antbig | 0:ad97421fb1fb | 653 | |
antbig | 0:ad97421fb1fb | 654 | switch(msgRxBuffer[FIFO_lecture].id) { |
antbig | 4:88431b537477 | 655 | case DEBUG_FAKE_JAKE://Permet de lancer le match à distance |
antbig | 1:116040d14164 | 656 | if(gameEtat == ETAT_GAME_WAIT_FOR_JACK) { |
antbig | 1:116040d14164 | 657 | gameEtat = ETAT_GAME_START; |
antbig | 1:116040d14164 | 658 | } |
antbig | 1:116040d14164 | 659 | break; |
antbig | 1:116040d14164 | 660 | |
antbig | 0:ad97421fb1fb | 661 | case ALIVE_BALISE: |
antbig | 0:ad97421fb1fb | 662 | case ALIVE_MOTEUR: |
antbig | 0:ad97421fb1fb | 663 | case ALIVE_IHM: |
antbig | 11:ed13a480ddca | 664 | case ALIVE_ACTIONNEURS: |
antbig | 11:ed13a480ddca | 665 | case ALIVE_POMPES: |
antbig | 12:14729d584500 | 666 | case ALIVE_AX12: |
antbig | 0:ad97421fb1fb | 667 | case ECRAN_ALL_CHECK: |
antbig | 0:ad97421fb1fb | 668 | if(waitingAckFrom == msgRxBuffer[FIFO_lecture].id) { |
antbig | 0:ad97421fb1fb | 669 | waitingAckFrom = 0;//C'est la bonne carte qui indique qu'elle est en ligne |
antbig | 0:ad97421fb1fb | 670 | } |
ClementBreteau | 15:c2fc239e85df | 671 | break; |
antbig | 0:ad97421fb1fb | 672 | |
antbig | 0:ad97421fb1fb | 673 | case ACKNOWLEDGE_BALISE: |
antbig | 0:ad97421fb1fb | 674 | case ACKNOWLEDGE_MOTEUR: |
antbig | 0:ad97421fb1fb | 675 | case ACKNOWLEDGE_IHM: |
ClementBreteau | 14:c8fc06c4887f | 676 | case ACKNOWLEDGE_TELEMETRE: |
ClementBreteau | 15:c2fc239e85df | 677 | case ACKNOWLEDGE_AX12: |
antbig | 0:ad97421fb1fb | 678 | case INSTRUCTION_END_BALISE: |
antbig | 0:ad97421fb1fb | 679 | case INSTRUCTION_END_MOTEUR: |
antbig | 0:ad97421fb1fb | 680 | case INSTRUCTION_END_IHM: |
ClementBreteau | 15:c2fc239e85df | 681 | case INSTRUCTION_END_AX12: |
ClementBreteau | 18:cc5fec34ed9c | 682 | |
antbig | 11:ed13a480ddca | 683 | if(waitingAckFrom == msgRxBuffer[FIFO_lecture].id && ((unsigned short)msgRxBuffer[FIFO_lecture].data[0]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[1])<<8) == waitingAckID)) { |
antbig | 0:ad97421fb1fb | 684 | waitingAckFrom = 0; |
antbig | 0:ad97421fb1fb | 685 | waitingAckID = 0; |
antbig | 0:ad97421fb1fb | 686 | } |
antbig | 0:ad97421fb1fb | 687 | break; |
antbig | 1:116040d14164 | 688 | #ifdef ROBOT_BIG |
antbig | 0:ad97421fb1fb | 689 | case ODOMETRIE_BIG_POSITION: |
antbig | 0:ad97421fb1fb | 690 | #else |
antbig | 0:ad97421fb1fb | 691 | case ODOMETRIE_SMALL_POSITION: |
antbig | 0:ad97421fb1fb | 692 | #endif |
antbig | 0:ad97421fb1fb | 693 | x_robot=msgRxBuffer[FIFO_lecture].data[0]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[1])<<8); |
antbig | 0:ad97421fb1fb | 694 | y_robot=msgRxBuffer[FIFO_lecture].data[2]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[3])<<8); |
antbig | 0:ad97421fb1fb | 695 | theta_robot=msgRxBuffer[FIFO_lecture].data[4]|((signed short)(msgRxBuffer[FIFO_lecture].data[5])<<8); |
antbig | 0:ad97421fb1fb | 696 | break; |
antbig | 0:ad97421fb1fb | 697 | |
antbig | 0:ad97421fb1fb | 698 | case ECRAN_START_MATCH: |
antbig | 0:ad97421fb1fb | 699 | if(gameEtat == ETAT_CONFIG) { |
antbig | 1:116040d14164 | 700 | gameEtat = ETAT_GAME_INIT; |
antbig | 0:ad97421fb1fb | 701 | } |
antbig | 0:ad97421fb1fb | 702 | break; |
antbig | 0:ad97421fb1fb | 703 | case SERVO_AX12_SETGOAL: |
antbig | 9:d0042422d95a | 704 | //SendAck(0x114, SERVO_AX12_SETGOAL); |
ClementBreteau | 14:c8fc06c4887f | 705 | //if(AX12_isLocal(msgRxBuffer[FIFO_lecture].data[0])) |
ClementBreteau | 14:c8fc06c4887f | 706 | //AX12_setGoal(msgRxBuffer[FIFO_lecture].data[0], msgRxBuffer[FIFO_lecture].data[1]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[2])<<8), msgRxBuffer[FIFO_lecture].data[3]|((unsigned short)(msgRxBuffer[FIFO_lecture].data[4])<<8)); |
antbig | 5:dcd817534b57 | 707 | |
antbig | 0:ad97421fb1fb | 708 | break; |
ClementBreteau | 14:c8fc06c4887f | 709 | |
antbig | 0:ad97421fb1fb | 710 | case SERVO_AX12_PROCESS: |
ClementBreteau | 14:c8fc06c4887f | 711 | SendAck(0x114, SERVO_AX12_PROCESS); |
ClementBreteau | 14:c8fc06c4887f | 712 | //AX12_processChange(1); |
antbig | 0:ad97421fb1fb | 713 | break; |
ClementBreteau | 14:c8fc06c4887f | 714 | |
antbig | 1:116040d14164 | 715 | case SERVO_AX12_DONE: |
ClementBreteau | 15:c2fc239e85df | 716 | SendRawId(POMPE_PWM); |
ClementBreteau | 14:c8fc06c4887f | 717 | /*//SendAck(0x114, SERVO_AX12_DONE); |
antbig | 1:116040d14164 | 718 | AX12_notifyCANEnd(((unsigned short)(msgRxBuffer[FIFO_lecture].data[0]))); |
ClementBreteau | 14:c8fc06c4887f | 719 | |
ClementBreteau | 15:c2fc239e85df | 720 | gameEtat = ETAT_GAME_LOAD_NEXT_INSTRUCTION; |
ClementBreteau | 14:c8fc06c4887f | 721 | waitingAckFrom = 0; |
ClementBreteau | 14:c8fc06c4887f | 722 | waitingAckID = 0;*/ |
ClementBreteau | 14:c8fc06c4887f | 723 | |
antbig | 1:116040d14164 | 724 | break; |
antbig | 2:8d8e2cf798a3 | 725 | case ECRAN_CHOICE_COLOR://Choix de la couleur |
antbig | 4:88431b537477 | 726 | if(gameEtat == ETAT_CONFIG) {//C'est bon on a le droit de modifier les config |
antbig | 2:8d8e2cf798a3 | 727 | if(msgRxBuffer[FIFO_lecture].data[0] == 0) |
antbig | 2:8d8e2cf798a3 | 728 | InversStrat = 0;//Pas d'inversion de la couleur |
antbig | 2:8d8e2cf798a3 | 729 | else |
antbig | 2:8d8e2cf798a3 | 730 | InversStrat = 1;//Inversion de la couleur |
antbig | 4:88431b537477 | 731 | |
antbig | 4:88431b537477 | 732 | msgTx.id=ECRAN_ACK_COLOR; // tx ack de la couleur |
antbig | 4:88431b537477 | 733 | msgTx.len=1; |
antbig | 4:88431b537477 | 734 | msgTx.format=CANStandard; |
antbig | 4:88431b537477 | 735 | msgTx.type=CANData; |
antbig | 4:88431b537477 | 736 | // couleur sur 1 octet |
antbig | 4:88431b537477 | 737 | msgTx.data[0]=msgRxBuffer[FIFO_lecture].data[0]; |
antbig | 4:88431b537477 | 738 | can1.write(msgTx); |
antbig | 9:d0042422d95a | 739 | |
antbig | 2:8d8e2cf798a3 | 740 | } |
antbig | 2:8d8e2cf798a3 | 741 | break; |
ClementBreteau | 14:c8fc06c4887f | 742 | |
antbig | 2:8d8e2cf798a3 | 743 | case ECRAN_CHOICE_STRAT://Choix du fichier de stratégie à utiliser |
antbig | 4:88431b537477 | 744 | if(gameEtat == ETAT_CONFIG) {//C'est bon on a le droit de modifier les config |
antbig | 4:88431b537477 | 745 | msgTx.id=ECRAN_ACK_STRAT; // tx ack de la couleur |
antbig | 4:88431b537477 | 746 | msgTx.len=1; |
antbig | 4:88431b537477 | 747 | msgTx.format=CANStandard; |
antbig | 4:88431b537477 | 748 | msgTx.type=CANData; |
antbig | 4:88431b537477 | 749 | if(SelectStrategy(msgRxBuffer[FIFO_lecture].data[0])) { |
antbig | 4:88431b537477 | 750 | // id de la stratégie sur 1 octet |
ClementBreteau | 16:7321fb3bb396 | 751 | if (msgRxBuffer[FIFO_lecture].data[0] < 0x10){ // Si la strat est une strat de match, on desactive le mode demo |
ClementBreteau | 14:c8fc06c4887f | 752 | ModeDemo = 0; |
ClementBreteau | 16:7321fb3bb396 | 753 | } else { // sinon, on active le mode demo, utile pour la fin de la demo |
ClementBreteau | 14:c8fc06c4887f | 754 | ModeDemo = 1; |
ClementBreteau | 14:c8fc06c4887f | 755 | } |
ClementBreteau | 14:c8fc06c4887f | 756 | |
antbig | 4:88431b537477 | 757 | msgTx.data[0]=msgRxBuffer[FIFO_lecture].data[0]; |
antbig | 4:88431b537477 | 758 | } else { |
antbig | 4:88431b537477 | 759 | //erreur sur 1 octet |
antbig | 4:88431b537477 | 760 | msgTx.data[0]=0; |
antbig | 4:88431b537477 | 761 | } |
antbig | 4:88431b537477 | 762 | can1.write(msgTx); |
antbig | 9:d0042422d95a | 763 | wait_ms(10); |
antbig | 12:14729d584500 | 764 | setAsservissementEtat(0);//Désactivation de l'asservissement pour repositionner le robot dans le zone de départ |
antbig | 12:14729d584500 | 765 | tactile_printf("Strat %d, Asser desactive",msgTx.data[0]); |
antbig | 2:8d8e2cf798a3 | 766 | } |
antbig | 2:8d8e2cf798a3 | 767 | break; |
ClementBreteau | 16:7321fb3bb396 | 768 | case BALISE_DANGER : |
ClementBreteau | 16:7321fb3bb396 | 769 | SendAck(ACKNOWLEDGE_BALISE, BALISE_END_DANGER); |
ClementBreteau | 16:7321fb3bb396 | 770 | break; |
ClementBreteau | 16:7321fb3bb396 | 771 | |
antbig | 5:dcd817534b57 | 772 | case BALISE_STOP: |
antbig | 5:dcd817534b57 | 773 | SendAck(ACKNOWLEDGE_BALISE, BALISE_STOP); |
ClementBreteau | 18:cc5fec34ed9c | 774 | //if (instruction[actual_instruction].order != MV_TURN){ //J'ai rajouté cette ligne mais il faut tester avec et sans pour voir le comportement du robot, |
ClementBreteau | 16:7321fb3bb396 | 775 | if(needToStop() != 0 && ingnorBaliseOnce ==0) { |
ClementBreteau | 16:7321fb3bb396 | 776 | if(gameEtat > ETAT_GAME_START && gameEtat != ETAT_WARNING_TIMEOUT) |
ClementBreteau | 16:7321fb3bb396 | 777 | { |
ClementBreteau | 16:7321fb3bb396 | 778 | SendRawId(ASSERVISSEMENT_STOP); |
ClementBreteau | 21:590cdacb6a35 | 779 | while(1); // ligne à décommenter si on est en homologation |
ClementBreteau | 16:7321fb3bb396 | 780 | gameEtat = ETAT_WARNING_TIMEOUT; |
ClementBreteau | 16:7321fb3bb396 | 781 | if(gameEtat != ETAT_WARING_END_BALISE_WAIT) { |
ClementBreteau | 16:7321fb3bb396 | 782 | timeoutWarning.reset(); |
ClementBreteau | 16:7321fb3bb396 | 783 | timeoutWarning.start();//Reset du timer utiliser par le timeout |
ClementBreteau | 16:7321fb3bb396 | 784 | } |
antbig | 12:14729d584500 | 785 | } |
antbig | 12:14729d584500 | 786 | } |
ClementBreteau | 18:cc5fec34ed9c | 787 | //} |
antbig | 12:14729d584500 | 788 | ingnorBaliseOnce = 0; |
antbig | 5:dcd817534b57 | 789 | break; |
ClementBreteau | 16:7321fb3bb396 | 790 | |
antbig | 5:dcd817534b57 | 791 | case BALISE_END_DANGER: |
ClementBreteau | 16:7321fb3bb396 | 792 | SendAck(ACKNOWLEDGE_BALISE, BALISE_END_DANGER); |
antbig | 5:dcd817534b57 | 793 | if(gameEtat == ETAT_WARNING_TIMEOUT) { |
antbig | 5:dcd817534b57 | 794 | timeoutWarningWaitEnd.reset(); |
antbig | 5:dcd817534b57 | 795 | timeoutWarningWaitEnd.start(); |
antbig | 5:dcd817534b57 | 796 | gameEtat = ETAT_WARING_END_BALISE_WAIT; |
antbig | 5:dcd817534b57 | 797 | } |
antbig | 5:dcd817534b57 | 798 | break; |
antbig | 12:14729d584500 | 799 | |
antbig | 12:14729d584500 | 800 | case ECRAN_CHOICE_START_ACTION: |
antbig | 12:14729d584500 | 801 | if(gameEtat == ETAT_CONFIG) {//C'est bon on a le droit de modifier les config |
antbig | 12:14729d584500 | 802 | if(msgRxBuffer[FIFO_lecture].data[0] == 1) { |
antbig | 12:14729d584500 | 803 | runRobotTest(); |
antbig | 12:14729d584500 | 804 | } else { |
antbig | 12:14729d584500 | 805 | initRobotActionneur(); |
antbig | 12:14729d584500 | 806 | } |
antbig | 12:14729d584500 | 807 | wait_ms(500); |
antbig | 12:14729d584500 | 808 | SendRawId(ECRAN_ACK_CHOICE_START_ACTION); |
antbig | 12:14729d584500 | 809 | } |
antbig | 12:14729d584500 | 810 | break; |
ClementBreteau | 14:c8fc06c4887f | 811 | |
ClementBreteau | 14:c8fc06c4887f | 812 | case OBJET_SUR_TABLE: |
ClementBreteau | 15:c2fc239e85df | 813 | if (msgRxBuffer[FIFO_lecture].data[1] == 0xff){ |
ClementBreteau | 15:c2fc239e85df | 814 | |
ClementBreteau | 15:c2fc239e85df | 815 | gameEtat = ETAT_WARNING_END_LAST_INSTRUCTION; |
ClementBreteau | 15:c2fc239e85df | 816 | } |
ClementBreteau | 15:c2fc239e85df | 817 | else{ |
ClementBreteau | 15:c2fc239e85df | 818 | |
ClementBreteau | 15:c2fc239e85df | 819 | waitingAckFrom = 0; |
ClementBreteau | 15:c2fc239e85df | 820 | waitingAckID = 0; |
ClementBreteau | 15:c2fc239e85df | 821 | |
ClementBreteau | 15:c2fc239e85df | 822 | strat_instructions[actual_instruction+1].arg1 = returnX(strat_instructions[actual_instruction].arg2); |
ClementBreteau | 15:c2fc239e85df | 823 | strat_instructions[actual_instruction+1].arg2 = returnY(strat_instructions[actual_instruction].arg2); |
ClementBreteau | 15:c2fc239e85df | 824 | } |
ClementBreteau | 15:c2fc239e85df | 825 | modeTelemetre = 0; |
ClementBreteau | 14:c8fc06c4887f | 826 | break; |
antbig | 0:ad97421fb1fb | 827 | } |
antbig | 0:ad97421fb1fb | 828 | |
antbig | 0:ad97421fb1fb | 829 | FIFO_lecture=(FIFO_lecture+1)%SIZE_FIFO; |
antbig | 0:ad97421fb1fb | 830 | } |
antbig | 0:ad97421fb1fb | 831 | } |